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2606.13341 2026-06-12 cs.CV cs.AI physics.med-ph 新提交

Dual-Domain Equivariant Generative Adversarial Network for Multimodal CT-PET Synthesis

双域等变生成对抗网络用于多模态CT-PET合成

Gabriel Steele, Alzahra Altalib, Alessandro Perelli

发表机构 * arXiv

AI总结 提出双域等变生成对抗网络(DDE-GAN),联合空间与频域学习并融入旋转等变性,实现高保真多模态CT-PET图像合成。

Comments 4 pages, 3 figures, 1 table, 2026 IEEE 23rd International Symposium on Biomedical Imaging (ISBI)

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AI中文摘要

我们提出了一种用于多模态CT-PET图像合成的双域等变生成对抗网络(DDE-GAN)。传统的基于GAN的方法通常仅在空间域中操作,忽略了几何一致性,导致结构保真度有限。DDE-GAN通过联合学习空间域和频率(傅里叶)域,捕捉互补的解剖和频谱信息,解决了这些挑战。此外,嵌入在CT和PET测量物理中的旋转等变性被整合到生成器和判别器的损失中,以确保在旋转下的一致响应,从而提高解剖准确性。一种分层双域训练策略通过多阶段损失函数强制实现域内和域间一致性。在HECKTOR 2022 CT-PET数据集上的评估表明,DDE-GAN在CT-PET图像合成中取得了优于基线模型的合成质量。结果表明,将双域学习与几何等变性相结合,显著增强了多模态图像合成的准确性和鲁棒性,为PET补全和数据增强等实际应用提供了可能。

英文摘要

We present a Dual-Domain Equivariant Generative Adversarial Network (DDE-GAN) for multimodal CT-PET image synthesis. Traditional GAN-based approaches often operate solely in the spatial domain and ignore geometric consistency, resulting in limited structural fidelity. DDE-GAN addresses these challenges by jointly learning from both spatial and frequency (Fourier) domains, capturing complementary anatomical and spectral information. Furthermore, rotational equivariance embedded in the physics of the CT and PET measurements are integrated into the loss of both the generator and discriminator to ensure consistent responses under rotations, improving anatomical accuracy. A hierarchical dual-domain training strategy enforces intra- and inter-domain consistency through multi-stage loss functions. Evaluated on the HECKTOR 2022 CT-PET dataset, DDE-GAN achieves superior synthesis quality over baseline models for CT-PET image synthesis. The results demonstrate that combining dual-domain learning with geometric equivariance substantially enhances multimodal image synthesis accuracy and robustness, enabling practical applications in PET completion and data augmentation.

2606.12478 2026-06-12 cs.LG cond-mat.stat-mech quant-ph 新提交

Boltzmann Attention: Learnable Ising Couplings for Cooperative Attention

玻尔兹曼注意力:用于协同注意力的可学习伊辛耦合

Gilhan Kim, Daniel K. Park

发表机构 * Yonsei University(延世大学)

AI总结 提出玻尔兹曼注意力,通过可学习的伊辛耦合增强注意力机制中的位置间交互,在字符级语言建模和括号匹配任务中优于标准softmax注意力,并展示了量子退火训练的有效性。

Comments 19 pages, 5 figures

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AI中文摘要

注意力机制是现代序列模型的核心,但标准注意力主要通过单个查询-键相似度计算相关性。尽管softmax归一化引入了位置间的竞争,但标准注意力层并未显式参数化注意力决策之间的可学习交互。这限制了其直接在注意力机制内建模协同或对抗性共注意力结构的能力。我们提出玻尔兹曼注意力,一种基于能量的泛化,其中注意力模式由相互作用的伊辛模型控制。该方法用可学习的成对耦合增强通常的数据依赖局部场,使模型能够表示超出softmax或sigmoid注意力所捕获的位置间相关性。在字符级语言建模和合成括号匹配实验上,玻尔兹曼注意力在标准Transformer架构中持续优于标准softmax注意力,且优势随序列长度增加而更加明显。四路消融实验证实改进来自可学习的成对耦合。这些结果表明,显式位置间交互为基于注意力的序列建模提供了原则性增强。此外,伊辛公式为基于量子计算的采样策略开辟了自然路径:我们证明非绝热量子退火提供了实用的训练方法,同时保持了与精确玻尔兹曼计算相当的性能。

英文摘要

Attention mechanisms are central to modern sequence models, yet standard attention computes relevance primarily through individual query--key similarities. Although softmax normalization introduces competition among positions, a standard attention layer does not explicitly parameterize learnable interactions between attention decisions. This limits its ability to directly model cooperative or antagonistic co-attention structure within the attention mechanism itself. We propose Boltzmann attention, an energy-based generalization in which attention patterns are governed by an interacting Ising model. The method augments the usual data-dependent local fields with learnable pairwise couplings, allowing the model to represent inter-position correlations beyond those captured by softmax or sigmoid attention. Experiments on character-level language modeling and synthetic bracket matching show that Boltzmann attention consistently improves over standard softmax attention within a standard Transformer architecture, with the advantage becoming more pronounced as sequence length increases. A four-way ablation confirms that the improvement arises from the learnable pairwise couplings. These results suggest that explicit inter-position interactions provide a principled enhancement for attention-based sequence modeling. Moreover, the Ising formulation opens a natural path toward quantum-computing-based sampling strategies: we demonstrate that diabatic quantum annealing provides a practical training method while maintaining competitive performance with exact Boltzmann computation.

2606.12263 2026-06-12 cs.CV 新提交

VOID: Defeating Unauthorized Mimicry in Latent Diffusion Models

VOID: 击败潜在扩散模型中的未授权模仿

Chunlin Qiu, Ang Li, Tianxiao Huang, Ruilin Gan, Yunjie Ge, Shenyi Zhang, Huayi Duan, Lingchen Zhao, Chao Shen, Qian Wang

发表机构 * School of Cyber Science and Engineering, Wuhan University(武汉大学网络空间安全学院) School of Computer Science, Wuhan University(武汉大学计算机学院) Institute for Math&AI, Wuhan University(武汉大学数学与人工智能研究所) The Hong Kong University of Science and Technology (Guangzhou)(香港科技大学(广州)) School of Cyber Science and Engineering, Xi’an Jiaotong University(西安交通大学网络空间安全学院)

AI总结 针对潜在扩散模型被用于未授权模仿的问题,提出VOID防御框架,通过操纵模型内在随机性,放大潜在编码误差并抵消目标引导信号,实现语义破坏,阻止未授权模仿,同时将扰动限制在人眼不可感知区域。

Comments Extended full version with more comprehensive experimental results. To appear in the 35th USENIX Security Symposium (USENIX Security 2026)

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AI中文摘要

虽然潜在扩散模型(LDM)彻底改变了视觉合成,但它们越来越多地被用于对个人的未授权模仿。现有防御通过注入欺骗性扰动,将生成图像引导至无关目标。然而,这种方法基于一个无根据的假设:微小的扰动能在LDM的整个生成过程中保持其欺骗效果。实际上,模型固有的恢复机制会移除这些扰动,导致个体身份在生成的图像中重新出现。我们提出VOID,一种通过操纵LDM内在随机性克服这一难题的防御框架。VOID以两种新颖方式扰动扩散管道:1)放大潜在编码误差以破坏图像的语义结构,以及2)抵消目标引导信号以抑制模型的恢复能力。这导致语义破坏,阻止任何未授权模仿。值得注意的是,安全增益不以视觉效用为代价,因为VOID同时设法将扰动限制在受保护图像的人眼不可感知区域。我们在5个数据集上对10种模仿攻击的24种最先进防御进行了全面评估,证明了VOID前所未有的保护能力:它将平均Frechet Inception Distance(FID)从113提高到365,比迄今为止最强的防御提升了223%。

英文摘要

While Latent Diffusion Models (LDMs) have revolutionized visual synthesis, they are increasingly exploited for unauthorized mimicry of individuals. Existing defenses inject deceptive perturbations to steer the generated images toward irrelevant targets. However, this approach hinges on an ungrounded assumption: subtle perturbations can maintain their deceptive efficacy throughout an LDM's extensive generation process. In reality, the model's innate restoration mechanism will remove such perturbations and cause individual identities to re-emerge in the images generated. We propose VOID, a defense framework that overcomes this conundrum by manipulating an LDM's intrinsic stochasticity. VOID perturbs the diffusion pipeline in two novel ways: 1) amplifying the latent encoding errors to shatter an image's semantic structure, and 2) counteracting the target guidance signals to suppress the model's restoration capabilities. This results in a semantic corruption that thwarts any unauthorized mimicry. Notably, the security gain does not come at the price of visual utility, as VOID simultaneously manages to confine perturbations to human-imperceptible regions of protected images. Our comprehensive evaluation of 24 state-of-the-art defenses against 10 mimicry attacks on 5 datasets demonstrates VOID's unprecedented protection power: it increases the average Frechet Inception Distance (FID) from 113 to 365, a 223% improvement over the strongest defense to date.

2606.12236 2026-06-12 cs.RO cs.CV 新提交

DrivingAgent: Design and Scheduling Agents for Autonomous Driving Systems

DrivingAgent: 自动驾驶系统的设计与调度智能体

Zhongyu Xia, Wenhao Chen, Yongtao Wang, Ming-Hsuan Yang

发表机构 * Wangxuan Institute of Computer Technology, Peking University(北京大学王选计算机技术研究所) University of California, Merced(加州大学默塞德分校)

AI总结 提出DrivingAgent框架,通过自动化模块开发(设计阶段)和强化学习训练的轻量级LLM实时调度(调度阶段),解决自动驾驶系统集成新模型和满足实时约束的挑战,在nuScenes和Bench2Drive上取得更优速度-精度权衡。

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AI中文摘要

许多自动驾驶系统越来越多地整合基础模型以提高泛化能力并处理长尾场景。然而,这一趋势带来了两个关键挑战:(i)设计和集成新模型的手动且劳动密集型过程,以及(ii)缺乏智能、动态的调度机制以满足严格的实时约束。虽然基于大语言模型(LLM)的智能体为自动化提供了有前景的途径,但现有框架并不适合自动驾驶。具体来说,它们未能区分系统设计和实时调度的根本不同需求,将模块视为不透明的黑盒,并且并非为持续运行而设计。为了解决这些局限性,我们提出了DrivingAgent,这是一个针对自动驾驶系统设计和调度双重挑战的新型智能体框架。在设计阶段,DrivingAgent通过解释系统架构、生成代码以及通过超网络训练验证模块来自动化模块开发。在调度阶段,它采用一个通过强化学习训练的轻量级LLM来实时动态编排系统模块,并由一个集成长期存储与带时间戳短期上下文的结构化记忆支持。实验结果表明,DrivingAgent在nuScenes和Bench2Drive基准测试上实现了更优的速度-精度权衡。

英文摘要

Many autonomous driving systems are increasingly incorporating foundation models to improve generalization and handle long-tail scenarios. However, this trend introduces two key challenges: (i) the manual and labor-intensive process of designing and integrating new models, and (ii) the lack of intelligent, dynamic scheduling mechanisms to meet strict real-time constraints. While Large Language Model (LLM)-based agents offer a promising avenue for automation, existing frameworks are ill-suited for autonomous driving. Specifically, they fail to distinguish between the fundamentally different requirements of system design and real-time scheduling, treat modules as opaque black boxes, and are not designed for continuous operation. To address these limitations, we propose DrivingAgent, a novel agent framework tailored to the dual challenges of autonomous driving system design and scheduling. In the design phase, DrivingAgent automates module development by interpreting system architecture, generating code, and validating modules via super-network training. In the scheduling phase, it employs a lightweight LLM trained with reinforcement learning to dynamically orchestrate system modules in real time, supported by a structured memory that integrates long-term storage with timestamped short-term context. Experimental results demonstrate that DrivingAgent achieves a superior speed--accuracy trade-off on both the nuScenes and Bench2Drive benchmarks.

2606.12160 2026-06-12 cs.CL 新提交

A Controlled Study of Decoding-Time Truthfulness Methods on Instruction-Tuned LLMs

指令调优大语言模型解码时真实性方法的受控研究

Ao Sun

发表机构 * Independent Researcher(独立研究员)

AI总结 本研究通过分析每层令牌logits特征,提出CHAIR框架检测幻觉,在TruthfulQA和MMLU上显著提升零样本检测准确率。

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AI中文摘要

在这项工作中,我们引入了CHAIR(Classifier of Hallucination As ImproveR),一个通过分析每个令牌每一层的内部logits来检测幻觉的监督框架。我们的方法从所有层的令牌logits中提取一组紧凑的特征,如最大值、最小值、均值、标准差和斜率,从而在不发生过拟合的情况下实现有效的幻觉检测。在TruthfulQA和MMLU数据集上的实验表明,CHAIR显著提高了检测准确性,特别是在零样本场景下,展示了其鲁棒性和泛化能力。除了幻觉检测,CHAIR还凸显了利用内部表示设计高级解码策略的潜力。通过利用logits中的模式,我们建议更复杂的模型和自适应解码方法可以进一步减少幻觉并提高文本完成质量。CHAIR不仅为检测幻觉提供了实用解决方案,还为探索LLM中更丰富的表示以改进其事实性和连贯性奠定了基础。

英文摘要

Decoding-time truthfulness methods -- layer-contrast decoding, inference-time intervention, and learned logit adapters -- have demonstrated 10-30 point gains on TruthfulQA when applied to base language models. However, modern instruction-tuned LLMs already achieve substantially higher baselines (61-76%), raising the question of whether these methods remain effective in practice. We design a six-control evaluation framework -- out-of-distribution training, multi-judge validation, simple decoding baselines, confound controls, bootstrap confidence intervals, and seed variance -- and apply it across 5 models (1B-70B), 3 benchmarks, and 15 methods. We find that previously reported gains shrink substantially under strict controls: on the full TruthfulQA benchmark (N=817), no token-level method achieves statistically significant improvement, and the best learned adapter scores -2.0 points below greedy (p=.23). We identify five evaluation sensitivities -- contamination, judge choice, missing baselines, confounds, and statistical noise -- that individually or jointly account for these discrepancies. Cross-benchmark validation on HaluEval QA and TriviaQA confirms that these patterns extend beyond TruthfulQA. Deliberative prompting methods (chain-of-thought, self-critique) appear more robust in the evaluated regime, with CoT achieving +5.6-19pp across benchmarks as a training-free, single-pass method. We release a seven-point evaluation checklist and discuss implications for future truthfulness research.

2606.11894 2026-06-12 cs.CV 新提交

Wild3R: Feed-Forward 3D Gaussian Splatting from Unconstrained Sparse Photo Collection

Wild3R: 从无约束稀疏照片集合进行前馈式3D高斯泼溅

Yuto Furutani, Takashi Otonari, Kaede Shiohara, Toshihiko Yamasaki

发表机构 * The University of Tokyo(东京大学)

AI总结 提出Wild3R,一种针对无约束稀疏照片集合的前馈式3D高斯泼溅方法,通过引入包含多样光照和瞬态物体的WildCity数据集,学习跨视角外观一致性并移除瞬态内容,性能优于现有前馈方法,与基于逐场景优化的方法相当。

Comments Project page: https://furuschool.github.io/wild3r-page/

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AI中文摘要

前馈式3D高斯泼溅(3DGS)消除了传统3DGS所需的耗时逐场景优化。然而,现有的前馈方法难以处理包含多样光照条件和瞬态物体的真实世界照片集合。在本文中,我们提出了Wild3R,一种针对无约束稀疏照片集合的前馈方法。主要瓶颈在于缺乏提供多视角、多种光照和瞬态变化的训练数据,而这些是学习鲁棒场景表示所必需的。为解决这一问题,我们引入了WildCity数据集,该数据集包含200个场景、170种光照条件和瞬态物体,总计337,500张图像。通过利用该数据集,我们的模型在参考视图条件下学习跨视角的外观一致性,同时移除瞬态内容。大量实验表明,我们的方法优于现有的前馈方法,并取得了与先前基于逐场景优化的方法相竞争的结果。

英文摘要

Feed-forward 3D Gaussian Splatting (3DGS) removes the need for time-consuming per-scene optimization required by traditional 3DGS. However, existing feed-forward approaches struggle with real-world photo collections that include diverse lighting conditions and transient objects. In this paper, we present Wild3R, a feed-forward approach for unconstrained sparse photo collections. The main bottleneck is the lack of training data that provides multiple viewpoints, a variety of illuminations, and transient variations necessary for learning robust scene representations. To address this, we introduce the WildCity dataset, which comprises 200 scenes, 170 lighting conditions, and transient objects, resulting in 337,500 images in total. By leveraging the dataset, our model learns appearance consistency across viewpoints conditioned on reference views, while removing transient content. Extensive experiments demonstrate that our method outperforms existing feed-forward approaches and achieves results competitive with prior per-scene optimization-based methods.

2606.11836 2026-06-12 cs.SD cs.AI eess.AS 新提交

Towards Data-free and Training-free Compression for Speech Foundation Models Using Parameter Clustering

面向语音基础模型的无数据无训练压缩:基于参数聚类的方法

Haoning Xu, Zhaoqing Li, Huimeng Wang, Youjun Chen, Chengxi Deng, Mengzhe Geng, Xunying Liu

发表机构 * The Chinese University of Hong Kong(香港中文大学) National Research Council Canada(加拿大国家研究委员会)

AI总结 提出一种基于k-means通道聚类的无数据无训练压缩方法,通过层间不同参数簇数实现细粒度混合稀疏剪枝,在HuBERT-large和Whisper-large-v3上显著降低WER。

Comments Accepted by Interspeech 2026

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AI中文摘要

本文提出了一种新颖的无数据无训练压缩方法,用于语音基础模型,该方法通过k-means进行通道级聚类。还探索了更细粒度的混合稀疏剪枝,通过层间不同数量的参数簇实现。在LibriSpeech数据集上进行的实验表明,当对HuBERT-large进行50%的剪枝稀疏度操作时,在微调前,测试干净和测试其他子集上,相对于基于幅度的剪枝,获得了27.73%/18.61%绝对(34.37%/21.91%相对)的一致WER降低;在仅3个epoch的微调后,获得了0.19%/0.79%绝对(3.36%/4.62%相对)的降低。在Whisper-large-v3上,在10%稀疏度下,相对于基于幅度的剪枝,观察到2.86%/5.02%绝对(59.21%/55.29%相对)的类似WER降低,所有这些相对于未压缩基线均没有显著的WER增加。

英文摘要

This paper presents a novel data-free and training-free compression approach for speech foundation models using channelwise clustering via k-means. More fine-grained, mixed sparsity pruning by layer-level varying number of parameter clusters is also explored. Experiments conducted on the LibriSpeech dataset suggest that when operating with pruning sparsity of 50% on HuBERT-large, consistent WER reductions of 27.73%/18.61% absolute (34.37%/21.91% relative) over the magnitude-based pruning were obtained on the test-clean and test-other subsets before fine-tuning and 0.19%/0.79% absolute (3.36%/4.62% relative) after fine-tuning with only 3 epochs. Similar WER reductions of 2.86%/5.02% absolute (59.21%/55.29% relative) were observed against magnitudebased pruning on Whisper-large-v3 at 10% sparsity, all with no significant WER increase relative to the uncompressed baseline.

2606.11793 2026-06-12 cs.LG cs.AI physics.ao-ph 新提交

Scalable Deep Learning Framework for Global High-Resolution Land Use Reconstruction

AI4Land: 面向全球高分辨率土地利用重建的可扩展深度学习

Amirpasha Mozaffari, Marina Castaño, Stefano Materia, Etienne Tourigny, Oscar Molina-Sedano, Jordi Varela-Agrelo, Dario Garcia-Gasulla, Miguel Castrillo Melguizo, Mario Acosta, Amanda Duarte

发表机构 * Barcelona Supercomputing Center(巴塞罗那超级计算中心)

AI总结 提出AI4Land框架,采用U-Net两阶段方法,结合粗分辨率情景数据与静态地理特征,重建高分辨率年度土地利用与覆盖,减少陆地碳循环不确定性,支持气候模拟。

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AI中文摘要

陆地碳循环的不确定性仍是气候预测的主要制约因素,部分源于地球系统模型中陆面表征和变率的不确定性。为解决此问题,我们提出了数据驱动框架AI4Land,用于生成关键陆面变量的高分辨率历史重建和未来预测。该框架采用U-Net架构的两阶段方法。在第一阶段(本文重点),它通过整合粗分辨率情景数据与静态地理特征,重建年度土地利用与土地覆盖。在计划的第二阶段,生成的高分辨率地图将用于在更细时间尺度上预测动态生物物理变量,特别是叶面积指数。模型基于地球观测数据训练,学习再现空间明确且物理一致的陆面模式,并将时间覆盖扩展到缺乏直接观测的时期。AI4Land在MareNostrum5上开发和训练,展示了GPU加速的高性能计算基础设施如何支持全球尺度的气候AI流水线。最终产品是一套开源模拟器,旨在与数字孪生平台(如Destination Earth计划下开发的平台)实时耦合。通过按需提供逼真且演变的陆面条件,本工作旨在减少关键不确定性,提高下一代气候模拟的预测能力。

英文摘要

Uncertainty in the terrestrial carbon cycle remains a major constraint in climate projections, partly driven by the uncertainties affecting the land surface representation and variability in Earth system models. To address this limitation, we present a data-driven framework AI4Land, for generating high-resolution historical reconstructions and future projections of key land surface variables. The framework follows a two-phase approach using a U-Net architecture. In the first phase, which is the focus of this work, it reconstructs annual land use and land cover by integrating coarse-resolution scenario data with static geophysical features. In a planned second phase, the resulting high-resolution maps will be used to predict dynamic biophysical variables, particularly leaf area index, at finer temporal scales. Trained on Earth observation data, the models learn to reproduce spatially explicit and physically consistent land surface patterns, extending temporal coverage to periods lacking direct observations. AI4Land was developed and trained on MareNostrum5, demonstrating how GPU-accelerated HPC infrastructure enables global-scale climate AI pipelines. The final product is a suite of open-source emulators designed for real-time coupling with digital twin platforms, such as those developed under the Destination Earth initiative. By delivering realistic and evolving land surface conditions on demand, this work aims to reduce critical uncertainties and improve the predictive power of next-generation climate simulations.

2606.11792 2026-06-12 cs.CV cs.AI cs.CL 新提交

MultiToP: Learning to Patch Visual Tokens to Mitigate Hallucinations in Video Large Multimodal Models

MultiToP:学习修补视觉令牌以减轻视频大型多模态模型中的幻觉

Yuansheng Gao, Wenbin Xing, Jiahao Yuan, Kaiwen Zhou, Han Bao, Zonghui Wang, Wenzhi Chen

发表机构 * Zhejiang University(浙江大学) Sun Yat-sen University(中山大学) East China Normal University(华东师范大学)

AI总结 提出MultiToP框架,通过轻量级视觉令牌修补器动态替换不可靠视觉令牌,结合信息引导排名校准和稀疏正则化,在不修改原模型情况下减少视频多模态模型幻觉,显著提升F1分数和问答准确率。

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AI中文摘要

视频大型多模态模型在视频理解方面取得了显著进展,但仍容易产生幻觉,即生成的响应未能忠实于输入视频。在本文中,我们提出MultiToP,一种多模态上下文感知的视觉令牌修补框架,通过在语言生成之前优化不可靠的视觉令牌来减轻幻觉。MultiToP引入了一个轻量级的视觉令牌修补器,用于预测令牌级替换分布,并选择性地用动态全局修补令牌替换不可靠的视觉令牌。为了有效训练修补器,我们进一步提出了信息引导的排名校准,利用从主干网络派生的答案条件帧级信息线索来指导令牌替换。结合真实答案监督和稀疏正则化,MultiToP实现了局部视觉证据优化,而无需修改原始模型。大量实验表明,MultiToP在Vript-HAL上有效减少了幻觉,且推理开销可忽略不计,将Qwen3-VL-4B-Instruct的F1分数相比原始模型提高了50.60%。同时,MultiToP保持了通用的视频理解能力,在ActivityNet-QA上为Video-LLaVA-7B带来了18.58%的相对准确率提升。

英文摘要

Video Large Multimodal Models have achieved remarkable progress in video understanding, yet they remain prone to hallucinations, where generated responses are not faithfully supported by the input video. In this paper, we propose MultiToP, a multimodal-context-aware visual token patching framework that mitigates hallucinations by refining unreliable visual tokens before language generation. MultiToP introduces a lightweight Visual Token Patcher to predict token-level replacement distributions and selectively substitute unreliable visual tokens with a dynamic global patch token. To train the patcher effectively, we further propose information-guided rank calibration, which uses answer-conditioned frame-level information cues derived from the backbone to guide token replacement. Combined with ground-truth answer supervision and sparsity regularization, MultiToP enables localized visual evidence refinement without modifying the original model. Extensive experiments demonstrate that MultiToP effectively reduces hallucinations on Vript-HAL with negligible inference overhead, improving the F1 scores of Qwen3-VL-4B-Instruct by 50.60% over the vanilla model. Meanwhile, MultiToP preserves general video understanding ability, yielding an 18.58% relative accuracy gain on ActivityNet-QA for Video-LLaVA-7B.

2606.11767 2026-06-12 cs.RO cs.AI 新提交

Blind Dexterous Grasping via Real2Sim2Real Tactile Policy Learning

通过真实到仿真到真实触觉策略学习的盲操作灵巧抓取

Shengcheng Luo, Xiyan Huang, Zhe Xu, Wanlin Li, Ziyuan Jiao, Chenxi Xiao

发表机构 * ShanghaiTech University(上海科技大学) Beijing Institute for General Artificial Intelligence(北京通用人工智能研究院)

AI总结 提出一种结合Real2Sim触觉校准、布局感知触觉编码器和触觉条件扩散策略的框架,实现仅依赖触觉的灵巧手盲抓取,在真实机器人上对20个物体达到27%成功率。

Comments 23 pages, 6 figures

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AI中文摘要

使用灵巧手进行盲抓取是一项关键的操作能力。然而,由于触觉的仿真到真实差距以及稀疏触觉信号的有限表达能力,为真实机器人学习这种仅依赖触觉的策略仍然具有挑战性。为了弥合这一差距,我们提出了一个仅依赖触觉的盲抓取框架,该框架可部署在物理多指机器人手上。我们的方法结合了三个关键组成部分。首先,我们引入了一个Real2Sim触觉校准流程,构建了一个接触校准的数字孪生模拟器,能够复现真实的触觉信号。其次,我们使用布局感知触觉编码器改进了稀疏触觉观测的表达能力,该编码器通过自监督预训练融入了传感器几何先验。第三,为了提高对未见物体的泛化能力,我们在校准后的模拟器中训练了特定物体的强化学习专家,并将其成功的抓取轨迹聚合为触觉条件扩散策略。我们在配备分布式触觉传感的物理LEAP手上评估了我们的方法,涉及10个见过和10个未见过的物体。部署的策略在所有20个物体上实现了27%的真实世界抓取成功率,无需真实世界的抓取演示或视觉输入。仿真消融实验表明,布局感知触觉预训练提高了抓取性能,而传感级评估确认Real2Sim校准增加了仿真与硬件之间触觉接触事件的一致性。这些结果表明,接触事件校准、几何感知触觉表示学习和基于扩散的策略聚合为真实灵巧机器人手上的仅触觉盲抓取提供了一条有效路径。项目页面:此HTTP URL。

英文摘要

Blind grasping with a dexterous hand is a crucial manipulation capability. Nevertheless, learning such tactile-only policies for real robots remains challenging due to the tactile sim-to-real gap and the limited expressiveness of sparse tactile signals. To bridge this gap, we propose a framework for tactile-only blind grasping that is deployable on a physical multi-fingered robotic hand. Our approach combines three key components. First, we introduce a Real2Sim tactile calibration pipeline that constructs a contact-calibrated digital-twin simulator capable of reproducing real tactile signals. Second, we improve the expressiveness of sparse tactile observations using a layout-aware tactile encoder, which incorporates sensor-geometry priors through self-supervised pretraining. Third, to improve generalization to unseen objects, we train object-specific reinforcement-learning experts in the calibrated simulator and aggregate their successful grasp trajectories into a tactile-conditioned Diffusion Policy. We evaluate our method on a physical LEAP Hand equipped with distributed tactile sensing across 10 seen and 10 unseen objects. The deployed policy achieves a 27\% real-world grasp success rate across all 20 objects, without real-world grasping demonstrations or visual input. Simulation ablations show that layout-aware tactile pretraining improves grasping performance, while sensing-level evaluations confirm that Real2Sim calibration increases the consistency of tactile contact events between simulation and hardware. Together, these results suggest that contact-event calibration, geometry-aware tactile representation learning, and diffusion-based policy aggregation provide an effective path toward tactile-only blind grasping on real dexterous robotic hands. Project page:Dex-Blind-Grasp.github.io.

2606.11681 2026-06-12 cs.CL cs.SD 新提交

UR-BERT: Scaling Text Encoders for Massively Multilingual TTS Through Universal Romanization and Speech Token Prediction

UR-BERT:通过通用罗马化和语音标记预测扩展大规模多语言TTS的文本编码器

Sangmin Lee, Eekgyun Ahn, Woongjib Choi, Hong-Goo Kang

发表机构 * Dept. of Electronics and Electrical Engineering, Yonsei University(延世大学电子与电气工程系)

AI总结 提出UR-BERT,一种基于罗马化转录的TTS编码器,通过统一书写系统为罗马化表示,结合语音标记预测目标,在495种语言上实现高效多语言TTS,优于现有基线并泛化到未见语言。

Comments Accepted to Interspeech 2026, Github: https://github.com/sanghyang00/ur-bert

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AI中文摘要

我们提出UR-BERT,一种基于罗马化转录的文本到语音(TTS)编码器,用于大规模多语言TTS系统。传统的字素到音素(G2P)方法由于可靠G2P资源的可用性,仅限于约100种语言。相比之下,UR-BERT通过将多样化的书写系统统一为共享的罗马化表示,扩展到495种语言。为了进一步增强语音保真度和文本-语音对齐,我们在训练过程中引入了一个语音标记预测目标,这促使编码器以数据高效的方式学习语音感知的语音表示。实验表明,基于UR-BERT构建的TTS系统在广泛的语言和资源条件下,始终优于最近的文本编码器基线,并展现出对未见语言的强大泛化能力。

英文摘要

We propose UR-BERT, a Romanized transcription-based text-to-speech (TTS) encoder for massively multilingual TTS systems. Conventional grapheme-to-phoneme (G2P)-based approaches are limited to around 100 languages due to the availability of reliable G2P resources. In contrast, UR-BERT scales to 495 languages by unifying diverse writing systems into a shared Romanization representation. To further enhance phonetic fidelity and text-speech alignment, we introduce a speech token prediction objective during training, which encourages the encoder to learn speech-aware phonetic representations in a data-efficient manner. Experiments show that TTS systems built on UR-BERT consistently outperform recent text encoder baselines across a wide range of languages and resource conditions, and demonstrate strong generalization to unseen languages.

2606.11255 2026-06-12 cs.LG 新提交

Bernstein-Schur Kernels: Random Features by Sketched Modulation and Radial Randomization

Bernstein-Schur核:通过草图调制和径向随机化的随机特征

Taha Bouhsine

发表机构 * Azetta AI

AI总结 提出一种随机特征构造方法,用于Bernstein-Schur核类,通过草图化有限调制和随机化完全单调径向因子,实现无偏估计和算子范数界,应用于yat核族。

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AI中文摘要

Bernstein-Schur核是有限特征核(具有显式有限维特征映射的核)与完全单调平移不变核的乘积:非平稳核介于平移不变和点积模板之间,随机特征通常利用后者,因此一般Bochner采样或多项式草图都不能直接应用于完整核。我们为整个类给出一种随机特征构造,它随机化两个因子:草图化有限调制并随机化完全单调径向因子,对后者的单变量Bernstein-Widder尺度进行采样,然后应用高斯随机傅里叶特征(其频率仍是d维的)。特征维度为Dm,由草图大小m和径向抽取次数D设定,与精确调制特征的O(d^2)大小无关。保持调制精确是可分析极限(m→∞):在那里我们证明无偏性、推荐平坦估计量的精确方差、期望矩阵-Bernstein算子范数界(具有匹配的高概率尾部),该界由核和调制Gram矩阵的最大特征值以及固有维度控制,而非粗糙的N max_{ij}逐元素路径,以及确定性相对谱核岭稳定性结果。通过条件化于草图,双随机化估计量继承了相同的固有维度算子范数保证,加上一个可调加性草图项,该草图项由m独立于D调节。激励实例是有偏yat核k_{yat,b}(w,x)=(w^⊤x+b)^2/(‖w-x‖^2+ε),b≥0,其族通过b的有限差分包含逆多二次核;对于它,径向混合是IMQ谱采样器,每个尺度一个频率在固定径向特征预算下是方差最优的。

英文摘要

Bernstein--Schur kernels are products of a finite-feature kernel and a completely monotone shift-invariant kernel: nonstationary kernels falling between the shift-invariant and dot-product templates random features exploit, so neither Bochner sampling nor polynomial sketching applies to the full kernel directly. We give one random-feature construction for the whole class that randomizes both factors: it sketches the finite modulation and samples the radial factor's one-dimensional Bernstein--Widder scale before applying Gaussian random Fourier features, giving feature dimension $Dm$, free of the $O(d^2)$ size of the exact modulation feature. With the modulation kept exact (the $m\to\infty$ limit), we prove unbiasedness, an exact variance, and a matrix-Bernstein operator-norm bound controlled by the top kernel and modulation eigenvalues and an intrinsic dimension rather than the crude $N\max_{ij}$ route. Whitening this argument at the ridge makes the effective dimension $d_{\mathrm{eff}}(λ)$ the \emph{exact} intrinsic dimension of the matrix variance, so $O((1+\|P\|_{\mathrm{op}}/λ)\log(d_{\mathrm{eff}}/δ))$ radial draws preserve the kernel-ridge solution; tilting the draw by a closed-form whitened leverage improves this to the effective-dimension count $O((1+d_{\mathrm{eff}})\log(d_{\mathrm{eff}}/δ))$. Conditioning on the sketch carries every guarantee to the deployed doubly-randomized estimator up to one additive sketch term, and all hold for the whole class with the modulation Gram in place of the polynomial one. The flagship instance is the biased $yat$-kernel $k_{yat,b}(w,x)=(w^\top x+b)^2/(\|w-x\|^2+\varepsilon)$, whose family span contains the inverse-multiquadric kernel by finite differences in $b$.

2606.11190 2026-06-12 cs.LG 新提交

When to Align, When to Predict: A Phase Diagram for Multimodal Learning

何时对齐,何时预测:多模态学习的相图

Ilay Kamai, Hugues Van Assel, Aviv Regev, Hagai B. Perets, Randall Balestriero

发表机构 * Technion(以色列理工学院) Genentech(基因泰克公司) Brown University(布朗大学) Meta AI, FAIR

AI总结 提出统一线性框架,通过信噪比模型揭示跨模态对齐与预测的互补失效模式,构建四区域相图指导多模态学习目标选择,并在非线性实验中验证。

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AI中文摘要

跨模态对齐(CA)和跨模态预测(CP)是多模态表示学习的主要范式,但目前缺乏对每种方法何时成功、何时失败以及跨模态训练何时有帮助的系统性理解——这一空白使得从业者,特别是在生物医学或天体物理学等科学领域,面对异构仪器以及多个层次的组织和测量时,无法诊断为什么标准方法不如最佳单模态。我们开发了一个统一的线性框架来解决这两个问题。在具有结构化跨模态干扰相关性的尖峰信号加噪声模型下,我们推导出两个目标的分离比,揭示了互补的失效模式:对齐使每个模态白化,当干扰在视图间强相关时失败;预测通过单侧白化编码任何可跨模态预测的内容,恢复由源模态质量决定。由此产生的相图将多模态问题划分为四个区域:两者、仅CA、仅CP和两者都不。我们提出了一种数据驱动的方法,使用少量标记子样本将真实世界数据集定位在该图中,在任何跨模态训练之前确定首选目标和预测方向。在合成数据、立体视觉基准、图像-文本对和真实天体物理数据上的实验验证了非线性情况下的预测,包括跨模态训练有害的“两者都不”区域。我们的框架使从业者能够诊断其多模态问题,并在投入训练之前选择正确的目标。重现结果的代码可在此https URL获取。

英文摘要

Cross-modal alignment (CA) and cross-modal prediction (CP) are the dominant paradigms for multimodal representation learning, yet there is no systematic understanding of when each succeeds, when each fails, and when cross-modal training helps at all -- a gap that leaves practitioners, especially in scientific domains like biomedicine or astrophysics, with heterogeneous instruments and multiple levels of organization and measurement, unable to diagnose why standard methods underperform the best single modality. We develop a unified linear framework that addresses both questions. Under a spiked signal-plus-noise model with structured cross-modal nuisance correlation, we derive separation ratios for both objectives that expose complementary failure modes: alignment whitens each modality and fails when nuisance is strongly correlated across views; prediction encodes whatever is cross-predictable through a one-sided whitening, with recovery governed by source-modality quality. The resulting phase diagram partitions multimodal problems into four regimes: Both, CA only, CP only, and Neither. We present a data-driven procedure to locate real-world datasets in this diagram using a small labeled subsample, identifying the preferred objective and prediction direction before any cross-modal training. Experiments on synthetic data, stereo-vision benchmarks, image-caption pairs, and real astrophysical data validate the predictions in the nonlinear regime, including the Neither regime where cross-modal training is actively harmful. Our framework lets practitioners diagnose their multimodal problem and choose the right objective before committing to training. Code to reproduce the results is available at https://github.com/IlayMalinyak/mm_align_vs_pred.

2606.10716 2026-06-12 cs.CL cs.AI 新提交

Attention Expansion: Enhancing Keyphrase Extraction from Long Documents with Attention-Augmented Contextualized Embeddings

注意力扩展:利用注意力增强的上下文嵌入提升长文档关键短语提取

Roberto Martínez-Cruz, Alvaro J. López-López, José Portela

发表机构 * Institute for Research in Technology, ICAI School of Engineering, Comillas Pontifical University(技术研究所,ICAI工程学院,科米利亚斯宗座大学) DD-AIM, Senior Machine Learning Researcher(DD-AIM,高级机器学习研究员)

AI总结 提出注意力扩展机制,通过预训练词嵌入增强PLM的上下文表示,在不增加计算成本的情况下扩展有效上下文范围,显著提升长文档关键短语提取性能。

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AI中文摘要

预训练语言模型(PLM)在关键短语提取(KPE)中取得了强劲性能,主要得益于其生成丰富上下文表示的能力。然而,长文档KPE仍然具有挑战性,因为显著的关键短语证据可能分散在遥远的文档部分,而这些部分无法在大多数PLM有限的上下文窗口内被联合捕获。尽管长上下文大语言模型(LLM)可以处理更广泛的文本上下文,但其计算成本限制了它们在高效和高通量KPE中的实用性。为了克服这一限制,我们提出了一种注意力扩展机制,该机制利用预训练词嵌入,用周围超出上下文的块中的信息来增强PLM的令牌表示。所提出的机制扩展了基于PLM的KPE模型的有效上下文范围,而无需全文档注意力或昂贵的基于LLM的推理。我们在五个PLM骨干网络上评估了我们的方法,包括通用、科学、任务特定和长上下文编码器,使用了两种训练机制和来自科学和新闻领域的五个基准语料库。实验结果表明,注意力扩展在所有评估设置中一致地提升了KPE性能,超越了最先进的模型,并在F1分数上取得了显著改进。这些改进扩展到领域特定、任务专门化和原生长上下文模型,表明所提出的机制提供了互补信息,而不仅仅是补偿有限的输入长度。这些结果确立了注意力扩展作为长文档KPE的一种高效且有效的策略。

英文摘要

Pre-trained language models (PLMs) have achieved strong performance in keyphrase extraction (KPE), largely due to their ability to generate rich contextualized representations. However, long-document KPE remains challenging because salient keyphrase evidence may be scattered across distant document sections that cannot be jointly captured within the limited context window of most PLMs. Although long-context large language models (LLMs) can process broader textual contexts, their computational cost limits their practicality for efficient and high-throughput KPE. To overcome this limitation, we propose an attention expansion mechanism that augments PLM token representations with information from surrounding out-of-context chunks using pre-trained word embeddings. The proposed mechanism expands the effective contextual scope of PLM-based KPE models without requiring full-document attention or expensive LLM-based inference. We evaluate our approach across five PLM backbones, including general-purpose, scientific, task-specific, and long-context encoders, using two training regimes and five benchmark corpora from scientific and news domains. Experimental results demonstrate that attention expansion consistently enhances KPE performance across all evaluation settings, outperforming state-of-the-art models and yielding notable improvements in F1 score. The improvements extend to domain-specific, task-specialized, and native long-context models, showing that the proposed mechanism provides complementary information rather than merely compensating for limited input length. These results establish attention expansion as an efficient and effective strategy for long-document KPE.

2606.10683 2026-06-12 cs.RO cs.AI cs.CV 新提交

UniDexTok: A Unified Dexterous Hand Tokenizer from Real Data

UniDexTok:基于真实数据的统一灵巧手分词器

Dong Fang, Youjun Wu, Yuanxin Zhong, Rui Zhang, Yunlong Wang, Xiaosong Jia, Yu-Gang Jiang

发表机构 * Fudan University(复旦大学) Hefei University of Technology(合肥工业大学) Rimbot Beijing University of Posts and Telecommunications(北京邮电大学)

AI总结 提出统一灵巧手模型(UDHM)将人手和机器人手状态映射到共享22自由度语义接口,并基于此开发UniDexTok,一种免重定向的状态分词器,学习基于真实关节状态的离散token,实现异构灵巧手的统一表示,误差降低98%以上。

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AI中文摘要

灵巧手对于精细操作至关重要,但其硬件设计在不同实施例之间存在显著差异。运动学、关节定义和自由度方面的差异使得定义共享状态表示变得困难,与平行夹爪相比更是如此。因此,灵巧手数据仍然碎片化,难以用于联合训练。在这项工作中,我们提出了统一灵巧手模型(UDHM),它将人手和机器人手状态映射到一个共享的22自由度语义接口。基于UDHM,我们引入了UniDexTok,一种免重定向的状态分词器,它从标准化的真实关节状态中学习基于实施例的离散token。UniDexTok为异构灵巧手提供了统一表示,无需依赖重定向或仿真数据。与最近的基线UniHM相比,UniDexTok将MPJAE从15.63度降低到0.16度,MPJPE从18.51毫米降低到0.18毫米,误差分别减少了98.98%和99.03%。这些结果将重建精度从厘米级提升到亚毫米级。实验进一步表明,来自其他实施例的数据提高了目标实施例的重建精度,证明了跨实施例分词的优势。当引入新的灵巧手时,UniDexTok还表现出强大的零样本和少样本重建能力。

英文摘要

Dexterous hands are essential for fine-grained manipulation, but their hardware designs vary substantially across embodiments. Differences in kinematics, joint definitions, and degrees of freedom make it difficult to define a shared state representation compared with parallel grippers. As a result, dexterous-hand data remains fragmented and difficult to use for joint training. In this work, we propose the Unified Dexterous Hand Model (UDHM), which maps human and robot hand states into a shared 22-DoF semantic interface. Based on UDHM, we introduce UniDexTok, a retargeting-free state tokenizer that learns embodiment-conditioned discrete tokens from standardized real joint states. UniDexTok provides a unified representation for heterogeneous dexterous hands without relying on retargeting or simulation data. Compared with the recent baseline UniHM, UniDexTok reduces MPJAE from 15.63 degrees to 0.16 degrees and MPJPE from 18.51 mm to 0.18 mm, corresponding to error reductions of 98.98% and 99.03%, respectively. These results improve reconstruction from centimeter-scale to sub-millimeter accuracy. Experiments further show that data from other embodiments improves target-embodiment reconstruction accuracy, demonstrating the benefit of cross-embodiment tokenization. UniDexTok also shows strong zero-shot and few-shot reconstruction ability when new dexterous hands are introduced.

2606.10678 2026-06-12 cs.LG 新提交

One Step Closer to Ground Truth: A Multi-Scale Residual-Aware Representation Learning Pipeline for Predicting Time Series Data

更接近真实:一种多尺度残差感知表示学习管道用于时间序列预测

Amrijit Biswas, Mustafa Kamal, Robin Krambroeckers, M. M. Lutfe Elahi, Sifat Momen, Nabeel Mohammed, Shafin Rahman

发表机构 * RobotBulls Labs(RobotBulls实验室) North South University(南北大学)

AI总结 提出两阶段模型无关框架,通过显式解耦预测与残差学习,使用元校正器动态建模结构误差模式,提升Transformer预测精度。

Comments Accepted at the 32nd ACM SIGKDD Conference on Knowledge Discovery and Data Mining V.2 (KDD '26)

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AI中文摘要

近年来,基于Transformer的模型已成为时间序列预测的主要范式,利用自注意力机制捕获长程依赖关系。尽管取得了成功,但这些单阶段预测架构由于结构差异、未建模的随机成分或多尺度时间表示不足,表现出持续的系统性残差偏差。当残差被视为不可约噪声时,这一局限性依然存在,阻碍了对结构化误差模式的自适应校正。为解决这一问题,我们引入了一个两阶段、模型无关的框架,将预测和残差学习显式解耦为不同的表示学习阶段。基础Transformer首先生成初始预测。随后,专用的元校正器动态建模跨多元通道的结构化误差模式,保留跨变量依赖关系,并迭代修正基础Transformer的残差偏差。通过将该管道形式化为假设空间扩展,我们的框架解决了单阶段架构固有的近似局限性,消除了对限制性假设的依赖,并实现了复杂误差动态的端到端学习。在八个流行的基准数据集上使用既定协议进行评估,我们的方法达到了最先进的性能,在标准指标(MSE、MAE)上有显著改进。结果表明,该框架能够减轻系统性偏差,增强对复杂时间动态的鲁棒性,推进了基于Transformer的预测模型的实际应用。

英文摘要

Transformer-based models have emerged as leading paradigms in time-series forecasting in recent years, employing self-attention mechanisms to capture long-range dependencies. Despite their success, these single-stage forecasting architectures exhibit persistent systematic residual biases arising from structural discrepancies, unmodeled stochastic components, or inadequate multi-scale temporal representations. This limitation persists when residuals are treated as irreducible noise, precluding adaptive correction of structured error patterns. To address this limitation, we introduce a two-stage, model-agnostic framework that explicitly decouples forecasting and residual learning into distinct stages of representation learning. A base transformer first generates the initial predictions. Subsequently, a dedicated meta-corrector dynamically models structured error patterns across multivariate channels, preserves cross-variable dependencies, and iteratively refines the residual bias of the base transformer. By formalizing this pipeline as a hypothesis space expansion, our framework addresses approximation limitations inherent in single-stage architectures, removes reliance on restrictive assumptions, and enables end-to-end learning of complex error dynamics. Evaluated on eight popular benchmark datasets using established protocols, our approach achieves state-of-the-art performance, with significant improvements in standard metrics (MSE, MAE). The results demonstrate the framework's ability to mitigate systematic biases and enhance robustness to complex temporal dynamics, advancing the practical applicability of transformer-based forecasting models.

2606.10403 2026-06-12 cs.CL 新提交

KCSAT-ML: Probing Reasoning Models with Nationwide-Cohort Human Difficulty

KCSAT-ML: 用全国队列人类难度探测推理模型

Sanghee Park, Geewook Kim, Kee-Eung Kim

发表机构 * NAVER Cloud AI(NAVER云AI) KAIST AI(韩国科学技术院人工智能系)

AI总结 提出KCSAT-ML基准(含664道韩国高考数学题及339道带官方错误率的核心题)和难度对齐推理增益(DRG)指标,揭示视觉语言模型在人类高错误率题目上准确率崩溃、测试时缩放非单调以及同一模型族内反缩放与过度思考并存的现象。

Comments 18 pages, 14 figures, 8 tables

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AI中文摘要

数学推理基准已大量涌现,但大多数缺乏基于实际人类表现的每道题难度信号。我们引入KCSAT-ML,包含十年(2014-2025)韩国大学修学能力考试(KCSAT;修能)数学:664道题,其中339道核心题带有来自数十万考生全国队列的官方每道题错误率。我们将该基准与难度对齐推理增益(DRG)配对:一种分数正交的度量,询问模型的错误是集中在人类认为难的题目上,还是人类认为容易的题目上。两者共同揭示,在广泛的视觉语言模型(以及通过OCR的LLM)中,存在三种模式:(i)低预算准确率在人类高错误率尾部崩溃,无论模型大小;(ii)测试时缩放(TTS)使token使用量大致随队列错误率线性增加,而准确率增益遵循非单调曲线;(iii)在同一模型族内,TTS在最难题目上从反缩放翻转到较容易题目上的过度思考——这是同一对齐失败的两个方面。在DRG上,准确率几乎相同的模型可以处于几乎相反的值:一个模型做错了人类也觉得难的题目,而另一个模型解决了最难的题目却在人类认为容易的题目上失败——这是聚合准确率所隐藏的对比。我们的代码和数据集构建器将在https://this URL开源。

英文摘要

Math reasoning benchmarks have proliferated, yet most lack a per-item difficulty signal grounded in actual human performance. We introduce KCSAT-ML, a decade (2014-2025) of Korean College Scholastic Ability Test (KCSAT; Suneung) mathematics: 664 problems with a 339-item core set carrying official per-item error rates from nationwide cohorts of hundreds of thousands of examinees. We pair the benchmark with Difficulty-aligned Reasoning Gain (DRG): a score-orthogonal metric that asks whether a model's mistakes concentrate on the items humans found hard, or on items humans found easy. Together they expose, across a wide range of VLMs (and LLMs via OCR), three patterns: (i) low-budget accuracy collapses on the high-human-error tail at every model size; (ii) test-time scaling (TTS) raises token use roughly linearly with cohort error rate, while accuracy gains follow a non-monotonic curve; (iii) within a single family, TTS flips between anti-scaling on the hardest items and overthinking on easier ones -- two faces of the same alignment failure. On DRG, models with near-identical accuracy can sit at near-opposite values: one model gets wrong what humans also find hard, while another solves the hardest items yet fails on items humans find easy -- a contrast that aggregate accuracy hides. Our code and dataset builder will be open-sourced at https://github.com/naver-ai/KCSAT-ML.

2606.09639 2026-06-12 cs.CV 新提交

CineDance: Towards Next-Generation Multi-Shot Long-Form Cinematic Audio-Video Generation

CineDance: 迈向下一代多镜头长片电影级音视频生成

Yuheng Chen, Teng Hu, Yuji Wang, Qingdong He, Zhucun Xue, Qianyu Zhou, Jason Li, Lizhuang Ma, Jiangning Zhang, Dacheng Tao

发表机构 * Shanghai Jiao Tong University(上海交通大学) University of Electronic Science and Technology of China(电子科技大学) Zhejiang University(浙江大学) The University of Tokyo(东京大学) Nanyang Technological University(南洋理工大学)

AI总结 提出CineDance-1M大规模多镜头长片音视频数据集,通过三阶段筛选流程和CineBench评估体系,实现高质量联合生成。

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AI中文摘要

训练数据集的保真度和结构多样性从根本上决定了视频生成模型的能力。尽管商业系统在生成电影叙事方面表现出色,但开源模型的进展仍受限于高质量训练数据的稀缺性。为弥合这一差距,我们引入了CineDance-1M,一个大规模、开放研究文本到音视频(T2AV)数据集,专门用于多镜头、长片联合音视频生成。每个视频平均时长92.8秒,包含24.2个连续镜头,并提供音频和视频模态的可配置、结构化标注。这一卓越质量通过严格的三个阶段筛选流程实现:i) 多样化来源和全面清洗,ii) 基于电影理论的叙事解析,以及iii) 层次化双模态字幕生成。为进行全面评估,我们提出了CineBench,包含多样化的提示套件和六维、与人类对齐的度量系统,专为复杂叙事音视频评估而设计。此外,我们将LTX-2.3适配为CineDance,展示了卓越的单模态质量以及精确的音视频对齐和稳健的主体与环境一致性,有效验证了我们的筛选策略和CineDance-1M的高质量。我们预期这项工作将为加速未来多镜头、长片联合音视频生成研究奠定坚实基础。我们的项目页面可在https://aliothchen.github.io/projects/CineDance/获取。

英文摘要

The fidelity and structural diversity of training datasets fundamentally determine the capabilities of video generation models. While commercial systems showremarkableabilitytogeneratecinematicnarratives, the progress of open-source models remains limited by the scarcity of high-quality training data. To bridge this gap, we introduce CineDance-1M, a large-scale, open research Text-to-Audio-Video (T2AV) dataset designed specifically for multi-shot, long-form joint audio-video generation. Averaging 92.8 seconds and 24.2 continuous shots per video, it provides configurable, structured annotations for both audio and video modalities. This exceptional quality is achieved through a rigorous three-stage curation pipeline: i) diverse sourcing and comprehensive cleansing, ii) film-theory-inspired narrative parsing, and iii) hierarchical dual-modal captioning. For a comprehensive assessment, we propose CineBench, featuring a diverse prompt suite and a six-dimensional, human-aligned metric system tailored for complex narrative audio-video evaluation. Furthermore, we adapt LTX-2.3 into CineDance, which demonstrates exceptional single-modality quality alongside precise audio-video alignment and robust subject and environment consistency, effectively validating our curation strategy and the high quality of CineDance-1M. We anticipate that this work will serve as a solid foundation for accelerating future research in multi-shot, long-form joint audio-video generation. Our project page is available at https://aliothchen.github.io/projects/CineDance/.

2606.09073 2026-06-12 cs.LG cs.AI cs.CL 新提交

A Unifying Lens on Reward Uncertainty in RLHF

RLHF中奖励不确定性的统一视角

Ely Hahami, Yoel Zimmermann, Ray Zhou, Jack Benarroch Jedlicki

发表机构 * University of California, Berkeley(加州大学伯克利分校) DeepMind(深度Mind)

AI总结 本文提出使用分布奖励模型统一RLHF中的悲观主义方法,通过闭式有效奖励公式连接现有启发式方法,并揭示其隐含假设。

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AI中文摘要

基于人类反馈的强化学习(RLHF)受限于\textit{奖励破解},即策略利用代理奖励模型(RM)中的错误,产生高RM分数而缺乏真正的质量提升。一种自然的缓解方法是\textit{悲观主义}:在RM不确定的区域惩罚奖励。然而,标准标量RM没有提供原则性的不确定性概念。我们认为正确的对象是\textit{分布}奖励模型$p(r\mid x,y)$。在贝叶斯推断或KL分布鲁棒优化(KL-DRO)视角下,KL正则化的RLHF目标具有闭式有效奖励$\tilde r(x,y) = \pmβ\log\mathbb{E}_p[e^{\pm r/β}]$。悲观分支统一了RM集成聚合的先前启发式方法:均值聚合、最坏情况优化(WCO)和不确定性加权优化(UWO)都作为该单一表达式的极限或截断出现。这也澄清了每个现有规则的隐含假设。

英文摘要

Reinforcement learning from human feedback (RLHF) is bottlenecked by reward hacking, where the policy exploits errors in a proxy reward model (RM) and produces high RM scores without genuine quality gains. A natural mitigation is pessimism: lowering rewards in regions where the RM is uncertain. However, standard scalar RMs provide no principled notion of uncertainty. We argue that the right object is a distributional reward model $p(r\mid x,y)$. Under either a Bayesian inference or a KL-distributionally robust optimization (KL-DRO) lens, the KL-regularized RLHF objective admits a closed-form effective reward $\tilde r(x,y) = \pmβ\log\mathbb{E}_p[e^{\pm r/β}]$. The pessimistic branch unifies the prior heuristics for RM ensemble aggregation: mean aggregation, worst-case optimization (WCO), and uncertainty-weighted optimization (UWO) all emerge as limits or truncations of this single expression. This also clarifies the implicit assumptions of each existing rule.

2606.08765 2026-06-12 cs.RO cs.CV 新提交

RGB-S: Image-Aligned Tactile Saliency for Robust Dexterous Manipulation

RGB-S: 用于鲁棒灵巧操作的图像对齐触觉显著性

Shengcheng Luo, Kefei Wu, Xiaoying Zhou, Wanlin Li, Ziyuan Jiao, Chenxi Xiao

发表机构 * ShanghaiTech University(上海科技大学) Beijing Institute for General Artificial Intelligence(北京通用人工智能研究院)

AI总结 提出RGB-S框架,通过正向运动学和相机标定将触觉传感器位置投影到RGB图像平面,生成力调制高斯显著性图,显式对齐触觉与视觉,在严重遮挡下灵巧操作成功率提升26.7个百分点。

Comments 20 pages, 7 figures

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AI中文摘要

有效的视觉-触觉整合对于机器人灵巧操作至关重要,尤其是在视觉观测不可靠或被遮挡时。然而,将稀疏、异构的触觉测量与密集的视觉表示鲁棒地对齐仍然是一个基本挑战。大多数现有方法需要策略从有限的演示中隐式学习跨模态对应关系,而不利用几何先验。因此,它们在视觉观测退化时往往数据效率低且泛化能力差。为解决这一限制,我们提出一个框架,显式地将物理接触锚定在图像域中。利用机器人正向运动学和相机标定,我们将触觉传感器位置直接投影到RGB图像平面上。然后,我们渲染力调制的高斯显著性图,以模拟由运动学和标定误差引起的空间不确定性。通过零初始化的条件架构整合这些2D空间锚点,我们的方法将物理接触先验注入标准视觉骨干网络,同时保留预训练的视觉表示。我们在模拟和现实世界的六项灵巧操作任务中评估了我们的方法,在严重视觉遮挡下。现实世界实验表明,在图像域中显式的RGB-S锚定将现实世界遮挡操作成功率比最强的隐式视觉-触觉基线提高了26.7个百分点,表明其空间推理能力和对遮挡的鲁棒性得到了改善。项目页面:touch-as-saliency.github.io

英文摘要

Effective visuo-tactile integration is critical for robotic dexterous manipulation, especially when visual observations are unreliable or occluded. However, robustly aligning sparse, heterogeneous tactile measurements with dense visual representations remains a fundamental challenge. Most existing approaches require policies to learn cross-modal correspondences implicitly from limited demonstrations, without leveraging geometric priors. As a result, they are often data-inefficient and generalize poorly when visual observations are degraded. To address this limitation, we propose a framework that explicitly grounds physical contacts in the image domain. Using robot forward kinematics and camera calibration, we project tactile sensor locations directly onto the RGB image plane. We then render force-modulated Gaussian saliency maps to model spatial uncertainty arising from kinematic and calibration errors. By integrating these 2D spatial anchors through a zero-initialized conditioning architecture, our method injects physical contact priors into standard visual backbones while preserving pre-trained visual representations. We evaluate our method on six dexterous manipulation tasks in both simulation and the real world under severe visual occlusions. Real-world experiments show that explicit RGB-S grounding in the image domain improves real-world occluded manipulation success rates by $26.7$ percentage points over the strongest implicit visuo-tactile baseline, suggesting its improved spatial reasoning and robustness to occlusion. Project page: touch-as-saliency.github.io

2606.08436 2026-06-12 cs.CV 新提交

CACR:Reinforcing Temporal Answer Grounding in Instructional Video via Candidate-Aware Causal Reasoning

通过候选感知因果推理增强教学视频中的时间答案定位

Muge Qi, Rong Fu, Pengbin Feng, Xianda Li, Yu Cai, Yifu Guo, Shizhe Zhang, Simon James Fong, Lei Ma, Bin Li

发表机构 * University of Science and Technology of China(中国科学技术大学)

AI总结 提出候选感知因果推理框架,通过视觉-语言预训练候选选择和基于GRPO的时序逻辑推理,解决教学视频中复杂问题理解和长视频片段定位挑战,在六个基准上取得最优mIoU。

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AI中文摘要

教学视频中的时间答案定位任务旨在定位响应自然语言查询的精确视频片段,对于直接视频答案检索日益重要。由于需要理解语义复杂的问题并解决未修剪视频与短目标时刻之间的显著长度不匹配,该任务仍然具有挑战性。现有方法通常对无关内容敏感或视觉推理能力不足。为了解决这些局限性,我们提出了候选感知因果推理框架。我们的方法首先采用基于视觉-语言预训练的候选选择算法高效生成K个候选片段,然后应用由拒绝奖励机制增强并通过组相对策略优化优化的时序逻辑推理模块进行稳健推理。在六个基准上的大量实验表明,我们的方法在平均交并比方面达到了最先进的性能,为长视频中基于推理的检索提供了新视角。

英文摘要

The task of temporal answer grounding in instructional video (TAGV), which aims to locate precise video segments that respond to natural language queries, is increasingly important for direct video answer retrieval. This task remains challenging due to the need to comprehend semantically complex questions and to address the significant length mismatch between untrimmed videos and short target moments. Existing methods often suffer from sensitivity to irrelevant content or insufficient visual reasoning capabilities. To tackle these limitations, we propose a Candidate-Aware Causal Reasoning (CACR) framework. Our approach first employs a Visual-Language Pre-training based Candidate Selection (VBCS) algorithm to efficiently generate K candidate segments, then applies a temporal logic reasoning module enhanced by a rejection reward mechanism and optimized via Group Relative Policy Optimization (GRPO) for robust inference. Extensive experiments on six benchmarks demonstrate that our method achieves state-of-the-art performance in terms of mean Intersection-over-Union (mIoU), providing a new perspective for reasoning-based retrieval in long videos.

2606.08098 2026-06-12 cs.AI cs.LG 新提交

When Does Delegation Beat Majority? A Delegation-Based Aggregator for Multi-Sample LLM Inference

何时委托优于多数?一种基于委托的多样本LLM推理聚合器

Yasushi Sakai, Allen Song, Kent Larson

发表机构 * MIT Media Lab(麻省理工学院媒体实验室)

AI总结 提出基于委托的聚合器PPV,利用样本的字母熵和推理几何信号,在MMLU-Pro上比多数投票高1.5个百分点,无需标签或训练。

Comments Preprint. 16 pages, 5 figures, 4 tables

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AI中文摘要

多数投票是对多样本LLM推理进行无监督聚合的主流方法。我们证明,将每个样本携带的信号输入基于委托的聚合器(传播代理投票,PPV)可产生一种无监督共识规则,在MMLU-Pro上整体比多数投票高1.5个百分点,在非平凡子集上高2.24个百分点(配对McNemar p ~ 1.0e-14,n = 8,099)。多数投票丢弃了每个样本携带的两个自由信号:组内字母熵和组间推理几何。PPV暴露了两个每个投票者使用的杠杆,它们恰好消耗这些信号:WHEN(投票者保留自己选择的权重)和WHOM(如何将剩余权重分配给同行)。我们使用字母熵驱动WHEN,使用以问题为中心的嵌入余弦驱动WHOM。该方法不需要真实标签和辅助训练:对于每个问题,我们将128个采样生成划分为16组,计算每组的字母级语义熵和推理嵌入质心,并将两者输入随机委托矩阵,其平稳分布选择共识答案。我们通过一个例子说明PPV如何推翻一个明显的10-6多数(错误答案):10票的多数簇几何上不连贯(平均簇内余弦-0.02),而6票的少数簇紧凑(+0.26),因此传播的委托质量集中在少数派的答案上,尽管仅凭熵会使多数保持领先。我们还报告了具有负面结果的委托策略,这些策略限制了无监督LLM聚合的设计空间:没有问题内的置信度模式集成能够缩小与oracle的差距。

英文摘要

Majority voting over sampled answers is the dominant unsupervised aggregator for multi-sample LLM inference. In this paper, we show a delegation-based aggregator (Propagational Proxy Voting, PPV; Sakai et al., 2025) yields an unsupervised consensus rule that beats majority on MMLU-Pro by +1.5 pp overall and +2.24 pp on the non-trivial subset (paired McNemar p ~ 1.0e-14, n = 8,099). Majority discards two signals that every sample carries: within-group letter entropy and between-group reasoning geometry. PPV exposes per-voter levers that consume exactly these two signals: When (how much weight a voter keeps on its own pick) and Whom (how it splits the remainder across peers). We drive When with letter entropy and Whom with per-question-centered embedding cosine. Our method needs no gold labels and no auxiliary training: per-question, we partition 128 sampled generations into 16 groups, compute each group's letter-level semantic entropy and reasoning embedding centroid, and feed both into a stochastic delegation matrix whose stationary distribution selects the consensus answer. We walk through an example in which PPV overturns a clear 10-6 majority for the wrong letter: the 10-voter majority cluster is geometrically incoherent (mean within-cluster cosine -0.02) while the 6-voter minority is tight (+0.26), so propagated delegation mass concentrates on the minority's answer even though entropy alone would keep the majority ahead. We further report delegation strategies with negative results that constrain the design space for unsupervised LLM aggregation. No within-question ensemble of confidence modes closes the oracle gap.

2606.07515 2026-06-12 cs.CL cs.AI cs.HC math.PR 新提交

How reliable are LLMs when it comes to playing dice?

LLM 在掷骰子时有多可靠?

Luca Avena, Gianmarco Bet, Bernardo Busoni

发表机构 * Università degli Studi di Firenze(佛罗伦萨大学)

AI总结 通过离散概率问题基准测试,发现 LLM 在标准问题上准确率 0.96,但在反直觉问题上仅 0.59,且存在 token 偏差和误导提示的脆弱性。

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AI中文摘要

我们通过离散概率问题的受控基准研究,调查了大语言模型的概率推理能力。我们构建了两个数据集,分别是一组标准习题和一组反直觉习题,旨在触发启发式推理,并评估了 8 个最先进的模型,每个模型分别在有无思维链提示的情况下进行测试。模型在标准问题上的平均准确率为 0.96,但在反直觉问题上仅为 0.59。我们进一步提供了 token 偏差的经验证据:当规范表述被伪装变体替换时,性能下降超过 20%。在提示中嵌入误导性建议会使性能降低高达 34%,且没有模型被证明免疫。综合来看,报告的结果表明,尽管当前 LLM 在高级数学问题上取得了成功,但它们尚未成为真正的概率推理者。

英文摘要

We investigate the probabilistic reasoning capabilities of large language models through a controlled benchmarking study on discrete probability problems. We constructed two datasets, respectively a set of standard exercises and a set of counterintuitive exercises, designed to trigger heuristic reasoning, and evaluated 8 state-of-the-art models, each tested with and without Chain-of-Thought prompting. Models achieve an average accuracy of 0.96 on standard problems but only 0.59 on counterintuitive ones. We further provide empirical evidence of token bias: performance drops by over 20% when canonical formulations are replaced by disguised variants. Embedding misleading suggestions in the prompt reduces performance by up to 34%, with no model proving immune. Taken together, the reported findings suggest that current LLMs are not yet genuine probabilistic reasoners, despite their success in advanced mathematical problems.

2606.07489 2026-06-12 cs.AI econ.GN q-fin.EC 新提交

How AI Agents Reshape Knowledge Work: Autonomy, Efficiency, and Scope

AI代理如何重塑知识工作:自主性、效率与范围

Jeremy Yang, Kate Zyskowski, Noah Yonack, Jerry Ma

发表机构 * Harvard Business School(哈佛商学院) Perplexity AI

AI总结 基于Perplexity产品数据,研究发现AI代理通过端到端任务执行,将自主工作时间从33秒提升至26分钟,完成时间缩短87%,成本降低94%,并扩展了工作范围与认知层次。

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AI中文摘要

前沿AI系统正从对话式助手转向端到端执行任务的自主代理,弥合智能与实用性之间的差距。利用Perplexity的Search和Computer产品的生产数据,我们通过研究AI代理如何加速和重塑知识工作来考察这一转变。三个关键实证发现出现。首先,使用具有几乎相同初始查询对的会话作为同一底层任务的自然实验,Computer每个用户会话执行26分钟的自主工作,而Search为33秒。Computer自动化了Search用户可能手动编排和实现的任务分解与执行。因此,Computer将后续查询分布转向更高层次的工作,如验证和扩展。自主性也提高了执行质量,Computer上每次查询的不满意率比Search低55%。其次,由于其自主性优势,Computer在匹配任务上将完成时间从269分钟减少到36分钟,与仅配备Search的人类相比,估计时间和成本分别降低87%和94%。第三,Computer改变了用户尝试的工作范围:Computer查询更常跨越职业边界,需要更高层次的认知,利用更广泛的专业知识,采取将相互依赖的子任务捆绑到单个查询中的复合任务形式,并解锁了同一用户在Search使用中基本不存在的工作活动。综合来看,证据表明AI代理加速工作流程、提高输出质量、降低成本,并扩展自动化工作的广度和深度。

英文摘要

Frontier AI systems are bridging the gap between intelligence and utility by shifting from conversational assistants to autonomous agents that execute tasks end to end. Using production data from Perplexity's Search and Computer products, we study this transition by examining how AI agents accelerate and reshape knowledge work. Three key empirical findings emerge. First, using sessions with near-identical initial query pairs as natural experiments for the same underlying task attempted with both products, Computer performs 26 minutes of autonomous work per user session, versus 33 seconds for Search. Computer automates task decomposition and execution that Search users might otherwise manually orchestrate and implement. As a result, Computer shifts follow-up query distribution toward higher-order work such as verification and extension. Autonomy also increases execution quality, with per-query dissatisfaction rates 55% lower on Computer than on Search. Second, due to its autonomy advantage, Computer reduces completion time from 269 to 36 minutes on matched tasks, lowering estimated time and cost by 87% and 94%, respectively, compared to humans equipped with Search alone. Third, Computer changes the scope of work that users attempt: Computer queries more often cross occupational boundaries, require higher-order cognition, draw on broader expertise, take the form of composite tasks that bundle interdependent subtasks into a single query, and unlock work activities that are essentially absent from Search usage among the same users. Together, the evidence indicates that AI agents accelerate workflows, enhance output quality, reduce costs, and expand the breadth and depth of automated work.

2606.07436 2026-06-12 cs.CV 新提交

Skill-3D: Evolving Scene-Aware Skills for Agentic 3D Spatial Reasoning

Skill-3D:面向智能体3D空间推理的场景感知技能进化

Haoyuan Li, Zhengdong Hu, Jun Wang, Hehe Fan, Yi Yang

发表机构 * Zhejiang University(浙江大学) University of Technology Sydney(技术悉尼大学) OPPO Research Institute(OPPO研究院)

AI总结 提出Skill-3D框架,通过场景记忆和技能库的协同进化,使智能体根据场景自适应选择工具,显著提升3D空间推理中工具使用的正确性和充分性。

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AI中文摘要

本文探索智能体3D空间理解,即MLLM智能体通过工具使用进行3D推理。现有方法在3D场景下常误用工具并表现出有偏的工具偏好,使得智能体范式相比非智能体策略仅有边际提升。我们揭示3D空间推理任务在不同场景下具有异质性,而这些智能体对所有场景采用统一的工具使用策略,而非根据具体场景和任务选择工具。为解决此问题,我们提出Skill-3D,一种学习自进化场景感知技能的框架。具体而言,Skill-3D识别任务场景并将智能体的工具使用轨迹记录到场景记忆中,其中来自相似场景的成功轨迹被聚合和蒸馏成可复用的场景感知技能,失败的轨迹作为教训附加到该技能上。在训练过程中,一旦相似场景再次出现,注入相应技能以引导智能体,产生新轨迹,其成功和失败进一步优化技能,形成记忆和技能库共同进化的循环。实验表明,Skill-3D显著提升了3D空间推理中的工具利用率(在VSI-Bench上从39%提升至78%),推动智能体正确且充分地使用工具。例如,在MMSI-Bench上,它将Gemini-3-Flash提升了67%。此外,我们在技能引导的轨迹上进行智能体后训练,使Qwen3-VL-8B在VSI-Bench上提升了43%。

英文摘要

This paper explores agentic 3D spatial understanding, i.e., MLLM agents performing 3D reasoning through tool use. Existing methods often misuse tools and exhibit biased tool preferences under 3D scenarios, leaving the agentic paradigm with only marginal gains over non-agentic strategies. We reveal that 3D spatial reasoning tasks are heterogeneous across scenes, while these agents apply a uniform tool-use strategy to all scenes rather than selecting tools according to the specific scene and task. To address this, we propose Skill-3D, a framework that learns self-evolving scene-aware skills. Specifically, Skill-3D identifies the task scene and records the agent's tool-use trajectory into a Scene Memory, where successful trajectories from similar scenes are aggregated and distilled into a reusable scene-aware skill, with failed ones attached to the skill as lessons. During training, once a similar scene recurs, the corresponding skill is injected to guide the agent, producing new trajectories whose successes and failures further refine the skill, forming a loop in which the memory and the skill library co-evolve. Experiments show that Skill-3D substantially improves tool utilization in 3D spatial reasoning (from 39% to 78% on VSI-Bench), driving the agent toward correct and sufficient tool use. For instance, it improves Gemini-3-Flash by 67% on MMSI-Bench. Furthermore, we conduct agentic post-training over skill-guided trajectories, which boosts Qwen3-VL-8B by 60% on VSI-Bench.

2605.18898 2026-06-12 cs.LG stat.ML 交叉投稿

A Two-Parameter Weibull Framework for Diagnosing Transformer Weight Distributions

一种双参数Weibull框架用于变压器权重分布诊断

Tiexin Ding

发表机构 * Independent Researcher(独立研究者)

AI总结 本文提出了一种基于Weibull分布的双参数框架,用于分析Transformer中元素权重幅度分布,通过实验发现不同模块的k值分布特征,并揭示了训练过程中lambda参数的变化规律。

Comments 27 pages, 14 figures. Companion library npm-weibull-py and benchmark database available at https://github.com/tiexinding/NPM-Weibull-public

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AI中文摘要

我们应用Weibull分布——极值理论中的一个双参数家族——作为诊断框架,用于分析Transformer中元素权重幅度分布。在初始化时,i.i.d.高斯权重给出|w| ~ HalfNormal,产生k ~ 1.20通过中间80%概率-图拟合(此工作中的协议)。这个锚点使k成为一种原则性的、架构无关的训练动态测量工具;在每个层的每个检查点独立拟合每个权重矩阵,使能够进行每组件、每层和每步的诊断,这些聚合统计无法解决。将此框架应用于12个模型,涵盖7个架构家族(Pythia, OLMo-1/2, LLaMA-3, Mistral, Qwen2.5/3)揭示了三个发现。首先,FFN模块和注意力输出投影W_o——传输类——落在狭窄的k带中:在12个条目中,中位数终端k在[1.186, 1.204]之间(跨家族CV=0.51%),在SwiGLU/GeLU激活、Pre-LN/QK-Norm放置和70M-14B大小之间共享。其次,注意力输入投影W_q, W_k——选择类——脱离Weibull家族,其严重程度由存储形状决定:分别存储Q/K(OLMo-1, OLMo-2)产生k在[0.76, 0.99](深层);GQA模型产生k在[1.10, 1.16](轻微);Pythia的合并W_qkv占据过渡区,跟踪训练预算T/tau单调递增。第三,lambda在训练过程中显著增长,并在Pythia家族中与sqrt(eta/lambda_wd)成比例(Pearson r=0.94,三种传输类型),方向上与Fan等人(2025)一致。这两个参数携带独立信息:k标记功能类别,lambda标记训练进度。我们发布了npm-weibull-py v0.4(Python库)和DATABASE_v9_1在https://github.com/tiexinding/NPM-Weibull-public。

英文摘要

We apply the Weibull distribution -- a two-parameter family from extreme-value theory -- as a diagnostic framework for element-wise weight magnitude distributions in transformers. At initialization, i.i.d. Gaussian weights give |w| ~ HalfNormal, yielding k ~ 1.20 via middle-80% probability-plot fit (the protocol used throughout this work). This anchor makes k a principled, architecture-independent measuring stick for training dynamics; fitting each weight matrix independently at every layer at every checkpoint enables per-component, per-layer, and per-step diagnostics that aggregate statistics cannot resolve. Applying this framework to 12 model entries spanning 7 architectural families (Pythia, OLMo-1/2, LLaMA-3, Mistral, Qwen2.5/3) reveals three findings. First, FFN modules and the attention output projection W_o -- the Transmission Class -- fall in a narrow k band: median terminal k in [1.186, 1.204] across 12 entries (cross-family CV = 0.51%), shared across SwiGLU/GeLU activations, Pre-LN/QK-Norm placements, and 70M-14B sizes. Second, the attention input projections W_q, W_k -- the Selection Class -- depart from the Weibull family, with severity shaped by storage: separately-stored Q/K (OLMo-1, OLMo-2) yields k in [0.76, 0.99] (deep); GQA models yield k in [1.10, 1.16] (mild); Pythia's merged W_qkv occupies a transitional zone tracking training budget T/tau monotonically. Third, lambda grows substantially during training and scales with sqrt(eta/lambda_wd) within the Pythia family (Pearson r = 0.94, three Transmission kinds), directionally consistent with Fan et al. (2025). The two parameters carry independent information: k labels the functional class, lambda labels training progress. We release npm-weibull-py v0.4 (Python library) and DATABASE_v9_1 at https://github.com/tiexinding/NPM-Weibull-public .

2606.11092 2026-06-12 cs.RO cs.AI 版本更新

RoboNaldo: Accurate, Stable and Powerful Humanoid Soccer Shooting via Motion-Guided Curriculum Reinforcement Learning

RoboNaldo:通过运动引导课程强化学习实现精准、稳定且强力的人形足球射门

Yichao Zhong, Yidan Lu, Yuhang Lu, Tianyang Tang, Haoguang Mai, Yixuan Pan, Tianyu Li, Li Chen, Jingbo Wang, Zhongyu Li, Peng Lu, Hongyang Li

发表机构 * The University of Hong Kong(香港大学) The Chinese University of Hong Kong(香港中文大学) Archon Robotics

AI总结 提出三阶段运动引导课程强化学习框架RoboNaldo,从单一人踢参考逐步优化射门性能,在仿真中射门误差降低48.6%、速度提升2.96倍,真实机器人上3米外平均射门误差0.73-0.86米,触球后球速达13.10米/秒。

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AI中文摘要

精英级人形足球射门需要全身稳定性、高冲量全身交互以及目标精度。运动跟踪驱动的强化学习提供了全身运动协调的稳定性,但固定参考难以适应不同的球位和击球时机;相比之下,任务奖励驱动的强化学习难以从零开始探索和发现有效的踢球动作。因此,我们引入了RoboNaldo,一个用于高冲量人形交互的三阶段运动引导课程强化学习框架。使用单一人踢参考作为支架,并逐步将优化转向射门性能。课程首先学习稳定的全身踢球先验,然后使踢球适应任意静止球位的任意球场景,最后通过运动指令和踢球触发接口扩展到移动球射门。训练期间,一个高级启发式规划器控制该接口,而推理时其他高级控制器可驱动相同的低级策略。在仿真中,RoboNaldo的任意球射门误差比先前工作基线低48.6%,射门速度高2.96倍。在真实世界中,使用搭载机载感知的宇树G1,RoboNaldo在3米距离的任意球和移动球情况下,平均目标射门误差分别为0.73米和0.86米。触球后球速达到13.10米/秒,是职业比赛开放射门速度的59-71%。项目页面:$\href{ this https URL }{\text{ this http URL }}$。

英文摘要

Elite humanoid soccer shooting requires whole-body stability, high-impulse whole-body interactions, and accuracy to targets. Motion tracking-driven reinforcement learning (RL) provides stability in whole-body movement coordination, but a fixed reference makes it hard to adapt to varied ball positions and strike timings; in contrast, task reward-driven RL struggles to explore and discover valid kicks from scratch. We therefore introduce RoboNaldo, a three-stage motion-guided curriculum RL framework for high-impulse humanoid interaction. A single human-kick reference is used as a scaffold and progressively shifts optimization towards shooting performance. The curriculum first learns a stable whole-body kicking prior, then adapts the kick to free-kick settings where the ball is stationary at random positions, and finally extends it to moving-ball shooting through a locomotion-command and kick-trigger interface. A high-level heuristic planner controls this interface during training, while alternative high-level controllers can drive the same low-level policy at inference. In simulation, RoboNaldo demonstrates free-kick shot error 48.6% lower and shoot velocity 2.96x than prior work baselines. In real world on a Unitree G1 with onboard perception, RoboNaldo attains 0.73 m and 0.86 m average target shooting error from 3 m away in free-kick and moving-ball cases, accordingly. And the post-contact ball velocity reaches 13.10 m/s, which is 59-71% of reported professional open-play shot speed. Project page: https://opendrivelab.com/RoboNaldo.

2606.11042 2026-06-12 cs.AI 版本更新

Workflow-GYM: Towards Long-Horizon Evaluation of Computer-use Agentic tasks in Real-World Professional Fields

Workflow-GYM:面向真实世界专业领域的长周期计算机使用代理任务评估

Liya Zhu, Jingzhe Ding, Jian Zhang, Jianbo Xue, Shihao Liang, Ge Zhang, Yi Zhu, Duju Zeng, Xiang Gao, Qingshui Gu, Mailun Gao, Huimin Che, Yan Zhao, Peiheng Zhou, Haojun Wang, Chaobo Xian, Lili Le, Chi Wu, Yiwei Liu, Shengda Long, Jiale Yang, Fangzhi Xu, Sijin Wu, Haodong Duan, Chao He, Zhaojian Li, Minchao Wang, Huan Zhou, Jiani Hou, Chuqian Yu, Weiran Shi, Hongwan Gao, Jiamin Chen, Guanhong Chen, Tingqin Luo, Kaiyuan Zhang, Zhixin Yao, Qing Hua, Yuhao Jiang, Jin Chen, Pu Chen, Zhenyu Hu, Xingyu Li, Zhengxuan Jiang, Meng Cao, Tianfeng Long, Haozhe Wang, Mingzhang Wang, Yichen Zhang, Yiming Dai, Chenchen Zhang, Jiaying Wang, Xinying Liu, Xingzu Liu, Lingling Zhang, Xinjie Chen, Yujia Qin, Wangchunshu Zhou, Zhiyong Wu, Yang Liu, Jiaheng Liu, Lei Zhang, Shen Yan, Wenhao Huang, Zaiyuan Wang, Xiaolong Chang

发表机构 * ByteDance Seed(字节跳动Seed) M-A-P Humanlaya

AI总结 提出Workflow-GYM基准,评估AI代理在专业软件中执行长周期、高价值工作流的能力,发现最强模型成功率仅略超30%,揭示当前代理在长周期工作流一致性方面的严重不足。

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AI中文摘要

近年来,AI代理在处理日益复杂、真实世界任务方面取得了快速发展。然而,现有基准很少评估代理能否操作图形用户界面以完成跨领域的长周期、高价值专业工作流。当前的GUI基准仍主要关注通用软件、相对简单的应用和短周期任务,使得现代代理能否遵循用户指令自主操作领域特定专业软件并以端到端方式完成经济价值工作尚不清楚。为填补这一空白,我们引入Workflow-GYM,一个以专业领域和专门软件环境为中心的长周期GUI任务基准。通过对最先进模型的广泛实验,我们发现即使最强的模型也仅达到略高于30%的成功率,突显出专业长周期GUI工作流对当前GUI代理仍极具挑战性。进一步分析表明,当前代理难以维持长周期工作流的一致性,频繁出现工作流阶段遗漏、错误传播、目标漂移以及对专业软件环境理解不足等问题。我们的发现为当前代理系统的局限性提供了重要见解,并为下一代GUI代理研究指明了关键方向。

英文摘要

Recent years have witnessed the rapid evolution of AI agents toward handling increasingly complex, real-world tasks. However, existing benchmarks rarely evaluate whether agents can operate graphical user interfaces to complete long-horizon, high-value professional workflows across diverse domains. Current GUI benchmarks still predominantly focus on general-purpose software, relatively simple applications, and short-horizon tasks, leaving it largely unknown whether modern agents can follow user instructions to autonomously operate domain-specific professional software and accomplish economically valuable work in an end-to-end manner. To bridge this gap, we introduce Workflow-GYM, a benchmark for long-horizon GUI tasks centered on professional domains and specialized software environments. Through extensive experiments on state-of-the-art models, we find that even the strongest models achieve only slightly above 30% success rates, highlighting that professional long-horizon GUI workflows remain highly challenging for current GUI agents. Further analysis reveals that current agents struggle to maintain long-horizon workflow consistency, frequently exhibiting workflow stage omission, error propagation, objective drift, and insufficient understanding of professional software environments. Our findings provide important insights into the limitations of current agent systems and suggest key directions for the next generation of GUI-agent research.

2606.06113 2026-06-12 cs.CV 版本更新

Where, What, Why, and Importance: Structured Defect Grounding for Text-to-Image Feedback

位置、类型、原因与重要性:面向文本到图像反馈的结构化缺陷定位

Huaisong Zhang, Hao Yu, Yuxuan Zhang, Jiahe Wang, Xinrui Chen, Haoxiang Cao, Feng Lu, Wendong Zhang, Changqian Yu, Chun Yuan

发表机构 * Tsinghua University(清华大学) Kolors Team, Kuaishou Technology(快手科技Kolors团队) University of British Columbia(不列颠哥伦比亚大学) Vector Institute(向量研究所) South China Normal University(华南师范大学)

AI总结 提出结构化缺陷定位(SDG)方法,将文本到图像生成中的缺陷诊断建模为结构化集合预测,通过构建SDG-30K数据集和SDG-Eval评估协议,并利用视觉语言模型作为检测器,结合BoxFlow-GRPO将预测的缺陷集合转化为空间奖励以改进扩散模型对齐。

Comments 25 pages, 9 figures

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AI中文摘要

尽管文本到图像(T2I)模型生成的图像越来越逼真,但它们仍然存在局部、细微且结构复杂的失败。诊断这些失败需要实例级别的反馈,回答缺陷发生的位置、类型、原因及其对整体图像质量的重要性。虽然最近的密集反馈方法超越了标量监督,但其以热图为中心的表示仍将诊断公式化为像素场回归,这使得定位可变数量的缺陷并将语义原因绑定到单个失败变得困难。为了解决这一表示瓶颈,我们提出了结构化缺陷定位(SDG),通过将每个缺陷建模为(位置、类型、原因、重要性)元组,将T2I诊断转化为结构化集合预测。为了使这一公式可训练和可测量,我们引入了SDG-30K,一个包含30K张图像的数据集,具有跨四个现代T2I生成器的框级标注,以及一个专用的评估协议SDG-Eval。基于这种结构化表示,我们进一步提出了一个诊断到对齐的框架,其中视觉语言模型(VLM)作为SDG检测器,BoxFlow-GRPO将预测的缺陷集合转化为基于框的、重要性加权的空间奖励,用于扩散模型对齐。大量实验表明,我们的SDG检测器在结构化缺陷定位上优于领先的专有VLM,而SDG引导的奖励一致地改善了T2I对齐并支持局部图像细化。这些结果确立了SDG作为诊断、评估和增强现代生成模型的统一实例级接口。

英文摘要

Despite generating increasingly photorealistic images, text-to-image (T2I) models still exhibit localized, subtle, and structurally complex failures. Diagnosing these failures requires instance-level feedback that answers where a defect occurs, what type it is, why it is defective, and its importance to overall image quality. While recent dense-feedback methods move beyond scalar supervision, their heatmap-centric representations still formulate diagnosis as pixel-field regression, making it difficult to localize variable-cardinality defects and bind semantic reasons to individual failures. To address this representation bottleneck, we propose Structured Defect Grounding (SDG), which casts T2I diagnosis as structured set prediction by modeling each defect as a (location, type, reason, importance) tuple. To make this formulation trainable and measurable, we introduce SDG-30K, a 30K-image dataset with box-grounded annotations across four modern T2I generators, together with a dedicated evaluation protocol, SDG-Eval. Building on this structured representation, we further present a diagnosis-to-alignment framework in which a Vision-Language Model (VLM) serves as the SDG detector, and BoxFlow-GRPO converts predicted defect sets into box-derived, importance-weighted spatial rewards for diffusion model alignment. Extensive experiments show that our SDG detector outperforms leading proprietary VLMs on structured defect grounding, while SDG-guided rewards consistently improve T2I alignment and support localized image refinement. These results establish SDG as a unified, instance-level interface for diagnosing, evaluating, and enhancing modern generative models.

2606.05860 2026-06-12 cs.LG 版本更新

GenAutoML: An Agentic Framework for Dynamic Architecture Generation and Optimization in Time-Series Analysis

GenAutoML: 面向时间序列分析的动态架构生成与优化的智能体框架

Oleeviya Babu Poikarayil, Cédric Schockaert, Abdulrahman Nahhas, Christian Daase, Mursal Dawodi, Jawid Ahmad Baktash

发表机构 * Paul Wurth S.A.(保罗·沃思公司) Otto-von-Guericke University(奥托·冯·格里克大学) Technical University of Munich(慕尼黑技术大学)

AI总结 提出GenAutoML框架,利用大语言模型作为神经架构师,通过沙盒反射循环和签名感知运行时自动生成并优化时间序列预测与异常检测的神经网络架构,引入动态可逆实例归一化提升非平稳条件下的鲁棒性。

Comments 26 pages, 17 figures, 12 tables. Under review

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AI中文摘要

为时间序列预测和异常检测设计神经架构仍然是一项资源密集型任务,通常需要大量领域专业知识。传统的自动机器学习系统通常依赖于静态、预定义的搜索空间,限制了其适应多样数据特征的能力。我们提出GenAutoML,一个智能体框架,利用大语言模型作为神经架构师,将自然语言需求与可执行的PyTorch实现连接起来。该框架包含一个沙盒反射循环用于自主代码优化,以及一个签名感知运行时用于确保架构一致性和执行安全性。为了提升非平稳条件下的鲁棒性,我们进一步引入了动态可逆实例归一化包装器。在ETTh1、ETTm1和Weather基准上的实验表明,GenAutoML能够动态生成针对数据集特征定制的任务特定神经架构。在生成的模型中,WaveInterferenceNet实现了每个样本低于0.01毫秒的推理延迟,同时保持有竞争力的预测性能。通过强调计算效率、架构适应性和稳定的优化行为,GenAutoML使得创建适用于资源受限和延迟敏感的Edge AI部署的超轻量级神经网络成为可能。

英文摘要

Designing neural architectures for time-series forecasting and anomaly detection remains a resource-intensive task that often requires substantial domain expertise. Traditional Automated Machine Learning (AutoML) systems typically rely on static, predefined search spaces, limiting their ability to adapt to diverse data characteristics. We present GenAutoML, an agentic framework that leverages Large Language Models (LLMs) as neural architects to bridge natural-language requirements and executable PyTorch implementations. The framework incorporates a Sandboxed Reflection Loop for autonomous code refinement and a Signature-Aware Runtime that enforces architectural consistency and execution safety. To improve robustness under non-stationary conditions, we further introduce a Dynamic Reversible Instance Normalization (Dyn-RevIN) wrapper. Experiments on the ETTh1, ETTm1, and Weather benchmarks demonstrate that GenAutoML can dynamically generate task-specific neural architectures tailored to dataset characteristics. Among the generated models, WaveInterferenceNet achieves inference latency below 0.01 ms per sample while maintaining competitive predictive performance. By emphasizing computational efficiency, architectural adaptability, and stable optimization behavior, GenAutoML enables the creation of ultra-lightweight neural networks suitable for resource-constrained and latency-sensitive Edge AI deployments.