arXivDaily arXiv每日学术速递 周一至周五更新

1. 机器人学习与模仿强化学习 3 篇

2509.19658 2026-06-19 cs.RO cs.AI 版本更新

RoboSSM: Scalable In-context Imitation Learning via State-Space Models

RoboSSM: 基于状态空间模型的可扩展上下文模仿学习

Youngju Yoo, Jiaheng Hu, Yifeng Zhu, Bo Liu, Qiang Liu, Roberto Martín-Martín, Peter Stone

发表机构 * The University of Texas at Austin(德克萨斯大学奥斯汀分校) KAIST(韩国科学技术院) FAIR at Meta(元宇宙FAIR) Amazon(亚马逊) Sony AI(索尼人工智能)

AI总结 提出RoboSSM,用状态空间模型替代Transformer实现上下文模仿学习,在LIBERO基准上对未见和长时任务泛化更优,首次证明SSM是ICIL高效可扩展的骨干网络。

Comments IROS 2026

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AI中文摘要

上下文模仿学习(ICIL)使机器人能够从仅包含少量演示的提示中学习任务。通过消除部署时参数更新的需求,该范式支持对新任务的少样本适应。然而,最近的ICIL方法依赖于Transformer,其计算能力有限,并且在处理比训练时更长的提示时往往表现不佳。在这项工作中,我们引入了RoboSSM,一种基于状态空间模型(SSM)的可扩展上下文模仿学习方案。具体来说,RoboSSM用Longhorn(一种最先进的SSM)替代Transformer,该模型提供线性时间推理和强大的外推能力,非常适合长上下文提示。通过在LIBERO基准上的多样化实验,我们证明了将SSM应用于ICIL的有效性,通过处理测试时更长的上下文,实现了比基于Transformer的ICIL方法对未见和长时任务更好的泛化。这些结果首次表明,SSM是ICIL高效且可扩展的骨干网络。我们的代码可在此网址获取。

英文摘要

In-context imitation learning (ICIL) enables robots to learn tasks from prompts consisting of just a handful of demonstrations. By eliminating the need for parameter updates at deployment time, this paradigm supports few-shot adaptation to novel tasks. However, recent ICIL methods rely on Transformers, which have computational limitations and tend to underperform when handling longer prompts than those seen during training. In this work, we introduce RoboSSM, a scalable recipe for in-context imitation learning based on state-space models (SSM). Specifically, RoboSSM replaces Transformers with Longhorn -- a state-of-the-art SSM that provides linear-time inference and strong extrapolation capabilities, making it well-suited for long-context prompts. Through diverse experiments on the LIBERO benchmark, we demonstrate the effectiveness of applying SSMs to ICIL, achieving improved generalization to both unseen and long-horizon tasks than Transformer-based ICIL methods by handling longer contexts at test-time. These results show for the first time that SSMs are an efficient and scalable backbone for ICIL. Our code is available at https://github.com/youngjuY/RoboSSM.

2505.17006 2026-06-19 cs.CV cs.RO 版本更新

CoMo: Learning Continuous Latent Motion from Internet Videos for Scalable Robot Learning

CoMo: 从互联网视频中学习连续潜在运动以实现可扩展的机器人学习

Jiange Yang, Yansong Shi, Haoyi Zhu, Mingyu Liu, Kaijing Ma, Yating Wang, Gangshan Wu, Tong He, Limin Wang

发表机构 * Nanjing University(南京大学) Shanghai AI Lab(上海人工智能实验室) University of Science and Technology of China(中国科学技术大学) Zhejiang University(浙江大学) Fudan University(复旦大学) Tongji University(同济大学)

AI总结 提出CoMo方法,通过早期时间差分和时序对比学习从互联网视频中学习连续潜在运动,避免离散化信息损失,实现零样本泛化生成伪动作标签,联合训练策略在仿真和真实实验中表现优异。

Comments CVPR 2026

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AI中文摘要

从互联网视频中无监督学习潜在运动对于机器人学习至关重要。现有的离散方法通常通过小码本大小的向量量化来减轻提取过多静态背景导致的捷径学习,但它们存在信息损失,难以捕捉更复杂和细粒度的动态。此外,离散潜在运动与连续机器人动作之间存在固有分布差距,阻碍了统一策略的联合学习。我们提出CoMo,旨在从互联网规模视频中学习更精确的连续潜在运动。CoMo采用早期时间差分(Td)机制来增加捷径学习难度并显式增强运动线索。此外,为确保潜在运动更好地捕捉有意义的背景,我们进一步提出时序对比学习(Tcl)方案。具体地,正样本对通过小的未来帧时间偏移构建,而负样本对则通过直接反转时间方向形成。所提出的Td和Tcl协同工作,有效确保潜在运动更好地关注前景并增强运动线索。关键的是,CoMo表现出强大的零样本泛化能力,使其能够为未见过的视频生成有效的伪动作标签。大量的仿真和真实实验表明,使用CoMo伪动作标签联合训练的策略在扩散和自回归架构下均实现了优越性能。

英文摘要

Unsupervised learning of latent motion from Internet videos is crucial for robot learning. Existing discrete methods generally mitigate the shortcut learning caused by extracting excessive static backgrounds through vector quantization with a small codebook size. However, they suffer from information loss and struggle to capture more complex and fine-grained dynamics. Moreover, there is an inherent gap between the distribution of discrete latent motion and continuous robot action, which hinders the joint learning of a unified policy. We propose CoMo, which aims to learn more precise continuous latent motion from internet-scale videos. CoMo employs an early temporal difference (Td) mechanism to increase the shortcut learning difficulty and explicitly enhance motion cues. Additionally, to ensure latent motion better captures meaningful foregrounds, we further propose a temporal contrastive learning (Tcl) scheme. Specifically, positive pairs are constructed with a small future frame temporal offset, while negative pairs are formed by directly reversing the temporal direction. The proposed Td and Tcl work synergistically and effectively ensure that the latent motion focuses better on the foreground and reinforces motion cues. Critically, CoMo exhibits strong zeroshot generalization, enabling it to generate effective pseudo action labels for unseen videos. Extensive simulated and real-world experiments show that policies co-trained with CoMo pseudo action labels achieve superior performance with both diffusion and auto-regressive architectures.

2602.04037 2026-06-19 cs.LG cs.RO 版本更新

DADP: Domain Adaptive Diffusion Policy

DADP: 领域自适应扩散策略

Pengcheng Wang, Qinghang Liu, Haotian Lin, Yiheng Li, Guojian Zhan, Masayoshi Tomizuka, Yixiao Wang

发表机构 * University of California, Berkeley, California, USA(加州大学伯克利分校) Peking University, Beijing, China(北京大学) Tsinghua University, Beijing, China(清华大学)

AI总结 提出DADP,通过无监督解耦和领域感知扩散注入,实现跨动态环境的鲁棒零样本适应,在运动与操控任务上超越先前方法。

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AI中文摘要

学习能够泛化到未见过的转移动态的领域自适应策略,仍然是基于学习的控制中的一个基本挑战。通过领域表示学习来捕获领域特定信息,从而实现领域感知决策,已经取得了实质性进展。我们分析了通过动态预测学习领域表示的过程,发现选择与当前步骤相邻的上下文会导致学习到的表示将静态领域信息与变化的动态属性纠缠在一起。这种混合可能会混淆条件策略,从而限制零样本适应。为了应对这一挑战,我们提出了DADP(领域自适应扩散策略),通过无监督解耦和领域感知扩散注入实现鲁棒适应。首先,我们引入了滞后上下文动态预测,这是一种将未来状态估计条件化在历史偏移上下文上的策略;通过增加这个时间间隔,我们通过过滤掉瞬态属性来无监督地解耦静态领域表示。其次,我们通过偏置先验分布和重新制定扩散目标,将学习到的领域表示直接集成到生成过程中。在涉及运动和操控的具有挑战性的基准测试上的大量实验表明,DADP相对于先前方法具有优越的性能和泛化能力。更多可视化结果可在此https URL上获得。

英文摘要

Learning domain adaptive policies that can generalize to unseen transition dynamics, remains a fundamental challenge in learning-based control. Substantial progress has been made through domain representation learning to capture domain-specific information, thus enabling domain-aware decision making. We analyze the process of learning domain representations through dynamical prediction and find that selecting contexts adjacent to the current step causes the learned representations to entangle static domain information with varying dynamical properties. Such mixture can confuse the conditioned policy, thereby constraining zero-shot adaptation. To tackle the challenge, we propose DADP (Domain Adaptive Diffusion Policy), which achieves robust adaptation through unsupervised disentanglement and domain-aware diffusion injection. First, we introduce Lagged Context Dynamical Prediction, a strategy that conditions future state estimation on a historical offset context; by increasing this temporal gap, we unsupervisedly disentangle static domain representations by filtering out transient properties. Second, we integrate the learned domain representations directly into the generative process by biasing the prior distribution and reformulating the diffusion target. Extensive experiments on challenging benchmarks across locomotion and manipulation demonstrate the superior performance, and the generalizability of DADP over prior methods. More visualization results are available on the https://outsider86.github.io/DomainAdaptiveDiffusionPolicy/.

2. 运动规划、控制与动力学 3 篇

2508.21677 2026-06-19 cs.RO 版本更新

Robust Convex Model Predictive Control with collision avoidance guarantees for robot manipulators

具有碰撞避免保证的机器人操作器鲁棒凸模型预测控制

Bernhard Wullt, Johannes Köhler, Per Mattsson, Mikeal Norrlöf, Thomas B. Schön

发表机构 * ABB robotics(ABB机器人公司) Department of Mechanical Engineering, Imperial College London(帝国理工学院机械工程系) Department of Information Technology, Uppsala University(乌普萨拉大学信息科技系)

AI总结 提出一种结合鲁棒管MPC与走廊规划算法的凸MPC方案,在模型不确定下实现工业机器人快速无碰撞运动,优于基准方法。

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AI中文摘要

工业操作器通常在杂乱环境中运行,安全运动规划至关重要。然而,模型不确定性使任务更加复杂,导致保守的速度限制以减少干扰影响。因此,需要能够保证快速执行安全运动的控制方法。我们通过为操作器提出一种新颖的模型预测控制(MPC)方案来解决这一问题,其中两个主要组件是鲁棒管MPC和用于获得无碰撞运动的走廊规划算法。我们的方案形成凸MPC公式,可以快速求解,使方法具有实际应用价值。我们在模拟环境中展示了方法的有效性,该环境包含一个6自由度工业机器人在具有不确定模型参数的杂乱环境中运行。通过容忍更高水平的模型不确定性同时实现更快的运动,我们优于基准方法。

英文摘要

Industrial manipulators typically operate in cluttered environments, where safe motion planning is critical. However, model uncertainties further complicate this task, which leads to conservative speed limits to reduce the influence of disturbances. Hence, there is a need for control methods that can guarantee safe motions which are executed fast. We address this by suggesting a novel model predictive control (MPC) solution for manipulators, where our two main components are a robust tube MPC and a corridor planning algorithm to obtain collision-free motion. Our solution results in a convex MPC formulation, which we can solve fast, making our method practically useful. We demonstrate the efficacy of our method in a simulated environment with a 6 DOF industrial robot operating in cluttered environments with uncertain model parameters. We outperform benchmark methods by tolerating higher levels of model uncertainty while achieving faster motion.

2606.16780 2026-06-19 cs.RO 版本更新

DIFF-IPPO: Diffusion-Based Informative Path Planning with Open-Vocabulary Belief Maps

DIFF-IPPO:基于扩散的开放词汇信念地图信息路径规划

Sausar Karaf, Oleg Sautenkov, Mikhail Martynov, Dzmitry Tsetserukou

发表机构 * Intelligent Space Robotics Laboratory, CDE, Skoltech(智能空间机器人实验室,CDE,斯科尔科沃科学技术研究院)

AI总结 提出DIFF-IPPO框架,结合开放词汇信念地图生成器与扩散规划器,在非高斯信念图上生成全局轨迹,实现高效目标搜索,检测得分达81.49%-86.55%。

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AI中文摘要

探索和物体搜索要求机器人感知环境、识别感兴趣区域,并规划提高目标检测可能性或最大化信息增益的轨迹。许多IPP方法,特别是在连续环境监测中,依赖于高斯过程信念模型,而物体搜索场景通常从语义或开放词汇感知中产生复杂的多模态信念地图。直接基于这种非高斯信念地图的全局轨迹生成仍然相对未被充分探索。尽管基于扩散的规划器为此类分布建模提供了强大能力,但它们在信息路径规划中的应用仍然有限。在这项工作中,我们提出了DIFF-IPPO,一个集成了开放词汇信念地图生成器和基于扩散的规划器的流水线,用于在信念地图上生成全局轨迹。该方法生成的轨迹将传感器覆盖集中在高信念区域,在不同数据集场景下实现了81.49%至86.55%的归一化检测得分。我们在一个模拟的搜索与救援场景中验证了该系统,其中规划器搜索候选建筑区域以定位燃烧的建筑。在此设置中,一个由五架无人机组成的团队使用批处理信念地图条件轨迹生成,在3.5分钟内实现了首次检测。

英文摘要

Exploration and object search require robots to perceive their environment, identify regions of interest, and plan trajectories that improve target-detection likelihood or maximize information gain. Many IPP methods, especially in continuous environmental monitoring, rely on Gaussian-process belief models, while object-search settings often produce complex, multimodal belief maps from semantic or open-vocabulary perception. Global trajectory generation directly conditioned on such non-Gaussian belief maps remains comparatively underexplored. Although diffusion-based planners offer strong capabilities for modeling such distributions, their use in informative path planning remains limited. In this work, we propose DIFF-IPPO, a pipeline that integrates an open-vocabulary belief map generator with a diffusion-based planner for global trajectory generation over belief maps. The method generates trajectories that concentrate sensor coverage over high-belief regions, achieving normalized detection scores between 81.49% and 86.55% across different dataset scenarios. We validate the system in a simulated search-and-rescue scenario where the planner searches candidate building regions to locate a burning building. In this setting, a team of five drones using batched belief-map-conditioned trajectory generation achieves first detections in 3.5 minutes.

2604.09795 2026-06-19 eess.SY cs.RO cs.SY 版本更新

On Feedback Speed Control for a Planar Tracking

平面跟踪中的反馈速度控制

Xincheng Li, Tengyue Liu, Udit Halder

发表机构 * Department of Mechanical and Aerospace Engineering, University of South Florida(南佛罗里达大学机械与航空航天工程系)

AI总结 针对领航-跟随平面跟踪问题,提出一种反馈速度控制律与恒定方位角转向策略,实现并排编队并证明渐近稳定性,扩展至N-agent链网络。

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AI中文摘要

本文研究了领航者和跟随者之间的平面跟踪问题。我们提出了一种新颖的反馈速度控制律,结合恒定方位角转向策略,以保持两个智能体之间的并排编队。我们证明了当领航者的转向已知时,所提出的控制使闭环系统渐近稳定。对于跟随者无法获取领航者转向的情况,我们表明系统相对于被视为输入的领航者转向仍然是输入-状态稳定的。此外,我们证明如果领航者的转向是周期性的,跟随者将渐近收敛到具有相同周期的周期轨道。我们通过数值模拟和移动机器人实验验证了这些结果。最后,我们通过将两智能体控制律扩展到N智能体链网络,展示了所提出方法的可扩展性,并说明了其在生物和工程群体中方向信息传播的意义。

英文摘要

This paper investigates a planar tracking problem between a leader and follower agent. We propose a novel feedback speed control law, paired with a constant bearing steering strategy, to maintain an abreast formation between the two agents. We prove that the proposed control yields asymptotic stability of the closed-loop system when the steering of the leader is known. For the case when the leader's steering is unavailable to the follower, we show that the system is still input-to-state stable with respect to the leader's steering viewed as an input. Furthermore, we demonstrate that if the leader's steering is periodic, the follower will asymptotically converge to a periodic orbit with the same period. We validate these results through numerical simulations and experimental implementations on mobile robots. Finally, we demonstrate the scalability of the proposed approach by extending the two-agent control law to an N-agent chain network, illustrating its implications for directional information propagation in biological and engineered flocks.

3. 操作、抓取与灵巧手 6 篇

2504.15535 2026-06-19 cs.RO 版本更新

VibeCheck: Using Active Acoustic Tactile Sensing for Contact-Rich Manipulation

VibeCheck: 使用主动声学触觉传感进行接触丰富的操作

Kaidi Zhang, Do-Gon Kim, Eric T. Chang, Hua-Hsuan Liang, Zhanpeng He, Kathryn Lampo, Philippe Wu, Ioannis Kymissis, Matei Ciocarlie

发表机构 * Dept. of Mechanical Engineering(机械工程系) Dept. of Computer Science(计算机科学系) Dept. of Electrical Engineering(电气工程系) Columbia University(哥伦比亚大学)

AI总结 本文构建了带有两个压电手指的主动声学传感夹爪,通过物体传递声学振动来感知其声学特性和接触状态,用于物体分类、抓取位置估计、内部结构姿态估计以及外部接触类型分类,并基于接触分类模型实现了鲁棒的插销任务。

Comments Published at IROS 2025. 8 pages, 7 figures

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AI中文摘要

物体的声学响应可以揭示其全局状态,例如材料属性或与外界的外部接触。在这项工作中,我们构建了一个主动声学传感夹爪,配备两个压电手指:一个用于生成信号,另一个用于接收信号。通过将一个手指的声学振动通过物体传递到另一个手指,我们能够洞察物体的声学特性和接触状态。我们使用该系统进行物体分类、估计抓取位置、估计内部结构的姿态,以及分类物体与环境的外部接触类型。利用我们的接触类型分类模型,我们解决了一个标准的长时域操作问题:插销插入。我们基于传感器的性能使用一个简单的模拟转移模型来训练一个模仿学习策略,该策略对分类器的不完美预测具有鲁棒性。最后,我们在UR5机器人上演示了该策略,仅使用主动声学传感作为反馈。视频可在此 https URL 找到。

英文摘要

The acoustic response of an object can reveal a lot about its global state, for example its material properties or the extrinsic contacts it is making with the world. In this work, we build an active acoustic sensing gripper equipped with two piezoelectric fingers: one for generating signals, the other for receiving them. By sending an acoustic vibration from one finger to the other through an object, we gain insight into an object's acoustic properties and contact state. We use this system to classify objects, estimate grasping position, estimate poses of internal structures, and classify the types of extrinsic contacts an object is making with the environment. Using our contact type classification model, we tackle a standard long-horizon manipulation problem: peg insertion. We use a simple simulated transition model based on the performance of our sensor to train an imitation learning policy that is robust to imperfect predictions from the classifier. We finally demonstrate the policy on a UR5 robot with active acoustic sensing as the only feedback. Videos can be found at https://roamlab.github.io/vibecheck .

2508.02604 2026-06-19 cs.RO cs.SY eess.SY 版本更新

Periodic robust robotic rock chop via virtual model control

基于虚拟模型控制的周期性鲁棒机器人砍切

Yi Zhang, Fumiya Iida, Fulvio Forni

发表机构 * University of Cambridge(剑桥大学) University of Tokyo(东京大学)

AI总结 提出一种物理结构化的虚拟模型控制器,通过切换虚拟机构生成鲁棒的周期性砍切运动,无需预规划轨迹,在Franka机械臂上实现多种蔬菜的亚毫米级精确切割。

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AI中文摘要

机器人切割是一项具有挑战性的、接触丰富的操作任务,机器人必须同时协商未知的物体力学、大接触力和精确的运动要求。我们的假设是,这种复杂性可以通过设计一个物理结构化的虚拟模型控制器来缓解,该控制器使用切换虚拟机构生成鲁棒的、有节奏的岩石砍切运动,无需预先规划的轨迹或精确的环境信息。运动是由环境、机器人动力学和切换虚拟机构的虚拟力之间的相互作用产生的,最终通过可用的驱动实现。通过理论分析和实验验证,我们证明了受控的机器人行为会稳定到周期性的运动。使用Franka机械臂进行的实验表明,在五种不同的蔬菜上实现了鲁棒的切割,对于1毫米到6毫米的厚度,以每秒近一次切割的速度实现了亚毫米级的切片精度。尽管刀的形状或砧板的高度发生变化,控制器仍保持高性能,并成功适应了不同的人形机械臂,展示了鲁棒性和平台独立性。

英文摘要

Robotic cutting is a challenging, contact-rich manipulation task where the robot must simultaneously negotiate unknown object mechanics, large contact forces, and precise motion requirements. Our hypothesis is that this complexity can be alleviated through the design of a physically structured virtual-model controller that uses switched virtual mechanisms to generate a robust, rhythmic rock-chop motion for robotic cutting, without requiring pre-planned trajectories or precise environmental information. Motion is generated by the interaction between the environment, the robot's dynamics, and the virtual forces of the switching virtual mechanism, ultimately realized through the available actuation. Through theoretical analysis and experimental validation, we demonstrate that the controlled robot behavior settles into a stable periodic motion. Experiments with a Franka manipulator demonstrate robust cuts across five different vegetables, achieving sub-millimeter slice accuracy for thicknesses from 1 mm to 6 mm at a rate of nearly one cut per second. The controller maintains high performance despite changes in knife shape or cutting board height, and successfully adapts to a different humanoid manipulator, demonstrating robustness and platform independence.

2509.00271 2026-06-19 cs.RO 版本更新

Learn from What We HAVE: History-Aware VErifier that Reasons about Past Interactions Online

从我们所拥有的学习:在线推理过去交互的历史感知验证器

Yishu Li, Xinyi Mao, Ying Yuan, Kyutae Sim, Ben Eisner, David Held

发表机构 * Robotics Institute, Carnegie Mellon University(卡内基梅隆大学机器人研究所) Computer Science and Technology, Tsinghua University(清华大学计算机科学与技术系)

AI总结 提出历史感知验证器HAVE,通过解耦动作生成与验证,利用历史交互在线消除歧义,理论证明其提升期望动作质量,在多个模拟和真实环境中验证有效性。

Comments CoRL 2025

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AI中文摘要

我们引入了一种新颖的历史感知验证器(HAVE),通过利用过去的交互来在线消除不确定场景中的歧义。机器人经常遇到视觉上模糊的物体,这些物体的操作结果直到物理交互之前都是不确定的。虽然仅凭生成模型理论上可以适应这种模糊性,但在实践中,即使在以动作历史为条件的情况下,它们在模糊情况下也会获得次优性能。为了解决这个问题,我们提出明确地将动作生成与验证解耦:我们使用无条件的基于扩散的生成器来提出多个候选动作,并采用我们的历史感知验证器通过推理过去的交互来选择最有希望的动作。通过理论分析,我们证明了使用验证器显著提高了期望动作质量。在多个模拟和真实环境(包括铰接物体、多模态门和不均匀物体拾取)中的实证评估和分析证实了我们方法的有效性以及对基线的改进。我们的项目网站位于:this https URL

英文摘要

We introduce a novel History-Aware VErifier (HAVE) to disambiguate uncertain scenarios online by leveraging past interactions. Robots frequently encounter visually ambiguous objects whose manipulation outcomes remain uncertain until physically interacted with. While generative models alone could theoretically adapt to such ambiguity, in practice they obtain suboptimal performance in ambiguous cases, even when conditioned on action history. To address this, we propose explicitly decoupling action generation from verification: we use an unconditional diffusion-based generator to propose multiple candidate actions and employ our history-aware verifier to select the most promising action by reasoning about past interactions. Through theoretical analysis, we demonstrate that employing a verifier significantly improves expected action quality. Empirical evaluations and analysis across multiple simulated and real-world environments including articulated objects, multi-modal doors, and uneven object pick-up confirm the effectiveness of our method and improvements over baselines. Our project website is available at: https://liy1shu.github.io/HAVE_CoRL25/

2603.04531 2026-06-19 cs.RO 版本更新

PTLD: Sim-to-real Privileged Tactile Latent Distillation for Dexterous Manipulation

PTLD: 从仿真到现实的触觉潜在知识蒸馏用于灵巧操作

Rosy Chen, Mustafa Mukadam, Michael Kaess, Tingfan Wu, Francois R Hogan, Jitendra Malik, Akash Sharma

发表机构 * Carnegie Mellon University(卡内基梅隆大学) University of Washington(华盛顿大学) FAIR at Meta(Meta的FAIR团队) UC Berkeley(伯克利大学)

AI总结 提出PTLD方法,通过真实世界触觉策略数据蒸馏鲁棒状态估计器,解决触觉仿真困难问题,在灵巧操作任务中相比纯本体感策略提升182%和57%。

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AI中文摘要

触觉灵巧操作对于自动化复杂家务任务至关重要,但学习有效控制策略仍然是一个挑战。虽然最近的工作依赖于模仿学习,但通过机器人遥操作或动觉教学获取多指手的高质量演示是困难的。另一种方法是,通过强化学习我们可以在仿真中学习技能,但快速且真实的触觉观测仿真具有挑战性。为了弥合这一差距,我们引入了PTLD:从仿真到现实的触觉潜在知识蒸馏,这是一种无需触觉仿真即可学习触觉操作技能的新方法。我们的关键思想不是模拟触觉传感器或纯粹依赖本体感策略进行零样本从仿真到现实的迁移,而是利用现实世界中的特权传感器收集真实的触觉策略数据。然后,这些数据用于蒸馏一个鲁棒的状态估计器,该估计器基于触觉输入运行。我们的实验表明,PTLD可以通过结合触觉感知显著改善在仿真中训练的本体感操作策略。在基准的掌内旋转任务中,PTLD相比纯本体感策略实现了182%的提升。我们还展示了PTLD能够学习具有挑战性的触觉掌内重定向任务,在该任务中,我们观察到达到的目标数量相比仅使用本体感提高了57%。网站:此 https URL。

英文摘要

Tactile dexterous manipulation is essential to automating complex household tasks, yet learning effective control policies remains a challenge. While recent work has relied on imitation learning, obtaining high quality demonstrations for multi-fingered hands via robot teleoperation or kinesthetic teaching is prohibitive. Alternatively, with reinforcement we can learn skills in simulation, but fast and realistic simulation of tactile observations is challenging. To bridge this gap, we introduce PTLD: sim-to-real Privileged Tactile Latent Distillation, a novel approach to learning tactile manipulation skills without requiring tactile simulation. Instead of simulating tactile sensors or relying purely on proprioceptive policies to transfer zero-shot sim-to-real, our key idea is to leverage privileged sensors in the real world to collect real-world tactile policy data. This data is then used to distill a robust state estimator that operates on tactile input. We demonstrate from our experiments that PTLD can be used to improve proprioceptive manipulation policies trained in simulation significantly by incorporating tactile sensing. On the benchmark in-hand rotation task, PTLD achieves a 182% improvement over a proprioception only policy. We also show that PTLD enables learning the challenging task of tactile in-hand reorientation where we see a 57% improvement in the number of goals reached over using proprioception alone. Website: https://akashsharma02.github.io/ptld-website/.

2606.15516 2026-06-19 cs.RO 版本更新

Transferring Contact, Not Just Motion: Compliant Grasping Across Dexterous Hands

传递接触,而不仅仅是运动:跨灵巧手的柔顺抓取

Soofiyan Atar, Yao-Ting Huang, Michael Yip

发表机构 * University of California San Diego(加州大学圣迭戈分校)

AI总结 提出跨本体力-位置接口,通过校准力矩和指尖力实现异构灵巧手间的接触感知抓取,结合流匹配视觉运动策略和混合力位控制器,实现可迁移的柔顺抓取。

Comments Website(overview): transferring-contact-not-just-motion.github.io/

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AI中文摘要

灵巧抓取依赖于接触调节,而不仅仅是运动。稳定操作要求手指在接触滑动、变形或视觉遮挡时保持适当的物体负载。现有的跨本体灵巧策略通过重定向手部姿态或潜在动作统一运动,但力反馈仍与每只手的感觉和驱动绑定,限制了迁移。本文引入了一种跨本体力-位置接口,用于异构灵巧手之间的接触感知操作。运动意图在共享的手部姿态潜在空间中表示,而每只手的力信号通过系统辨识校准为物理关节扭矩(单位N.m)。这些扭矩被映射为指尖力和紧凑的每指负载描述符,使策略获得关于手部应移动到哪里以及物体如何加载的可比观测。利用该接口,训练了一个流匹配视觉运动策略,输入视觉、本体感觉和校准后的接触,并采用结构化视觉掩码,在抓取相关遮挡下鼓励依赖力。相同的校准信号驱动混合力-位置控制器进行演示采集和执行,保持训练和部署中的力目标一致。在结构不同的手上进行的实验表明,校准的接触反馈实现了可迁移的柔顺抓取,学习到的基元可在长时程操作流程中重复使用。

英文摘要

Dexterous grasping depends on contact regulation, not motion alone. Stable manipulation requires fingers to maintain appropriate object loading as contacts slip, deform, or become visually occluded. Existing cross-embodiment dexterous policies unify motion through retargeted hand poses or latent actions, but force feedback remains tied to each hand's sensing and actuation, limiting transfer. This work introduces a cross-embodiment force-position interface for contact-aware manipulation across heterogeneous dexterous hands. Motion intent is represented in a shared hand-pose latent, while each hand's effort signal is calibrated through system identification into physical joint torque in N.m. These torques are mapped to fingertip forces and compact per-finger load descriptors, giving the policy comparable observations of where the hand should move and how the object is loaded. Using this interface, a flow-matching visuomotor policy is trained on vision, proprioception, and calibrated contact, with structured visual masking that encourages reliance on force under grasp-relevant occlusion. The same calibrated signal drives a hybrid force-position controller for demonstration collection and execution, keeping force targets consistent across training and deployment. Experiments across structurally different hands show that calibrated contact feedback enables transferable compliant grasping, with learned primitives reusable in long-horizon manipulation pipelines.

2606.18960 2026-06-19 cs.CV cs.RO 版本更新

Mem-World: Memory-Augmented Action-Conditioned World Models for Persistent Robot Manipulation

Mem-World:用于持久机器人操作的内存增强动作条件世界模型

Zirui Zheng, Jiaqian Yu, Xiongfeng Peng, jun shi, Mingyi Li, Chao Zhang, Weiming Li, Dong Wang, Huchuan Lu, Xu Jia

发表机构 * Dalian University of Technology(大连理工大学) Samsung R&D Institute China-Beijing (SRCB)(三星中国北京研究院)

AI总结 提出Mem-World,通过4D腕部视角曲面元索引内存W-VMem,解决操作中因遮挡和运动导致的场景遗忘问题,实现持久世界建模,提升策略评估与改进效果。

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AI中文摘要

动作条件世界模型已成为机器人学习的一种有前景的范式,通过生成动作一致的视频推演,为昂贵的真实世界实验提供了可扩展的替代方案。然而,在操作中持久世界建模仍然具有挑战性:频繁的末端执行器遮挡和快速的腕部相机运动使得当前观测不足以预测未来视图,导致模型遗忘或幻觉先前帧中看到的场景细节。现有的内存检索策略在动态操作场景中往往无法识别信息丰富的历史。为解决这一限制,我们提出了Mem-World,一种内存增强的多视图动作条件世界模型。其核心是W-VMem,一种4D腕部视图为中心的曲面元索引内存,将历史观测锚定到随时间演变的表面元素上。通过显式建模场景元素被观测的时间和位置,W-VMem能够根据未来动作实现几何感知的相关历史帧检索。在生成过程中,通过基于曲面元的渲染和评分选择相关历史帧,为预测提供信息丰富且非冗余的上下文。大量实验表明,Mem-World在复杂操作场景中生成持久推演,比Ctrl-World实现更可靠的策略评估,将皮尔逊相关系数提高14.5%,并通过合成数据生成支持有效的策略改进,在长时域任务中将成功率从58%提升到72%。

英文摘要

Action-conditioned world models have emerged as a promising paradigm for robot learning, offering a scalable alternative to costly real-world experimentation by generating action-consistent video rollouts. However, persistent world modeling remains challenging in manipulation: frequent end-effector occlusions and rapid wrist-camera motion make the current observation insufficient for predicting future views, causing models to forget or hallucinate scene details seen in earlier frames. Existing memory retrieval strategies often fail to identify informative history in dynamic manipulation scenarios. To address this limitation, we propose Mem-World, a memory-augmented multi-view action-conditioned world model. At its core, we present W-VMem, a 4D wrist-view-centered surfel-indexed memory that anchors historical observations to temporally evolving surface elements. By explicitly modeling when and where scene elements are observed, W-VMem enables geometry-aware retrieval of relevant history frames conditioned on future actions. During generation, relevant history frames are selected via surfel-based rendering and scoring, providing informative and non-redundant context for prediction. Extensive experiments show that Mem-World generates persistent rollouts in complex manipulation scenarios, enables more reliable policy evaluation than Ctrl-World, improving the Pearson correlation with real-world performance by 14.5\%, and supports effective policy improvement through synthetic data generation, increasing success rates from 58\% to 72\% on long-horizon tasks.

4. 导航、定位与SLAM 12 篇

2509.13972 2026-06-19 cs.RO 版本更新

BIM Informed Visual SLAM for Construction Environments

BIM 引导的视觉 SLAM 在建筑环境中的应用

Asier Bikandi-Noya, Miguel Fernandez-Cortizas, Muhammad Shaheer, Ali Tourani, Holger Voos, Jose Luis Sanchez-Lopez

发表机构 * Automation and Robotics Research Group, Interdisciplinary Centre for Security, Reliability, and Trust (SnT), University of Luxembourg(自动化与机器人研究组,安全、可靠与信任跨学科研究中心(SnT),卢森堡大学)

AI总结 针对建筑环境中视觉SLAM轨迹漂移问题,提出利用建筑信息模型(BIM)的结构先验增强RGB-D SLAM系统,通过墙面对应与几何约束优化减少漂移,提升全局一致性,实验显示轨迹误差降低25.23%,地图精度提升7.14%。

Comments 9 pages, 7 tables, 4 figures

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AI中文摘要

监测建筑施工现场需要将计划设计与实际建造状态进行比较,而同步定位与地图构建(SLAM)技术可以实时估计实际状态。然而,视觉SLAM在建筑环境中容易产生轨迹漂移,生成的地图在几何上与实际环境不准确。为解决这一局限,我们利用从建筑信息模型(BIM)导出的结构先验增强现有的RGB-D SLAM系统。该系统将检测到的墙面与BIM中的对应墙面关联,并将这些对应关系作为几何约束加入后端优化,从而减少漂移并增强全局一致性。所提方法实时运行,并在多个真实建筑工地上验证,与最先进的基线相比,平均轨迹误差降低25.23%,地图精度提升7.14%。鲁棒性分析进一步表明,该方法对不完整的BIM数据以及计划模型与实际环境之间的几何差异具有韧性。

英文摘要

Monitoring building construction sites requires comparing the as-planned design with the as-built state, which can be estimated in real time using Simultaneous Localization and Mapping (SLAM) techniques. However, visual SLAM is prone to trajectory drift in construction environments, producing maps that are geometrically inaccurate with the actual environment. To address this limitation, we augment an existing RGB-D SLAM system with structural priors derived from the Building Information Model (BIM). The system associates detected walls with their BIM counterparts and includes these correspondences as geometric constraints in the back-end optimization, reducing drift and enhancing global consistency. The proposed method operates in real time and is validated on multiple real construction sites, achieving an average trajectory error reduction of 25.23% and a 7.14% improvement in map accuracy over state-of-the-art baselines. Robustness analyses further demonstrate resilience to incomplete BIM data and geometric discrepancies between as-planned models and the as-built environment.

2512.11173 2026-06-19 cs.RO 版本更新

Learning Category-level Last-meter Navigation from RGB Demonstrations of a Single-instance

从单实例RGB演示中学习类别级最后米导航

Tzu-Hsien Lee, Fidan Mahmudova, Karthik Desingh

发表机构 * University of Minnesota, Twin Cities(明尼苏达大学 Twin Cities 分校)

AI总结 提出面向对象的模仿学习框架,利用RGB观测实现四足移动机械臂在最后米阶段的精确导航,无需深度或地图先验,在类别级泛化中达到高成功率。

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AI中文摘要

移动机械臂基座的精确定位对于后续成功操作至关重要。大多数基于RGB的导航系统仅保证粗略的米级精度,不适合移动操作的精确定位阶段。这一差距导致操作策略无法在其训练演示的分布内运行,从而导致频繁的执行失败。我们通过引入一种面向对象的模仿学习框架来解决这一差距,用于最后米导航,使四足移动机械臂机器人仅使用其机载摄像头的RGB观测即可实现可操作的定位。我们的方法将导航策略条件化为三个输入:目标图像、来自机载摄像头的多视角RGB观测以及指定目标对象的文本提示。然后,语言驱动的分割模块和空间得分矩阵解码器提供显式的对象定位和相对姿态推理。使用类别内单个对象实例的真实世界数据,该系统能够泛化到不同环境中具有挑战性光照和背景条件的未见对象实例。为了全面评估这一点,我们引入了两个指标:边缘对齐度量(使用真实方向)和对象对齐度量(评估机器人视觉上面对目标的程度)。在这些指标下,我们的策略在相对于未见目标对象定位时,边缘对齐成功率达到74.58%,对象对齐成功率达到89.42%。这些结果表明,无需深度、LiDAR或地图先验,即可在类别级实现精确的最后米导航,为统一的移动操作提供可扩展的途径。项目页面:此https URL

英文摘要

Achieving precise positioning of the mobile manipulator's base is essential for successful manipulation actions that follow. Most of the RGB-based navigation systems only guarantee coarse, meter-level accuracy, making them less suitable for the precise positioning phase of mobile manipulation. This gap prevents manipulation policies from operating within the distribution of their training demonstrations, resulting in frequent execution failures. We address this gap by introducing an object-centric imitation learning framework for last-meter navigation, enabling a quadruped mobile manipulator robot to achieve manipulation-ready positioning using only RGB observations from its onboard cameras. Our method conditions the navigation policy on three inputs: goal images, multi-view RGB observations from the onboard cameras, and a text prompt specifying the target object. A language-driven segmentation module and a spatial score-matrix decoder then supply explicit object grounding and relative pose reasoning. Using real-world data from a single object instance within a category, the system generalizes to unseen object instances across diverse environments with challenging lighting and background conditions. To comprehensively evaluate this, we introduce two metrics: an edge-alignment metric, which uses ground truth orientation, and an object-alignment metric, which evaluates how well the robot visually faces the target. Under these metrics, our policy achieves 74.58% success in edge-alignment and 89.42% success in object-alignment when positioning relative to unseen target objects. These results show that precise last-meter navigation can be achieved at a category-level without depth, LiDAR, or map priors, enabling a scalable pathway toward unified mobile manipulation. Project page: https://rpm-lab-umn.github.io/category-level-last-meter-nav/

2601.03040 2026-06-19 cs.RO cs.AI cs.LG 版本更新

PiDR: Physics-Informed Inertial Dead Reckoning for Autonomous Platforms

PiDR:面向自主平台的物理信息惯性航位推算

Arup Kumar Sahoo, Itzik Klein

发表机构 * Autonomous Navigation and Sensor Fusion Lab (ANSFL)(自主导航与传感器融合实验室(ANSFL)) Hatter Department of Marine Technologies(海洋技术系) Charney School of Marine Sciences(海洋科学学院) University of Haifa(海法大学)

AI总结 提出PiDR框架,将惯性导航原理作为物理信息残差融入网络训练,在纯惯性导航中减少轨迹漂移,在移动机器人和水下自主航行器数据集上定位精度提升超29%。

Comments 11 pages and 7 figures

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AI中文摘要

完全自主的一个基本要求是在缺乏外部数据(如GNSS信号或视觉信息)的情况下维持精确导航的能力。在这些具有挑战性的环境中,平台必须完全依赖惯性传感器,导致纯惯性导航。然而,在现实场景中,惯性传感器的固有噪声和其他误差项会导致导航解随时间漂移。尽管传统的深度学习模型已成为惯性导航的一种可能方法,但它们本质上是黑箱的。此外,它们在有限的监督传感器数据下难以有效学习,并且常常无法保持物理原理。为了解决这些局限性,我们提出了PiDR,一种用于纯惯性导航情况下自主平台的物理信息惯性航位推算框架。PiDR通过物理信息残差组件将惯性导航原理明确地整合到网络训练过程中,从而提供了透明性。即使在有限或稀疏监督下,PiDR在减轻轨迹突然偏差方面也起着关键作用。我们在移动机器人和自主水下航行器收集的真实世界数据集上评估了PiDR。在两个数据集中,我们获得了超过29%的定位改进,证明了PiDR在不同环境和动力学下运行的不同平台上的泛化能力。因此,PiDR提供了一种鲁棒、轻量级且有效的架构,可以部署在资源受限的平台上,在不利场景中实现实时纯惯性导航。

英文摘要

A fundamental requirement for full autonomy is the ability to sustain accurate navigation in the absence of external data, such as GNSS signals or visual information. In these challenging environments, the platform must rely exclusively on inertial sensors, leading to pure inertial navigation. However, the inherent noise and other error terms of the inertial sensors in such real-world scenarios will cause the navigation solution to drift over time. Although conventional deep-learning models have emerged as a possible approach to inertial navigation, they are inherently black-box in nature. Furthermore, they struggle to learn effectively with limited supervised sensor data and often fail to preserve physical principles. To address these limitations, we propose PiDR, a physics-informed inertial dead-reckoning framework for autonomous platforms in situations of pure inertial navigation. PiDR offers transparency by explicitly integrating inertial navigation principles into the network training process through the physics-informed residual component. PiDR plays a crucial role in mitigating abrupt trajectory deviations even under limited or sparse supervision. We evaluated PiDR on real-world datasets collected by a mobile robot and an autonomous underwater vehicle. We obtained more than 29% positioning improvement in both datasets, demonstrating the ability of PiDR to generalize different platforms operating in various environments and dynamics. Thus, PiDR offers a robust, lightweight, yet effective architecture and can be deployed on resource-constrained platforms, enabling real-time pure inertial navigation in adverse scenarios.

2601.15614 2026-06-19 cs.RO 版本更新

AION: Aerial Indoor Object-Goal Navigation Using Dual-Policy Reinforcement Learning

AION: 基于双策略强化学习的空中室内目标导航

Zichen Yan, Yuchen Hou, Shenao Wang, Yichao Gao, Rui Huang, Lin Zhao

发表机构 * Department of Electrical and Computer Engineering, National University of Singapore(新加坡国立大学电子与计算机工程系)

AI总结 提出AION,一种端到端双策略强化学习框架,解耦探索与目标到达行为,用于视觉空中目标导航,无需外部定位或全局地图,在AI2-THOR和IsaacSim中验证了优越性能。

Comments Accepted to IROS 2026

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AI中文摘要

目标导航要求智能体自主探索未知环境并导航至由语义标签指定的目标对象。以往工作主要研究二维移动下的零样本目标导航,将其扩展到具有三维移动能力的空中平台仍未被充分探索。空中机器人具有优越的机动性和搜索效率,但也带来了空间感知、动态控制和安全性保障方面的新挑战。本文提出AION,用于基于视觉的空中目标导航,无需依赖外部定位或全局地图。AION是一个端到端的双策略强化学习框架,将探索和目标到达行为解耦为两个专门策略。我们在AI2-THOR基准上评估AION,并在IsaacSim中使用高保真无人机模型进一步评估其实时性能。实验结果表明,AION在探索、导航效率和安全性的综合评估指标上均取得了优越性能。视频可在\url{this https URL}找到,代码和模型检查点可在\url{this https URL}获取。

英文摘要

Object-Goal Navigation (ObjectNav) requires an agent to autonomously explore an unknown environment and navigate toward target objects specified by a semantic label. While prior work has primarily studied zero-shot ObjectNav under 2D locomotion, extending it to aerial platforms with 3D locomotion capability remains underexplored. Aerial robots offer superior maneuverability and search efficiency, but they also introduce new challenges in spatial perception, dynamic control, and safety assurance. In this paper, we propose AION for vision-based aerial ObjectNav without relying on external localization or global maps. AION is an end-to-end dual-policy reinforcement learning (RL) framework that decouples exploration and goal-reaching behaviors into two specialized policies. We evaluate AION on the AI2-THOR benchmark and further assess its real-time performance in IsaacSim using high-fidelity drone models. Experimental results show that AION achieves superior performance across comprehensive evaluation metrics in exploration, navigation efficiency, and safety. The video can be found at \url{https://youtu.be/TgsUm6bb7zg}, code and model checkpoints are available at \url{https://github.com/Zichen-Yan/AION}.

2605.09383 2026-06-19 cs.RO 版本更新

Safety-Critical LiDAR-Inertial Odometry with On-Manifold Deterministic Protection Level

安全关键的激光雷达-惯性里程计与在线流形确定性保护级别

Yueqi Zhu, Yan Pan, Chufan Rui, Jiasheng Luo, Shihua Li, Bo Zhou

发表机构 * School of Automation, Southeast University(东南大学自动化学院) Key Laboratory of Measurement and Control of CSE, Ministry of Education(教育部测控CSE重点实验室)

AI总结 本文提出一种安全关键的激光雷达-惯性里程计,通过在线流形确定性状态估计提供确定性保护级别,以提升移动机器人在安全关键场景中的导航安全性。

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AI中文摘要

在安全关键场景中,自主导航系统的保护级别对于使移动机器人安全执行任务至关重要。然而,现有针对机器人概率导航系统的研究通常使用有限数据集进行离线准确性评估,并假设结果可应用于未知真实环境。因此,当前自主移动机器人往往缺乏在线安全评估的保护级别。为填补这一空白,我们提出了一种安全关键的激光雷达-惯性里程计(LIO),其基于在线流形确定性状态估计提供确定性保护级别。通过采用未知但有界的假设,我们推导出点云噪声与迭代最近点算法估计不确定性之间的简洁闭式关系。利用这一关系,我们设计了一种在线流形椭球集成员滤波器,并将其实现于LIO系统中。利用集成员滤波器的性质,我们的系统将估计位置的可行集作为确定性保护级别,用作机器人下游自主操作的安全参考。实验结果表明,我们的系统能够为各种环境中的不同机器人提供有效的确定性在线安全参考。

英文摘要

In safety-critical scenarios, the protection level of the autonomous navigation system is crucial for enabling mobile robots to perform safe tasks. However, existing studies on probabilistic navigation systems for robots usually perform offline accuracy evaluations using limited datasets and assume that the results can be applied to unknown real-world environments. As a result, current autonomous mobile robots often lack protection levels for online safety assessment. To fill this gap, we propose a safety-critical LiDAR-inertial odometry (LIO) that provides deterministic protection levels based on on-manifold deterministic state estimation. By adopting the unknown but bounded assumption, we derive a neat closed-form relationship between point cloud noise and the uncertainty of the estimation from the iterated closest point algorithm. Using this relationship, we design an on-manifold ellipsoidal set-membership filter and implement it within the LIO system. Leveraging the properties of the set-membership filter, our system offers the feasible sets of the estimated locations as the deterministic protection levels, serving as safety references for the robots' downstream autonomous operations. The experimental results show that our system can provide effective deterministic online safety references for diverse robots in various environments.

2606.14776 2026-06-19 cs.RO cs.LG 版本更新

Deep Learning-Based Lunar Crater Terrain Relative Navigation

基于深度学习的月球陨石坑地形相对导航

Batu Candan, Simone Servadio

发表机构 * NASA(美国国家航空航天局) University of Texas at Austin(德克萨斯大学奥斯汀分校)

AI总结 提出一种结合深度学习陨石坑检测器和扩展卡尔曼滤波的地形相对导航算法,在初始位置偏差达5公里时仍能将导航误差降至数百米。

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AI中文摘要

准确的位置估计对于未来使用自主飞行器实现月球着陆至关重要,尤其是在地形特征稀疏的危险环境中。本文提出了一种地形相对导航(TRN)算法,该算法结合了我们专门为NASA陨石坑检测挑战问题设计的深度学习陨石坑检测器和扩展卡尔曼滤波(EKF)。我们的检测器分析从轨道获取的单目图像中的陨石坑特征,并通过匈牙利分配方法及基于共识的离群点去除方法,识别它们与全球数据库中陨石坑的匹配。然后,估计的测量值用于优化EKF,其中航天器在月心月固(LCLF)参考系中的姿态估计,结合高度辅助信息,约束径向漂移。仿真结果表明,即使航天器偏离实际位置达5公里,TRN也能从这种情况中恢复,将导航误差降低到几百米。需要注意的是,为了保持陨石坑特征的对应关系,必须将图像分辨率和场景中的尺度与检测器训练集分布相匹配。

英文摘要

Accurate position estimation is crucial for the successful implementation of future lunar landings using autonomous vehicles, especially in dangerous environments with sparse terrain features. In this paper, we propose a terrain relative navigation (TRN) algorithm combining our deep-learning crater detector, which was designed specifically for the NASA Crater Detection Challenge problem, and an Extended Kalman Filter (EKF). Our detector analyzes crater features from the monocular images acquired from orbit, and their matches with craters from a global database are identified via a Hungarian assignment approach followed by the consensus-based outliers removal method. The estimated measurements are then used to refine an EKF, where spacecraft pose estimation in the Lunar-Centered Lunar-Fixed (LCLF) frame of reference, augmented with altitude aiding information, constrains radial drift. The simulation results indicate that even if the spacecraft is off from its actual location up to 5 km, TRN could recover from this situation, achieving navigation error reduction to a few hundred meters. It should be noted that in order to maintain crater feature correspondences, it is important to match the image resolution and the scales within the scene to the detector training set distribution.

2606.16057 2026-06-19 cs.RO cs.SY eess.SP eess.SY 版本更新

A Smart-Scheduled Hybrid (SSH) EKF-FGO State Estimation

一种智能调度混合(SSH)EKF-FGO状态估计方法

Eric Levy, Soosan Beheshti

发表机构 * GitHub arXiv

AI总结 本文通过智能调度混合EKF-FGO框架,实验性地将优化调度作为独立设计变量,研究其在平衡估计精度与计算成本中的作用,并在平面SLAM仿真中验证了调度对预优化漂移、瞬态误差和运行时间的显著影响。

Comments This work has been accepted for presentation/publication at the 2026 IEEE Canadian Conference on Electrical and Computer Engineering (CCECE). The final published version will appear in IEEE Xplore

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AI中文摘要

在机器人学和控制中,可靠的状态估计需要在估计精度和计算成本之间取得平衡。虽然基于滤波的方法(如扩展卡尔曼滤波器,EKF)提供高效的实时更新,而使用因子图的优化公式化方法改善全局一致性,但优化调度的作用通常被隐式处理,而非作为明确的设计变量进行研究。本文提出了一项实验研究,通过使用智能调度混合(SSH)EKF-FGO框架作为受控测试平台,明确隔离了优化调度。通过将基于EKF的状态传播与定期调用的批量优化相结合,并保持求解器结构和计算量固定,本文的主要贡献是实验性地将优化调度表征为一个独立的设计变量,它控制着中间估计精度与计算成本之间的权衡。在平面SLAM环境中的仿真结果表明,调度强烈影响预优化漂移、瞬态误差行为和运行时间。特别是,结果识别出一些操作区域,在这些区域中,全局优化的大部分好处可以以一小部分计算成本保留,从而突显了优化调度作为混合状态估计系统中一个未被充分探索但至关重要的考虑因素。

英文摘要

Reliable state estimation in robotics and control re quires balancing estimation accuracy against computational cost. While filtering-based methods such as the Extended Kalman Filter (EKF) provide efficient real-time updates, and optimisation based formulations using factor graphs improve global consistency, the role of optimisation scheduling is often treated implicitly rather than examined as an explicit design variable. This paper presents an experimental study that explicitly isolates optimisation scheduling using a Smart Scheduled Hybrid (SSH) EKF-FGO framework as a controlled testbed. By combining EKF-based state propagation with periodically invoked batch optimisation and holding solver structure and effort fixed, the main contribution of this work is the experimental characterisation of optimisation scheduling as an independent design variable governing the trade-off between intermediate estimation accuracy and computational cost. Simulation results in a planar SLAM environment show that scheduling strongly influences pre optimisation drift, transient error behaviour, and runtime. In particular, the results identify operating regimes in which most of the benefit of global optimisation can be retained at a fraction of the computational cost, highlighting optimisation scheduling as an under-explored yet critical consideration in hybrid state estimation systems.

2606.18112 2026-06-19 cs.RO cs.CV 版本更新

Qwen-RobotNav Technical Report: A Scalable Navigation Model Designed for an Agentic Navigation System

Qwen-RobotNav 技术报告:为智能体导航系统设计的可扩展导航模型

Jiazhao Zhang, Gengze Zhou, Hale Yin, Yiyang Huang, Zixing Lei, Qihang Peng, Haoqi Yuan, Jie Zhang, Xudong Guo, Xiaoyue Chen, An Yang, Fei Huang, Zhibo Yang, Junyang Lin, Dayiheng Liu, Jingren Zhou, Zhuoyuan Yu, Jingyang Fan, Zhixuan Liang, Pei Lin, Ye Wang, Anzhe Chen, Kun Yan, Xiao Xu, Jiahao Li, Lulu Hu, Minying Zhang, Shurui Li, Wenhu Xiao, Shuai Bai, Xuancheng Ren, Chenxu Lv, Chenfei Wu, Xiong-Hui Chen

发表机构 * Qwen Team(通义实验室)

AI总结 提出 Qwen-RobotNav 可扩展导航模型,通过参数化接口支持多种任务模式和可调观测参数,在15.6M样本上训练,联合视觉语言数据防止行为坍缩,在多个导航基准上取得新最优结果,并展示零样本泛化能力。

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AI中文摘要

智能体导航系统需要一个基础导航模型,其观测策略可以在推理时从外部重新配置,因为指令跟随、目标搜索、目标跟踪和自动驾驶共享相同的感知规划主干,但对视觉流的消费方式有根本不同的要求。我们提出 Qwen-RobotNav,一个建立在 Qwen-RobotNav 上的可扩展导航模型,通过一个具有两个互补维度的参数化接口来解决这个问题:多个任务模式选择导航行为,以及可控的观测参数(例如,token 预算、每个摄像头的权重)控制视觉历史的编码方式。通过训练时对所有参数进行随机化,Qwen-RobotNav 对任何推理时配置都具有鲁棒性,无需对 Qwen-RobotNav 主干进行任何架构修改。我们在15.6M样本上训练 Qwen-RobotNav;与视觉语言数据联合训练防止了在仅轨迹训练中观察到的反应性动作序列映射器的坍缩。参数化接口也使 Qwen-RobotNav 成为智能体系统的自然构建块:对于长时域场景,上层规划器将目标分解为子任务,并在情节中动态切换 Qwen-RobotNav 的任务模式和上下文策略,通过重复调用同一模型组合出复杂行为。大量实验表明,Qwen-RobotNav 在主要导航基准上取得了新的最优结果。该模型从2B到8B参数展现出良好的扩展性,联合多任务训练发展出一个跨任务族迁移的共享空间规划基板,并在多样环境中对真实世界机器人展现出强大的零样本泛化能力。

英文摘要

Agentic navigation systems require a base navigation model whose observation strategy can be externally reconfigured at inference time, because instruction following, object search, target tracking, and autonomous driving share the same perception-planning backbone yet demand fundamentally different strategies for consuming the visual stream. We present Qwen-RobotNav, a scalable navigation model built on Qwen-RobotNav that addresses it through a parameterised interface with two complementary dimensions: multiple task modes that select the navigation behaviour, and controllable observation parameters (e.g., token budget, per-camera weights) that govern how visual history is encoded. With training-time randomization over all parameters, Qwen-RobotNav is robust to any inference-time configuration requiring zero architectural modification to the Qwen-RobotNav backbone. We train Qwen-RobotNav on 15.6M samples; co-training with vision-language data prevents the collapse into reactive action-sequence mappers observed in trajectory-only training. The parameterised interface also makes Qwen-RobotNav a natural building block for agentic systems: for long-horizon scenarios, an upper-level planner decomposes goals into sub-tasks and dynamically switches Qwen-RobotNav's task mode and context strategy mid-episode, composing complex behaviours from repeated calls to the same model. Extensive experiments show that Qwen-RobotNav sets new state-of-the-art results across major navigation benchmarks. The model exhibits favourable scaling from 2B to 8B parameters, with joint multi-task training developing a shared spatial-planning substrate that transfers across task families, and demonstrates strong zero-shot generalisation to real-world robots across diverse environments.

2606.18951 2026-06-19 cs.RO 版本更新

A High-accuracy Event-based Underwater SLAM System

高精度事件相机水下SLAM系统

Yifan Peng, Qihang Liu, Haoying Li, Yuzhe Li, Junfeng Wu, Ziyang Hong

AI总结 针对事件相机水下SLAM中时间曲面成像质量差和匹配失败问题,提出基于结构感知度量和贝叶斯优化的高精度立体SLAM系统,并贡献首个高质量水下事件数据集UWE。

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AI中文摘要

虽然事件相机为水下SLAM提供了巨大潜力,但现有的基于时间曲面(TS)的方法在水下部署时被证明非常不可靠。波动的相机速度严重降低了TS成像质量,而宽立体基线和重复的水下纹理导致关键匹配失败,频繁引发系统崩溃。为克服这些挑战,我们开发了首个高精度事件相机水下立体SLAM系统。基于结构张量相干性和梯度,设计了一种结构感知度量来定量评估TS结构信息密度。通过将最优TS生成解耦为基于系统初始化的两个不同阶段,贝叶斯优化(BO)在初始化前首先预测最优先验TS,同时我们设置异步在线局部搜索方法,在跟踪阶段实时获取合适的TS。我们使用先验视差保证精确的数据关联,并采用“最新观测优先”三角测量机制实现稳定三角测量。作为这些解决方案的基准和社区资源,我们还贡献了UWE,这是首个高质量真实世界水下事件数据集,包含变化的相机运动、复杂纹理和不同轨迹特征。在公共数据集和UWE上的广泛评估表明,所提出的SLAM系统与最先进的事件相机方法相比具有竞争力的精度性能。代码和数据将开源。

英文摘要

While event cameras offer immense potential for underwater SLAM, existing Time Surface (TS)-based methods prove highly unreliable when deployed underwater. Fluctuating camera velocities severely degrade TS imaging quality, while wide stereo baselines and repetitive underwater textures induce critical matching failures, frequently triggering system failure. To overcome these challenges, we develop the first high-accuracy event-based underwater stereo SLAM system. A structure-aware metric for TS is designed based on structure tensor coherence and gradients to quantitatively evaluate TS structural information density. By decoupling the optimal TS generation into two distinct stages based on system initialization, Bayesian Optimization(BO) first predicts an optimal prior TS sequentially before initialization while we set an asynchronous online local searching method periodically to obtain appropriate TS in real-time during the tracking stage. We use the prior disparity to guarantee precise data association and "latest-observation-first'' triangulation mechanism to realize stable triangulation. As a benchmark for these solutions and a resource for the community, we also contribute UWE, the first high-quality real-world underwater event dataset containing variable camera motions, complex textures and different trajectory features. Extensive evaluations on public datasets and UWE show the competitive accuracy performance of the proposed SLAM system compared to the state-of-the-art event-based method. The code and data will be open-sourced.

2510.24399 2026-06-19 cs.CV cs.RO 版本更新

GenTrack: A New Generation of Multi-Object Tracking

GenTrack:新一代多目标跟踪

Toan Van Nguyen, Rasmus G. K. Christiansen, Dirk Kraft, Leon Bodenhagen

发表机构 * SDU Robotics, University of Southern Denmark(SDU机器人实验室,南丹麦大学)

AI总结 提出GenTrack多目标跟踪方法,采用随机与确定性混合策略,结合粒子群优化与社会交互,在弱检测器、遮挡等场景下有效维持目标身份一致性并减少ID切换。

Comments This work has been submitted to the IEEE for possible publication

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AI中文摘要

本文介绍了一种新颖的多目标跟踪(MOT)方法,称为GenTrack,其主要贡献包括:第一,一种混合跟踪方法,采用随机和确定性方式,以鲁棒地处理未知且时变的目标数量,特别是在维持目标身份(ID)一致性和管理非线性动态方面;第二,利用粒子群优化(PSO)和一些提出的适应度度量,引导随机粒子朝向其目标分布模式,从而即使在弱且噪声大的目标检测器下也能实现有效跟踪;第三,整合目标间的社会交互,以增强PSO引导的粒子,并改进强(匹配)和弱(未匹配)轨迹的连续更新,从而减少ID切换和轨迹丢失,尤其是在遮挡期间;第四,基于GenTrack重新定义的视觉MOT基线,结合了基于空间一致性、外观、检测置信度、轨迹惩罚和社会分数的综合状态与观测模型,以实现系统且高效的目标更新;第五,首个公开可用的最小依赖源代码参考实现,包含三种变体,包括GenTrack Simple、Strengthen和Super,便于灵活重新实现。实验结果表明,与最先进的跟踪器相比,GenTrack在标准基准和现实场景中提供了优越的性能,并集成了基线实现以进行公平比较。还讨论了未来工作的潜在方向。所提方法和比较跟踪器的源代码参考实现已在GitHub上提供:this https URL

英文摘要

This paper introduces a novel multi-object tracking (MOT) method, dubbed GenTrack, whose main contributions include: first-a hybrid tracking approach employing both stochastic and deterministic manners to robustly handle unknown and time-varying numbers of targets, particularly in maintaining target identity (ID) consistency and managing nonlinear dynamics, second-leveraging particle swarm optimization (PSO) with some proposed fitness measures to guide stochastic particles toward their target distribution modes, enabling effective tracking even with weak and noisy object detectors, third-integration of social interactions among targets to enhance PSO-guided particles as well as improve continuous updates of both strong (matched) and weak (unmatched) tracks, thereby reducing ID switches and track loss, especially during occlusions, fourth-a GenTrack-based redefined visual MOT baseline incorporating a comprehensive state and observation model based on space consistency, appearance, detection confidence, track penalties, and social scores for systematic and efficient target updates, and five-the first ever publicly available source-code reference implementation with minimal dependencies, featuring three variants, including GenTrack Simple, Strengthen, and Super, facilitating flexible reimplementation. Experimental results have shown that GenTrack provides superior performance on standard benchmarks and real-world scenarios compared to state-of-the-art trackers, with integrated implementations of baselines for fair comparison. Potential directions for future work are also discussed. The source-code reference implementations of both the proposed method and compared-trackers are provided on GitHub: https://github.com/SDU-VelKoTek/GenTrack

2510.24410 2026-06-19 cs.CV cs.RO 版本更新

GenTrack2: An Improved Hybrid Approach for Multi-Object Tracking

GenTrack2: 一种改进的多目标跟踪混合方法

Toan Van Nguyen, Rasmus G. K. Christiansen, Dirk Kraft, Leon Bodenhagen

发表机构 * SDU Robotics, University of Southern Denmark(SDU机器人研究所,南丹麦大学)

AI总结 提出结合随机粒子滤波与确定性关联的多目标跟踪方法,通过粒子群优化和新型代价矩阵解决非线性动态下的标识一致性问题,性能优于现有方法。

Comments The content of this paper was included in the full manuscript of GenTrack family which has been submitted to the journal for possible publication

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AI中文摘要

本文提出一种视觉多目标跟踪方法,联合使用随机和确定性机制,以确保在非线性动态下未知且时变目标数量的标识一致性。随机粒子滤波处理非线性动态和非高斯噪声,并借助粒子群优化(PSO)将粒子引导至状态分布模式,通过提出的适应度度量(包含运动一致性、外观相似性和与邻近目标的社交互动线索)减轻发散。确定性关联通过提出的代价矩阵进一步强制标识一致性,该矩阵包含粒子与当前检测之间的空间一致性、检测置信度和轨迹惩罚。随后,提出一种新颖方案,在保持目标身份的同时平滑更新目标状态,特别是对于与其他目标交互和长时间遮挡期间的弱轨迹。此外,对过去状态的速度回归提供趋势种子速度,增强粒子采样和状态更新。所提出的跟踪器设计灵活,适用于预录视频和相机直播流(未来帧不可用)。实验结果表明,与最先进的跟踪器相比,性能优越。所提出方法和对比跟踪器的源代码参考实现已在GitHub上提供:此 https URL

英文摘要

This paper proposes a visual multi-object tracking method that jointly employs stochastic and deterministic mechanisms to ensure identifier consistency for unknown and time-varying target numbers under nonlinear dynamics. A stochastic particle filter addresses nonlinear dynamics and non-Gaussian noise, with support from particle swarm optimization (PSO) to guide particles toward state distribution modes and mitigate divergence through proposed fitness measures incorporating motion consistency, appearance similarity, and social-interaction cues with neighboring targets. Deterministic association further enforces identifier consistency via a proposed cost matrix incorporating spatial consistency between particles and current detections, detection confidences, and track penalties. Subsequently, a novel scheme is proposed for the smooth updating of target states while preserving their identities, particularly for weak tracks during interactions with other targets and prolonged occlusions. Moreover, velocity regression over past states provides trend-seed velocities, enhancing particle sampling and state updates. The proposed tracker is designed to operate flexibly for both pre-recorded videos and camera live streams, where future frames are unavailable. Experimental results confirm superior performance compared to state-of-the-art trackers. The source-code reference implementations of both the proposed method and compared-trackers are provided on GitHub: https://github.com/SDU-VelKoTek/GenTrack2

2602.23172 2026-06-19 cs.CV cs.AI cs.RO 版本更新

Latent Gaussian Splatting for 4D Panoptic Occupancy Tracking

潜在高斯泼溅用于4D全景占据跟踪

Maximilian Luz, Rohit Mohan, Thomas Nürnberg, Yakov Miron, Daniele Cattaneo, Abhinav Valada

发表机构 * University of Freiburg(弗赖堡大学) Bosch Research(博世研究院) University of Haifa(海法大学)

AI总结 提出潜在高斯泼溅(LaGS)方法,通过特征高斯体作为动态关键点实现多视图特征聚合,用于4D全景占据跟踪,在Occ3D nuScenes和Waymo上达到最优性能。

Comments Accepted to IEEE Robotics and Automation Letters (RA-L), 2026

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AI中文摘要

捕捉4D时空场景结构对于机器人在动态环境中安全可靠运行至关重要。然而,现有方法通常只解决部分问题:它们要么通过边界框提供粗略的几何跟踪,要么提供缺乏显式时间关联和实例级推理的详细3D占据估计。在这项工作中,我们提出了潜在高斯泼溅(LaGS)用于4D全景占据跟踪(4D-POT)。我们重新审视底层表示,将3D特征建模为一组稀疏的带特征高斯体。这些高斯体作为动态的、面向体积的关键点,在泼溅到体素网格进行解码之前,能够实现多视图特征的空间连续、距离加权聚合。这种以点为中心的公式实现了灵活、数据相关的感受野和长程空间交互,这是局部密集体素算子难以捕捉的。分层高斯表示通过结合来自粗超点的全局上下文和来自高分辨率流的细粒度细节,进一步实现了多尺度推理。在Occ3D nuScenes和Waymo上的大量实验证明了4D-POT的最先进性能。我们在以下网址提供代码和模型:this https URL。

英文摘要

Capturing 4D spatiotemporal scene structure is crucial for the safe and reliable operation of robots in dynamic environments. However, existing approaches typically address only part of the problem: they either provide coarse geometric tracking via bounding boxes or detailed 3D occupancy estimates that lack explicit temporal association and instance-level reasoning. In this work, we present Latent Gaussian Splatting (LaGS) for 4D Panoptic Occupancy Tracking (4D-POT). We revisit the underlying representation and model 3D features as a sparse set of feature-bearing Gaussians. These act as dynamic, volume-oriented keypoints that enable spatially continuous, distance-weighted aggregation of multi-view features before being splatted into a voxel grid for decoding. This point-centric formulation enables flexible, data-dependent receptive fields and long-range spatial interactions that are difficult to capture with local and dense voxel-based operators. A hierarchical Gaussian representation further enables multi-scale reasoning by combining global context from coarse super-points with fine-grained detail from higher-resolution streams. Extensive experiments on Occ3D nuScenes and Waymo demonstrate state-of-the-art performance for 4D-POT. We provide code and models at https://lags.cs.uni-freiburg.de/.

5. 人机交互与协作机器人 2 篇

2509.10416 2026-06-19 cs.RO 版本更新

TASC: Task-Aware Shared Control for Relational Telemanipulation

TASC:面向关系遥操作的任务感知共享控制

Ze Fu, Pinhao Song, Yutong Hu, Renaud Detry

发表机构 * KU Leuven, Dept. Mechanical Engineering, Research unit Robotics, Automation and Mechatronics(KU莱顿机械工程系,机器人、自动化与机电一体化研究单位) KU Leuven, Dept. Electrical Engineering, Research unit Processing Speech and Images(KU莱顿电气工程系,语音与图像处理研究单位)

AI总结 提出TASC框架,通过视觉构建开放词汇交互图推断任务级用户意图,并基于空间约束提供共享控制辅助,提升关系遥操作效率与泛化能力。

Comments Accepted to IROS 2026

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AI中文摘要

我们提出了TASC,一个面向关系遥操作的任务感知共享控制框架,该框架从仅运动输入中推断任务级用户意图并提供辅助。为了在没有预定义模板的情况下支持抓取关系任务,TASC从视觉输入构建一个开放词汇的交互图来表示功能性物体关系,并据此推断用户意图。然后,共享控制策略在抓取和物体交互过程中提供辅助,该辅助由视觉语言模型预测的空间约束引导。我们的方法解决了共享控制下关系遥操作的两个关键挑战:(1)从低级运动命令中推断任务级意图,以及(2)跨不同物体和任务的泛化辅助。在仿真和真实世界的实验表明,与先前方法相比,TASC提高了任务效率并减少了用户输入努力,同时实现了跨多种关系遥操作任务的零样本泛化。支持我们实验的代码在此https URL公开提供。

英文摘要

We present TASC, a Task-Aware Shared Control framework for relational telemanipulation that infers task-level user intent and provides assistance from motion-only input. To support prehensile relational tasks without predefined templates, TASC constructs an open-vocabulary interaction graph from visual input to represent functional object relationships, and infers user intent accordingly. A shared control policy then provides assistance during both grasping and object interaction, guided by spatial constraints predicted by a vision-language model. Our method addresses two key challenges in relational telemanipulation under shared control: (1) task-level intent inference from low-level motion commands, and (2) generalizable assistance across diverse objects and tasks. Experiments in both simulation and the real world demonstrate that TASC improves task efficiency and reduces user input effort compared to prior methods, while enabling zero-shot generalization across diverse relational telemanipulation tasks. The code that supports our experiments is publicly available at https://github.com/fitz0401/tasc.

2503.20646 2026-06-19 cs.HC cs.RO cs.SY eess.SY 版本更新

Immersive and Wearable Thermal Rendering for Augmented Reality

增强现实的沉浸式可穿戴热渲染

Alexandra Watkins, Ritam Ghosh, Evan Chow, Nilanjan Sarkar

发表机构 * Vanderbilt University(范德比大学)

AI总结 提出一种掌戴式热反馈原型,通过间接反馈、主动热透传和时空变化渲染策略,在增强现实中实现沉浸式热触觉体验,实验验证了其可行性与权衡。

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AI中文摘要

我们提出了一种概念验证的掌戴式热反馈原型,针对增强现实(AR)中的热渲染挑战,用户必须在其物理工作空间中与真实和虚拟物体交互。与为虚拟现实开发的热反馈系统相比,AR热反馈必须保持手部灵活性、维持对真实世界热线索的访问,并在不阻碍自然物体交互的情况下提供连贯的虚拟温度感知。我们提出了三个AR特定的设计考虑,并由我们的原型实现:间接反馈以保持指尖灵活性、主动热透传以感知和渲染接触物理表面的温度,以及手掌上的空间和时间变化热渲染。人体实验评估了AR交互过程中的感知灵敏度、间接反馈、主动热透传、空间模式识别和移动热渲染。结果表明,尽管间接反馈在指尖视觉接触时降低了感知真实感,但并未降低沉浸感或舒适度;主动热透传支持真实与渲染表面之间的温度辨别;时空渲染相比静态热刺激显著提高了沉浸感和真实感。这些发现表明,我们的设计考虑是AR热触觉的可行设计策略,同时澄清了需要精确真实感与更广泛沉浸式热体验的应用之间的权衡。

英文摘要

We present a proof-of-concept palm-mounted thermal feedback prototype addressing thermal rendering challenges specific to augmented reality (AR), where users must interact with both real and virtual objects in their physical workspace. In contrast to thermal feedback systems developed for virtual reality, AR thermal feedback must preserve manual dexterity, maintain access to real-world thermal cues, and provide coherent virtual temperature sensations without obstructing natural object interaction. We propose three AR-specific design considerations, which our prototype implements: indirect feedback to preserve fingertip dexterity, active thermal passthrough to sense and render the temperature of contacted physical surfaces, and spatially and temporally varying thermal rendering across the palm. Human-subject experiments evaluated perceptual sensitivity, indirect feedback, active thermal passthrough, spatial pattern recognition, and moving thermal rendering during AR interaction. Results showed that although indirect feedback reduced perceived realism during visual contact at the fingertips, it did not reduce immersion or comfort; active thermal passthrough supported temperature discrimination between real and rendered surfaces; and spatiotemporal rendering significantly improved immersion and realism compared with static thermal stimulation. These findings suggest that our design considerations are viable design strategies for AR thermal haptics, while also clarifying tradeoffs for applications that require precise realism versus broader immersive thermal experience.

6. 具身智能与视觉语言动作模型 2 篇

2512.20014 2026-06-19 cs.RO cs.AI 版本更新

Bring My Cup! Personalizing Vision-Language-Action Models with Visual Attentive Prompting

Bring My Cup! 使用视觉注意力提示个性化视觉-语言-动作模型

Sangoh Lee, Sangwoo Mo, Wook-Shin Han

发表机构 * GSAI, POSTECH(POSTECH 人工智能研究所) IME, POSTECH(POSTECH 信息媒体研究所)

AI总结 针对VLA模型难以处理个性化指令的问题,提出无需训练的视觉注意力提示(VAP)方法,通过参考图像作为非参数记忆,利用开放词汇检测和嵌入匹配定位个人物品,并以视觉提示注入模型,在多个仿真和真实场景中显著提升成功率和正确物体操作。

Comments ICML 2026. Project page: https://vap-project.github.io/

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AI中文摘要

尽管视觉-语言-动作(VLA)模型能够很好地泛化到通用指令,但在处理个性化命令(如“bring my cup”)时却存在困难,因为机器人必须在视觉相似的物体中识别并操作特定实例。我们研究了这种操作个人物品的场景,其中VLA必须仅使用少量参考图像来识别并控制训练中未见过的用户特定物体。为了解决这一挑战,我们提出了视觉注意力提示(VAP),一种简单而有效的无需训练的感知适配器,为冻结的VLA模型赋予自上而下的选择性注意力。VAP将参考图像视为非参数视觉记忆,通过开放词汇检测和基于嵌入的匹配将个人物品定位到场景中,然后通过突出显示该物体并重写指令,将这种定位作为视觉提示注入模型。我们构建了两个仿真基准(Personalized-SIMPLER和Personalized-VLABench)以及一个真实桌面基准,用于评估多个机器人和任务上的个性化操作。实验表明,VAP在成功率和正确物体操作方面始终优于通用策略和令牌学习基线,有助于弥合语义理解与实例级控制之间的差距。

英文摘要

While Vision-Language-Action (VLA) models generalize well to generic instructions, they struggle with personalized commands such as "bring my cup," where the robot must act on one specific instance among visually similar objects. We study this setting of manipulating personal objects, in which a VLA must identify and control a user-specific object unseen during training using only a few reference images. To address this challenge, we propose Visual Attentive Prompting (VAP), a simple-yet-effective training-free perceptual adapter that equips frozen VLAs with top-down selective attention. VAP treats the reference images as a non-parametric visual memory, grounds the personal object in the scene through open-vocabulary detection and embedding-based matching, and then injects this grounding as a visual prompt by highlighting the object and rewriting the instruction. We construct two simulation benchmarks, Personalized-SIMPLER and Personalized-VLABench, and a real-world tabletop benchmark to evaluate personalized manipulation across multiple robots and tasks. Experiments show that VAP consistently outperforms generic policies and token-learning baselines in both success rate and correct-object manipulation, helping to bridge the gap between semantic understanding and instance-level control.

2605.23733 2026-06-19 cs.RO cs.AI 版本更新

Any2Any: Efficient Cross-Embodiment Transfer for Humanoid Whole-Body Tracking

Any2Any: 高效跨本体迁移用于人形机器人全身跟踪

Ming Yang, Tao Yu, Feng Li, Hua Chen

发表机构 * LimX Dynamics(LimX动力学)

AI总结 提出Any2Any范式,通过运动学对齐和动力学微调,实现预训练全身跟踪模型高效迁移至新的人形机器人本体,仅需少量数据和计算即可达到竞争性跟踪性能。

Comments Project Page: https://any2any.top/

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AI中文摘要

全身跟踪(WBT)模型已成为人形机器人的关键基础,使其能够高保真地模仿各种运动。从头训练此类模型需要大规模数据和计算,使得在新人形平台上快速部署成本高昂。这自然引发一个问题:预训练的WBT模型能否通过最小化适应跨本体迁移?为回答这个问题,我们提出Any2Any,一种范式,能够高效地将现有WBT专家迁移到新人形本体,仅需少量数据和计算。Any2Any首先在源和目标人形之间进行运动学对齐,对齐其输入和输出空间,使得预训练的源策略可以在目标本体上有意义地重用。然后,Any2Any通过向选定的动力学敏感模块应用轻量级参数高效微调(PEFT)组件进行动力学适应,保留有用的行为先验,同时实现对目标机器人的定向适应。在多个人形平台和预训练骨干上的大量实验表明,与从头训练相比,Any2Any显著加速收敛并降低训练成本,同时实现具有竞争力或更优的跟踪性能。值得注意的是,仅使用完整训练所需计算和数据的1%,Any2Any成功将在Unitree G1上预训练的Sonic模型迁移到LimX Oli和LimX Luna。这些结果表明,预训练的WBT专家可以跨本体高效重用,为在新机器人上部署人形全身控制提供可扩展的路径。

英文摘要

Whole-body tracking (WBT) models have become a key foundation for humanoid robots, enabling them to imitate diverse motions with high fidelity. Training such models from scratch requires large-scale data and computation, making rapid deployment on new humanoid platforms costly. This raises a natural question: Can pretrained WBT models transfer across embodiments with minimal adaptation? To answer this question, we propose Any2Any, a paradigm that efficiently transfers an existing WBT specialist to a new humanoid embodiment with only a small amount of data and compute. Any2Any first performs kinematic alignment between source and target humanoids, aligning their input and output spaces so that the pretrained source policy can be meaningfully reused on the target embodiment.Any2Any then performs dynamics adaptation by applying lightweight parameter-efficient fine-tuning (PEFT) components to selected dynamics-sensitive modules, preserving useful behavioral priors while enabling targeted adaptation to the target robot. Extensive experiments on multiple humanoid platforms and pretrained backbones show that Any2Any substantially accelerates convergence and reduces training cost compared with training from scratch, while achieving competitive or superior tracking performance. Notably, using only 1% of the compute and data required for full training, Any2Any successfully transfers Sonic models pre-trained on Unitree G1 to LimX Oli and LimX Luna. These results suggest that pretrained WBT specialists can be efficiently reused across embodiments, providing a scalable path toward deploying humanoid whole-body control on new robots. More results and videos are available on our project page: https://any2any.top/.

7. 多机器人与群体系统 1 篇

2605.22748 2026-06-19 cs.RO cs.AI cs.LG cs.MA 版本更新

Superhuman Safe and Agile Racing through Multi-Agent Reinforcement Learning

通过多智能体强化学习实现超人类安全且敏捷的赛车

Ismail Geles, Leonard Bauersfeld, Markus Wulfmeier, Davide Scaramuzza

发表机构 * Robotics and Perception Group, University of Zurich(苏黎世大学机器人与感知组) Google DeepMind(谷歌深Mind) Nomagic

AI总结 本文提出通过多智能体强化学习在高速四旋翼赛车中实现安全且敏捷的性能,展示了多智能体交互对真实世界交互安全性的关键作用,同时在高速赛车中超越人类飞行员并减少碰撞率。

Comments 12 pages (+4 supplementary). Website: https://rpg.ifi.uzh.ch/marl

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AI中文摘要

自主系统在孤立或模拟环境中已实现超人类性能,但在共享、动态的真实世界空间中仍显得脆弱。这种失败源于物理应用中主导的单智能体范式,其中其他参与者被忽略或视为环境噪声,阻碍了有效协调。本文证明多智能体强化学习为真实世界交互提供了必要的安全性基础。使用高速四旋翼赛车作为高风险测试平台,训练智能体在复杂空气动力学相互作用和战略机动中导航,具有可变数量的赛车。通过联赛基于的自我对战,智能体进化出复杂的前瞻性行为,包括主动避障、超车和处理多智能体物理交互,包括空气动力学下洗。我们的智能体在超过22米/秒的速度下多玩家赛车中超越了冠军级人类飞行员,同时与最先进的单智能体基线相比,碰撞率减少了50%。关键的是,使用多样化的人工智能体进行训练能够实现零样本泛化到更安全的人类交互。这些结果表明,实现稳健的机器人共存的路径不在于孤立的安全约束,而在于多智能体交互的严格要求。多媒体材料可在:https://rpg.ifi.uzh.ch/marl

英文摘要

Autonomous systems have achieved superhuman performance in isolation or simulation, yet they remain brittle in shared, dynamic real-world spaces. This failure stems from the dominant single-agent paradigm for physical applications, where other actors are ignored or treated as environmental noise, preventing effective coordination. Here we show that multi-agent reinforcement learning provides the essential safety scaffolding required for real-world interaction. Using high-speed quadrotor racing as a high-stakes testbed, we train agents to navigate complex aerodynamic interactions and strategic maneuvering with a variable number of racers. Through league-based self-play, agents evolve sophisticated anticipatory behaviors, including proactive collision avoidance, overtaking, and handling multi-agent physical interactions, including aerodynamic downwash. Our agents outperform a champion-level human pilot in multi-player races at speeds exceeding 22 m/s, while simultaneously reducing collision rates by 50 % compared to state-of-the-art single-agent baselines. Crucially, training with diverse artificial agents enables zero-shot generalization to safer human interaction. These results suggest that the path to robust robotic co-existence lies not in isolated safety constraints, but in the rigorous demands of multi-agent interaction. Multimedia materials are available at: https://rpg.ifi.uzh.ch/marl

8. 无人车、无人机与移动机器人 6 篇

2505.18201 2026-06-19 cs.RO cs.LG 版本更新

Reinforcement Twinning for Hybrid Control of Flapping-Wing Drones

强化孪生用于扑翼无人机的混合控制

Romain Poletti, Lorenzo Schena, Lilla Koloszar, Joris Degroote, Miguel Alfonso Mendez

发表机构 * Environmental and Applied Fluid Dynamics, von Karman Institute for Fluid Dynamics(环境与应用流体动力学,冯·卡门流体动力学研究所) Department of Mechanical Engineering, Vrije Universiteit Brussel(机械工程系,自由大学布鲁塞尔) Department of Electromechanical, Systems and Metal Engineering, Ghent University(机电系统与金属工程系,根特大学) Aero-Thermo-Mechanics Laboratory, École Polytechnique de Bruxelles, Université Libre de Bruxelles(航空热力学力学实验室,布鲁塞尔理工学院,自由大学布鲁塞尔) Experimental Aerodynamics and Propulsion Lab, Universidad Carlos III de Madrid(实验空气动力学与推进实验室,马德里卡洛斯三世大学)

AI总结 提出一种混合无模型/基于模型的扑翼无人机控制方法,通过强化孪生算法结合强化学习与自适应数字孪生,利用迁移学习和策略裁判提升样本效率与控制鲁棒性。

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AI中文摘要

控制扑翼无人机需要能够处理来自不完整、有噪声传感器数据的时变、非线性、欠驱动动力学的控制器。人工智能的最新进展,特别是强化学习,通过从环境交互中进行数据驱动的策略优化,为解决此类复杂控制问题开辟了新视角。然而,纯数据驱动方法样本效率低,需要大量甚至不安全的探索,尤其是在缺乏引导物理模型的情况下。这激发了混合人工智能-物理框架。本文提出了一种使用强化孪生算法的混合无模型/基于模型的飞行控制方法。基于模型的组件使用伴随公式和从实时轨迹中连续识别的自适应数字孪生;无模型组件使用强化学习。两个智能体通过迁移学习、模仿学习以及真实环境与数字孪生之间的共享经验来共享知识,并由一个策略裁判协调,该裁判根据数字孪生性能和真实到虚拟一致性比率选择哪个智能体在现实中行动。该框架针对扑翼无人机的纵向控制进行了评估,该无人机被建模为由准稳态气动力驱动的非线性时变系统。混合策略在三种自适应模型初始化下进行了测试:(1)从现有数据进行离线识别,(2)随机初始化并进行完全在线识别,以及(3)使用有偏参数进行离线预训练,然后进行在线自适应。在所有情况下,混合框架在性能、鲁棒性和样本效率方面均优于纯无模型和纯基于模型的方法。

英文摘要

Controlling flapping-wing drones requires controllers that handle time-varying, nonlinear, underactuated dynamics from incomplete, noisy sensor data. Recent advances in artificial intelligence (AI), particularly reinforcement learning (RL), have opened new perspectives for addressing such complex control problems through data-driven policy optimization from interaction with the environment. Yet purely data-driven methods are sample-inefficient, demanding extensive, sometimes unsafe exploration, especially without guiding physical models. This motivates hybrid AI-physics frameworks. This article proposes a hybrid model-free/model-based flight-control approach using the reinforcement twinning algorithm. The model-based (MB) component uses an adjoint formulation and an adaptive digital twin continuously identified from live trajectories; the model-free (MF) component uses RL. The two agents share knowledge via transfer learning, imitation learning, and shared experience between the real environment and the digital twin, coordinated by a policy referee that selects which agent acts in reality based on digital-twin performance and a real-to-virtual consistency ratio. The framework is evaluated for the longitudinal control of a flapping-wing drone, modelled as a nonlinear time-varying system driven by quasi-steady aerodynamic forces. The hybrid strategy is tested under three adaptive-model initializations: (1) offline identification from existing data, (2) random initialization with fully online identification, and (3) offline pre-training with biased parameters followed by online adaptation. In all cases, the hybrid framework improves performance, robustness, and sample efficiency over purely model-free and purely model-based approaches.

2605.08525 2026-06-19 cs.RO cs.SY eess.SY 版本更新

Model-Reference Adaptive Flight Control of a 95-mg Insect-Scale Flapping-Wing Aerial Robot

95毫克昆虫尺度扑翼飞行机器人的模型参考自适应飞行控制

Francisco M. F. R. Gonçalves, Conor K. Trygstad, Néstor O. Pérez-Arancibia

发表机构 * Washington State University(华盛顿州立大学)

AI总结 针对昆虫尺度扑翼飞行机器人参数不确定性和扰动问题,提出模型参考自适应控制(MRAC)架构,结合混合乘性扩展卡尔曼滤波,实现高精度位置控制,并通过95毫克机器人实验验证了悬停和轨迹跟踪性能。

Comments Under review, 8 pages, 7 figures

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AI中文摘要

由于系统尺度和复杂制造,描述扑翼昆虫尺度飞行机器人动力学的模型存在参数不确定性,例如惯性矩阵和飞行器的执行器映射。此外,由于其低惯性,这种机器人在飞行中受到随机和系统性扰动的严重影响,包括电源线张力、阵风和机翼不对中产生的非期望气动力。因此,在亚分克尺度上执行复杂机动的高性能要求机器人调整其行为以抵消扰动和模型不确定性。为此,我们引入了一种模型参考自适应控制(MRAC)架构,用于可实现为三维空间中刚体的扑翼机器昆虫的高性能位置控制。此外,我们展示了在飞行中实现混合乘性扩展卡尔曼滤波以估计当前和期望角速度,如何显著抑制姿态振动,特别是沿滚转和俯仰自由度,并提高飞行性能。为了展示所提方法的适用性、功能性和高性能,我们使用一个95毫克的昆虫尺度飞行机器人进行了实时悬停和轨迹跟踪六自由度飞行控制实验。

英文摘要

Due to the system's scale and complex fabrication, the model describing the dynamics of a flapping-wing insect-scale aerial robot is subject to parameter uncertainty; for example, in the inertia matrix and the actuator mapping of the flier. Furthermore, due to its low inertia, this type of robot is greatly affected by stochastic and systematic disturbances during flight, including power-wire tension, gusts, and undesired aerodynamic forces produced by wing misalignment. Therefore, the high-performance execution of complex maneuvers at the subdecigram scale requires the robot to adapt its behavior to counteract disturbances and model uncertainty. Toward this objective, we introduce a model-reference adaptive control (MRAC) architecture for high-performance position control of flapping-wing robotic insects that can be modeled as rigid bodies in the three-dimensional (3D) space. In addition, we demonstrate how the implementation of a hybrid multiplicative extended Kálmán filter for estimating current and desired angular velocities during flight significantly dampens attitude vibrations, especially along the roll and pitch degrees of freedom (DOFs), and also improves flight performance. To show the suitability, functionality, and high performance of the proposed approach, we conducted real-time hovering and trajectory-tracking 6-DOF flight control experiments with a 95-mg insect-scale aerial robot.

2605.28654 2026-06-19 cs.RO cs.SY eess.SY math.OC 版本更新

Integrated Exploration-Aware UAV Route Optimization and Path Planning

集成探索感知的无人机路径优化与轨迹规划

Jimin Choi, Grant Stagg, Cameron K. Peterson, Max Z. Li

发表机构 * Department of Aerospace Engineering, University of Michigan(密歇根大学航空航天工程系) Department of Electrical Engineering, Brigham Young University(BYU 电子工程系) Department of Aerospace Engineering, Department of Civil and Environmental Engineering, and Department of Industrial and Operations Engineering, University of Michigan(密歇根大学航空航天工程系、土木与环境工程系和工业与运营管理工程系)

AI总结 提出一种集成探索感知的无人机路径优化与轨迹规划框架,通过风险地图、不确定兴趣区域建模、B样条轨迹优化和在线重规划,在灾害监测中平衡报告点访问与新信息探索,实现平均KL散度降低15.9%。

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AI中文摘要

无人机越来越多地用于危险环境(如灾区、污染场地、野火区域和受损基础设施)中的探索驱动监测,此时有限的飞行续航必须在访问报告位置和收集新信息之间分配。在这些场景中,关于危险的先验信息通常不完整、空间不精确,并且在执行过程中可能发生变化。例如,初始报告可能识别出危险可能存在的区域,但实际危险可能被移动、部分观察到或完全未被报告。我们提出了一种集成的探索感知无人机路径优化与轨迹规划框架,用于在不确定和演变的先验信息下进行危险监测。环境被表示为空间风险地图,每个位置都有相关的危险状况信念。报告的危险被建模为不确定的兴趣区域(ROI),而不是确认的目标位置,要求无人机在检查报告区域的同时,利用有限的飞行续航探索信息丰富的区域。所提出的方法解决了报告ROI上的车辆路径问题,通过辅助伪节点增强路径以改善空间覆盖,将剩余飞行距离预算分配到路径段,并优化局部探索的动态可行B样条轨迹。在执行过程中,无人机测量更新基于网格的信念地图,当新信息和剩余预算证明调整合理时,对剩余轨迹进行重规划。在48种场景配置中,在线重规划相比离线优化规划器平均KL散度降低15.9%,相比直线遍历降低48.6%。

英文摘要

Uncrewed aerial vehicles (UAVs) are increasingly used for exploration-driven monitoring in hazardous environments such as disaster zones, contaminated sites, wildfire areas, and damaged infrastructure, where limited flight endurance must be allocated between visiting reported locations and gathering new information. In these settings, prior information regarding hazards is often incomplete, spatially imprecise, and subject to change during execution. For example, initial reports may identify a region where a hazard is likely to exist, but the actual hazard may be displaced, partially observed, or entirely unreported. We present an integrated exploration-aware UAV route optimization and path planning framework for hazard monitoring under uncertain and evolving prior information. The environment is represented as a spatial risk map, where each location has an associated belief of hazardous conditions. Reported hazards are modeled as uncertain regions of interest (ROIs) rather than confirmed target locations, requiring the UAV to inspect reported areas while also using its limited flight endurance to explore informative regions. The proposed method solves a vehicle routing problem over reported ROIs, augments the route with auxiliary pseudo-nodes to improve spatial coverage, allocates the remaining flight distance budget across route segments, and optimizes dynamically feasible B-spline trajectories for local exploration. During execution, UAV measurements update a grid-based belief map, and the remaining trajectory is replanned when new information and the remaining budget justify adaptation. Across 48 scenario configurations, online replanning improves average KL reduction by 15.9% over the offline optimized planner and 48.6% over straight-line traversal.

2606.10688 2026-06-19 cs.RO 版本更新

Self-Supervised Relevance Modelling in Autonomous Driving via Counterfactual Analysis

自动驾驶中基于反事实分析的自监督相关性建模

Luca Lusvarghi, Javier Gozalvez, Pablo Urbano Hidalgo

发表机构 * Networked Systems Lab, Universidad Miguel Hernandez de Elche(网络系统实验室,米格尔·希内斯·埃尔切大学)

AI总结 提出一种基于反事实分析的自监督方法,用于量化自动驾驶中物体的相关性,实现毫秒级实时估计,并生成相关性热图以辅助感知与规划。

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AI中文摘要

自动驾驶依赖于计算密集型的感知管线,以持续检测和跟踪周围环境中的物体。虽然某些物体对于规划安全有效的操作至关重要,但其他物体可能不相关,并且对自动驾驶车辆的驾驶决策没有影响。关注相关物体可以更有效地利用可用计算资源,减少处理延迟,并限制感知噪声的下游传播。在这项工作中,我们提出了一种基于反事实分析的新型自监督方法,以开发相关性模型——一种基于AI的工具,用于量化物体对自动驾驶车辆的相关性。为了展示所提出方法的潜力,我们在选定城市场景中生成的合成因果数据集上训练了相关性模型。结果表明,该相关性模型能够以毫秒级延迟准确估计物体的相关性,从而在高密度场景中实现实时相关性估计。我们还展示了该相关性模型可用于构建相关性热图,为自动驾驶车辆的驾驶策略提供有价值的见解,并可用于主动通知感知和规划任务。我们公开发布了相关性模型和因果数据集。

英文摘要

Autonomous driving relies on computationally intensive perception pipelines to continuously detect and track objects in the surrounding environment. While some objects are key to plan safe and effective maneuvers, others may not be relevant and have no impact on the autonomous vehicle's driving decisions. Focusing on relevant objects allows a more efficient usage of available computational resources, reduces processing latencies, and limits the downstream propagation of perception noise. In this work, we propose a novel self-supervised approach based on counterfactual analysis to develop a relevance model - an AI-based tool that quantifies the relevance of objects for an autonomous vehicle. To demonstrate the potential of the proposed approach, we train a relevance model on a synthetic causal dataset generated in a selected urban scenario. Results show that the relevance model is able to accurately estimate the objects' relevance with millisecond-level latency, enabling real-time relevance estimation also in high-density scenarios. We also show that the relevance model can be used to build relevance heatmaps that offer valuable insights into the autonomous vehicle's driving policy and can be used to proactively inform perception and planning tasks. We openly release both the relevance model and the causal dataset.

2603.09420 2026-06-19 cs.CV cs.AI cs.RO 版本更新

Class-Incremental Motion Forecasting

类别增量运动预测

Nicolas Schischka, Nikhil Gosala, B Ravi Kiran, Senthil Yogamani, Abhinav Valada

发表机构 * Department of Computer Science, University of Freiburg, Germany(弗赖堡大学计算机科学系) Qualcomm SARL France(法国.qualcomm SARL) Automated Driving, Qualcomm Technologies, Inc.(qualcomm Technologies, Inc. 自动驾驶部门)

AI总结 提出类别增量运动预测新任务,通过端到端框架结合伪标签与开放词汇分割,利用3D-2D投票机制和查询特征方差重放策略,缓解灾难性遗忘并适应新类别。

Comments V3: Change title. Add further experiments

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AI中文摘要

运动预测使自动驾驶车辆能够通过预测动态智能体的未来轨迹来预判场景演化。然而,现有方法通常假设一个封闭世界设定,具有固定的对象分类法并依赖高质量感知,限制了其在现实世界中的应用,因为现实世界中感知不完美,且新对象类别可能随时间出现。在这项工作中,我们引入了类别增量运动预测,这是一个新颖的设定,其中新对象类别随时间顺序引入,并且直接从相机图像预测未来对象轨迹。我们提出了首个针对该设定的端到端框架,该框架适应新引入的类别,同时减轻对先前学习类别的灾难性遗忘。我们的方法为已知类别生成运动预测伪标签,并将其与开放词汇分割模型的2D实例掩码进行匹配。这种3D到2D关键点投票机制过滤不一致和过度自信的预测,而基于查询特征方差的重放策略采样信息丰富的过去序列以保留先验知识。在nuScenes和Argoverse 2上的广泛评估表明,我们的方法成功地在已知类别上保持性能,同时有效适应新类别。我们进一步展示了向真实世界驾驶的零样本迁移,并表明该框架自然地扩展到nuScenes和NeuroNCAP上的开环和闭环端到端类别增量规划。代码和模型将在该https URL上公开。

英文摘要

Motion forecasting enables autonomous vehicles to anticipate scene evolution by predicting the future trajectories of dynamic agents. However, existing approaches typically assume a closed-world setting with a fixed object taxonomy and access to high-quality perception, limiting their applicability in the real world where perception is imperfect, and new object classes may emerge over time. In this work, we introduce class-incremental motion forecasting, a novel setting in which new object classes are sequentially introduced over time and future object trajectories are predicted directly from camera images. We propose the first end-to-end framework for this setting, which adapts to newly introduced classes while mitigating catastrophic forgetting of previously learned ones. Our method generates motion forecasting pseudo-labels for known classes and matches them with 2D instance masks from an open-vocabulary segmentation model. This 3D-to-2D keypoint voting mechanism filters inconsistent and overconfident predictions, while a query feature variance-based replay strategy samples informative past sequences to preserve prior knowledge. Extensive evaluations on nuScenes and Argoverse 2 show that our approach successfully preserves performance on known classes while effectively adapting to novel ones. We further demonstrate zero-shot transfer to real-world driving and show that the framework extends naturally to open- and closed-loop end-to-end class-incremental planning on nuScenes and NeuroNCAP. Code and models will be made publicly available at https://omen.cs.uni-freiburg.de.

2606.13794 2026-06-19 eess.SY cs.AI cs.RO cs.SY 版本更新

An integrated interpretable control effectiveness learning and nonlinear control allocation methodology for overactuated aircrafts

过驱动飞行器的可解释控制效能学习与非线性控制分配集成方法

Umut Demir, Aamir Ahmad, Walter Fichter

发表机构 * University of Stuttgart, Faculty of Aerospace Engineering and Geodesy, Institute of Flight Mechanics and Control (iFR)(斯图加特大学航空航天工程与大地测量学院飞行力学与控制研究所)

AI总结 提出一种基于稀疏非线性动力学辨识的学习控制效能映射方法,结合在线自适应机制,实现过驱动飞行器的高效非线性控制分配,兼具可解释性和低计算成本。

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AI中文摘要

非线性动力学以及多个执行器之间产生的强耦合削弱了传统线性控制分配技术背后的假设。当飞行进入非线性效应主导的模态时,线性分配器因模型失配增加而精度下降,进而降低飞行控制系统的性能和鲁棒性。高保真机载模型和黑箱数据驱动方法可以在整个飞行包线内恢复精度,但分别带来实时分配难以承受的计算负担,并牺牲了验证和故障诊断所需的可解释性。本文通过使用稀疏非线性动力学辨识从代表性飞行数据中学习显式的、受物理约束的控制效能映射解析模型,解决了这些限制。所得映射紧凑、可解释,并允许解析导数,从而能够在非线性求解器中高效计算,同时额外包含执行器动力学,无需机载模型。在线自适应机制监控预测残差,并在检测到显著对象变化时刷新模型,从而在执行器故障和变化工况下提供平滑重构。该方法在一款高保真非线性基准飞行器上经过一系列激进机动评估,达到了与完整非线性机载模型相当的精度,同时相对于现有基线显著降低了计算成本。

英文摘要

Nonlinear dynamics and the strong couplings that arise between multiple effectors undermine the assumptions behind conventional, linear control allocation techniques. When flight enters regimes where nonlinear effects dominate, linear allocators exhibit reduced accuracy due to increased model mismatch, which subsequently degrades performance and robustness of the flight control system. High fidelity onboard models and black box data driven approaches can recover accuracy across the flight envelope, but respectively impose computational burdens prohibitive for real time allocation and sacrifice the interpretability required for verification and fault diagnosis. This paper addresses these limitations by learning an explicit, physics constrained analytical model of the control effectiveness mapping from representative flight data using Sparse Identification of Nonlinear Dynamics. The resulting mapping is compact, interpretable, and admits analytical derivatives, enabling efficient computation within nonlinear solvers that additionally incorporate actuator dynamics, without requiring an onboard model. An online adaptation mechanism monitors prediction residuals and refreshes the model when significant plant changes are detected, providing graceful reconfiguration under actuator failures and varying operating conditions. The methodology is evaluated on a high fidelity nonlinear benchmark aircraft across a range of aggressive maneuvers, achieving accuracy comparable to a full nonlinear onboard model while substantially reducing computational cost relative to established baselines.

9. 软体机器人与硬件设计 2 篇

2605.25005 2026-06-19 cs.RO 版本更新

Stiffness Optimization for Concentrated Bending in Magnetically Actuated Catheters: Maintaining Steerability under Gradient Stiffness

磁驱动导管集中弯曲的刚度优化:在梯度刚度下保持可操控性

Jiewen Tan, Junnan Xue, Shing Shin Cheng, Shuang Song, Erli Lyu, Jiaole Wang

发表机构 * Harbin Institute of Technology (Shenzhen)(哈尔滨工业大学(深圳)) The Chinese University of Hong Kong(香港中文大学) Macao Polytechnic University(澳门理工学院)

AI总结 针对磁驱动软导管在推送性与近端集中弯曲之间的权衡,提出一种刚度优化的多段磁驱动导管(SO-MAC),通过解耦转向-推进机构和梯度刚度架构,在推进过程中实现稳定的近端枢轴弯曲,同时远端被动自直以传递推进力。

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AI中文摘要

对于磁驱动软导管,实现高效的推送性(推进力传递)和近端集中弯曲以保持可操控性具有挑战性:较高的轴向/弯曲刚度可改善力传递但降低可操控性,而较低的刚度可实现大的近端集中弯曲,但在压缩推送载荷下增加扭结/屈曲风险。为了解决这一权衡,我们提出了一种刚度优化的多段磁驱动导管(SO-MAC),它集成了解耦的转向-推进机构与梯度刚度架构。SO-MAC在推进过程中将弯曲集中在稳定的近端枢轴周围,而远端部分通过优化的刚度分布和弹簧骨架的弹性恢复抵抗摩擦引起的扭结/屈曲,被动自直以传递推进力。在$0{-}180^{\circ}$的组合转向和推进过程中,枢轴保持稳定,远端尖端几乎直线地向目标方向推进。直径为1.5 mm的SO-MAC在其10 mm尖端处实现了高达$180^{\circ}$的转向,弯曲半径为3 mm,平均形状误差为$1.39 \pm 0.56$ mm,转向枢轴误差为$0.35 \pm 0.10$ mm。在支气管模型中的视觉反馈控制进一步验证了通过高度弯曲的分叉路径的鲁棒导航。

英文摘要

Achieving both efficient pushability (propulsion transmission) and proximally concentrated bending for steerability is challenging for magnetically actuated soft catheters: higher axial/bending stiffness improves force transmission but reduces steerability, whereas lower stiffness enables large, proximally concentrated bending yet increases kinking/buckling risk under compressive push loads. To address this trade-off, we propose a stiffness-optimized multi-segment magnetically actuated catheter (SO-MAC) that integrates a decoupled steering-advancement mechanism with a gradient-stiffness architecture. The SO-MAC concentrates bending about a stable proximal pivot during advancement while the distal section passively self-straightens to transmit propulsion, aided by the optimized stiffness distribution and elastic recovery of the spring backbone against friction-induced kinking/buckling. Over $0{-}180^{\circ}$ combined steering and advancement, the pivot remained stable and the distal tip advanced near-straight toward the target direction. A 1.5 mm-diameter SO-MAC achieved up to $180^{\circ}$ steering with a 3 mm bending radius at its 10 mm tip, with an average shape error of $1.39 \pm 0.56$ mm and a steering-pivot error of $0.35 \pm 0.10$ mm. Visual feedback control in a bronchial phantom further confirmed robust navigation through highly curved, bifurcating paths.

2604.00527 2026-06-19 math.MG cs.RO math.DG 版本更新

Bistable Quad-Nets Composed of Four-Bar Linkages

由四杆机构组成的双稳态四边网

Gudrun Szewieczek, Daniel Huczala, Martin Pfurner, Hans-Peter Schröcker

发表机构 * University of Innsbruck, Department of Basic Sciences in Engineering Sciences(因斯布鲁克大学工程科学基础科学系) Seoul National University, Robotics Laboratory(首尔国立大学机器人实验室)

AI总结 研究由空间四杆机构组成的双稳态机械结构,通过Study二次曲面解释并利用Whiteley去平均化从柔性四边网构造,无需数值优化即可控制几何参数。

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AI中文摘要

我们研究了一种新型机械结构,由空间四杆机构组成,具有双稳态特性,即允许两种不同的构型。这些结构在Study二次曲面中具有四边网的解释,我们利用该解释证明了具有无限数量连杆和关节的组装体的存在性。我们提出了一种纯几何构造方法,从欧几里得空间中的无穷小柔性四边网出发,应用Whiteley去平均化。这一观点将问题置于离散微分几何的更广泛框架内,并能够从众所周知的四边网类别(如离散极小曲面)构造双稳态结构。与许多其他双稳态结构构造方法相比,我们的方法不依赖于数值优化,并且允许简单控制相关几何参数,如轴位置和卡扣角度。

英文摘要

We study a novel type of mechanical structures, composed of spatial four-bar linkages, that are bistable, that is, they allow for two distinct configurations. These structures have an interpretation as quad nets in the Study quadric which we use to prove existence of assemblies with an unbounded number of links and joints. We propose a purely geometric construction of such objects, starting from infinitesimally flexible quad nets in Euclidean space and applying Whiteley de-averaging. This point of view situates the problem within the broader framework of discrete differential geometry and enables the construction of bistable structures from well-known classes of quad nets, such as discrete minimal surfaces. In contrast to many other construction methods for bistable structures, our approach does not rely on numerical optimization and it allows for simple control of relevant geometric parameters such as axis positions and snap angles.

10. 仿真、数据集与评测 4 篇

2510.08807 2026-06-19 cs.RO cs.LG 版本更新

Humanoid Everyday: A Comprehensive Robotic Dataset for Open-World Humanoid Manipulation

Humanoid Everyday:面向开放世界人形机器人操作的综合机器人数据集

Zhenyu Zhao, Hongyi Jing, Xiawei Liu, Jiageng Mao, Abha Jha, Hanwen Yang, Rong Xue, Sergey Zakharov, Vitor Guizilini, Yue Wang

发表机构 * University of Southern California(南加州大学) Toyota Research Institute(丰田研究院)

AI总结 提出Humanoid Everyday数据集,包含10.3k轨迹、260个任务的多模态数据,用于人形机器人灵巧操作、人机交互和移动操作研究,并配套云评估平台。

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AI中文摘要

从运动到灵巧操作,人形机器人在展示复杂的全身能力方面取得了显著进展。然而,当前大多数机器人学习数据集和基准主要关注固定机器人臂,少数现有人形数据集要么局限于固定环境,要么任务多样性有限,通常缺乏人机交互和下肢运动。此外,缺乏用于在人形数据上对基于学习的策略进行基准测试的标准化评估平台。在这项工作中,我们提出了Humanoid Everyday,一个大规模且多样化的人形操作数据集,其特点是涉及灵巧物体操作、人机交互、运动集成动作等广泛的任务多样性。利用高效的人工监督遥操作流水线,Humanoid Everyday聚合了高质量的多模态感官数据,包括RGB、深度、LiDAR和触觉输入,以及自然语言注释,包含10.3k条轨迹和超过300万帧数据,涵盖7个大类共260个任务。此外,我们对数据集上的代表性策略学习方法进行了分析,提供了它们在不同任务类别中的优势和局限性的见解。为了标准化评估,我们引入了一个基于云的评估平台,允许研究人员在我们的受控环境中无缝部署他们的策略并接收性能反馈。通过发布Humanoid Everyday以及我们的策略学习分析和标准化的基于云的评估平台,我们旨在推进通用人形操作的研究,并为现实世界中更有能力和具身化的机器人代理奠定基础。我们的数据集、数据收集代码和云评估网站在我们的项目网站上公开发布。

英文摘要

From loco-motion to dextrous manipulation, humanoid robots have made remarkable strides in demonstrating complex full-body capabilities. However, the majority of current robot learning datasets and benchmarks mainly focus on stationary robot arms, and the few existing humanoid datasets are either confined to fixed environments or limited in task diversity, often lacking human-humanoid interaction and lower-body locomotion. Moreover, there are a few standardized evaluation platforms for benchmarking learning-based policies on humanoid data. In this work, we present Humanoid Everyday, a large-scale and diverse humanoid manipulation dataset characterized by extensive task variety involving dextrous object manipulation, human-humanoid interaction, locomotion-integrated actions, and more. Leveraging a highly efficient human-supervised teleoperation pipeline, Humanoid Everyday aggregates high-quality multimodal sensory data, including RGB, depth, LiDAR, and tactile inputs, together with natural language annotations, comprising 10.3k trajectories and over 3 million frames of data across 260 tasks across 7 broad categories. In addition, we conduct an analysis of representative policy learning methods on our dataset, providing insights into their strengths and limitations across different task categories. For standardized evaluation, we introduce a cloud-based evaluation platform that allows researchers to seamlessly deploy their policies in our controlled setting and receive performance feedback. By releasing Humanoid Everyday along with our policy learning analysis and a standardized cloud-based evaluation platform, we intend to advance research in general-purpose humanoid manipulation and lay the groundwork for more capable and embodied robotic agents in real-world scenarios. Our dataset, data collection code, and cloud evaluation website are made publicly available on our project website.

2606.19186 2026-06-19 cs.RO cs.LG 版本更新

Learning to Annotate Delayed and False AEB Events: A Practical System for Extreme Class Imbalance and Asymmetric Label Noise

学习标注延迟和误报AEB事件:针对极端类别不平衡和非对称标签噪声的实用系统

Mengxiang Hao, Xin Jiang, Xinghao Huang, Wenliang Su, Zhiteng Wang, Junjie Rao, Xiaotian Yang, Wei Liao, Chengyu Han, Gen Liang, Yulun Song, Zhitao Xu, Xianpeng Lang

发表机构 * Li Auto(理想汽车)

AI总结 提出首个自动化AEB标注框架,通过特定数据增强和噪声抑制技术,解决极端类别不平衡和非对称标签噪声问题,将延迟/误报触发召回率提升80%,人工工作量减少50%。

Comments 8 pages, 5 figures, accepted by IEEE International Conference on Robotics and Automation (ICRA)

Journal ref 2026 IEEE International Conference on Robotics and Automation (ICRA)

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AI中文摘要

自主紧急制动(AEB)优化依赖于准确标注的真实世界触发事件,特别是揭示系统缺陷的罕见但关键的延迟和误报AEB触发事件。然而,这些少数样本在每天数千次触发事件中占比不到5%,使得大规模人工标注成本过高。我们提出了首个自动化AEB标注框架来解决这一问题。在开发过程中,我们识别出两个严重损害延迟/误报触发标注准确性的基本挑战:(1)极端类别不平衡,其中延迟/误报触发被真实触发淹没;(2)非对称标签噪声,其中误标注的多数样本(真实触发)抑制了少数样本(延迟/误报触发)的学习。为克服这些挑战,我们提出两项关键创新:(1)特定数据增强,通过操纵焦点目标属性、移植自车动态和掩蔽非焦点代理来合成逼真样本;(2)噪声抑制,使用稳定硬度估计和探针引导的自适应阈值来清理误标注的真实触发样本。关键的是,我们将模型部署为具有全栈架构的实用标注系统,从每天数千个AEB事件中高效识别关键的延迟/误报触发。生产结果表明,延迟/误报触发的召回率提高了80%,人工工作量减少了50%。除了直接收益,该系统通过积累高质量标注实现持续自我改进,为车载AEB系统优化奠定了必要的数据基础。

英文摘要

Autonomous Emergency Braking (AEB) optimization relies on accurately annotated real-world trigger events, particularly rare but critical delayed and false AEB triggers that expose system deficiencies. However, these minority samples comprise less than 5% of thousands of daily triggers, making manual annotation prohibitively expensive at scale. We present the first automated AEB annotation framework to address this problem. During development, we identified two fundamental challenges that severely impair delayed/false trigger annotation accuracy: (1) Extreme class imbalance where delayed/false triggers are overwhelmed by true triggers; (2) Asymmetric label noise where mislabeled majority samples (true triggers) suppress minority samples (delayed/false triggers) learning. To overcome these challenges, we propose two key innovations: (1) Specific data augmentation that synthesizes realistic samples by manipulating focal target attributes, transplanting ego-vehicle dynamics, and masking non-focal agents; (2) noise suppression using stable hardness estimation and probe-guided adaptive threshold to clean mislabeled true trigger samples. Crucially, we deploy our model as a practical annotation system with full-stack architecture, efficiently identifying critical delayed/false triggers from thousands of daily AEB events. Production results demonstrate 80% improvement in recall of delayed/false triggers and 50% reduction in manual workload. Beyond immediate gains, the system enables continuous self-improvement through accumulated high-quality annotations, establishing a necessary data foundation for on-vehicle AEB system optimization

2501.17015 2026-06-19 cs.AI cs.MA cs.RO 版本更新

UniMM: A Unified Mixture Model Framework for Multi-Agent Simulation

UniMM:一种用于多智能体仿真的统一混合模型框架

Longzhong Lin, Xuewu Lin, Kechun Xu, Haojian Lu, Lichao Huang, Rong Xiong, Yue Wang

发表机构 * Zhejiang University(浙江大学) Horizon Robotics

AI总结 提出UniMM框架统一回归混合模型与离散NTP模型,通过闭环样本生成缓解分布偏移,并在WOSAC基准上取得最优性能。

Comments Accepted author manuscript. The version of record has been published in IEEE Transactions on Pattern Analysis and Machine Intelligence

Journal ref IEEE Transactions on Pattern Analysis and Machine Intelligence, Early Access, 2026

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AI中文摘要

仿真在评估自动驾驶系统中起着关键作用,其中生成逼真的多智能体行为是一个关键方面。在多智能体仿真中,主要挑战包括行为多模态性和闭环分布偏移。在本研究中,我们提出了一个统一的混合模型(UniMM)框架,用于生成多模态智能体行为,该框架涵盖了主流方法,包括基于回归的混合模型和离散NTP模型。此外,我们引入了一种针对混合模型的闭环样本生成方法,以缓解分布偏移。在UniMM框架内,我们从模型和数据角度识别了关键配置。我们对各种模型配置进行了系统检查,并全面描述了它们的效果。此外,我们对数据配置的研究强调了闭环样本在实现逼真仿真中的关键作用。为了将闭环样本的优势扩展到更广泛的混合模型中,我们进一步引入了一种时间解缠和对齐机制,以解决捷径学习和离策略学习问题。利用我们探索的见解,UniMM框架内提出的不同变体,包括离散模型、无锚模型和基于锚点的模型,均在WOSAC基准上取得了最先进的性能。

英文摘要

Simulation plays a crucial role in assessing autonomous driving systems, where the generation of realistic multi-agent behaviors is a key aspect. In multi-agent simulation, the primary challenges include behavioral multimodality and closed-loop distributional shifts. In this study, we formulate a unified mixture model (UniMM) framework for generating multimodal agent behaviors, which can cover the mainstream methods including regression-based mixture models and discrete NTP models. Furthermore, we introduce a closed-loop sample generation approach tailored for mixture models to mitigate distributional shifts. Within the UniMM framework, we recognize critical configurations from both the model and data perspectives. We conduct a systematic examination of various model configurations, and comprehensively characterize their effects. Moreover, our investigation into the data configuration highlights the pivotal role of closed-loop samples in achieving realistic simulations. To extend the benefits of closed-loop samples across a broader range of mixture models, we further introduce a temporal disentanglement-and-alignment mechanism to address the shortcut learning and off-policy learning issues. Leveraging insights from our exploration, the distinct variants proposed within the UniMM framework, including discrete, anchor-free, and anchor-based models, all achieve state-of-the-art performance on the WOSAC benchmark.

2507.05169 2026-06-19 cs.LG cs.AI cs.CL cs.CV cs.RO 版本更新

Critique of World Model

世界模型批判:一种用于世界建模的生成式潜在预测架构

Eric Xing, Mingkai Deng, Jinyu Hou

AI总结 本文从心理学“假设性思维”出发,提出世界模型的核心目标是模拟真实世界的所有可行动可能性,并设计了一种基于状态化、分层、多级、混合连续/离散表示的生成式潜在预测(GLP)架构。

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AI中文摘要

世界模型,即生物智能体所经历并对其采取行动的真实世界环境的算法模拟器,近年来因开发具有人工(通用)智能的虚拟智能体的需求日益增长而成为一个新兴课题。关于世界模型究竟是什么、如何构建、如何使用以及如何评估,已有许多讨论。本文从著名科幻经典《沙丘》中的想象出发,并借鉴心理学文献中“假设性思维”的概念,论证世界模型的主要目标是模拟真实世界中所有可行动的可能性,以进行有目的的推理和行动。我们审视了世界建模的关键设计维度:数据、表示、架构、学习目标和使用,调查了现有方法并分析了它们的权衡。在此基础上,我们提出了一种新的通用世界模型生成式潜在预测(GLP)架构,基于有状态的、分层的、多层次的、混合连续/离散表示,以及生成式和自监督学习框架,并展望了由这种模型支持的物理、智能体和嵌套(PAN)AGI系统。

英文摘要

World Model, the algorithmic simulator of the real-world environment which biological agents experience and act upon, has been an emerging topic in recent years due to the rising need to develop virtual agents with artificial (general) intelligence. There has been much discussion on what a world model really is, how to build it, how to use it, and how to evaluate it. In this essay, starting from the imagination in the famed Sci-Fi classic Dune, and drawing inspiration from the concept of ``hypothetical thinking'' in psychology literature, we argue the primary goal of a world model to be {\it simulating all actionable possibilities of the real world for purposeful reasoning and acting}. We examine the key design dimensions of world modeling: data, representation, architecture, learning objective, and usage, surveying existing approaches and analyzing their tradeoffs. Building on this examination, we propose a new Generative Latent Prediction (GLP) architecture for a general-purpose world model, based on stateful, hierarchical, multi-level, and mixed continuous/discrete representations, and a generative and self-supervised learning framework, with an outlook of a Physical, Agentic, and Nested (PAN) AGI system enabled by such a model.

11. 安全、鲁棒性与可信机器人 1 篇

2601.15459 2026-06-19 cs.RO 版本更新

Neural Minimum-Distance Estimation for Collision-Aware Operation of Multi-Arm Laparoscopy Surgical Robots Through Learning-from-Simulation

基于仿真学习的多臂腹腔镜手术机器人碰撞感知操作的神经最小距离估计

Sarvin Ghiasi, Majid Roshanfar, Jake Barralet, Liane S. Feldman, Amir Hooshiar

发表机构 * Surgical Performance Enhancement and Robotics (SuPER) Centre, Department of Surgery(外科性能增强与机器人中心(SuPER)中心,外科部) The Wilfred and Joyce Posluns Centre for Image Guided Innovation & Therapeutic Intervention (PCIGITI)(威廉与乔伊斯·波斯伦中心(PCIGITI)影像引导创新与治疗干预中心) The Hospital for Sick Children (SickKids)(儿童医院(SickKids))

AI总结 提出结合分析建模、实时仿真与深度残差神经网络的框架,用于多臂手术机器人最小距离估计与碰撞预警,模型在验证集上R²=0.940,RMSE=42.0 mm。

Journal ref Sensors 2026, 26(12), 3744

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AI中文摘要

本研究提出了一个集成框架,通过解决多臂操纵器之间的最小距离估计和相关的碰撞感知警告,提高腹腔镜手术中机械臂的安全性和操作效率。通过结合分析建模、实时仿真和机器学习,该框架为确保机器人安全操作提供了稳健的解决方案。开发了一个分析模型,基于关节配置估计机械臂之间的最小距离,提供理论计算作为验证工具和基准。为补充这一点,创建了一个3D仿真环境,模拟两个7自由度Kinova机械臂(Kinova inc., Boisbriand, QC, Canada),生成了用于距离估计和碰撞警告的多样化配置数据集。利用这些见解,训练了一个以关节配置为输入的深度残差神经网络模型。在保留的验证集上,模型达到了R²=0.940,RMSE=42.0 mm,MAE=28.7 mm,且平均偏差接近零,展示了强大的预测准确性和在整个工作空间中的一致泛化能力。该框架旨在作为早期碰撞警告层,当预测的臂间距离低于0.2 m阈值时触发警告,考虑到Kinova Gen3(Kinova inc., Boisbriand, QC, Canada)的横截面半径,这对应于大约50 mm的表面到表面间隙。这项工作展示了将分析建模与机器学习相结合以提高多臂机器人系统精度和可靠性的有效性。

英文摘要

This study presents an integrated framework for enhancing the safety and operational efficiency of robotic arms in laparoscopic surgery by addressing minimum distance estimation between multi-arm manipulators and the associated collision-aware warning. By combining analytical modeling, real time simulation, and machine learning, the framework offers a robust solution for ensuring safe robotic operations. An analytical model was developed to estimate the minimum distances between robotic arms based on their joint configurations, offering theoretical calculations that serve as both a validation tool and a benchmark. To complement this, a 3D simulation environment was created to model two 7 DOF Kinova robotic arms (Kinova inc., Boisbriand, QC, Canada), generating a diverse dataset of configurations for distance estimation and collision warning. Using these insights, a deep residual neural network model was trained with joint configurations as inputs. On the held out validation set, the model achieves R2 = 0.940, RMSE = 42.0 mm, MAE = 28.7 mm, and a near zero mean bias, demonstrating strong predictive accuracy and consistent generalization across the workspace. The framework is intended as an early collision warning layer, where a warning is triggered when the predicted inter-arm distance falls below a 0.2 m threshold, which corresponds to a surface to surface clearance of approximately 50 mm given the Kinova Gen3 (Kinova inc., Boisbriand, QC, Canada) cross sectional radius. This work demonstrates the effectiveness of combining analytical modeling with machine learning to enhance the precision and reliability of multi-arm robotic systems.

12. 其他/综合机器人 3 篇

2601.02379 2026-06-19 cs.RO cs.AI 版本更新

Movement Primitives in Robotics: A Comprehensive Survey

机器人运动基元:综合综述

Nolan B. Gutierrez, Joseph M. Cloud, William J. Beksi

发表机构 * Department of Computer Science and Engineering, The University of Texas at Arlington, Arlington, USA(计算机科学与工程系,德克萨斯理工大学阿灵顿分校,阿灵顿,美国)

AI总结 综述机器人运动基元框架,涵盖从人类示教中编码轨迹的方法,分析弹簧-阻尼系统、概率耦合、神经网络等特性,并讨论应用与挑战。

Comments 105 pages, 3 figures, and 6 tables

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AI中文摘要

生物系统表现出连续的运动流,由顺序片段组成,使它们能够以创造性和多功能的方式执行复杂任务。这一观察促使研究人员识别出被称为运动基元的运动基本构建块,这些基元非常适合在自主系统(如机器人)中生成运动指令。在本综述中,我们按时间顺序提供了运动基元方法和应用的百科全书式概述。具体来说,我们将运动基元框架呈现为一种表示通过人类示教获得的机器人控制轨迹的方式。在机器人领域,运动基元可以在轨迹级别编码基本运动,例如机器人如何抓取杯子或抛球所需的运动序列。此外,运动基元已开发出具有弹簧-阻尼系统的理想分析特性、多个示教的概率耦合、在高维系统中使用神经网络等特性,以应对机器人领域的困难挑战。尽管运动基元广泛应用于各个领域,本综述的目标是告知从业者如何在机器人背景下使用这些框架。具体而言,我们旨在(i)系统回顾主要运动基元框架并检查其优缺点;(ii)突出已成功使用运动基元的应用;(iii)检查开放问题并讨论在机器人中应用运动基元时的实际挑战。

英文摘要

Biological systems exhibit a continuous stream of movements, consisting of sequential segments, that allow them to perform complex tasks in a creative and versatile fashion. This observation has led researchers towards identifying elementary building blocks of motion known as movement primitives, which are well-suited for generating motor commands in autonomous systems, such as robots. In this survey, we provide an encyclopedic overview of movement primitive approaches and applications in chronological order. Concretely, we present movement primitive frameworks as a way of representing robotic control trajectories acquired through human demonstrations. Within the area of robotics, movement primitives can encode basic motions at the trajectory level, such as how a robot would grasp a cup or the sequence of motions necessary to toss a ball. Furthermore, movement primitives have been developed with the desirable analytical properties of a spring-damper system, probabilistic coupling of multiple demonstrations, using neural networks in high-dimensional systems, and more, to address difficult challenges in robotics. Although movement primitives have widespread application to a variety of fields, the goal of this survey is to inform practitioners on the use of these frameworks in the context of robotics. Specifically, we aim to (i) present a systematic review of major movement primitive frameworks and examine their strengths and weaknesses; (ii) highlight applications that have successfully made use of movement primitives; and (iii) examine open questions and discuss practical challenges when applying movement primitives in robotics.

2603.27361 2026-06-19 cs.RO 版本更新

Online Inertia Tensor Identification for Non-Cooperative Spacecraft via Augmented UKF

Batu Candan, Simone Servadio

发表机构 * Department of Aerospace Engineering, Iowa State University(航空航天工程系,爱荷华州立大学)

Journal ref AIAA 2026 Region V Student Conference, AIAA 2026-108993

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英文摘要

Autonomous proximity operations, such as active debris removal and on-orbit servicing, require high-fidelity relative navigation solutions that remain robust in the presence of parametric uncertainty. Standard estimation frameworks typically assume that the target spacecraft's mass properties are known a priori; however, for non-cooperative or tumbling targets, these parameters are often unknown or uncertain, leading to rapid divergence in model-based propagators. This paper presents an augmented Unscented Kalman Filter (UKF) framework designed to jointly estimate the relative 6-DOF pose and the full inertia tensor of a non-cooperative target spacecraft. The proposed architecture fuses visual measurements from monocular vision-based Convolutional Neural Networks (CNN) with depth information from LiDAR to constrain the coupled rigid-body dynamics. By augmenting the state vector to include the six independent elements of the inertia tensor, the filter dynamically recovers the target's normalized mass distribution in real-time without requiring ground-based pre-calibration. To ensure numerical stability and physical consistency during the estimation of constant parameters, the filter employs an adaptive process noise formulation that prevents covariance collapse while allowing for the gradual convergence of the inertial parameters. Numerical validation is performed via Monte Carlo simulations, demonstrating that the proposed Augmented UKF enables the simultaneous convergence of kinematic states and inertial parameters, thereby facilitating accurate long-term trajectory prediction and robust guidance in non-cooperative deep-space environments.

2511.16223 2026-06-19 cs.RO 版本更新

DynaMimicGen: A Data Generation Framework for Robot Learning of Dynamic Tasks

Vincenzo Pomponi, Paolo Franceschi, Stefano Baraldo, Loris Roveda, Oliver Avram, Luca Maria Gambardella, Anna Valente

发表机构 * Institute of Systems and Technologies for Sustainable Production (ISTePS)(可持续生产系统与技术研究所) Department of Innovative Technologies (DTI)(创新技术系) University of Applied Science and Arts of Southern Switzerland (SUPSI)(瑞士南部应用科学与艺术大学) Istituto Dalle Molle di studi sull’intelligenza artificiale (IDSIA)(达莫尔智能研究 institute) Department of Mechanical Engineering(机械工程系) Politecnico di Milano (PoliMi)(米兰理工学院) Faculty of Informatics(信息学院) Università della Svizzera Italiana (USI)(瑞士意大利大学)

详情
英文摘要

Learning robust manipulation policies typically requires large and diverse datasets, the collection of which is time-consuming, labor-intensive, and often impractical for dynamic environments. In this work, we introduce DynaMimicGen (D-MG), a scalable dataset generation framework that enables policy training from minimal human supervision while uniquely supporting dynamic task settings. Given only a few human demonstrations, D-MG first segments the demonstrations into meaningful sub-tasks, then leverages Dynamic Movement Primitives (DMPs) to adapt and generalize the demonstrated behaviors to novel and dynamically changing environments. Improving prior methods that rely on static assumptions or simplistic trajectory interpolation, D-MG produces smooth, realistic, and task-consistent Cartesian trajectories that adapt in real time to changes in object poses, robot states, or scene geometry during task execution. Our method supports different scenarios - including scene layouts, object instances, and robot configurations - making it suitable for both static and highly dynamic manipulation tasks. We show that robot agents trained via imitation learning on D-MG-generated data achieve strong performance across long-horizon and contact-rich benchmarks, including tasks like cube stacking and placing mugs in drawers, even under unpredictable environment changes. By eliminating the need for extensive human demonstrations and enabling generalization in dynamic settings, D-MG offers a powerful and efficient alternative to manual data collection, paving the way toward scalable, autonomous robot learning.