arXivDaily arXiv每日学术速递 周一至周五更新

视觉与机器人

3D 视觉

三维重建、NeRF、Gaussian Splatting、点云和空间智能。

共收录 3133 信号源:cs.CV, cs.GR, cs.RO

1. Gaussian Splatting 3133 篇

2403.11056 2024-04-04 cs.CV 83%

Analytic-Splatting: Anti-Aliased 3D Gaussian Splatting via Analytic Integration

Zhihao Liang, Qi Zhang, Wenbo Hu, Ying Feng, Lei Zhu, Kui Jia

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3DGS(abstract);分类 cs.CV

Comments 29 pages

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2401.16416 2024-04-03 cs.CV 83%

Endo-4DGS: Endoscopic Monocular Scene Reconstruction with 4D Gaussian Splatting

Yiming Huang, Beilei Cui, Long Bai, Ziqi Guo, Mengya Xu, Mobarakol Islam, Hongliang Ren

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);NeRF(abstract);分类 cs.CV

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2403.20032 2024-04-01 cs.CV 83%

HO-Gaussian: Hybrid Optimization of 3D Gaussian Splatting for Urban Scenes

Zhuopeng Li, Yilin Zhang, Chenming Wu, Jianke Zhu, Liangjun Zhang

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3DGS(abstract);分类 cs.CV

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2309.16653 2024-04-01 cs.CV 83%

DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation

Jiaxiang Tang, Jiawei Ren, Hang Zhou, Ziwei Liu, Gang Zeng

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3D generation(abstract);分类 cs.CV

Comments Camera-ready version. Project page: https://dreamgaussian.github.io/

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2403.14244 2024-03-22 cs.CV cs.AI cs.LG eess.IV 83%

Isotropic Gaussian Splatting for Real-Time Radiance Field Rendering

Yuanhao Gong, Lantao Yu, Guanghui Yue

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3D reconstruction(abstract);分类 cs.CV

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2403.12722 2024-03-20 cs.CV 83%

HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splatting

Hongyu Zhou, Jiahao Shao, Lu Xu, Dongfeng Bai, Weichao Qiu, Bingbing Liu, Yue Wang, Andreas Geiger, Yiyi Liao

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);novel view synthesis(abstract);分类 cs.CV

Comments Our project page is at https://xdimlab.github.io/hugs_website

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2403.11447 2024-03-19 cs.CV 83%

Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstruction

Zhiyang Guo, Wengang Zhou, Li Li, Min Wang, Houqiang Li

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3DGS(abstract);分类 cs.CV

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2403.11427 2024-03-19 cs.CV 83%

BAGS: Building Animatable Gaussian Splatting from a Monocular Video with Diffusion Priors

Tingyang Zhang, Qingzhe Gao, Weiyu Li, Libin Liu, Baoquan Chen

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3D reconstruction(abstract);分类 cs.CV

Comments https://talegqz.github.io/BAGS/

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2403.09143 2024-03-15 cs.GR 83%

A New Split Algorithm for 3D Gaussian Splatting

Qiyuan Feng, Gengchen Cao, Haoxiang Chen, Tai-Jiang Mu, Ralph R. Martin, Shi-Min Hu

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);point cloud(abstract);分类 cs.GR

Comments 11 pages, 10 figures

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2403.07807 2024-03-13 cs.CV 83%

StyleGaussian: Instant 3D Style Transfer with Gaussian Splatting

Kunhao Liu, Fangneng Zhan, Muyu Xu, Christian Theobalt, Ling Shao, Shijian Lu

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3DGS(abstract);分类 cs.CV

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2401.12561 2024-02-14 cs.CV 83%

EndoGaussian: Real-time Gaussian Splatting for Dynamic Endoscopic Scene Reconstruction

Yifan Liu, Chenxin Li, Chen Yang, Yixuan Yuan

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3DGS(abstract);分类 cs.CV

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2401.09720 2024-01-30 cs.CV 83%

GaussianBody: Clothed Human Reconstruction via 3d Gaussian Splatting

Mengtian Li, Shengxiang Yao, Zhifeng Xie, Keyu Chen

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);point cloud(abstract);分类 cs.CV

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2401.02588 2024-01-08 cs.CV cs.AI 83%

Characterizing Satellite Geometry via Accelerated 3D Gaussian Splatting

Van Minh Nguyen, Emma Sandidge, Trupti Mahendrakar, Ryan T. White

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);NeRF(abstract);分类 cs.CV

Comments 11 pages, 5 figures

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2312.15059 2023-12-27 cs.CV cs.AI 83%

Deformable 3D Gaussian Splatting for Animatable Human Avatars

HyunJun Jung, Nikolas Brasch, Jifei Song, Eduardo Perez-Pellitero, Yiren Zhou, Zhihao Li, Nassir Navab, Benjamin Busam

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);novel view synthesis(abstract);分类 cs.CV

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2312.02973 2023-12-06 cs.CV 83%

GauHuman: Articulated Gaussian Splatting from Monocular Human Videos

Shoukang Hu, Ziwei Liu

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);NeRF(abstract);分类 cs.CV

Comments project page: https://skhu101.github.io/GauHuman/; code: https://github.com/skhu101/GauHuman

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2311.17977 2023-12-01 cs.CV 83%

GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces

Yingwenqi Jiang, Jiadong Tu, Yuan Liu, Xifeng Gao, Xiaoxiao Long, Wenping Wang, Yuexin Ma

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);NeRF(abstract);分类 cs.CV

Comments 13 pages, 11 figures, refrences added

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2311.16493 2023-11-29 cs.CV 83%

Mip-Splatting: Alias-free 3D Gaussian Splatting

Zehao Yu, Anpei Chen, Binbin Huang, Torsten Sattler, Andreas Geiger

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);novel view synthesis(abstract);分类 cs.CV

Comments Project page: https://niujinshuchong.github.io/mip-splatting/

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2608.13159 2026-08-14 cs.CV cs.GR 新提交 82%

Splat-based Metal Artifact Reduction in Cone-Beam CT via Polychromatic Modeling

基于多色建模的锥束CT中基于Splat的金属伪影减少方法

Kiseok Choi, Inchul Kim, Jaemin Cho, Hyeongjun Cho, Min H. Kim

机构 * KAIST(韩国科学技术院)

专题命中 Gaussian Splatting :Gaussian Splatting(summary_cn,abstract);分类 cs.CV、cs.GR

AI总结 提出一种集成多色X射线投影模型等的Gaussian Splatting框架,无需手动金属掩码,联合优化参数与光谱,发布相关数据集,在CBCT金属伪影减少上性能优于现有最优方法。

Journal ref Computer Graphics forum, Volume 45 (2026), Number 2

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2607.17916 2026-07-21 cs.GR cs.CV cs.MM 新提交 82%

Packet-Loss Robust 3D Gaussian Compression via Atomic Packaging and GNN-based Error Concealment

通过原子封装和基于GNN的错误隐藏实现抗丢包的3D高斯压缩

Yuxuan Tao, Xuerui Ma, Hao Zhang, Chunhua Peng

机构 * Central South University Changsha China Malanshan Audio \& Video Laboratory Changsha China Central South University Malanshan Audio \& Video Laboratory

专题命中 Gaussian Splatting :3DGS(abstract,abstract_cn);NeRF(abstract);Gaussian Splatting(abstract);分类 cs.CV、cs.GR

AI总结 研究3D高斯压缩在网络流传输中丢包问题,提出通过原子封装、分层随机分组及基于GNN的错误隐藏框架,改进丢包时的渲染效果,相比无隐藏传输有显著提升,平均PSNR退化限制在约3dB。

Comments 21 pages, 3 figures, 3 tables

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2603.05932 2026-03-09 cs.CV cs.RO 82%

FTSplat: Feed-forward Triangle Splatting Network

FTSplat:前馈三角形散射网络

Xiong Jinlin, Li Can, Shen Jiawei, Qi Zhigang, Sun Lei, Zhao Dongyang

专题命中 Gaussian Splatting :NeRF(abstract);Gaussian Splatting(abstract);3DGS(abstract);point cloud(abstract)

AI总结 FTSplat通过前馈三角形生成网络实现高效的三维重建,无需每场景优化,直接生成可用于模拟的连续三角形表面。

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2603.02986 2026-03-04 cs.CV cs.GR 82%

VIRGi: View-dependent Instant Recoloring of 3D Gaussians Splats

VIRGi: 基于3D高斯溅射的视图依赖性即时重绘

Alessio Mazzucchelli, Ivan Ojeda-Martin, Fernando Rivas-Manzaneque, Elena Garces, Adrian Penate-Sanchez, Francesc Moreno-Noguer

机构 * Arquimea Research Center(阿基米德研究中心) Universidad Politécnica de Catalunya(加泰罗尼亚理工大学) Volinga AI Universidad Politécnica de Madrid(马德里理工大学) Universidad Rey Juan Carlos(雷伊·胡安·卡洛斯大学) IUSANI, Universidad de Las Palmas de Gran Canaria(IUSANI,拉斯帕尔马斯德格兰坎亚大学) Institut de Robòtica i Informàtica Industrial (IRI), CSIC-UPC(机器人与信息技术研究所(IRI),CSIC-UPC)

专题命中 Gaussian Splatting :Gaussian Splatting(abstract);3DGS(abstract);3D reconstruction(abstract);novel view synthesis(abstract)

AI总结 VIRGi通过分离颜色为漫反射和视图依赖成分,实现对3DGS场景的快速重绘,提升实时交互与视图依赖效果控制。

Comments IEEE Transactions on Pattern Analysis and Machine Intelligence. 2026 Feb 24

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2507.19459 2026-03-02 cs.CV cs.LG cs.RO 82%

Fast Learning of Non-Cooperative Spacecraft 3D Models through Primitive Initialization

通过原始初始化快速学习非合作航天器3D模型

Pol Francesch Huc, Emily Bates, Simone D'Amico

机构 * Stanford University(斯坦福大学)

专题命中 Gaussian Splatting :NeRF(abstract);Gaussian Splatting(abstract);3DGS(abstract);novel view synthesis(abstract)

AI总结 本文提出基于CNN的3DGS原始初始化方法,通过单目图像快速学习航天器3D模型,降低训练成本并适应噪声姿态估计。

Journal ref 2025 AAS/AIAA Astrodynamics Specialist Conference, Boston, Massachusetts

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2602.15181 2026-02-18 cs.CV cs.LG cs.RO 82%

Time-Archival Camera Virtualization for Sports and Visual Performances

体育与视觉表演中的时间存档摄像机虚拟化

Yunxiao Zhang, William Stone, Suryansh Kumar

机构 * Spatial AI Lab, Visual Computing \& Computational Media (VCCM) Section organization= College of Performance, Visualization organization= Department of Electrical organization= Department of Computer Science organization= Texas A\&M University , city= College Station , state= Texas , country= USA

专题命中 Gaussian Splatting :Gaussian Splatting(abstract);3DGS(abstract);point cloud(abstract);novel view synthesis(abstract)

AI总结 本文提出了一种基于神经体积渲染的摄像机虚拟化方法,通过时间存档能力提升动态场景的逼真渲染和回放效果。

Comments Project Page: https://yunxiaozhangjack.com/tacv/; Under minor revision in Journal of Computer Vision and Image Understanding (CVIU); Special Issue: Computer Vision for Sports and Winter Sports. Outcome of a master and bachelor student project completed in Visual and Spatial AI Lab at TAMU

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2512.03422 2026-01-13 cs.RO cs.CV 82%

What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Models

机器人中最佳的3D场景表示是什么?从几何到基础模型

Tianchen Deng, Yue Pan, Shenghai Yuan, Dong Li, Chen Wang, Mingrui Li, Long Chen, Lihua Xie, Danwei Wang, Jingchuan Wang, Javier Civera, Hesheng Wang, Weidong Chen

专题命中 Gaussian Splatting :NeRF(abstract);Gaussian Splatting(abstract);3DGS(abstract);point cloud(abstract)

AI总结 本文探讨了机器人中最佳的3D场景表示方法,对比了传统和神经表示的优劣,并展望了基础模型在机器人应用中的潜力。

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2504.04679 2025-04-08 cs.CV 82%

DeclutterNeRF: Generative-Free 3D Scene Recovery for Occlusion Removal

Wanzhou Liu, Zhexiao Xiong, Xinyu Li, Nathan Jacobs

专题命中 Gaussian Splatting :NeRF(abstract,comments);Gaussian Splatting(abstract);3DGS(abstract);novel view synthesis(abstract)

Comments Accepted by CVPR 2025 4th CV4Metaverse Workshop. 15 pages, 10 figures. Code and data at: https://github.com/wanzhouliu/declutter-nerf

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2606.18734 2026-08-17 eess.SP cs.LG 版本更新 82%

Point-Cloud-Assistant Localized Statistical Channel Prediction by Tangent Gaussian Splatting

点云辅助的切线高斯溅射局部统计信道预测

Ye Xue, Yiheng Wang, Xinhua Shao, Qi Yan, Shutao Zhang, Tsung-Hui Chang

机构 * China Telecom(中国电信)

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);point cloud(abstract)

AI总结 提出点云辅助切线高斯溅射(PC-TGS)框架,通过融合稀疏无线电测量与密集LiDAR几何数据,将角功率谱外推到未测量网格,实现大规模无线数字孪生中的高效信道预测。

Journal ref IEEE Trans. Wireless Commun. 25, 17816-17830 (2026)

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2608.04475 2026-08-06 cs.HC 新提交 82%

Super-Gaussian: Interactive Scene Editing for 3D Gaussian Splatting and NLI-Based Volume Visualization in Virtual Reality

超高斯:虚拟现实中面向三维高斯溅射与基于自然语言交互的体可视化的交互式场景编辑

Suemin Jeon, Kaiyuan Tang, Chaoli Wang, Won-Ki Jeong

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract)

AI总结 本研究针对VR中体可视化的渲染成本与交互问题,提出Super-Gaussian框架,结合三维高斯溅射、特征感知聚类、分层选择-细化工作流与NLI,实现高效直观的体数据交互编辑与分析

Comments IEEE VIS 2026 accepted

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2607.26889 2026-07-30 cs.GR cs.CV cs.RO 新提交 82%

StructureGS: Structure-aware Gaussian Splatting for Articulated Object Reconstruction

StructureGS:面向关节物体重建的结构感知高斯溅射

Gahye Lee, Gyoonseo Kim, Wonjong Jang, Jooeun Son, Seungyong Lee

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);分类 cs.CV、cs.GR、cs.RO

AI总结 该研究针对关节物体重建中参数纠缠导致的部件分解缺陷,提出StructureGS框架,结合结构感知引导的3D高斯溅射,通过定向包围盒约束实现更优重建性能。

Comments accepted at ECCV 2026

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2607.17773 2026-07-21 cs.MM 新提交 82%

FillGauss: Fine-Grained Filling-Aware Impact Sound Generation for 3D Gaussian Splatting

FillGauss:用于3D高斯点云的细粒度填充感知撞击声生成

Chen Yang, Ganye Wen, Bin Huang, Jiayi Lyu, Zehai Niu, Linlin Shen, Jinbao Wang

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3DGS(abstract)

AI总结 研究针对多模态AI中从视觉合成撞击声的挑战,提出细粒度填充感知撞击声生成任务。基于FillImpact数据集,构建FillGauss框架,融合多种要素实现位置、撞击物及填充感知音频生成,达物理基础跨模态音频生成新水平。

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2607.10050 2026-07-14 cs.HC 新提交 82%

SyncSpace: Layout-Conditioned 3D Gaussian Splatting for Space Reskinning in Mixed Reality

SyncSpace:用于混合现实中空间重塑的布局条件3D高斯溅射

Qinchuan Zhang, Weibo Xu, Yunge Wen

专题命中 Gaussian Splatting :Gaussian Splatting(title);3DGS(abstract,abstract_cn)

AI总结 SyncSpace系统通过深度感应提取3D边界框,经生成世界模型生成高斯溅射场景,再用粗到精算法与物理空间对齐,实现空间重塑,可展示手部跟踪吞噬交互及同一空间重塑为多风格世界。

Comments 2 pages, 2 figures

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