Automatically Improving Simulation Physics for Articulated Objects
自动提升仿真的物理特性用于关节物体
Anh-Quan Pham
AI总结 本文研究了如何通过量化评估框架和多模态仿真反馈方法,提升关节物体在仿真中的物理真实性和稳定性,从而提高机器人学习的效率和效果。
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仿真是可扩展机器人学习的核心工具,但其效果取决于物体资产的质量。尽管现代3D数据集提供了丰富的几何和运动学表示,但通常缺乏用于稳定和真实交互所需的物理属性,需要大量手动工作来构建仿真准备的关节物体。在本论文中,我们引入了交互准备性,它表征了物体在操作下是否可以可靠地仿真。我们提出了一种定量评估框架,将交互准备性分解为可测量的组成部分,从而系统分析物体质量并揭示传统评估未捕获的失败模式。我们进一步提出了一个多模态、仿真循环的方法,从不完整的3D资产中生成交互准备的关节物体。该方法整合了几何、视觉和语义信息来推断物理属性,并通过迭代仿真反馈来优化这些属性,以提高物理一致性。在多样化的关节物体和操作任务上的实验表明,物体质量直接影响仿真稳定性、交互行为和策略性能。经过我们方法优化的物体表现出更稳定和真实的动态,从而实现了更可靠的下游学习和评估。总体而言,本论文展示了关节物体在仿真中的物理真实性的的重要性,并引入了一种由仿真反馈指导的实用多模态优化方法,用于大规模构建此类物体。
Simulation is a central tool for scalable robot learning, but its effectiveness depends on the quality of object assets. While modern 3D datasets provide rich geometric and kinematic representations, they typically lack the physical properties required for stable and realistic interaction, requiring significant manual effort to construct simulation-ready articulated objects. In this thesis, we introduce interaction-readiness, which characterizes whether an object can be reliably simulated under manipulation. We propose a quantitative evaluation framework that decomposes interaction-readiness into measurable components, enabling systematic analysis of object quality and revealing failure modes not captured by conventional evaluation. We further present a multi-modal, simulator-in-the-loop approach for generating interaction-ready articulated objects from incomplete 3D assets. The method integrates geometric, visual, and semantic information to infer physical properties and refines them through iterative simulator feedback to improve physical consistency. Experiments across diverse articulated objects and manipulation tasks show that object quality directly impacts simulation stability, interaction behavior, and policy performance. Objects refined by our method exhibit more stable and realistic dynamics, enabling more reliable downstream learning and evaluation. Overall, this thesis demonstrates the importance of physical realism for articulated objects in simulation and introduces a practical multi-modal refinement approach, guided by simulator feedback, for constructing such objects at scale.