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2604.07119 2026-04-09 cs.CL

Are Non-English Papers Reviewed Fairly? Language-of-Study Bias in NLP Peer Reviews

Ehsan Barkhordar, Abdulfattah Safa, Verena Blaschke, Erika Lombart, Marie-Catherine de Marneffe, Gözde Gül Şahin

Comments 21 pages, 10 figures, 9 tables

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英文摘要

Peer review plays a central role in the NLP publication process, but is susceptible to various biases. Here, we study language-of-study (LoS) bias: the tendency for reviewers to evaluate a paper differently based on the language(s) it studies, rather than its scientific merit. Despite being explicitly flagged in reviewing guidelines, such biases are poorly understood. Prior work treats such comments as part of broader categories of weak or unconstructive reviews without defining them as a distinct form of bias. We present the first systematic characterization of LoS bias, distinguishing negative and positive forms, and introduce the human-annotated dataset LOBSTER (Language-Of-study Bias in ScienTific pEer Review) and a method achieving 87.37 macro F1 for detection. We analyze 15,645 reviews to estimate how negative and positive biases differ with respect to the LoS, and find that non-English papers face substantially higher bias rates than English-only ones, with negative bias consistently outweighing positive bias. Finally, we identify four subcategories of negative bias, and find that demanding unjustified cross-lingual generalization is the most dominant form. We publicly release all resources to support work on fairer reviewing practices in NLP and beyond.

2604.07116 2026-04-09 cs.CL

Yale-DM-Lab at ArchEHR-QA 2026: Deterministic Grounding and Multi-Pass Evidence Alignment for EHR Question Answering

Elyas Irankhah, Samah Fodeh

Comments 9 pages, 2 figures. System description for ArchEHR-QA 2026 shared task

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英文摘要

We describe the Yale-DM-Lab system for the ArchEHR-QA 2026 shared task. The task studies patient-authored questions about hospitalization records and contains four subtasks (ST): clinician-interpreted question reformulation, evidence sentence identification, answer generation, and evidence-answer alignment. ST1 uses a dual-model pipeline with Claude Sonnet 4 and GPT-4o to reformulate patient questions into clinician-interpreted questions. ST2-ST4 rely on Azure-hosted model ensembles (o3, GPT-5.2, GPT-5.1, and DeepSeek-R1) combined with few-shot prompting and voting strategies. Our experiments show three main findings. First, model diversity and ensemble voting consistently improve performance compared to single-model baselines. Second, the full clinician answer paragraph is provided as additional prompt context for evidence alignment. Third, results on the development set show that alignment accuracy is mainly limited by reasoning. The best scores on the development set reach 88.81 micro F1 on ST4, 65.72 macro F1 on ST2, 34.01 on ST3, and 33.05 on ST1.

2604.07108 2026-04-09 cs.LG cs.AI

Information as Structural Alignment: A Dynamical Theory of Continual Learning

Radu Negulescu

Comments 31 pages, 8 figures

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英文摘要

Catastrophic forgetting is not an engineering failure. It is a mathematical consequence of storing knowledge as global parameter superposition. Existing methods, such as regularization, replay, and frozen subnetworks, add external mechanisms to a shared-parameter substrate. None derives retention from the learning dynamics themselves. This paper introduces the Informational Buildup Framework (IBF), an alternative substrate for continual learning, based on the premise that information is the achievement of structural alignment rather than stored content. In IBF, two equations govern the dynamics: a Law of Motion that drives configuration toward higher coherence, and Modification Dynamics that persistently deform the coherence landscape in response to localized discrepancies. Memory, agency, and self-correction arise from these dynamics rather than being added as separate modules. We first demonstrate the full lifecycle in a transparent two-dimensional toy model, then validate across three domains: a controlled non-stationary world, chess evaluated independently by Stockfish, and Split-CIFAR-100 with a frozen ViT encoder. Across all three, IBF achieves replay-superior retention without storing raw data. We observe near-zero forgetting on CIFAR-100 (BT = -0.004), positive backward transfer in chess (+38.5 cp), and 43% less forgetting than replay in the controlled domain. In chess, the framework achieves a mean behavioral advantage of +88.9 +/- 2.8 cp under independent evaluation, exceeding MLP and replay baselines.

2604.01204 2026-04-09 cs.CV cs.AI cs.GR cs.LG

Neural Harmonic Textures for High-Quality Primitive Based Neural Reconstruction

Jorge Condor, Nicolas Moenne-Loccoz, Merlin Nimier-David, Piotr Didyk, Zan Gojcic, Qi Wu

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英文摘要

Primitive-based methods such as 3D Gaussian Splatting have recently become the state-of-the-art for novel-view synthesis and related reconstruction tasks. Compared to neural fields, these representations are more flexible, adaptive, and scale better to large scenes. However, the limited expressivity of individual primitives makes modeling high-frequency detail challenging. We introduce Neural Harmonic Textures, a neural representation approach that anchors latent feature vectors on a virtual scaffold surrounding each primitive. These features are interpolated within the primitive at ray intersection points. Inspired by Fourier analysis, we apply periodic activations to the interpolated features, turning alpha blending into a weighted sum of harmonic components. The resulting signal is then decoded in a single deferred pass using a small neural network, significantly reducing computational cost. Neural Harmonic Textures yield state-of-the-art results in real-time novel view synthesis while bridging the gap between primitive- and neural-field-based reconstruction. Our method integrates seamlessly into existing primitive-based pipelines such as 3DGUT, Triangle Splatting, and 2DGS. We further demonstrate its generality with applications to 2D image fitting and semantic reconstruction.

2604.01130 2026-04-09 cs.LG cs.CV

Toward Personalized Darts Training: A Data-Driven Framework Based on Skeleton-Based Biomechanical Analysis and Motion Modeling

Zhantao Chen, Dongyi He, Jin Fang, Xi Chen, Yishuo Liu, Xiaozhen Zhong, Xuejun Hu

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英文摘要

As sports training becomes more data-driven, traditional dart coaching based mainly on experience and visual observation is increasingly inadequate for high-precision, goal-oriented movements. Although prior studies have highlighted the importance of release parameters, joint motion, and coordination in dart throwing, most quantitative methods still focus on local variables, single-release metrics, or static template matching. These approaches offer limited support for personalized training and often overlook useful movement variability. This paper presents a data-driven dart training assistance system. The system creates a closed-loop framework spanning motion capture, feature modeling, and personalized feedback. Dart-throwing data were collected in markerless conditions using a Kinect 2.0 depth sensor and an optical camera. Eighteen kinematic features were extracted from four biomechanical dimensions: three-link coordination, release velocity, multi-joint angular configuration, and postural stability. Two modules were developed: a personalized optimal throwing trajectory model that combines historical high-quality samples with the minimum jerk criterion, and a motion deviation diagnosis and recommendation model based on z-scores and hierarchical logic. A total of 2,396 throwing samples from professional and non-professional athletes were collected. Results show that the system generates smooth personalized reference trajectories consistent with natural human movement. Case studies indicate that it can detect poor trunk stability, abnormal elbow displacement, and imbalanced velocity control, then provide targeted recommendations. The framework shifts dart evaluation from deviation from a uniform standard to deviation from an individual's optimal control range, improving personalization and interpretability for darts training and other high-precision target sports.

2603.28906 2026-04-09 cs.AI

Working Paper: Towards a Category-theoretic Comparative Framework for Artificial General Intelligence

Pablo de los Riscos, Fernando J. Corbacho, Michael A. Arbib

Comments 37 pages, 7 figures, 1 table

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英文摘要

AGI has become the Holly Grail of AI with the promise of level intelligence and the major Tech companies around the world are investing unprecedented amounts of resources in its pursuit. Yet, there does not exist a single formal definition and only some empirical AGI benchmarking frameworks currently exist. The main purpose of this paper is to develop a general, algebraic and category theoretic framework for describing, comparing and analysing different possible AGI architectures. Thus, this Category theoretic formalization would also allow to compare different possible candidate AGI architectures, such as, RL, Universal AI, Active Inference, CRL, Schema based Learning, etc. It will allow to unambiguously expose their commonalities and differences, and what is even more important, expose areas for future research. From the applied Category theoretic point of view, we take as inspiration Machines in a Category to provide a modern view of AGI Architectures in a Category. More specifically, this first position paper provides, on one hand, a first exercise on RL, Causal RL and SBL Architectures in a Category, and on the other hand, it is a first step on a broader research program that seeks to provide a unified formal foundation for AGI systems, integrating architectural structure, informational organization, agent realization, agent and environment interaction, behavioural development over time, and the empirical evaluation of properties. This framework is also intended to support the definition of architectural properties, both syntactic and informational, as well as semantic properties of agents and their assessment in environments with explicitly characterized features. We claim that Category Theory and AGI will have a very symbiotic relation.

2603.15432 2026-04-09 cs.CV

Gym-V: A Unified Vision Environment System for Agentic Vision Research

Fanqing Meng, Lingxiao Du, Jiawei Gu, Jiaqi Liao, Linjie Li, Zijian Wu, Xiangyan Liu, Ziqi Zhao, Mengkang Hu, Zichen Liu, Jiaheng Zhang, Michael Qizhe Shieh

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英文摘要

As agentic systems increasingly rely on reinforcement learning from verifiable rewards, standardized ``gym'' infrastructure has become essential for rapid iteration, reproducibility, and fair comparison. Vision agents lack such infrastructure, limiting systematic study of what drives their learning and where current models fall short. We introduce \textbf{Gym-V}, a unified platform of 179 procedurally generated visual environments across 10 domains with controllable difficulty, enabling controlled experiments that were previously infeasible across fragmented toolkits. Using it, we find that observation scaffolding is more decisive for training success than the choice of RL algorithm, with captions and game rules determining whether learning succeeds at all. Cross-domain transfer experiments further show that training on diverse task categories generalizes broadly while narrow training can cause negative transfer, with multi-turn interaction amplifying all of these effects. Gym-V is released as a convenient foundation for training environments and evaluation toolkits, aiming to accelerate future research on agentic VLMs.

2603.13970 2026-04-09 cs.LG hep-ex

Shapes are not enough: CONSERVAttack and its use for finding vulnerabilities and uncertainties in machine learning applications

Philip Bechtle, Lucie Flek, Philipp Alexander Jung, Akbar Karimi, Timo Saala, Alexander Schmidt, Matthias Schott, Philipp Soldin, Christopher Wiebusch, Ulrich Willemsen

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In High Energy Physics, as in many other fields of science, the application of machine learning techniques has been crucial in advancing our understanding of fundamental phenomena. Increasingly, deep learning models are applied to analyze both simulated and experimental data. In most experiments, a rigorous regime of testing for physically motivated systematic uncertainties is in place. The numerical evaluation of these tests for differences between the data on the one side and simulations on the other side quantifies the effect of potential sources of mismodelling on the machine learning output. In addition, thorough comparisons of marginal distributions and (linear) feature correlations between data and simulation in "control regions" are applied. However, the guidance by physical motivation, and the need to constrain comparisons to specific regions, does not guarantee that all possible sources of deviations have been accounted for. We therefore propose a new adversarial attack - the CONSERVAttack - designed to exploit the remaining space of hypothetical deviations between simulation and data after the above mentioned tests. The resulting adversarial perturbations are consistent within the uncertainty bounds - evading standard validation checks - while successfully fooling the underlying model. We further propose strategies to mitigate such vulnerabilities and argue that robustness to adversarial effects must be considered when interpreting results from deep learning in particle physics.

2603.02945 2026-04-09 cs.CL

ACE-Merging: Data-Free Model Merging with Adaptive Covariance Estimation

Bo Xu, Haotian Wu, Hehai Lin, Weiquan Huang, Beier Zhu, Yao Shu, Chengwei Qin

Comments Accepted to CVPR 2026 (Main Track)

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英文摘要

Model merging aims to combine multiple task-specific expert models into a single model while preserving generalization across diverse tasks. However, interference among experts, especially when they are trained on different objectives, often leads to significant performance degradation. Despite recent progress, resolving this interference without data access, retraining, or architectural modification remains a fundamental challenge. This paper provides a theoretical analysis demonstrating that the input covariance of each task, which is a key factor for optimal merging, can be implicitly estimated from the parameter differences of its fine-tuned model, even in a fully data-free setting. Building on this insight, we introduce \acem, an Adaptive Covariance Estimation framework that effectively mitigates inter-task interference. Our approach features a principled, closed-form solution that contrasts with prior iterative or heuristic methods. Extensive experiments on both vision and language benchmarks demonstrate that \acem sets a new state-of-the-art among data-free methods. It consistently outperforms existing baselines; for example, \acem achieves an average absolute improvement of 4\% over the previous methods across seven tasks on GPT-2. Owing to its efficient closed-form formulation, \acem delivers superior performance with a modest computational cost, providing a practical and theoretically grounded solution for model merging.

2603.01558 2026-04-09 cs.CV

TopoMaskV3: 3D Mask Head with Dense Offset and Height Predictions for Road Topology Understanding

Muhammet Esat Kalfaoglu, Halil Ibrahim Ozturk, Ozsel Kilinc, Alptekin Temizel

Comments Accepted to CVPR 2026 Workshops (AUTOPILOT 2026): 3rd Workshop on Autonomous Understanding Through Open-world Perception and Integrated Language Models for On-road Tasks

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英文摘要

Mask-based paradigms for road topology understanding, such as TopoMaskV2, offer a complementary alternative to query-based methods by generating centerlines via a dense rasterized intermediate representation. However, prior work was limited to 2D predictions and suffered from severe discretization artifacts, necessitating fusion with parametric heads. We introduce TopoMaskV3, which advances this pipeline into a robust, standalone 3D predictor via two novel dense prediction heads: a dense offset field for sub-grid discretization correction within the existing BEV resolution, and a dense height map for direct 3D estimation. Beyond the architecture, we are the first to address geographic data leakage in road topology evaluation by introducing (1) geographically distinct splits to prevent memorization and ensure fair generalization, and (2) a long-range (+/-100 m) benchmark. TopoMaskV3 achieves state-of-the-art 28.5 OLS on this geographically disjoint benchmark, surpassing all prior methods. Our analysis shows that the mask representation is more robust to geographic overfitting than Bezier, while LiDAR fusion is most beneficial at long range and exhibits larger relative gains on the overlapping original split, suggesting overlap-induced memorization effects.

2602.21105 2026-04-09 cs.CV

BrepGaussian: CAD reconstruction from Multi-View Images with Gaussian Splatting

Jiaxing Yu, Dongyang Ren, Hangyu Xu, Zhouyuxiao Yang, Yuanqi Li, Jie Guo, Zhengkang Zhou, Yanwen Guo

Comments Accepted to CVPR 2026

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The boundary representation (B-Rep) models a 3D solid as its explicit boundaries: trimmed corners, edges, and faces. Recovering B-Rep representation from unstructured data is a challenging and valuable task of computer vision and graphics. Recent advances in deep learning have greatly improved the recovery of 3D shape geometry, but still depend on dense and clean point clouds and struggle to generalize to novel shapes. We propose B-Rep Gaussian Splatting (BrepGaussian), a novel framework that learns 3D parametric representations from 2D images. We employ a Gaussian Splatting renderer with learnable features, followed by a specific fitting strategy. To disentangle geometry reconstruction and feature learning, we introduce a two-stage learning framework that first captures geometry and edges and then refines patch features to achieve clean geometry and coherent instance representations. Extensive experiments demonstrate the superior performance of our approach to state-of-the-art methods.

2602.11635 2026-04-09 cs.AI

Do MLLMs Really Understand Space? A Mathematical Reasoning Evaluation

Shuo Lu, Jianjie Cheng, Yinuo Xu, Yongcan Yu, Lijun Sheng, Peijie Wang, Siru Jiang, Yongguan Hu, Run Ling, Yihua Shao, Ao Ma, Wei Feng, Lingxiao He, Meng Wang, Qianlong Xie, Xingxing Wang, Nicu Sebe, Ran He, Jian Liang

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Multimodal large language models (MLLMs) have achieved strong performance on perception-oriented tasks, yet their ability to perform mathematical spatial reasoning, defined as the capacity to parse and manipulate two- and three-dimensional relations, remains unclear. Humans easily solve textbook-style spatial reasoning problems with over 95\% accuracy, but we find that most leading MLLMs fail to reach even 60\% on the same tasks. This striking gap highlights spatial reasoning as a fundamental weakness of current models. To investigate this gap, we present \emph{MathSpatial}, the first large-scale and systematic dataset resource dedicated to mathematical spatial reasoning in MLLMs. \emph{MathSpatial} provides two complementary subsets: (i)~\emph{MathSpatial-Bench}, a rigorously curated evaluation set of 2{,}000 problems spanning 3 categories and 11 subtypes, designed to isolate spatial reasoning from perceptual noise; and (ii)~\emph{MathSpatial-Corpus}, a training set of 8{,}000 problems equipped with verified solutions and structured reasoning traces. All problems are sourced from authentic educational materials and undergo multi-stage quality control including deduplication, geometric consistency checking, and cross-validated solution verification. Benchmarking 16 leading MLLMs on \emph{MathSpatial-Bench} reveals that spatial reasoning remains a fundamental bottleneck: even GPT-5 lags behind human performance by over 35 percentage points, with particularly poor results on abstract deduction tasks. We further show that training on \emph{MathSpatial-Corpus} yields consistent improvements across model families, demonstrating the dataset's practical value for advancing spatial reasoning capabilities. \emph{MathSpatial} is publicly available at https://shuolucs.github.io/MathSpatial.

2602.03604 2026-04-09 cs.CV cs.AI

A Lightweight Library for Energy-Based Joint-Embedding Predictive Architectures

Basile Terver, Randall Balestriero, Megi Dervishi, David Fan, Quentin Garrido, Tushar Nagarajan, Koustuv Sinha, Wancong Zhang, Mike Rabbat, Yann LeCun, Amir Bar

Comments v2: clarify confusion in definition of JEPAs vs. regularization-based JEPAs v3: Camera-ready of ICLR world models workshop, fixed formatting and ViT config / results

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英文摘要

We present EB-JEPA, an open-source library for learning representations and world models using Joint-Embedding Predictive Architectures (JEPAs). JEPAs learn to predict in representation space rather than pixel space, avoiding the pitfalls of generative modeling while capturing semantically meaningful features suitable for downstream tasks. Our library provides modular, self-contained implementations that illustrate how representation learning techniques developed for image-level self-supervised learning can transfer to video, where temporal dynamics add complexity, and ultimately to action-conditioned world models, where the model must additionally learn to predict the effects of control inputs. Each example is designed for single-GPU training within a few hours, making energy-based self-supervised learning accessible for research and education. We provide ablations of JEA components on CIFAR-10. Probing these representations yields 91% accuracy, indicating that the model learns useful features. Extending to video, we include a multi-step prediction example on Moving MNIST that demonstrates how the same principles scale to temporal modeling. Finally, we show how these representations can drive action-conditioned world models, achieving a 97% planning success rate on the Two Rooms navigation task. Comprehensive ablations reveal the critical importance of each regularization component for preventing representation collapse. Code is available at https://github.com/facebookresearch/eb_jepa.

2601.19640 2026-04-09 cs.CV

Focus on What Really Matters in Low-Altitude Governance: A Management-Centric Multi-Modal Benchmark with Implicitly Coordinated Vision-Language Reasoning Framework

Hao Chang, Zhihui Wang, Lingxiang Wu, Wei An, Boyang Li, Zaiping Lin, Weidong Sheng, Jinqiao Wang

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英文摘要

Low-altitude vision systems are becoming a critical infrastructure for smart city governance. However, existing object-centric perception paradigms and loosely coupled vision-language pipelines are still difficult to support management-oriented anomaly understanding required in real-world urban governance. To bridge this gap, we introduce GovLA-10K, the first management-oriented multi-modal benchmark for low-altitude intelligence, along with GovLA-Reasoner, a unified vision-language reasoning framework tailored for governance-aware aerial perception. Unlike existing studies that aim to exhaustively annotate all visible objects, GovLA-10K is deliberately designed around functionally salient targets that directly correspond to practical management needs, and further provides actionable management suggestions grounded in these observations. To effectively coordinate the fine-grained visual grounding with high-level contextual language reasoning, GovLA-Reasoner introduces an efficient Spatially-aware Grounding Adapter (SGA) that implicitly coordinates discriminative representation sharing between the visual detector and the large language model (LLM). Different from existing adapters that primarily focus on global embedding alignment, our SGA is specifically designed to compress and aggregate multi-stream grounding-aware representations, thereby preserving fine-grained spatial cues while enabling their effective integration into the language reasoning process. Extensive experiments indicate that our GovLA-Reasoner effectively improves performance while avoiding the need of fine-tuning for any task-specific individual components. We believe our work offers a new perspective and foundation for future studies on management-aware low-altitude vision-language systems. The code and dataset will be publicly released after further organization.

2601.15474 2026-04-09 cs.LG cs.AI cs.CR

BadImplant: Injection-based Multi-Targeted Graph Backdoor Attack

Md Nabi Newaz Khan, Abdullah Arafat Miah, Yu Bi

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Graph neural network (GNN) have demonstrated exceptional performance in solving critical problems across diverse domains yet remain susceptible to backdoor attacks. Existing studies on backdoor attack for graph classification are limited to single target attack using subgraph replacement based mechanism where the attacker implants only one trigger into the GNN model. In this paper, we introduce the first multi-targeted backdoor attack for graph classification task, where multiple triggers simultaneously redirect predictions to different target labels. Instead of subgraph replacement, we propose subgraph injection which preserves the structure of the original graphs while poisoning the clean graphs. Extensive experiments demonstrate the efficacy of our approach, where our attack achieves high attack success rates for all target labels with minimal impact on the clean accuracy. Experimental results on five dataset demonstrate the superior performance of our attack framework compared to the conventional subgraph replacement-based attack. Our analysis on four GNN models confirms the generalization capability of our attack which is effective regardless of the GNN model architectures and training parameters settings. We further investigate the impact of the attack design parameters including injection methods, number of connections, trigger sizes, trigger edge density and poisoning ratios. Additionally, our evaluation against state-of-the-art defenses (randomized smoothing and fine-pruning) demonstrates the robustness of our proposed multi-target attacks. This work highlights the GNN vulnerability against multi-targeted backdoor attack in graph classification task. Our source codes will be available at https://github.com/SiSL-URI/Multi-Targeted-Graph-Backdoor-Attack.

2601.11957 2026-04-09 cs.CL

PEARL: Self-Evolving Assistant for Time Management with Reinforcement Learning

Bingxuan Li, Jeonghwan Kim, Cheng Qian, Xiusi Chen, Eitan Anzenberg, Niran Kundapur, Heng Ji

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Overlapping calendar invitations force busy professionals to repeatedly decide which meetings to attend, reschedule, or decline. We refer to this preference-driven decision process as calendar conflict resolution. Automating this decision process is crucial yet challenging. Scheduling logistics can drain hours, and human delegation often fails at scale, which motivates us to ask: Can we trust large language models (LLMs) or language agents to manage time? To enable a systematic study of this question, we introduce CalConflictBench, a benchmark for long-horizon calendar conflict resolution. In CalConflictBench, conflicts are presented to agents round-by-round over a calendar year, requiring them to infer and adapt to user preferences progressively. Our experiments show that current LLM agents perform poorly with high error rates, e.g., Qwen-3-30B-Think has an average error rate of 35%. To address this gap, we propose PEARL, a reinforcement-learning framework that (i) augments the language agent with an external preference memory that stores and updates inferred strategies (e.g., attendee priorities, topic importance, time/location preferences), and (ii) optimizes the agent with round-wise rewards that directly supervise decision correctness, ranking quality, and memory usage across rounds. Experiments on CalConflictBench show that PEARL achieves an error reduction rate of 0.76 and a 55% improvement in average error rate compared to the strongest baseline.

2601.04268 2026-04-09 cs.LG physics.ao-ph

Replacing Tunable Parameters in Weather and Climate Models with State-Dependent Functions using Reinforcement Learning

Pritthijit Nath, Sebastian Schemm, Henry Moss, Peter Haynes, Emily Shuckburgh, Mark J. Webb

Comments 77 pages, 24 figures

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Weather and climate models rely on parametrisations to represent unresolved sub-grid processes. Traditional schemes rely on fixed coefficients that are weakly constrained and tuned offline, contributing to persistent biases that limit their ability to adapt to underlying physics. This study presents a framework that learns components of parametrisation schemes online as a function of the evolving model state using reinforcement learning (RL) and evaluates RL-driven parameter updates across idealised testbeds spanning a simple climate bias correction (SCBC), a radiative-convective equilibrium (RCE), and a zonal mean energy balance model (EBM) with single-agent and federated multi-agent settings. Across nine RL algorithms, Truncated Quantile Critics (TQC), Deep Deterministic Policy Gradient (DDPG), and Twin Delayed DDPG (TD3) achieved the highest skill and stable convergence, with performance assessed against a static baseline using area-weighted RMSE, temperature and pressure-level diagnostics. For the EBM, single-agent RL outperformed static parameter tuning with the strongest gains in tropical and mid-latitude bands, while federated RL on multi-agent setups enabled specialised control and faster convergence, with a six-agent DDPG configuration using frequent aggregation yielding the lowest area-weighted RMSE across the tropics and mid-latitudes. The learnt corrections were also physically meaningful as agents modulated EBM radiative parameters to reduce meridional biases, adjusted RCE lapse rates to match vertical temperature errors, and stabilised heating increments to limit drift. Overall, results show that RL can learn skilful state-dependent parametrisation components in idealised settings, offering a scalable pathway for online learning within numerical models and a starting point for evaluation in weather and climate models.

2512.21714 2026-04-09 cs.CV

AstraNav-World: World Model for Foresight Control and Consistency

Jintao Chen, Junjun Hu, Haochen Bai, Minghua Luo, Xinda Xue, Botao Ren, Chengyu Bai, Shichao Xie, Ziyi Chen, Fei Liu, Zedong Chu, Xiaolong Wu, Mu Xu, Shanghang Zhang

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Embodied navigation in open, dynamic environments demands accurate foresight of how the world will evolve and how actions will unfold over time. We propose AstraNav-World, an end-to-end world model that jointly reasons about future visual states and action sequences within a unified probabilistic framework. Our framework integrates a diffusion-based video generator with a vision-language policy, enabling synchronized rollouts where predicted scenes and planned actions are updated simultaneously. Training optimizes two complementary objectives: generating action-conditioned multi-step visual predictions and deriving trajectories conditioned on those predicted visuals. This bidirectional constraint makes visual predictions executable and keeps decisions grounded in physically consistent, task-relevant futures, mitigating cumulative errors common in decoupled "envision-then-plan" pipelines. Experiments across diverse embodied navigation benchmarks show improved trajectory accuracy and higher success rates. Ablations confirm the necessity of tight vision-action coupling and unified training, with either branch removal degrading both prediction quality and policy reliability. In real-world testing, AstraNav-World demonstrated exceptional zero-shot capabilities, adapting to previously unseen scenarios without any real-world fine-tuning. These results suggest that AstraNav-World captures transferable spatial understanding and planning-relevant navigation dynamics, rather than merely overfitting to simulation-specific data distribution. Overall, by unifying foresight vision and control within a single generative model, we move closer to reliable, interpretable, and general-purpose embodied agents that operate robustly in open-ended real-world settings.

2512.19576 2026-04-09 cs.RO cs.AI cs.LG cs.SY eess.SY

LeLaR: The First In-Orbit Demonstration of an AI-Based Satellite Attitude Controller

Kirill Djebko, Tom Baumann, Erik Dilger, Frank Puppe, Sergio Montenegro

Comments Accepted for publication in IEEE Access (DOI: 10.1109/ACCESS.2026.3678816). This is the author's version which has not been fully edited and content may change prior to final publication. 20 pages, 15 figures, 18 tables. The maneuver telemetry datasets are available in the GitHub repository under https://github.com/kdjebko/lelar-in-orbit-data

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Journal ref
IEEE Access, vol. 14, pp. 49348-49367, 2026
英文摘要

Attitude control is essential for many satellite missions. Classical controllers, however, are time-consuming to design and sensitive to model uncertainties and variations in operational boundary conditions. Deep Reinforcement Learning (DRL) offers a promising alternative by learning adaptive control strategies through autonomous interaction with a simulation environment. Overcoming the Sim2Real gap, which involves deploying an agent trained in simulation onto the real physical satellite, remains a significant challenge. In this work, we present the first successful in-orbit demonstration of an AI-based attitude controller for inertial pointing maneuvers. The controller was trained entirely in simulation and deployed to the InnoCube 3U nanosatellite, which was developed by the Julius-Maximilians-Universität Würzburg in cooperation with the Technische Universität Berlin, and launched in January 2025. We present the AI agent design, the methodology of the training procedure, the discrepancies between the simulation and the observed behavior of the real satellite, and a comparison of the AI-based attitude controller with the classical PD controller of InnoCube. Steady-state metrics confirm the robust performance of the AI-based controller during repeated in-orbit maneuvers.

2512.15599 2026-04-09 cs.CV

FlexAvatar: Learning Complete 3D Head Avatars with Partial Supervision

Tobias Kirschstein, Simon Giebenhain, Matthias Nießner

Comments Accepted to CVPR 2026, Project website: https://tobias-kirschstein.github.io/flexavatar/ , Video: https://youtu.be/g8wxqYBlRGY

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英文摘要

We introduce FlexAvatar, a method for creating high-quality and complete 3D head avatars from a single image. A core challenge lies in the limited availability of multi-view data and the tendency of monocular training to yield incomplete 3D head reconstructions. We identify the root cause of this issue as the entanglement between driving signal and target viewpoint when learning from monocular videos. To address this, we propose a transformer-based 3D portrait animation model with learnable data source tokens, so-called bias sinks, which enables unified training across monocular and multi-view datasets. This design leverages the strengths of both data sources during inference: strong generalization from monocular data and full 3D completeness from multi-view supervision. Furthermore, our training procedure yields a smooth latent avatar space that facilitates identity interpolation and flexible fitting to an arbitrary number of input observations. In extensive evaluations on single-view, few-shot, and monocular avatar creation tasks, we verify the efficacy of FlexAvatar. Many existing methods struggle with view extrapolation while FlexAvatar generates complete 3D head avatars with realistic facial animations. Website: https://tobias-kirschstein.github.io/flexavatar/

2512.09646 2026-04-09 cs.CV

VHOI: Controllable Video Generation of Human-Object Interactions from Sparse Trajectories via Motion Densification

Wanyue Zhang, Lin Geng Foo, Thabo Beeler, Rishabh Dabral, Christian Theobalt

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英文摘要

Synthesizing realistic human-object interactions (HOI) in video is challenging due to the complex, instance-specific interaction dynamics of both humans and objects. Incorporating controllability in video generation further adds to the complexity. Existing controllable video generation approaches face a trade-off: sparse controls like keypoint trajectories are easy to specify but lack instance-awareness, while dense signals such as optical flow, depths or 3D meshes are informative but costly to obtain. We propose VHOI, a two-stage framework that first densifies sparse trajectories into HOI mask sequences, and then fine-tunes a video diffusion model conditioned on these dense masks. We introduce a novel HOI-aware motion representation that uses color encodings to distinguish not only human and object motion, but also body-part-specific dynamics. This design incorporates a human prior into the conditioning signal and strengthens the model's ability to understand and generate realistic HOI dynamics. Experiments demonstrate state-of-the-art results in controllable HOI video generation. VHOI is not limited to interaction-only scenarios and can also generate full human navigation leading up to object interactions in an end-to-end manner. Project page: https://vcai.mpi-inf.mpg.de/projects/vhoi/.

2512.06581 2026-04-09 cs.CV

MedGRPO: Multi-Task Reinforcement Learning for Heterogeneous Medical Video Understanding

Yuhao Su, Anwesa Choudhuri, Zhongpai Gao, Benjamin Planche, Van Nguyen Nguyen, Meng Zheng, Yuhan Shen, Arun Innanje, Terrence Chen, Ehsan Elhamifar, Ziyan Wu

Comments Accepted at CVPR 2026

详情
英文摘要

Large vision-language models struggle with medical video understanding, where spatial precision, temporal reasoning, and clinical semantics are critical. To address this, we first introduce \textbf{MedVidBench}, a large-scale benchmark of 531,850 video-instruction pairs across 8 medical sources spanning video, segment, and frame-level tasks, curated through a rigorous quality assurance pipeline with expert-guided prompting and dual-model validation. While supervised fine-tuning on MedVidBench yields noticeable gains, standard Reinforcement Learning (RL) fails due to imbalanced reward scales across datasets, which destabilizes optimization and leads to training collapse. To overcome this, we introduce \textbf{MedGRPO}, a novel RL framework for balanced multi-dataset training with two key innovations: (1) \emph{cross-dataset reward normalization} that maps each dataset's median performance to a common reward value, ensuring fair optimization regardless of difficulty, and (2) a \emph{medical LLM judge} that evaluates caption quality on five clinical dimensions through comparative similarity scoring. Supervised fine-tuning Qwen2.5-VL-7B on MedVidBench outperforms GPT-4.1 and Gemini-2.5-Flash across all tasks, while MedGRPO further improves the SFT baseline on grounding and captioning. Our work establishes a foundational benchmark and training methodology for advancing medical video understanding with VLMs. Our project website is available at: https://uii-america.github.io/MedGRPO/.

2511.18525 2026-04-09 cs.RO cs.CV

Splatblox: Traversability-Aware Gaussian Splatting for Outdoor Robot Navigation

Samarth Chopra, Jing Liang, Gershom Seneviratne, Yonghan Lee, Jaehoon Choi, Jianyu An, Stephen Cheng, Dinesh Manocha

详情
英文摘要

We present Splatblox, a real-time system for autonomous navigation in outdoor environments with dense vegetation, irregular obstacles, and complex terrain. Our method fuses segmented RGB images and LiDAR point clouds using Gaussian Splatting to construct a traversability-aware Euclidean Signed Distance Field (ESDF) that jointly encodes geometry and semantics. Updated online, this field enables semantic reasoning to distinguish traversable vegetation (e.g., tall grass) from rigid obstacles (e.g., trees), while LiDAR ensures 360-degree geometric coverage for extended planning horizons. We validate Splatblox on a quadruped robot and demonstrate transfer to a wheeled platform. In field trials across vegetation-rich scenarios, it outperforms state-of-the-art methods with over 50% higher success rate, 40% fewer freezing incidents, 5% shorter paths, and up to 13% faster time to goal, while supporting long-range missions up to 100 meters. Experiment videos and more details can be found on our project page: https://splatblox.github.io

2510.03046 2026-04-09 cs.LG

Bayesian E(3)-Equivariant Interatomic Potential with Iterative Restratification of Many-body Message Passing

Soohaeng Yoo Willow, Tae Hyeon Park, Gi Beom Sim, Sung Wook Moon, Seung Kyu Min, D. ChangMo Yang, Hyun Woo Kim, Juho Lee, Chang Woo Myung

详情
英文摘要

Machine learning potentials (MLPs) have become essential for large-scale atomistic simulations, enabling ab initio-level accuracy with computational efficiency. However, current MLPs struggle with uncertainty quantification, limiting their reliability for active learning, calibration, and out-of-distribution (OOD) detection. We address these challenges by developing Bayesian E(3) equivariant MLPs with iterative restratification of many-body message passing. Our approach introduces the joint energy-force negative log-likelihood (NLL$_\text{JEF}$) loss function, which explicitly models uncertainty in both energies and interatomic forces, yielding substantially improved accuracy compared to conventional NLL losses. We systematically benchmark multiple Bayesian approaches, including deep ensembles with mean-variance estimation, stochastic weight averaging Gaussian, improved variational online Newton, and Laplace approximation by evaluating their performance on uncertainty prediction, OOD detection, calibration, and active learning tasks. We further demonstrate that NLL$_\text{JEF}$ facilitates efficient active learning by quantifying energy and force uncertainties. Using Bayesian active learning by disagreement (BALD), our framework outperforms random sampling and energy-uncertainty-based sampling. Our results demonstrate that Bayesian MLPs achieve competitive accuracy with state-of-the-art models while enabling uncertainty-guided active learning, OOD detection, and energy/forces calibration. This work establishes Bayesian equivariant neural networks as a powerful framework for developing uncertainty-aware MLPs for atomistic simulations at scale.

2509.26522 2026-04-09 cs.LG

Entropy After </Think> for reasoning model early exiting

Xi Wang, James McInerney, Lequn Wang, Nathan Kallus

Comments Code and data assets are available at https://github.com/xidulu/EAT

详情
英文摘要

Reasoning LLMs show improved performance with longer chains of thought. However, recent work has highlighted their tendency to overthink, continuing to revise answers even after reaching the correct solution. We quantitatively confirm this inefficiency from the distribution dynamics perspective by tracking Pass@1 for answers averaged over a large number of rollouts and find the model often begins to always produce the correct answer early in the reasoning, making extra reasoning tokens wasteful. To detect and prevent overthinking, we propose a simple and inexpensive novel signal, Entropy After </Think> (EAT), for monitoring and deciding whether to exit reasoning early. By appending a stop thinking token (</think>) and monitoring the entropy of the following token as the model reasons, we obtain a trajectory that decreases and stabilizes when Pass@1 plateaus; thresholding its variance under an exponential moving average yields a practical stopping rule. Importantly, our approach enables adaptively allocating compute based on the EAT trajectory, allowing us to spend compute in a more efficient way compared with fixing the token budget for all questions. Empirically, on MATH500 and AIME2025, EAT reduces token usage by 12 - 22% without harming accuracy. EAT also remains effective in black box settings where logits from the reasoning model are not accessible, and EAT is computed with proxy models: We verified the feasibility via early stopping Llama 70B with a 1.5B model and Claude 3.7 with a local 4B model.

2507.22025 2026-04-09 cs.AI cs.CL cs.CV

UI-AGILE: Advancing GUI Agents with Effective Reinforcement Learning and Precise Inference-Time Grounding

Shuquan Lian, Yuhang Wu, Jia Ma, Yifan Ding, Zihan Song, Bingqi Chen, Xiawu Zheng, Hui Li, Rongrong Ji

详情
英文摘要

The emergence of Multimodal Large Language Models (MLLMs) has driven significant advances in Graphical User Interface (GUI) agent capabilities. Nevertheless, existing GUI agent training and inference techniques still suffer from a dilemma for reasoning designs, ineffective reward, and visual noise. To address these issues, we introduce UI-AGILE for enhancing GUI agents at both training and inference. For training, we propose a suite of improvements to the Supervised Fine-Tuning (SFT) process: 1) a continuous reward function to incentivize high-precision grounding; 2) a ``Simple Thinking'' reward to balance planning with speed and grounding accuracy; and 3) a cropping-based resampling strategy to mitigate the sparse reward problem and improve learning on complex tasks. For inference, we present decomposed grounding with selection to dramatically improve grounding accuracy on high-resolution displays by breaking the image into smaller, manageable parts. Experiments show that UI-AGILE achieves the state-of-the-art grounding performance on two benchmarks ScreenSpot-Pro and ScreenSpot-v2 while it also exhibits strong general agent capabilities. For instance, using both our training and inference enhancement methods brings 23\% grounding accuracy improvement over the best baseline on ScreenSpot-Pro. We provide the code in https://github.com/KDEGroup/UI-AGILE.

2505.16055 2026-04-09 cs.RO cs.SY eess.SY

Proactive Hierarchical Control Barrier Function-Based Safety Prioritization in Close Human-Robot Interaction Scenarios

Patanjali Maithani, Aliasghar Arab, Farshad Khorrami, Prashanth Krishnamurthy

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英文摘要

In collaborative human-robot environments, the unpredictable and dynamic nature of human motion can lead to situations where collisions become unavoidable. In such cases, it is essential for the robotic system to proactively mitigate potential harm through intelligent control strategies. This paper presents a hierarchical control framework based on Control Barrier Functions (CBFs) designed to ensure safe and adaptive operation of autonomous robotic manipulators during close-proximity human-robot interaction. The proposed method introduces a relaxation variable that enables real-time prioritization of safety constraints, allowing the robot to dynamically manage collision risks based on the criticality of different parts of the human body. A secondary constraint mechanism is incorporated to resolve infeasibility by increasing the priority of imminent threats. The framework is experimentally validated on a Franka Research 3 robot equipped with a ZED2i AI camera for real-time human pose and body detection. Experimental results confirm that the CBF-based controller, integrated with depth sensing, facilitates responsive and safe human-robot collaboration, while providing detailed risk analysis and maintaining robust performance in highly dynamic settings.

2504.05477 2026-04-09 cs.RO

Trust Through Transparency: Explainable Social Navigation for Autonomous Mobile Robots via Vision-Language Models

Oluwadamilola Sotomi, Devika Kodi, Aliasghar Arab

Comments Submitted to IEEE Conferences

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英文摘要

Service and assistive robots are increasingly being deployed in dynamic social environments; however, ensuring transparent and explainable interactions remains a significant challenge. This paper presents a multimodal explainability module that integrates vision language models and heat maps to improve transparency during navigation. The proposed system enables robots to perceive, analyze, and articulate their observations through natural language summaries. User studies (n=30) showed a preference of majority for real-time explanations, indicating improved trust and understanding. Our experiments were validated through confusion matrix analysis to assess the level of agreement with human expectations. Our experimental and simulation results emphasize the effectiveness of explainability in autonomous navigation, enhancing trust and interpretability.

2503.20237 2026-04-09 cs.RO cs.SY eess.SY

A Virtual Fencing Framework for Safe and Efficient Collaborative Robotics

Vineela Reddy Pippera Badguna, Aliasghar Arab, Durga Avinash Kodavalla

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英文摘要

Collaborative robots (cobots) increasingly operate alongside humans, demanding robust real-time safeguarding. Current safety standards (e.g., ISO 10218, ANSI/RIA 15.06, ISO/TS 15066) require risk assessments but offer limited guidance for real-time responses. We propose a virtual fencing approach that detects and predicts human motion, ensuring safe cobot operation. Safety and performance tradeoffs are modeled as an optimization problem and solved via sequential quadratic programming. Experimental validation shows that our method minimizes operational pauses while maintaining safety, providing a modular solution for human-robot collaboration.

2503.09035 2026-04-09 cs.RO cs.AI cs.SY eess.SY

ManeuverGPT Agentic Control for Safe Autonomous Stunt Maneuvers

Shawn Azdam, Pranav Doma, Aliasghar Moj Arab

Comments 6 Pages, Submitted to IROS

详情
英文摘要

The next generation of active safety features in autonomous vehicles should be capable of safely executing evasive hazard-avoidance maneuvers akin to those performed by professional stunt drivers to achieve high-agility motion at the limits of vehicle handling. This paper presents a novel framework, ManeuverGPT, for generating and executing high-dynamic stunt maneuvers in autonomous vehicles using large language model (LLM)-based agents as controllers. We target aggressive maneuvers, such as J-turns, within the CARLA simulation environment and demonstrate an iterative, prompt-based approach to refine vehicle control parameters, starting tabula rasa without retraining model weights. We propose an agentic architecture comprised of three specialized agents (1) a Query Enricher Agent for contextualizing user commands, (2) a Driver Agent for generating maneuver parameters, and (3) a Parameter Validator Agent that enforces physics-based and safety constraints. Experimental results demonstrate successful J-turn execution across multiple vehicle models through textual prompts that adapt to differing vehicle dynamics. We evaluate performance via established success criteria and discuss limitations regarding numeric precision and scenario complexity. Our findings underscore the potential of LLM-driven control for flexible, high-dynamic maneuvers, while highlighting the importance of hybrid approaches that combine language-based reasoning with algorithmic validation.