MR-Compare: A Mixed-Reality Framework for Spatially Grounded Visual Comparison of 3D Gaussian Splatting and Mesh Reconstructions with the Physical Environment
MR-Compare:用于将3D高斯点渲染和网格重建与物理环境进行空间视觉比较的混合现实框架
Changrui Zhu, Ernst Kruijff, Pengju Zhang, Simon Julier
SalientGS: Unified SfM-to-3DGS with Importance-Guided MCMC Gaussian Allocation
SalientGS:基于重要性引导的马尔可夫链蒙特卡罗高斯分配的统一从结构光运动到3D高斯溅射方法
Tianyu Xiong, Rui Li, Suning Ge, Jiaqi Yang
机构
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School of Computer Science, Northwestern Polytechnical University(西北工业大学计算机学院)
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CEMSE, King Abdullah University of Science and Technology(阿卜杜拉国王科技大学计算、电子与数学科学和工程学院)
CubifyGS: Object-Centric 3D Gaussian Splatting for Lifelong Dynamic Scene Maintenance
CubifyGS: 面向对象的3D高斯泼溅用于终身动态场景维护
Bohan Ren, Dianyi Yang, Shiyang Liu, Yu Gao, Jiadong Tang, Zhilin Lai, Yi Yang, Mengyin Fu
机构
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School of Automation, Beijing Institute of Technology, Beijing, China(北京理工大学自动化学院,北京,中国)
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Guangzhou Saite Intelligent Technology Co., Ltd.(广州赛泰智能科技有限公司)
Geometry-Aware Style Transfer in 3D Gaussian Splatting
3D高斯泼溅中的几何感知风格迁移
Min Hyeok Bang, Jun Hyeong Kim, Seung-Wook Kim, Se-Ho Lee
机构
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Department of Computer Science and Artificial Intelligence/Center for Advanced Image Information Technology, Jeonbuk National University(全北国立大学计算机科学与人工智能系/高级图像信息技术中心)
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Division of Electronic and Communication Engineering, Pukyong National University(釜庆国立大学电子与通信工程系)