arXivDaily arXiv每日学术速递 周一至周五更新

视觉与机器人

3D 视觉

三维重建、NeRF、Gaussian Splatting、点云和空间智能。

共收录 3133 信号源:cs.CV, cs.GR, cs.RO

1. Gaussian Splatting 3133 篇

2605.31376 2026-06-01 cs.RO cs.CV cs.GR 82%

LiftNav: Path Planning via Semantic Lifting in TSDF-Guided Gaussian Splatting

LiftNav: TSDF引导的高斯泼溅中的语义提升路径规划

Hannah Schieber, Dominik Frischmann, Victor Schaack, Angela P. Schoellig, Daniel Roth

机构 * Technical University of Munich(慕尼黑技术大学) Human-Centered Computing and Extended Reality Lab(以人为本计算与扩展现实实验室) TUM University Hospital(慕尼黑大学医院) Clinic for Orthopedics and Sports Orthopedics(骨科与运动医学诊所) Munich Institute of Robotics and Machine Intelligence (MIRMI)(慕尼黑机器人与机器智能研究所) Learning Systems and Robotics Lab(学习系统与机器人实验室)

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);分类 cs.CV、cs.GR、cs.RO

AI总结 提出LiftNav混合导航框架,结合TSDF+GS双地图、YOLO检测、TSDF三维提升和B样条轨迹优化,实现无需密集三维嵌入的灵活语义导航,并通过铰链损失碰撞惩罚提升轨迹平滑性和安全性,在Replica数据集仿真中实现100%可行性和更短轨迹。

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2604.08967 2026-04-13 cs.SD 82%

AudioGS: Spectrogram-Based Audio Gaussian Splatting for Sound Field Reconstruction

AudioGS:基于频谱的音频高斯点云用于声音场重建

Chunhao Bi, Houqiang Zhong, Zhixin Xu, Li Song, Zhengxue Cheng

机构 * School of Electronic Information and Electrical Engineering, Shanghai Jiao Tong University(上海交通大学电子信息与电气工程学院) Institute of Cultural and Creative Industry, Shanghai Jiao Tong University(上海交通大学文创学院)

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3DGS(abstract)

AI总结 AudioGS通过频谱构建音频高斯点云,无需视觉先验,有效重建空间音频,实验显示其在MAG和DPAM指标上优于现有方法。

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2604.07728 2026-04-10 cs.CV cs.GR cs.RO 82%

GEAR: GEometry-motion Alternating Refinement for Articulated Object Modeling with Gaussian Splatting

GEAR: 基于高斯点划法的几何-运动交替优化用于关节物体建模

Jialin Li, Bin Fu, Ruiping Wang, Xilin Chen

机构 * Key Laboratory of AI Safety of Chinese Academy of Sciences (CAS), Institute of Computing Technology, CAS(中国科学院人工智能安全重点实验室,中国科学院计算技术研究所) University of Chinese Academy of Sciences(中国科学院大学)

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);分类 cs.CV、cs.GR、cs.RO

AI总结 GEAR通过交替优化几何与运动,提升关节物体重建的精度和泛化能力,尤其在复杂多关节物体上表现优异。

Comments Accepted to CVPRF2026

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2604.03462 2026-04-07 cs.CV cs.GR cs.RO 82%

SpectralSplat: Appearance-Disentangled Feed-Forward Gaussian Splatting for Driving Scenes

SpectralSplat:面向驾驶场景的外观-解耦前馈高斯点云法

Quentin Herau, Tianshuo Xu, Depu Meng, Jiezhi Yang, Chensheng Peng, Spencer Sherk, Yihan Hu, Wei Zhan

机构 * Applied Intuition The Hong Kong University of Science and Technology(香港科技大学) University of California, Berkeley(加州大学伯克利分校)

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);分类 cs.CV、cs.GR、cs.RO

AI总结 SpectralSplat通过前馈高斯点云法解耦场景几何与外观属性,提升驾驶场景的重建质量和可控外观迁移能力。

Comments Under review

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2505.20714 2026-03-26 cs.NI cs.AI cs.LG 82%

Wideband RF Radiance Field Modeling Using Frequency-embedded 3D Gaussian Splatting

基于嵌入频率的3D高斯点云的宽频带RF辐射场建模

Zechen Li, Lanqing Yang, Yiheng Bian, Hao Pan, Yongjian Fu, Yezhou Wang, Zhuxi Chen, Yi-Chao Chen, Guangtao Xue

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3DGS(abstract)

AI总结 本文提出一种新型3DGS算法,用于统一宽频带RF辐射场建模,通过嵌入频率的电磁特征网络,在不同频率下高效重建辐射场。

Comments This paper is withdrawn because the technical approach has been significantly updated. The methods and results in this version are no longer representative of the latest research progress

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2603.22102 2026-03-24 cs.CV cs.GR cs.RO 82%

FreeArtGS: Articulated Gaussian Splatting Under Free-moving Scenario

FreeArtGS: 自由移动场景下的关节高斯溅射重建

Hang Dai, Hongwei Fan, Han Zhang, Duojin Wu, Jiyao Zhang, Hao Dong

机构 * CFCS, School of Computer Science, Peking University(计算机科学系,北京大学CFCS) College of Computer Science and Technology, Zhejiang University(浙江大学计算机科学与技术学院) PrimeBot

专题命中 Gaussian Splatting :Gaussian Splatting(title);3DGS(abstract);分类 cs.CV、cs.GR、cs.RO

AI总结 FreeArtGS通过自由移动部分分割、关节估计和端到端优化,实现高可扩展性的自由移动关节物体重建,实验表明其在真实资产生成中具有实用性。

Comments Accepted to CVPR 2026

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2603.01158 2026-03-03 cs.AR 82%

FLICKER: A Fine-Grained Contribution-Aware Accelerator for Real-Time 3D Gaussian Splatting

FLICKER: 一种细粒度贡献感知的实时3D高斯散射加速器

Wenhui Ou, Zhuoyu Wu, Yipu Zhang, Dongjun Wu, Freddy Ziyang Hong, Chik Patrick Yue

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3DGS(abstract)

AI总结 FLICKER通过细粒度贡献感知技术,实现实时3D高斯散射加速,提升速度和能效1.5至26.7倍。

Comments Accepted at DATE 2026 (Design, Automation and Test in Europe Conference)

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2602.02602 2026-02-04 cs.CR cs.LG 82%

Position: 3D Gaussian Splatting Watermarking Should Be Scenario-Driven and Threat-Model Explicit

位置:3D高斯散射水印应基于场景驱动和威胁模型明确

Yangfan Deng, Anirudh Nakra, Min Wu

机构 * University of Maryland, College Park, MD, United States(马里兰大学学院公园分校)

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3DGS(abstract)

AI总结 本文主张3D资产水印技术应基于场景驱动和威胁模型明确,以提升知识产权保护效果。

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2512.20495 2025-12-24 cs.AR 82%

Nebula: Enable City-Scale 3D Gaussian Splatting in Virtual Reality via Collaborative Rendering and Accelerated Stereo Rasterization

Nebula: 通过协作渲染和加速立体光栅化实现城市级3D高斯散射

He Zhu, Zheng Liu, Xingyang Li, Anbang Wu, Jieru Zhao, Fangxin Liu, Yiming Gan, Jingwen Leng, Yu Feng

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3DGS(abstract)

AI总结 Nebula通过协作渲染和加速立体光栅化,实现城市级3D高斯散射的高效渲染,显著降低带宽需求并提升VR体验。

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2512.17528 2025-12-22 cs.MM 82%

Voxel-GS: Quantized Scaffold Gaussian Splatting Compression with Run-Length Coding

体素-GS:基于运行长度编码的量化框架高斯点云压缩

Chunyang Fu, Xiangrui Liu, Shiqi Wang, Zhu Li

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);point cloud(abstract)

AI总结 Voxel-GS通过运行长度编码和轻量速率代理实现高斯点云的高效压缩,提升编码速度与压缩比。

Comments Accepted by DCC 2026

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2511.18755 2025-12-01 cs.AR 82%

Splatonic: Architecture Support for 3D Gaussian Splatting SLAM via Sparse Processing

Splatonic:通过稀疏处理支持3D高斯散射SLAM的架构

Xiaotong Huang, He Zhu, Tianrui Ma, Yuxiang Xiong, Fangxin Liu, Zhezhi He, Yiming Gan, Zihan Liu, Jingwen Leng, Yu Feng, Minyi Guo

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3DGS(abstract)

AI总结 Splatonic通过稀疏处理和高效架构设计,实现了3DGS-SLAM在移动设备上的高速度和高能效。

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2510.06644 2025-10-10 cs.AR 82%

RTGS: Real-Time 3D Gaussian Splatting SLAM via Multi-Level Redundancy Reduction

Leshu Li, Jiayin Qin, Jie Peng, Zishen Wan, Huaizhi Qu, Ye Han, Pingqing Zheng, Hongsen Zhang, Yu Cao, Tianlong Chen, Yang Katie Zhao

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3DGS(abstract)

Comments Accepted by MICRO2025

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2502.05752 2025-09-10 cs.RO cs.CV cs.GR 82%

PINGS: Gaussian Splatting Meets Distance Fields within a Point-Based Implicit Neural Map

Yue Pan, Xingguang Zhong, Liren Jin, Louis Wiesmann, Marija Popović, Jens Behley, Cyrill Stachniss

机构 * Center for Robotics, University of Bonn(博恩大学机器人中心) MAVLab, TU Delft(代尔夫特理工大学MAVLab) Lamarr Institute for Machine Learning and Artificial Intelligence(德国拉马尔人工智能与机器学习研究所)

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);分类 cs.CV、cs.GR、cs.RO

Comments 15 pages, 8 figures, presented at RSS 2025

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2508.07717 2025-08-12 eess.SP 82%

Touch-Augmented Gaussian Splatting for Enhanced 3D Scene Reconstruction

Yuchen Gao, Xiao Xu, Eckehard Steinbach, Daniel E. Lucani, Qi Zhang

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3DGS(abstract)

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2507.21572 2025-07-31 cs.AR 82%

No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering

Linye Wei, Jiajun Tang, Fan Fei, Boxin Shi, Runsheng Wang, Meng Li

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3DGS(abstract)

Comments Accepted by International Conference on Computer-Aided Design (ICCAD) 2025

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2507.19133 2025-07-28 cs.AR 82%

3DGauCIM: Accelerating Static/Dynamic 3D Gaussian Splatting via Digital CIM for High Frame Rate Real-Time Edge Rendering

Wei-Hsing Huang, Cheng-Jhih Shih, Jian-Wei Su, Samuel Wade Wang, Vaidehi Garg, Yuyao Kong, Jen-Chun Tien, Nealson Li, Arijit Raychowdhury, Meng-Fan Chang, Yingyan, Lin, Shimeng Yu

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3DGS(abstract)

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2507.15300 2025-07-28 cs.AR 82%

GCC: A 3DGS Inference Architecture with Gaussian-Wise and Cross-Stage Conditional Processing

Minnan Pei, Gang Li, Junwen Si, Zeyu Zhu, Zitao Mo, Peisong Wang, Zhuoran Song, Xiaoyao Liang, Jian Cheng

专题命中 Gaussian Splatting :3DGS(title,abstract);Gaussian Splatting(abstract)

Comments Accepted to MICRO 2025

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2504.02278 2025-07-04 physics.optics 82%

Digital-twin imaging based on descattering Gaussian splatting

Suguru Shimomura, Kazuki Yamanouchi, Jun Tanida

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);point cloud(abstract)

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2505.15294 2025-05-22 cs.CV cs.GR cs.LG cs.RO 82%

R3GS: Gaussian Splatting for Robust Reconstruction and Relocalization in Unconstrained Image Collections

Xu yan, Zhaohui Wang, Rong Wei, Jingbo Yu, Dong Li, Xiangde Liu

机构 * Beijing Digital Native Digital City Research Center(北京数字原生数字城市研究中心)

专题命中 Gaussian Splatting :Gaussian Splatting(title);3DGS(abstract);分类 cs.CV、cs.GR、cs.RO

Comments 7 pages, 4 figures

Journal ref IEEE International Conference on Robotics and Automation (ICRA),2025

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2504.18925 2025-05-01 cs.CE 82%

4DGS-CC: A Contextual Coding Framework for 4D Gaussian Splatting Data Compression

Zicong Chen, Zhenghao Chen, Wei Jiang, Wei Wang, Lei Liu, Dong Xu

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3DGS(abstract)

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2412.15609 2024-12-23 cs.HC 82%

AvatarPerfect: User-Assisted 3D Gaussian Splatting Avatar Refinement with Automatic Pose Suggestion

Jotaro Sakamiya, I-Chao Shen, Jinsong Zhang, Mustafa Doga Dogan, Takeo Igarashi

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3DGS(abstract)

Comments 13 pages

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2409.16944 2024-09-26 cs.RO cs.AI cs.CV cs.GR 82%

Go-SLAM: Grounded Object Segmentation and Localization with Gaussian Splatting SLAM

Phu Pham, Dipam Patel, Damon Conover, Aniket Bera

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);分类 cs.CV、cs.GR、cs.RO

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2508.02443 2025-12-03 cs.GR cs.CV 82%

PRIMU: Uncertainty Estimation for Novel Views in Gaussian Splatting from Primitive-Based Representations of Error and Coverage

PRIMU:基于原始体表示的误差与覆盖度的不确定性估计

Thomas Gottwald, Edgar Heinert, Peter Stehr, Chamuditha Jayanga Galappaththige, Matthias Rottmann

机构 * Department of Mathematics(数学系) University of Wuppertal(乌珀塔尔大学) Institute of Computer Science(计算机科学研究所) University of Osnabrück(奥斯纳布吕克大学) Centre for Robotics(机器人中心) Queensland University of Technology(昆士兰理工大学)

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);分类 cs.CV、cs.GR

AI总结 PRIMU通过基于原始体的误差和覆盖度表示,实现了高斯点扩散中对新视图不确定性的有效估计,优于现有方法,尤其在深度和前景物体估计上表现突出。

Comments Revised writing and figures; additional Gaussian Splatting experiments; added baselines and datasets; active view-selection experiments

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2608.17420 2026-08-19 cs.CV 新提交 81%

SPVC: Structured and Panoptic Video Fixing for Cross-Dataset Driving Scene Rendering

SPVC:面向跨数据集驾驶场景渲染的结构化全景视频修复

Gen Li, Shu Han, Yun Xi Qiao, Hua Chen, Xuyang Dai, Bohan Li, Hao Zhao, Chaojian Li

机构 * Institute for AI Industry Research (AIR), Tsinghua University(清华大学人工智能产业研究院) Zhejiang University(浙江大学) University of Wisconsin–Madison(威斯康星大学麦迪逊分校) Great Wall Motor Company Limited(长城汽车股份有限公司) Shanghai Jiao Tong University(上海交通大学) The Hong Kong University of Science and Technology(香港科技大学)

专题命中 Gaussian Splatting :Gaussian Splatting(abstract,abstract_cn);3DGS(abstract,abstract_cn);分类 cs.CV

AI总结 本文提出SPVC框架,通过结构化、全景、视频及跨数据集修复原则,训练两阶段可控视频扩散模型,解决驾驶场景渲染的伪影问题,实现跨数据集的高效修复。

Comments Project page: https://li00147.github.io/SPVC-Project-Page/

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2608.08531 2026-08-11 cs.CV 新提交 81%

ERF-GS: Reconstructing Fast Motion from Disjoint Event-RGB Viewpoints

ERF-GS:从不相交的事件-RGB视点重建快速运动

Xiaoyang Bai, Zhenyang Li, Weiwei Xu, Edmund Y. Lam, Yifan Peng

机构 * The University of Hong Kong(香港大学) Zhejiang University(浙江大学)

专题命中 Gaussian Splatting :3DGS(abstract,abstract_cn);NeRF(abstract_cn);Gaussian Splatting(abstract);分类 cs.CV

AI总结 ERF-GS框架将事件信息融入高斯溅射流水线,脱离RGB输入实现基于事件的学习,在含模糊帧和不相交视点的数据集上,性能优于4DGS与E-D3DGS,可用于复杂自然视频的快速运动重建。

Comments 18 pages, 12 figures

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2608.06801 2026-08-10 cs.CV 新提交 81%

AdvTiles: Physical Adversarial Camouflage Clothing against Person Detectors via Learnable Tiles

AdvTiles:基于可学习瓦片的针对行人检测器的物理对抗伪装服装

Jinlei Wang, Jiahuan Long, Mingkai Sun, Yafei Guo, Yuanhao Huang, Ming Wang, Junqi Wu, Jiacheng Hou, Hongbo Chen, Xingxing Wei, Tingsong Jiang, Wen Yao

专题命中 Gaussian Splatting :Gaussian Splatting(summary_cn,abstract);分类 cs.CV

AI总结 AdvTiles是基于可学习瓦片的物理对抗伪装框架,通过ST Gumbel-Softmax和3D Gaussian Splatting优化,在保持自然外观的同时,使行人检测器平均攻击成功率达86.2%,优于现有方法,可制作为可穿戴服装在真实场景生效。

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2607.11673 2026-07-15 cs.CV 版本更新 81%

ABot-3DWorld 0: A Universal World Model to Explore Any 3D Space

ABot-3DWorld 0:一个用于探索任意 3D 空间的通用世界模型

Mingchao Sun, Luyang Tang, Yu Liu, Xu Yan, Zhan Li, Yunwei Zhang, Fei Yu, Zengye Ge, Yumin Liu, Jiacheng Zhang, Yongchang Zhang, Jiawei Zhang, Zhicheng Liu, Zhongxu Sun, Tianjian Ouyang, Wenzheng Chen, Shixing Yang, Nianfei Fan, Guodong Sun, Huan Li, Zheng Zhou, Yongze Li, Yingliang Peng, Mengmeng Du, Yuan Liu, Haozhe Shi, Chunnuo Gong, Chengzhen Yu, Chunxue Jia, Yang Liu, Shiying Zeng, Junnan Lai, Hang Zhang, Ning Guo, Baoquan Chen, Mu Xu, Hongyu Pan

专题命中 Gaussian Splatting :3DGS(abstract,abstract_cn);Gaussian Splatting(abstract);point cloud(abstract);分类 cs.CV

AI总结 介绍 ABot-3DWorld 0 通用多模态 3D 世界模型,核心是 SGP,通过特定流程将多模态输入转换为 3D 世界,用于通用 3D 内容创建,在开源方法中领先,多模态输入下场景保真度更高。

Comments Official Page: https://abot-world.amap.com/plaza

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2607.00321 2026-07-13 cs.CV 新提交 81%

CORGI: Consistency-Aware 3D Dog Reconstruction from a Single Image in the Wild

CORGI: 从野外单张图像进行一致性感知的3D狗重建

Yuxiao Wu, Weile Li, Boyi Zhu, Yumeng Liu, Youcheng Cai, Ligang Liu

机构 * University of Science and Technology of China(中国科学技术大学)

专题命中 Gaussian Splatting :3DGS(summary_cn,abstract);分类 cs.CV

AI总结 提出CORGI框架,通过规范驱动轨道生成、一致性感知可变形3DGS和自监督变形条件生成修复模块,从单张无约束图像重建高保真3D狗模型,无需3D监督。

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2604.01388 2026-07-10 cs.CV 版本更新 81%

LESV: Language Embedded Sparse Voxel Fusion for Open-Vocabulary 3D Scene Understanding

LESV: 语言嵌入稀疏体素融合用于开放词汇3D场景理解

Fusang Wang, Nathan Piasco, Moussab Bennehar, Luis Roldão, Dzmitry Tsishkou, Fabien Moutarde

机构 * Huawei Noah's Ark Lab(华为诺亚方舟实验室) CAOR, Mines Paris-PSL, France(法国巴黎高科矿业学院CAOR实验室)

专题命中 Gaussian Splatting :3DGS(abstract,abstract_cn);Gaussian Splatting(abstract);point cloud(abstract);分类 cs.CV

AI总结 本文提出LESV框架,通过稀疏体素 rasterization 解决3D场景理解中空间和语义模糊问题,利用AM-RADIO实现密集对齐,提升细粒度查询性能。

Comments ECCV 2026

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2603.19834 2026-07-07 cs.CV 版本更新 81%

Fourier Splatting: Generalized Fourier encoded primitives for scalable radiance fields

傅里叶点绘:通用傅里叶编码原语用于可扩展辐射场

Mihnea-Bogdan Jurca, Bert Van hauwermeiren, Adrian Munteanu

机构 * Vrije Universiteit Brussel(布鲁塞尔自由大学) Technical University of Cluj-Napoca(克卢日-纳波卡技术大学)

专题命中 Gaussian Splatting :3DGS(abstract,abstract_cn);Gaussian Splatting(abstract);novel view synthesis(abstract);分类 cs.CV

AI总结 本文提出傅里叶点绘,一种可扩展的辐射场渲染原语,通过参数化平面点云的傅里叶编码描述获得任意封闭形状的原语,实现不同细节层次的渲染。

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