arXivDaily arXiv每日学术速递 周一至周五更新

视觉与机器人

3D 视觉

三维重建、NeRF、Gaussian Splatting、点云和空间智能。

共收录 3133 信号源:cs.CV, cs.GR, cs.RO

1. Gaussian Splatting 3133 篇

2404.16510 2024-04-26 cs.GR cs.CV 84%

Interactive3D: Create What You Want by Interactive 3D Generation

Shaocong Dong, Lihe Ding, Zhanpeng Huang, Zibin Wang, Tianfan Xue, Dan Xu

专题命中 Gaussian Splatting :3D generation(title,abstract);Gaussian Splatting(abstract);分类 cs.CV、cs.GR

Comments project page: https://interactive-3d.github.io/

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2404.09105 2024-04-23 cs.CV cs.AI cs.GR eess.IV 84%

EGGS: Edge Guided Gaussian Splatting for Radiance Fields

Yuanhao Gong

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3D reconstruction(abstract);分类 cs.CV、cs.GR

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2312.14937 2024-04-15 cs.CV cs.GR 84%

SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes

Yi-Hua Huang, Yang-Tian Sun, Ziyi Yang, Xiaoyang Lyu, Yan-Pei Cao, Xiaojuan Qi

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);novel view synthesis(abstract);分类 cs.CV、cs.GR

Comments Code link: https://github.com/yihua7/SC-GS

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2403.20275 2024-04-01 cs.CV cs.RO 84%

Snap-it, Tap-it, Splat-it: Tactile-Informed 3D Gaussian Splatting for Reconstructing Challenging Surfaces

Mauro Comi, Alessio Tonioni, Max Yang, Jonathan Tremblay, Valts Blukis, Yijiong Lin, Nathan F. Lepora, Laurence Aitchison

专题命中 Gaussian Splatting :Gaussian Splatting(title);3DGS(abstract);novel view synthesis(abstract);分类 cs.CV、cs.RO

Comments 17 pages

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2403.18476 2024-03-28 cs.CV cs.GR 84%

Modeling uncertainty for Gaussian Splatting

Luca Savant, Diego Valsesia, Enrico Magli

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);NeRF(abstract);分类 cs.CV、cs.GR

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2403.09637 2024-03-15 cs.RO cs.CV 84%

GaussianGrasper: 3D Language Gaussian Splatting for Open-vocabulary Robotic Grasping

Yuhang Zheng, Xiangyu Chen, Yupeng Zheng, Songen Gu, Runyi Yang, Bu Jin, Pengfei Li, Chengliang Zhong, Zengmao Wang, Lina Liu, Chao Yang, Dawei Wang, Zhen Chen, Xiaoxiao Long, Meiqing Wang

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);NeRF(abstract);分类 cs.CV、cs.RO

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2402.00763 2024-02-02 cs.CV cs.GR 84%

360-GS: Layout-guided Panoramic Gaussian Splatting For Indoor Roaming

Jiayang Bai, Letian Huang, Jie Guo, Wen Gong, Yuanqi Li, Yanwen Guo

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);novel view synthesis(abstract);分类 cs.CV、cs.GR

Comments 11 pages, 10 figures

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2311.13398 2024-01-05 cs.CV cs.GR 84%

Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images

Jaeyoung Chung, Jeongtaek Oh, Kyoung Mu Lee

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);NeRF(abstract);分类 cs.CV、cs.GR

Comments 10 pages, 5 figures; Project page: robot0321.github.io/DepthRegGS

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2607.25569 2026-08-06 eess.SP cs.AI cs.CV cs.IT math.IT 版本更新 84%

CORF-GS: Real-Time Wireless Radiance Field Reconstruction via Coupled Optical-RF Gaussian Splatting

CORF-GS:通过耦合光学-射频高斯格点法进行实时无线辐射场重建

Jinya Zhang, Jiajia Guo, Chao-Kai Wen, Shi Jin

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3DGS(abstract,comments);分类 cs.CV

AI总结 提出CORF-GS实时无线辐射场重建框架,通过处理光学和射频关键帧,构建统一高斯表示,利用光学引导采样和耦合优化,实现了高射频频谱合成质量并大幅减少重建时间。

Comments A collection of paper on 3DGS for Wireless Communications can be found at https://github.com/AI4Wireless/3DGS4Wireless

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2404.10318 2026-03-23 cs.CV 84%

SRGS: Super-Resolution 3D Gaussian Splatting

SRGS:超分辨率3D高斯溅射

Xiang Feng, Yongbo He, Linxi Chen, Yan Yang, Chengkai Wang, Yifei Chen, Yixuan Zhong, Zhenzhong Kuang, Jiajun ding, Xufei Yin, Yanming Zhu

机构 * Hangzhou Dianzi University(杭州电子科技大学) ShanghaiTech University(上海科技大学) Zhejiang University(浙江大学) Tsinghua University(清华大学) Xiangtan University(湘潭大学) Griffith University(格里菲斯大学)

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3DGS(abstract,comments);分类 cs.CV

AI总结 本文提出统一的模块化框架,将3DGS超分辨率分解为先验注入和跨视图正则化,分析了多种方法的改进来源,并通过实验验证了方法的鲁棒性。

Comments The first to focus on the HRNVS of 3DGS

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2603.08661 2026-03-10 cs.CV 84%

ImprovedGS+: A High-Performance C++/CUDA Re-Implementation Strategy for 3D Gaussian Splatting

改进的GS+:一种用于3D高斯点绘制的高性能C++/CUDA重实现策略

Jordi Muñoz Vicente

机构 * Universidad de Murcia(穆尔西亚大学)

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3DGS(abstract);分类 cs.CV

AI总结 改进的GS+通过C++/CUDA实现,提升了3D高斯点绘制的效率与质量,实现更快的训练速度和更优的视觉效果。

Comments 6 pages, 1 figure. Technical Report. This work introduces ImprovedGS+, a library-free C++/CUDA implementation for 3D Gaussian Splatting within the LichtFeld-Studio framework. Source code available at https://github.com/jordizv/ImprovedGS-Plus

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2602.03878 2026-02-05 cs.CV cs.CR 84%

Intellectual Property Protection for 3D Gaussian Splatting Assets: A Survey

3D高斯散射资产的知识产权保护:一篇综述

Longjie Zhao, Ziming Hong, Jiaxin Huang, Runnan Chen, Mingming Gong, Tongliang Liu

机构 * Sydney AI Centre, The University of Sydney(悉尼人工智能中心,悉尼大学) The University of Melbourne(墨尔本大学) Mohamed bin Zayed University of Artificial Intelligence(莫莫迪·本·扎耶德人工智能大学)

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3DGS(abstract,comments);分类 cs.CV

AI总结 本文综述了3D高斯散射资产的知识产权保护,分析了其底层机制、保护范式及鲁棒性挑战,并提出了六个研究方向以推动可靠保护技术的发展。

Comments A collection of relevant papers is summarized and will be continuously updated at \url{https://github.com/tmllab/Awesome-3DGS-IP-Protection}

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2503.21226 2026-01-13 cs.CV 84%

Frequency-Aware Gaussian Splatting Decomposition

频感知高斯散射分解

Yishai Lavi, Leo Segre, Shai Avidan

机构 * Tel Aviv University(特拉维夫大学)

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);novel view synthesis(abstract);分类 cs.CV;3D vision(comments)

AI总结 本文提出一种频感知高斯散射分解方法,通过分组和正则化提升3D重建质量与渲染效率,支持动态细节级别渲染等新功能。

Comments Accepted to the International Conference on 3D Vision (3DV) 2026

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2409.12892 2025-08-22 cs.CV 84%

3DGS-LM: Faster Gaussian-Splatting Optimization with Levenberg-Marquardt

Lukas Höllein, Aljaž Božič, Michael Zollhöfer, Matthias Nießner

机构 * Technical University of Munich(慕尼黑技术大学) Meta

专题命中 Gaussian Splatting :3DGS(title,abstract);Gaussian Splatting(abstract);分类 cs.CV

Comments Accepted to ICCV 2025. Project page: https://lukashoel.github.io/3DGS-LM, Video: https://www.youtube.com/watch?v=tDiGuGMssg8, Code: https://github.com/lukasHoel/3DGS-LM

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2408.12894 2025-06-12 cs.CV 84%

FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering

Yunji Seo, Young Sun Choi, Hyun Seung Son, Youngjung Uh

机构 * Yonsei University(延世大学)

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3DGS(abstract,comments);分类 cs.CV

Comments Project page: https://3dgs-flod.github.io/flod/

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2402.13827 2024-09-26 cs.CV cs.AR 84%

Identifying Unnecessary 3D Gaussians using Clustering for Fast Rendering of 3D Gaussian Splatting

Joongho Jo, Hyeongwon Kim, Jongsun Park

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);NeRF(abstract);分类 cs.CV

Comments Our claim that Step 1 of 3D Gaussian splatting accounts for ~50% of rendering (Fig. 2) was incorrect. Rerunning simulations showed it's only ~20%. Consequently, our method's performance decreased by ~40% from initial reports. We're exploring new directions but have no concrete plans yet. To avoid reader confusion, we're withdrawing the paper and will resubmit once revised

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2406.17074 2024-06-26 cs.CV 84%

Reducing the Memory Footprint of 3D Gaussian Splatting

Panagiotis Papantonakis, Georgios Kopanas, Bernhard Kerbl, Alexandre Lanvin, George Drettakis

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);novel view synthesis(abstract);分类 cs.CV;3DGS(comments)

Comments Project website: https://repo-sam.inria.fr/fungraph/reduced_3dgs/

Journal ref Proceedings of the ACM on Computer Graphics and Interactive Techniques, Volume 7, Issue 1 Article No.: 16, Pages 1 - 17, 2024

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2607.07015 2026-07-09 cs.SD 新提交 83%

EscFOA: Enhancing Spatial Learning for Visually Impaired Learners via Generative Spatial Audio in 360-Degree Educational Environments

EscFOA:通过360度教育环境中的生成性空间音频增强视障学习者的空间学习

Ziyu Luo, Xiaowei Dai, Siying Zhu, Xiaoming Chen

机构 * Ziyu Luo ∗ , Xiaowei Dai ∗ , Siying Zhu † (Correspondence), Xiaoming Chen ∗ (Correspondence)(无)

专题命中 Gaussian Splatting :3DGS(summary_cn,abstract);Gaussian Splatting(abstract)

AI总结 研究针对360度教育环境中视障学习者空间学习受限问题,提出EscFOA框架,通过整合3DGS与条件扩散模型生成空间音频,在支持蒙眼参与者空间学习行为上优于传统音频,证明其能助力视障者访问复杂空间学习材料。

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2605.08699 2026-05-12 eess.IV cs.ET cs.MM 83%

Thin-Client Interactive Gaussian Adaptive Streaming over HTTP/3

轻客户端交互式高斯自适应流媒体 over HTTP/3

Emanuele Artioli, Philipp Fößl, Daniele Lorenzi, Farzad Tashtarian, Mahdi Dolati, Cheng-Hsin Hsu, Christian Timmerer

专题命中 Gaussian Splatting :3DGS(summary_cn,abstract);Gaussian Splatting(abstract)

AI总结 本文提出TIGAS框架,通过将光栅化任务卸载到后端,利用QUIC协议传输视图依赖的2D投影,减少网络延迟影响,实现低延迟的6DoF交互式3DGS流媒体。

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2608.14136 2026-08-17 cs.CV cs.AI 新提交 83%

HiCo-GS: Hierarchical Context Aggregation and Geometric Consistency for Octree Gaussian Splatting

HiCo-GS:面向八叉树高斯溅射的分层上下文聚合与几何一致性

Wei Zhang, Shengkai Yu, Shiqiang Gong, Qi Zhang, Qiang Li, Qi Wang

机构 * Northwestern Polytechnical University(西北工业大学)

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);novel view synthesis(abstract);分类 cs.CV

AI总结 HiCo-GS是结合跨层级上下文聚合与深度-法向量几何一致性正则化的高保真重建框架,在多城市数据集上实现了最优渲染质量与清晰几何。

Comments 21 pages, including supplementary material. To appear in the Proceedings of the 34th ACM International Conference on Multimedia (MM '26)

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2601.12122 2026-08-17 cs.RO 版本更新 83%

OctoSplat: Hybrid OctoMap-Gaussian Splatting for Active Semantic Mapping and Phenotyping with Horticultural Robots

利用高斯点云进行园艺环境的主动语义映射

Jose Cuaran, Naveen K. Uppalapati, Girish Chowdhary

机构 * the Siebel School of Computing and Data Science(塞比尔计算与数据科学学院) the Department of Agricultural and Biological Engineering(农业与生物工程系) National Center for Supercomputing Applications at University of Illinois, Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校国家超级计算中心)

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3D reconstruction(abstract);分类 cs.RO

AI总结 本文提出利用移动机械臂和高斯点云进行园艺环境主动3D重建,提升重建精度与效率,实现水果计数和体积估算。

Comments 23 pages, 12 figures

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2608.08949 2026-08-11 cs.CV 新提交 83%

EndoMD-SLAM: Endoscopic Gaussian Splatting SLAM under Optical Degradation with Memory and Static-Transient Decomposition

EndoMD-SLAM:光学退化下的内窥镜高斯溅射SLAM,具备记忆与静态-瞬态分解能力

Nuo Chen, Kangqi Ni, Lulin Liu, Joga Ivatury, Ying Ding, Farshid Alambeigi, Tianlong Chen, Zhiwen Fan

机构 * Texas A&M University(德克萨斯农工大学) University of North Carolina at Chapel Hill(北卡罗来纳大学教堂山分校) University of Minnesota(明尼苏达大学) University of Texas at Austin(德克萨斯大学奥斯汀分校)

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3D reconstruction(abstract);分类 cs.CV

AI总结 EndoMD-SLAM是针对内窥镜光学退化问题的SLAM框架,通过记忆驱动门控、静态-瞬态分解等机制,在结肠镜检查基准上实现了轨迹误差降低91%、PSNR提升9.9 dB的效果。

Comments Project page: https://endomd-slam.github.io/

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2507.04004 2026-08-06 cs.RO 版本更新 83%

Gaussian-LIC2: LiDAR-Inertial-Camera Gaussian Splatting SLAM

Gaussian-LIC2:激光雷达-惯性-相机高斯溅射SLAM

Xiaolei Lang, Jiajun Lv, Kai Tang, Laijian Li, Jianxin Huang, Lina Liu, Yong Liu, Xingxing Zuo

机构 * Institute of Cyber-Systems and Control(控制系统研究所) Zhejiang University(浙江大学) Department of Robotics(机器人系) Mohamed Bin Zayed University of Artificial Intelligence (MBZUAI)(迈罗德·本·扎耶德人工智能大学)

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);novel view synthesis(abstract);分类 cs.RO

AI总结 本文提出首个兼顾视觉质量、几何精度与实时性的激光雷达-惯性-相机高斯溅射SLAM系统,引入零样本深度补全与CUDA加速策略,构建专用数据集,可实现高质量新视角渲染及下游应用。

Comments Accepted by IJRR

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2608.01588 2026-08-04 cs.CV 新提交 83%

D^2-4DGS: Dual-Depth Guided Sparse-Camera 4D Gaussian Splatting

D^2-4DGS:双深度引导的稀疏相机四维高斯溅射

Jijian Zhao

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);novel view synthesis(abstract);分类 cs.CV

AI总结 针对稀疏相机动态四维高斯溅射的几何监督不足问题,提出双深度先验引导的D^2-4DGS框架,经9个数据集-视图设置验证,其峰值信噪比平均较最佳对比方法提升1.33dB。

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2608.01492 2026-08-04 cs.CV 新提交 83%

GaussianSelector: Lightweight Human-Guided Object Selection in 3D Gaussian Splatting with Graph Optimization

GaussianSelector:基于图优化的三维高斯溅射中轻量型人引导物体选择方法

Baihan Yang, Tiexin Li, Yuheng Liu, Xin Lin, Xinke Li, Xiaohui Xie, Truong Nguyen

专题命中 Gaussian Splatting :Gaussian Splatting(title);3DGS(abstract,abstract_cn);分类 cs.CV

AI总结 GaussianSelector是无需训练的轻量型框架,通过图优化从稀疏视点与涂鸦引导中选择三维物体,质量媲美多视图SAM方法,交互视点少、计算开销低,适用于三维场景编辑与资产提取。

Comments Under Review

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2607.14990 2026-08-04 cs.CV 版本更新 83%

JADE-GS: Joint Allocation of Deblurring Evidence for Event-Assisted 3D Gaussian Splatting

JADE-GS:3D高斯点云渲染中基于事件引导的联合交替去模糊

Haoyu Fu, Jiafeng Huang, Yuchen Wang, Shengjie Zhao

机构 * School of Mechatronic Engineering and Automation, Shanghai University(上海大学机电工程与自动化学院) Shanghai Baoshan Shangda General Intelligent Robotics Research Institute(上海宝山尚大通用智能机器人研究院) School of Computer Science and Technology, Tongji University(同济大学计算机科学与技术学院)

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3DGS(abstract);分类 cs.CV

AI总结 研究相机快速移动曝光时模糊问题,提出JADE-GS方法,通过像素自适应路由门融合互补先验,2D恢复器与3D高斯点云渲染双向循环耦合,正则化恢复器,在合成和真实基准测试中获最佳感知质量,训练高效且保留实时渲染。

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2603.25129 2026-08-04 cs.CV 版本更新 83%

AirSplat: Alignment and Rating for Robust Feed-Forward 3D Gaussian Splatting

AirSplat:基于鲁棒前馈3D高斯散射的对齐与评分

Minh-Quan Viet Bui, Jaeho Moon, Munchurl Kim

机构 * KAIST(韩国科学技术院)

专题命中 Gaussian Splatting :Gaussian Splatting(title);3D vision(abstract);novel view synthesis(abstract);分类 cs.CV

AI总结 本文提出AirSplat框架,通过自一致性姿态对齐和基于评分的透明度匹配技术,提升无姿态视角合成的重建质量。

Comments Project page: https://kaist-viclab.github.io/airsplat-site, accepted to ECCV 2026

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2607.22956 2026-07-28 cs.GR cs.DC 新提交 83%

3D Gaussian Splatting for Scientific Particle Data Compression and Rendering

用于科学粒子数据压缩与渲染的3D高斯点渲染

Bo Jiang, Youyuan Liu, Taolue Yang, Sheng Di, Sian Jin

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3DGS(abstract);分类 cs.GR

AI总结 针对大规模粒子模拟带来的存储等压力及现有压缩器问题,提出基于3D高斯点渲染的ParticleGS框架,结合多种技术,在HACC模拟中表现出色,压缩率高且渲染速度快,并能推广到其他模拟。

Comments 13 pages, 13 figures. Accepted at SC26 (The International Conference for High Performance Computing, Networking, Storage and Analysis)

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2503.14736 2026-07-28 cs.CV 版本更新 83%

HandSCS: Structural Coordinate Space for Animatable Hand Gaussian Splatting

HandSCS: 用于可动画手高斯点云的结构坐标空间

Yilan Dong, Wenqing Wang, Qing Wang, Jiahao Yang, Haohe Liu, Xiatuan Zhu, Gregory Slabaugh, Shanxin Yuan

机构 * Queen Mary University of London(伦敦女王学院) University of Surrey(萨里大学)

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3DGS(abstract);分类 cs.CV

AI总结 HandSCS 通过结构引导的 3D 高斯点云框架实现高保真的手部动画,采用结构坐标空间和跨姿态一致性损失提升姿态间一致性。

Comments Accepted to ECCV 2026

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2607.18801 2026-07-22 cs.CV 新提交 83%

ZeroSplat: Generalized Referring Segmentation in 3D Gaussian Splatting

ZeroSplat:3D高斯点云渲染中的广义指代分割

Jiayu Ding, Meilu Song, Xiaoyi Zhang, Hongbo Jin, Yichen Jin, Xiangtian Si

机构 * Peking University(北京大学) North China Electric Power University(华北电力大学) China University of Geosciences(中国地质大学)

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3DGS(abstract);分类 cs.CV

AI总结 针对现有指代3D高斯点云渲染方法局限,提出ZeroSplat框架,通过多视图几何约束将2D视觉语言模型先验提升至3D空间,无需额外特征存储,在广义和单目标场景中显著优于现有方法,且效率高。

Comments Accepted to ECCV 2026

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