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2603.12267 2026-03-13 cs.CV

EVATok: Adaptive Length Video Tokenization for Efficient Visual Autoregressive Generation

Tianwei Xiong, Jun Hao Liew, Zilong Huang, Zhijie Lin, Jiashi Feng, Xihui Liu

Comments Accepted by CVPR 2026. Project page: https://silentview.github.io/EVATok/

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英文摘要

Autoregressive (AR) video generative models rely on video tokenizers that compress pixels into discrete token sequences. The length of these token sequences is crucial for balancing reconstruction quality against downstream generation computational cost. Traditional video tokenizers apply a uniform token assignment across temporal blocks of different videos, often wasting tokens on simple, static, or repetitive segments while underserving dynamic or complex ones. To address this inefficiency, we introduce $\textbf{EVATok}$, a framework to produce $\textbf{E}$fficient $\textbf{V}$ideo $\textbf{A}$daptive $\textbf{Tok}$enizers. Our framework estimates optimal token assignments for each video to achieve the best quality-cost trade-off, develops lightweight routers for fast prediction of these optimal assignments, and trains adaptive tokenizers that encode videos based on the assignments predicted by routers. We demonstrate that EVATok delivers substantial improvements in efficiency and overall quality for video reconstruction and downstream AR generation. Enhanced by our advanced training recipe that integrates video semantic encoders, EVATok achieves superior reconstruction and state-of-the-art class-to-video generation on UCF-101, with at least 24.4% savings in average token usage compared to the prior state-of-the-art LARP and our fixed-length baseline.

2603.12266 2026-03-13 cs.CV

MM-CondChain: A Programmatically Verified Benchmark for Visually Grounded Deep Compositional Reasoning

Haozhan Shen, Shilin Yan, Hongwei Xue, Shuaiqi Lu, Xiaojun Tang, Guannan Zhang, Tiancheng Zhao, Jianwei Yin

Comments Project Page: https://accio-lab.github.io/MM-CondChain

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英文摘要

Multimodal Large Language Models (MLLMs) are increasingly used to carry out visual workflows such as navigating GUIs, where the next step depends on verified visual compositional conditions (e.g., "if a permission dialog appears and the color of the interface is green, click Allow") and the process may branch or terminate early. Yet this capability remains under-evaluated: existing benchmarks focus on shallow-compositions or independent-constraints rather than deeply chained compositional conditionals. In this paper, we introduce MM-CondChain, a benchmark for visually grounded deep compositional reasoning. Each benchmark instance is organized as a multi-layer reasoning chain, where every layer contains a non-trivial compositional condition grounded in visual evidence and built from multiple objects, attributes, or relations. To answer correctly, an MLLM must perceive the image in detail, reason over multiple visual elements at each step, and follow the resulting execution path to the final outcome. To scalably construct such workflow-style data, we propose an agentic synthesis pipeline: a Planner orchestrates layer-by-layer generation of compositional conditions, while a Verifiable Programmatic Intermediate Representation (VPIR) ensures each layer's condition is mechanically verifiable. A Composer then assembles these verified layers into complete instructions. Using this pipeline, we construct benchmarks across three visual domains: natural images, data charts, and GUI trajectories. Experiments on a range of MLLMs show that even the strongest model attains only 53.33 Path F1, with sharp drops on hard negatives and as depth or predicate complexity grows, confirming that deep compositional reasoning remains a fundamental challenge.

2603.12265 2026-03-13 cs.CV

OmniStream: Mastering Perception, Reconstruction and Action in Continuous Streams

Yibin Yan, Jilan Xu, Shangzhe Di, Haoning Wu, Weidi Xie

Comments Technical Report. Project Page: https://go2heart.github.io/omnistream/

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英文摘要

Modern visual agents require representations that are general, causal, and physically structured to operate in real-time streaming environments. However, current vision foundation models remain fragmented, specializing narrowly in image semantic perception, offline temporal modeling, or spatial geometry. This paper introduces OmniStream, a unified streaming visual backbone that effectively perceives, reconstructs, and acts from diverse visual inputs. By incorporating causal spatiotemporal attention and 3D rotary positional embeddings (3D-RoPE), our model supports efficient, frame-by-frame online processing of video streams via a persistent KV-cache. We pre-train OmniStream using a synergistic multi-task framework coupling static and temporal representation learning, streaming geometric reconstruction, and vision-language alignment on 29 datasets. Extensive evaluations show that, even with a strictly frozen backbone, OmniStream achieves consistently competitive performance with specialized experts across image and video probing, streaming geometric reconstruction, complex video and spatial reasoning, as well as robotic manipulation (unseen at training). Rather than pursuing benchmark-specific dominance, our work demonstrates the viability of training a single, versatile vision backbone that generalizes across semantic, spatial, and temporal reasoning, i.e., a more meaningful step toward general-purpose visual understanding for interactive and embodied agents.

2603.12264 2026-03-13 cs.CV

GRADE: Benchmarking Discipline-Informed Reasoning in Image Editing

Mingxin Liu, Ziqian Fan, Zhaokai Wang, Leyao Gu, Zirun Zhu, Yiguo He, Yuchen Yang, Changyao Tian, Xiangyu Zhao, Ning Liao, Shaofeng Zhang, Qibing Ren, Zhihang Zhong, Xuanhe Zhou, Junchi Yan, Xue Yang

Comments 49 pages, 23 figures, 10 tables; Project Page: https://grade-bench.github.io/, Code: https://github.com/VisionXLab/GRADE, Dataset: https://huggingface.co/datasets/VisionXLab/GRADE

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英文摘要

Unified multimodal models target joint understanding, reasoning, and generation, but current image editing benchmarks are largely confined to natural images and shallow commonsense reasoning, offering limited assessment of this capability under structured, domain-specific constraints. In this work, we introduce GRADE, the first benchmark to assess discipline-informed knowledge and reasoning in image editing. GRADE comprises 520 carefully curated samples across 10 academic domains, spanning from natural science to social science. To support rigorous evaluation, we propose a multi-dimensional evaluation protocol that jointly assesses Discipline Reasoning, Visual Consistency, and Logical Readability. Extensive experiments on 20 state-of-the-art open-source and closed-source models reveal substantial limitations in current models under implicit, knowledge-intensive editing settings, leading to large performance gaps. Beyond quantitative scores, we conduct rigorous analyses and ablations to expose model shortcomings and identify the constraints within disciplinary editing. Together, GRADE pinpoints key directions for the future development of unified multimodal models, advancing the research on discipline-informed image editing and reasoning. Our benchmark and evaluation code are publicly released.

2603.12263 2026-03-13 cs.RO

$Ψ_0$: An Open Foundation Model Towards Universal Humanoid Loco-Manipulation

Songlin Wei, Hongyi Jing, Boqian Li, Zhenyu Zhao, Jiageng Mao, Zhenhao Ni, Sicheng He, Jie Liu, Xiawei Liu, Kaidi Kang, Sheng Zang, Weiduo Yuan, Marco Pavone, Di Huang, Yue Wang

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We introduce $Ψ_0$ (Psi-Zero), an open foundation model to address challenging humanoid loco-manipulation tasks. While existing approaches often attempt to address this fundamental problem by co-training on large and diverse human and humanoid data, we argue that this strategy is suboptimal due to the fundamental kinematic and motion disparities between humans and humanoid robots. Therefore, data efficiency and model performance remain unsatisfactory despite the considerable data volume. To address this challenge, \ours\;decouples the learning process to maximize the utility of heterogeneous data sources. Specifically, we propose a staged training paradigm with different learning objectives: First, we autoregressively pre-train a VLM backbone on large-scale egocentric human videos to acquire generalizable visual-action representations. Then, we post-train a flow-based action expert on high-quality humanoid robot data to learn precise robot joint control. Our research further identifies a critical yet often overlooked data recipe: in contrast to approaches that scale with noisy Internet clips or heterogeneous cross-embodiment robot datasets, we demonstrate that pre-training on high-quality egocentric human manipulation data followed by post-training on domain-specific real-world humanoid trajectories yields superior performance. Extensive real-world experiments demonstrate that \ours\ achieves the best performance using only about 800 hours of human video data and 30 hours of real-world robot data, outperforming baselines pre-trained on more than 10$\times$ as much data by over 40\% in overall success rate across multiple tasks. We will open-source the entire ecosystem to the community, including a data processing and training pipeline, a humanoid foundation model, and a real-time action inference engine.

2603.12262 2026-03-13 cs.CV

Video Streaming Thinking: VideoLLMs Can Watch and Think Simultaneously

Yiran Guan, Liang Yin, Dingkang Liang, Jianzhong Ju, Zhenbo Luo, Jian Luan, Yuliang Liu, Xiang Bai

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Online Video Large Language Models (VideoLLMs) play a critical role in supporting responsive, real-time interaction. Existing methods focus on streaming perception, lacking a synchronized logical reasoning stream. However, directly applying test-time scaling methods incurs unacceptable response latency. To address this trade-off, we propose Video Streaming Thinking (VST), a novel paradigm for streaming video understanding. It supports a thinking while watching mechanism, which activates reasoning over incoming video clips during streaming. This design improves timely comprehension and coherent cognition while preserving real-time responsiveness by amortizing LLM reasoning latency over video playback. Furthermore, we introduce a comprehensive post-training pipeline that integrates VST-SFT, which structurally adapts the offline VideoLLM to causal streaming reasoning, and VST-RL, which provides end-to-end improvement through self-exploration in a multi-turn video interaction environment. Additionally, we devise an automated training-data synthesis pipeline that uses video knowledge graphs to generate high-quality streaming QA pairs, with an entity-relation grounded streaming Chain-of-Thought to enforce multi-evidence reasoning and sustained attention to the video stream. Extensive evaluations show that VST-7B performs strongly on online benchmarks, e.g. 79.5% on StreamingBench and 59.3% on OVO-Bench. Meanwhile, VST remains competitive on offline long-form or reasoning benchmarks. Compared with Video-R1, VST responds 15.7 times faster and achieves +5.4% improvement on VideoHolmes, demonstrating higher efficiency and strong generalization across diverse video understanding tasks. Code, data, and models will be released at https://github.com/1ranGuan/VST.

2603.12257 2026-03-13 cs.CV

DreamVideo-Omni: Omni-Motion Controlled Multi-Subject Video Customization with Latent Identity Reinforcement Learning

Yujie Wei, Xinyu Liu, Shiwei Zhang, Hangjie Yuan, Jinbo Xing, Zhekai Chen, Xiang Wang, Haonan Qiu, Rui Zhao, Yutong Feng, Ruihang Chu, Yingya Zhang, Yike Guo, Xihui Liu, Hongming Shan

Comments Project Page: https://dreamvideo-omni.github.io

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While large-scale diffusion models have revolutionized video synthesis, achieving precise control over both multi-subject identity and multi-granularity motion remains a significant challenge. Recent attempts to bridge this gap often suffer from limited motion granularity, control ambiguity, and identity degradation, leading to suboptimal performance on identity preservation and motion control. In this work, we present DreamVideo-Omni, a unified framework enabling harmonious multi-subject customization with omni-motion control via a progressive two-stage training paradigm. In the first stage, we integrate comprehensive control signals for joint training, encompassing subject appearances, global motion, local dynamics, and camera movements. To ensure robust and precise controllability, we introduce a condition-aware 3D rotary positional embedding to coordinate heterogeneous inputs and a hierarchical motion injection strategy to enhance global motion guidance. Furthermore, to resolve multi-subject ambiguity, we introduce group and role embeddings to explicitly anchor motion signals to specific identities, effectively disentangling complex scenes into independent controllable instances. In the second stage, to mitigate identity degradation, we design a latent identity reward feedback learning paradigm by training a latent identity reward model upon a pretrained video diffusion backbone. This provides motion-aware identity rewards in the latent space, prioritizing identity preservation aligned with human preferences. Supported by our curated large-scale dataset and the comprehensive DreamOmni Bench for multi-subject and omni-motion control evaluation, DreamVideo-Omni demonstrates superior performance in generating high-quality videos with precise controllability.

2603.12255 2026-03-13 cs.CV cs.LG

Spatial-TTT: Streaming Visual-based Spatial Intelligence with Test-Time Training

Fangfu Liu, Diankun Wu, Jiawei Chi, Yimo Cai, Yi-Hsin Hung, Xumin Yu, Hao Li, Han Hu, Yongming Rao, Yueqi Duan

Comments Project Page: https://liuff19.github.io/Spatial-TTT

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Humans perceive and understand real-world spaces through a stream of visual observations. Therefore, the ability to streamingly maintain and update spatial evidence from potentially unbounded video streams is essential for spatial intelligence. The core challenge is not simply longer context windows but how spatial information is selected, organized, and retained over time. In this paper, we propose Spatial-TTT towards streaming visual-based spatial intelligence with test-time training (TTT), which adapts a subset of parameters (fast weights) to capture and organize spatial evidence over long-horizon scene videos. Specifically, we design a hybrid architecture and adopt large-chunk updates parallel with sliding-window attention for efficient spatial video processing. To further promote spatial awareness, we introduce a spatial-predictive mechanism applied to TTT layers with 3D spatiotemporal convolution, which encourages the model to capture geometric correspondence and temporal continuity across frames. Beyond architecture design, we construct a dataset with dense 3D spatial descriptions, which guides the model to update its fast weights to memorize and organize global 3D spatial signals in a structured manner. Extensive experiments demonstrate that Spatial-TTT improves long-horizon spatial understanding and achieves state-of-the-art performance on video spatial benchmarks. Project page: https://liuff19.github.io/Spatial-TTT.

2603.12254 2026-03-13 cs.CV

Attend Before Attention: Efficient and Scalable Video Understanding via Autoregressive Gazing

Baifeng Shi, Stephanie Fu, Long Lian, Hanrong Ye, David Eigen, Aaron Reite, Boyi Li, Jan Kautz, Song Han, David M. Chan, Pavlo Molchanov, Trevor Darrell, Hongxu Yin

Comments CVPR 2026. Project page: https://autogaze.github.io/

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Multi-modal large language models (MLLMs) have advanced general-purpose video understanding but struggle with long, high-resolution videos -- they process every pixel equally in their vision transformers (ViTs) or LLMs despite significant spatiotemporal redundancy. We introduce AutoGaze, a lightweight module that removes redundant patches before processed by a ViT or an MLLM. Trained with next-token prediction and reinforcement learning, AutoGaze autoregressively selects a minimal set of multi-scale patches that can reconstruct the video within a user-specified error threshold, eliminating redundancy while preserving information. Empirically, AutoGaze reduces visual tokens by 4x-100x and accelerates ViTs and MLLMs by up to 19x, enabling scaling MLLMs to 1K-frame 4K-resolution videos and achieving superior results on video benchmarks (e.g., 67.0% on VideoMME). Furthermore, we introduce HLVid: the first high-resolution, long-form video QA benchmark with 5-minute 4K-resolution videos, where an MLLM scaled with AutoGaze improves over the baseline by 10.1% and outperforms the previous best MLLM by 4.5%. Project page: https://autogaze.github.io/.

2603.12250 2026-03-13 cs.CV

DVD: Deterministic Video Depth Estimation with Generative Priors

Hongfei Zhang, Harold Haodong Chen, Chenfei Liao, Jing He, Zixin Zhang, Haodong Li, Yihao Liang, Kanghao Chen, Bin Ren, Xu Zheng, Shuai Yang, Kun Zhou, Yinchuan Li, Nicu Sebe, Ying-Cong Chen

Comments Project: https://dvd-project.github.io/

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Existing video depth estimation faces a fundamental trade-off: generative models suffer from stochastic geometric hallucinations and scale drift, while discriminative models demand massive labeled datasets to resolve semantic ambiguities. To break this impasse, we present DVD, the first framework to deterministically adapt pre-trained video diffusion models into single-pass depth regressors. Specifically, DVD features three core designs: (i) repurposing the diffusion timestep as a structural anchor to balance global stability with high-frequency details; (ii) latent manifold rectification (LMR) to mitigate regression-induced over-smoothing, enforcing differential constraints to restore sharp boundaries and coherent motion; and (iii) global affine coherence, an inherent property bounding inter-window divergence, which enables seamless long-video inference without requiring complex temporal alignment. Extensive experiments demonstrate that DVD achieves state-of-the-art zero-shot performance across benchmarks. Furthermore, DVD successfully unlocks the profound geometric priors implicit in video foundation models using 163x less task-specific data than leading baselines. Notably, we fully release our pipeline, providing the whole training suite for SOTA video depth estimation to benefit the open-source community.

2603.12247 2026-03-13 cs.CV

Trust Your Critic: Robust Reward Modeling and Reinforcement Learning for Faithful Image Editing and Generation

Xiangyu Zhao, Peiyuan Zhang, Junming Lin, Tianhao Liang, Yuchen Duan, Shengyuan Ding, Changyao Tian, Yuhang Zang, Junchi Yan, Xue Yang

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Reinforcement learning (RL) has emerged as a promising paradigm for enhancing image editing and text-to-image (T2I) generation. However, current reward models, which act as critics during RL, often suffer from hallucinations and assign noisy scores, inherently misguiding the optimization process. In this paper, we present FIRM (Faithful Image Reward Modeling), a comprehensive framework that develops robust reward models to provide accurate and reliable guidance for faithful image generation and editing. First, we design tailored data curation pipelines to construct high-quality scoring datasets. Specifically, we evaluate editing using both execution and consistency, while generation is primarily assessed via instruction following. Using these pipelines, we collect the FIRM-Edit-370K and FIRM-Gen-293K datasets, and train specialized reward models (FIRM-Edit-8B and FIRM-Gen-8B) that accurately reflect these criteria. Second, we introduce FIRM-Bench, a comprehensive benchmark specifically designed for editing and generation critics. Evaluations demonstrate that our models achieve superior alignment with human judgment compared to existing metrics. Furthermore, to seamlessly integrate these critics into the RL pipeline, we formulate a novel "Base-and-Bonus" reward strategy that balances competing objectives: Consistency-Modulated Execution (CME) for editing and Quality-Modulated Alignment (QMA) for generation. Empowered by this framework, our resulting models FIRM-Qwen-Edit and FIRM-SD3.5 achieve substantial performance breakthroughs. Comprehensive experiments demonstrate that FIRM mitigates hallucinations, establishing a new standard for fidelity and instruction adherence over existing general models. All of our datasets, models, and code have been publicly available at https://firm-reward.github.io.

2603.12246 2026-03-13 cs.AI cs.CL cs.LG

Examining Reasoning LLMs-as-Judges in Non-Verifiable LLM Post-Training

Yixin Liu, Yue Yu, DiJia Su, Sid Wang, Xuewei Wang, Song Jiang, Bo Liu, Arman Cohan, Yuandong Tian, Zhengxing Chen

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Reasoning LLMs-as-Judges, which can benefit from inference-time scaling, provide a promising path for extending the success of reasoning models to non-verifiable domains where the output correctness/quality cannot be directly checked. However, while reasoning judges have shown better performance on static evaluation benchmarks, their effectiveness in actual policy training has not been systematically examined. Therefore, we conduct a rigorous study to investigate the actual impact of non-reasoning and reasoning judges in reinforcement-learning-based LLM alignment. Our controlled synthetic setting, where a "gold-standard" judge (gpt-oss-120b) provides preference annotations to train smaller judges, reveals key differences between non-reasoning and reasoning judges: non-reasoning judges lead to reward hacking easily, while reasoning judges can lead to policies that achieve strong performance when evaluated by the gold-standard judge. Interestingly, we find that the reasoning-judge-trained policies achieve such strong performance by learning to generate highly effective adversarial outputs that can also score well on popular benchmarks such as Arena-Hard by deceiving other LLM-judges. Combined with our further analysis, our study highlights both important findings and room for improvements for applying (reasoning) LLM-judges in non-verifiable LLM post-training.

2603.12245 2026-03-13 cs.CV

One Model, Many Budgets: Elastic Latent Interfaces for Diffusion Transformers

Moayed Haji-Ali, Willi Menapace, Ivan Skorokhodov, Dogyun Park, Anil Kag, Michael Vasilkovsky, Sergey Tulyakov, Vicente Ordonez, Aliaksandr Siarohin

Comments Project page: https://snap-research.github.io/elit/

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英文摘要

Diffusion transformers (DiTs) achieve high generative quality but lock FLOPs to image resolution, limiting principled latency-quality trade-offs, and allocate computation uniformly across input spatial tokens, wasting resource allocation to unimportant regions. We introduce Elastic Latent Interface Transformer (ELIT), a drop-in, DiT-compatible mechanism that decouples input image size from compute. Our approach inserts a latent interface, a learnable variable-length token sequence on which standard transformer blocks can operate. Lightweight Read and Write cross-attention layers move information between spatial tokens and latents and prioritize important input regions. By training with random dropping of tail latents, ELIT learns to produce importance-ordered representations with earlier latents capturing global structure while later ones contain information to refine details. At inference, the number of latents can be dynamically adjusted to match compute constraints. ELIT is deliberately minimal, adding two cross-attention layers while leaving the rectified flow objective and the DiT stack unchanged. Across datasets and architectures (DiT, U-ViT, HDiT, MM-DiT), ELIT delivers consistent gains. On ImageNet-1K 512px, ELIT delivers an average gain of $35.3\%$ and $39.6\%$ in FID and FDD scores. Project page: https://snap-research.github.io/elit/

2603.12240 2026-03-13 cs.CV cs.LG

BiGain: Unified Token Compression for Joint Generation and Classification

Jiacheng Liu, Shengkun Tang, Jiacheng Cui, Dongkuan Xu, Zhiqiang Shen

Comments CVPR 2026. Code: https://github.com/Greenoso/BiGain

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英文摘要

Acceleration methods for diffusion models (e.g., token merging or downsampling) typically optimize synthesis quality under reduced compute, yet often ignore discriminative capacity. We revisit token compression with a joint objective and present BiGain, a training-free, plug-and-play framework that preserves generation quality while improving classification in accelerated diffusion models. Our key insight is frequency separation: mapping feature-space signals into a frequency-aware representation disentangles fine detail from global semantics, enabling compression that respects both generative fidelity and discriminative utility. BiGain reflects this principle with two frequency-aware operators: (1) Laplacian-gated token merging, which encourages merges among spectrally smooth tokens while discouraging merges of high-contrast tokens, thereby retaining edges and textures; and (2) Interpolate-Extrapolate KV Downsampling, which downsamples keys/values via a controllable interextrapolation between nearest and average pooling while keeping queries intact, thereby conserving attention precision. Across DiT- and U-Net-based backbones and ImageNet-1K, ImageNet-100, Oxford-IIIT Pets, and COCO-2017, our operators consistently improve the speed-accuracy trade-off for diffusion-based classification, while maintaining or enhancing generation quality under comparable acceleration. For instance, on ImageNet-1K, with 70% token merging on Stable Diffusion 2.0, BiGain increases classification accuracy by 7.15% while improving FID by 0.34 (1.85%). Our analyses indicate that balanced spectral retention, preserving high-frequency detail and low/mid-frequency semantics, is a reliable design rule for token compression in diffusion models. To our knowledge, BiGain is the first framework to jointly study and advance both generation and classification under accelerated diffusion, supporting lower-cost deployment.

2603.12238 2026-03-13 cs.CV

SceneAssistant: A Visual Feedback Agent for Open-Vocabulary 3D Scene Generation

Jun Luo, Jiaxiang Tang, Ruijie Lu, Gang Zeng

Comments Code: https://github.com/ROUJINN/SceneAssistant

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英文摘要

Text-to-3D scene generation from natural language is highly desirable for digital content creation. However, existing methods are largely domain-restricted or reliant on predefined spatial relationships, limiting their capacity for unconstrained, open-vocabulary 3D scene synthesis. In this paper, we introduce SceneAssistant, a visual-feedback-driven agent designed for open-vocabulary 3D scene generation. Our framework leverages modern 3D object generation model along with the spatial reasoning and planning capabilities of Vision-Language Models (VLMs). To enable open-vocabulary scene composition, we provide the VLMs with a comprehensive set of atomic operations (e.g., Scale, Rotate, FocusOn). At each interaction step, the VLM receives rendered visual feedback and takes actions accordingly, iteratively refining the scene to achieve more coherent spatial arrangements and better alignment with the input text. Experimental results demonstrate that our method can generate diverse, open-vocabulary, and high-quality 3D scenes. Both qualitative analysis and quantitative human evaluations demonstrate the superiority of our approach over existing methods. Furthermore, our method allows users to instruct the agent to edit existing scenes based on natural language commands. Our code is available at https://github.com/ROUJINN/SceneAssistant

2603.12237 2026-03-13 cs.LG cs.CR cs.IT math.IT

STAMP: Selective Task-Aware Mechanism for Text Privacy

Fengwei Tian, Payel Bhattacharjee, Heidi Hanson, Geoffrey D. Rubin, Joseph Y. Lo, Ravi Tandon

Comments EACL 2026

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英文摘要

We present STAMP (Selective Task-Aware Mechanism for Text Privacy), a new framework for task-aware text privatization that achieves an improved privacy-utility trade-off. STAMP selectively allocates privacy budgets across tokens by jointly considering (i) each token's importance to the downstream task (as measured via a task- or query-specific representation), and (ii) its privacy sensitivity (e.g., names, dates, identifiers). This token-level partitioning enables fine-grained, group-wise control over the level of noise applied to different parts of the input, balancing privacy protection with task relevance. To privatize individual token embeddings, we introduce the polar mechanism, which perturbs only the direction of embeddings on the unit sphere while preserving their magnitude. Decoding is performed via cosine nearest-neighbor search, aligning the perturbation geometry with the decoding geometry. Unlike isotropic noise mechanisms, the polar mechanism maintains semantic neighborhoods in the embedding space and better preserves downstream utility. Experimental evaluations on SQuAD, Yelp, and AG News datasets demonstrate that STAMP, when combined with the normalized polar mechanism, consistently achieves superior privacy-utility trade-offs across varying per-token privacy budgets.

2603.12235 2026-03-13 quant-ph cond-mat.dis-nn cs.ET physics.optics

Transition from Statistical to Hardware-Limited Scaling in Photonic Quantum State Reconstruction

Attila Baumann, Zsolt Kis, János Koltai, Gábor Vattay

Comments 12 pages, 7 figures

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The theoretical efficiency of classical shadow tomography is predicated on a perfect Haar-random unitary ensemble, yet this mathematical ideal remains physically unattainable in near-term hardware. Here, we report the experimental discovery of a fundamental accuracy bound on integrated photonic processors: a ``Hardware Horizon'' where the reconstruction error undergoes a sharp phase transition. While the error initially obeys the predicted statistical scaling $\mathcal{O}(M^{-1/2})$, it abruptly saturates at a floor determined by the spectral distortions of the realized unitary group. By deriving a phenomenological error model, we decouple the competing mechanisms of static coherent spectral distortion and dynamic decoherence, demonstrating that this intrinsic noise floor imposes a hard bound that statistical accumulation cannot overcome. These findings establish that the utility of shadow tomography on NISQ (noisy intermediate-scale quantum) hardware is defined by a specific scaling law involving hardware parameters, necessitating active compensation strategies to bridge the gap between theoretical purity and the noisy reality of integrated photonics.

2603.12232 2026-03-13 cs.LO cs.AI

Incremental Neural Network Verification via Learned Conflicts

Raya Elsaleh, Liam Davis, Haoze Wu, Guy Katz

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Neural network verification is often used as a core component within larger analysis procedures, which generate sequences of closely related verification queries over the same network. In existing neural network verifiers, each query is typically solved independently, and information learned during previous runs is discarded, leading to repeated exploration of the same infeasible regions of the search space. In this work, we aim to expedite verification by reducing this redundancy. We propose an incremental verification technique that reuses learned conflicts across related verification queries. The technique can be added on top of any branch-and-bound-based neural network verifier. During verification, the verifier records conflicts corresponding to learned infeasible combinations of activation phases, and retains them across runs. We formalize a refinement relation between verification queries and show that conflicts learned for a query remain valid under refinement, enabling sound conflict inheritance. Inherited conflicts are handled using a SAT solver to perform consistency checks and propagation, allowing infeasible subproblems to be detected and pruned early during search. We implement the proposed technique in the Marabou verifier and evaluate it on three verification tasks: local robustness radius determination, verification with input splitting, and minimal sufficient feature set extraction. Our experiments show that incremental conflict reuse reduces verification effort and yields speedups of up to $1.9\times$ over a non-incremental baseline.

2603.12229 2026-03-13 cs.MA

Language Model Teams as Distributed Systems

Elizabeth Mieczkowski, Katherine M. Collins, Ilia Sucholutsky, Natalia Vélez, Thomas L. Griffiths

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Large language models (LLMs) are growing increasingly capable, prompting recent interest in LLM teams. Yet, despite increased deployment of LLM teams at scale, we lack a principled framework for addressing key questions such as when a team is helpful, how many agents to use, how structure impacts performance -- and whether a team is better than a single agent. Rather than designing and testing these possibilities through trial-and-error, we propose using distributed systems as a principled foundation for creating and evaluating LLM teams. We find that many of the fundamental advantages and challenges studied in distributed computing also arise in LLM teams, highlighting the rich practical insights that can come from the cross-talk of these two fields of study.

2603.12228 2026-03-13 cs.LG cs.AI

Neural Thickets: Diverse Task Experts Are Dense Around Pretrained Weights

Yulu Gan, Phillip Isola

Comments codes are provided at https://github.com/sunrainyg/RandOpt

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Pretraining produces a learned parameter vector that is typically treated as a starting point for further iterative adaptation. In this work, we instead view the outcome of pretraining as a distribution over parameter vectors, whose support already contains task-specific experts. We show that in small models such expert solutions occupy a negligible fraction of the volume of this distribution, making their discovery reliant on structured optimization methods such as gradient descent. In contrast, in large, well-pretrained models the density of task-experts increases dramatically, so that diverse, task-improving specialists populate a substantial fraction of the neighborhood around the pretrained weights. Motivated by this perspective, we explore a simple, fully parallel post-training method that samples $N$ parameter perturbations at random, selects the top $K$, and ensembles predictions via majority vote. Despite its simplicity, this approach is competitive with standard post-training methods such as PPO, GRPO, and ES for contemporary large-scale models.

2603.12227 2026-03-13 cs.SC cs.LG

Interpreting Contrastive Embeddings in Specific Domains with Fuzzy Rules

Javier Fumanal-Idocin, Mohammadreza Jamalifard, Javier Andreu-Perez

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Free-style text is still one of the common ways in which data is registered in real environments, like legal procedures and medical records. Because of that, there have been significant efforts in the area of natural language processing to convert these texts into a structured format, which standard machine learning methods can then exploit. One of the most popular methods to embed text into a vectorial representation is the Contrastive Language-Image Pre-training model (CLIP), which was trained using both image and text. Although the representations computed by CLIP have been very successful in zero-show and few-shot learning problems, they still have problems when applied to a particular domain. In this work, we use a fuzzy rule-based classification system along with some standard text procedure techniques to map some of our features of interest to the space created by a CLIP model. Then, we discuss the rules and associations obtained and the importance of each feature considered. We apply this approach in two different data domains, clinical reports and film reviews, and compare the results obtained individually and when considering both. Finally, we discuss the limitations of this approach and how it could be further improved.

2603.12226 2026-03-13 cs.CL cs.AI

Sparking Scientific Creativity via LLM-Driven Interdisciplinary Inspiration

Priyanka Kargupta, Shuhaib Mehri, Dilek Hakkani-Tur, Jiawei Han

Comments Code and dataset provided at https://github.com/pkargupta/idea_catalyst

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英文摘要

Despite interdisciplinary research leading to larger and longer-term impact, most work remains confined to single-domain academic silos. Recent AI-based approaches to scientific discovery show promise for interdisciplinary research, but many prioritize rapidly designing experiments and solutions, bypassing the exploratory, collaborative reasoning processes that drive creative interdisciplinary breakthroughs. As a result, prior efforts largely prioritize automating scientific discovery rather than augmenting the reasoning processes that underlie scientific disruption. We present Idea-Catalyst, a novel framework that systematically identifies interdisciplinary insights to support creative reasoning in both humans and large language models. Starting from an abstract research goal, Idea-Catalyst is designed to assist the brainstorming stage, explicitly avoiding premature anchoring on specific solutions. The framework embodies key metacognitive features of interdisciplinary reasoning: (a) defining and assessing research goals, (b) awareness of a domain's opportunities and unresolved challenges, and (c) strategic exploration of interdisciplinary ideas based on impact potential. Concretely, Idea-Catalyst decomposes an abstract goal (e.g., improving human-AI collaboration) into core target-domain research questions that guide the analysis of progress and open challenges within that domain. These challenges are reformulated as domain-agnostic conceptual problems, enabling retrieval from external disciplines (e.g., Psychology, Sociology) that address analogous issues. By synthesizing and recontextualizing insights from these domains back into the target domain, Idea-Catalyst ranks source domains by their interdisciplinary potential. Empirically, this targeted integration improves average novelty by 21% and insightfulness by 16%, while remaining grounded in the original research problem.

2603.12224 2026-03-13 cs.AI

Portfolio of Solving Strategies in CEGAR-based Object Packing and Scheduling for Sequential 3D Printing

Pavel Surynek

Comments arXiv admin note: substantial text overlap with arXiv:2503.05071

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英文摘要

Computing power that used to be available only in supercomputers decades ago especially their parallelism is currently available in standard personal computer CPUs even in CPUs for mobile telephones. We show how to effectively utilize the computing power of modern multi-core personal computer CPU to solve the complex combinatorial problem of object arrangement and scheduling for sequential 3D printing. We achieved this by parallelizing the existing CEGAR-SEQ algorithm that solves the sequential object arrangement and scheduling by expressing it as a linear arithmetic formula which is then solved by a technique inspired by counterexample guided abstraction refinement (CEGAR). The original CEGAR-SEQ algorithm uses an object arrangement strategy that places objects towards the center of the printing plate. We propose alternative object arrangement strategies such as placing objects towards a corner of the printing plate and scheduling objects according to their height. Our parallelization is done at the high-level where we execute the CEGAR-SEQ algorithm in parallel with a portfolio of object arrangement strategies, an algorithm is called Porfolio-CEGAR-SEQ. Our experimental evaluation indicates that Porfolio-CEGAR-SEQ outperforms the original CEGAR-SEQ. When a batch of objects for multiple printing plates is scheduled, Portfolio-CEGAR-SEQ often uses fewer printing plates than CEGAR-SEQ.

2603.12222 2026-03-13 cs.CV cs.LG

HiAP: A Multi-Granular Stochastic Auto-Pruning Framework for Vision Transformers

Andy Li, Aiden Durrant, Milan Markovic, Georgios Leontidis

Comments 14 pages, 9 figures, 3 Tables

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英文摘要

Vision Transformers require significant computational resources and memory bandwidth, severely limiting their deployment on edge devices. While recent structured pruning methods successfully reduce theoretical FLOPs, they typically operate at a single structural granularity and rely on complex, multi-stage pipelines with post-hoc thresholding to satisfy sparsity budgets. In this paper, we propose Hierarchical Auto-Pruning (HiAP), a continuous relaxation framework that discovers optimal sub-networks in a single end-to-end training phase without requiring manual importance heuristics or predefined per-layer sparsity targets. HiAP introduces stochastic Gumbel-Sigmoid gates at multiple granularities: macro-gates to prune entire attention heads and FFN blocks, and micro-gates to selectively prune intra-head dimensions and FFN neurons. By optimizing both levels simultaneously, HiAP addresses both the memory-bound overhead of loading large matrices and the compute-bound mathematical operations. HiAP naturally converges to stable sub-networks using a loss function that incorporates both structural feasibility penalties and analytical FLOPs. Extensive experiments on ImageNet demonstrate that HiAP organically discovers highly efficient architectures, and achieves a competitive accuracy-efficiency Pareto frontier for models like DeiT-Small, matching the performance of sophisticated multi-stage methods while significantly simplifying the deployment pipeline.

2603.12218 2026-03-13 cs.HC

UniMotion: Self-Supervised Learning for Cross-Domain IMU Motion Recognition

Prerna Khanna, Tanmay Srivastava, Shubham Jain, Aruna Balasubramanian

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英文摘要

IMU-based gesture interfaces are being increasingly adopted as efficient, accessible, and intuitive alternatives to traditional input methods, such as touchscreens and voice. However, current gesture recognition algorithms are tailored to work for specific devices (e.g., smartwatches vs. earbuds) or user populations (e.g., blind vs. sighted users), limiting their generalizability. In this paper, we design UniMotion, a generalized IMU-based gesture recognition framework that works across devices and populations with minimal training samples. To overcome the challenges and high cost of collecting large-scale labeled training data, UniMotion leverages readily available unlabeled human activity data. The UniMotion pipeline comprises two stages: (1) pre-training a motion representation model using abundant unlabeled human activity data, and (2) fine-tuning it with a small amount of labeled gesture data. For pre-training, we introduce a token-based strategy and embeddings that learn to identify and focus attention on the key motion signatures in the temporal data For fine-tuning, we design a text-guided classifier that can reliably differentiate between temporally or semantically similar gestures. We evaluate UniMotion across both hand gestures (captured through a smartwatch) and earbud gestures (captured through earbuds), using data collected from blind and sighted users. Across these diverse devices and user populations, UniMotion achieves an accuracy of 85\%, across an average of 13 gesture classes using only 10\% of labeled data for training. UniMotion significantly outperforms state-of-the-art self-supervised learning approaches and specialized gesture recognition models.

2603.12217 2026-03-13 cs.CV

Real-World Point Tracking with Verifier-Guided Pseudo-Labeling

Görkay Aydemir, Fatma Güney, Weidi Xie

Comments CVPR 2026

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英文摘要

Models for long-term point tracking are typically trained on large synthetic datasets. The performance of these models degrades in real-world videos due to different characteristics and the absence of dense ground-truth annotations. Self-training on unlabeled videos has been explored as a practical solution, but the quality of pseudo-labels strongly depends on the reliability of teacher models, which vary across frames and scenes. In this paper, we address the problem of real-world fine-tuning and introduce verifier, a meta-model that learns to assess the reliability of tracker predictions and guide pseudo-label generation. Given candidate trajectories from multiple pretrained trackers, the verifier evaluates them per frame and selects the most trustworthy predictions, resulting in high-quality pseudo-label trajectories. When applied for fine-tuning, verifier-guided pseudo-labeling substantially improves the quality of supervision and enables data-efficient adaptation to unlabeled videos. Extensive experiments on four real-world benchmarks demonstrate that our approach achieves state-of-the-art results while requiring less data than prior self-training methods. Project page: https://kuis-ai.github.io/track_on_r

2603.12215 2026-03-13 cs.CV cs.AI

RDNet: Region Proportion-Aware Dynamic Adaptive Salient Object Detection Network in Optical Remote Sensing Images

Bin Wan, Runmin Cong, Xiaofei Zhou, Hao Fang, Yaoqi Sun, Sam Kwong

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英文摘要

Salient object detection (SOD) in remote sensing images faces significant challenges due to large variations in object sizes, the computational cost of self-attention mechanisms, and the limitations of CNN-based extractors in capturing global context and long-range dependencies. Existing methods that rely on fixed convolution kernels often struggle to adapt to diverse object scales, leading to detail loss or irrelevant feature aggregation. To address these issues, this work aims to enhance robustness to scale variations and achieve precise object localization. We propose the Region Proportion-Aware Dynamic Adaptive Salient Object Detection Network (RDNet), which replaces the CNN backbone with the SwinTransformer for global context modeling and introduces three key modules: (1) the Dynamic Adaptive Detail-aware (DAD) module, which applies varied convolution kernels guided by object region proportions; (2) the Frequency-matching Context Enhancement (FCE) module, which enriches contextual information through wavelet interactions and attention; and (3) the Region Proportion-aware Localization (RPL) module, which employs cross-attention to highlight semantic details and integrates a Proportion Guidance (PG) block to assist the DAD module. By combining these modules, RDNet achieves robustness against scale variations and accurate localization, delivering superior detection performance compared with state-of-the-art methods.

2603.12211 2026-03-13 cs.DS cs.DB

Bounding the Fragmentation of B-Trees Subject to Batched Insertions

Michael A. Bender, Aaron Bernstein, Nairen Cao, Alex Conway, Martín Farach-Colton, Hanna Komlós, Yarin Shechter, Nicole Wein

Comments To appear at PODS 2026, 30 pages, 5 figures

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英文摘要

The issue of internal fragmentation in data structures is a fundamental challenge in database design. A seminal result of Yao in this field shows that evenly splitting the leaves of a B-tree against a workload of uniformly random insertions achieves space utilization of around 69%. However, many database applications perform batched insertions, where a small run of consecutive keys is inserted at a single position. We develop a generalization of Yao's analysis to provide rigorous treatment of such batched workloads. Our approach revisits and reformulates the analytical structure underlying Yao's result in a way that enables generalization and is used to argue that even splitting works well for many workloads in our extended class. For the remaining workloads, we develop simple alternative strategies that provably maintain good space utilization.

2603.12208 2026-03-13 cs.CV

ForensicZip: More Tokens are Better but Not Necessary in Forensic Vision-Language Models

Yingxin Lai, Zitong Yu, Jun Wang, Linlin Shen, Yong Xu, Xiaochun Cao

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英文摘要

Multimodal Large Language Models (MLLMs) enable interpretable multimedia forensics by generating textual rationales for forgery detection. However, processing dense visual sequences incurs high computational costs, particularly for high-resolution images and videos. Visual token pruning is a practical acceleration strategy, yet existing methods are largely semantic-driven, retaining salient objects while discarding background regions where manipulation traces such as high-frequency anomalies and temporal jitters often reside. To address this issue, we introduce ForensicZip, a training-free framework that reformulates token compression from a forgery-driven perspective. ForensicZip models temporal token evolution as a Birth-Death Optimal Transport problem with a slack dummy node, quantifying physical discontinuities indicating transient generative artifacts. The forensic scoring further integrates transport-based novelty with high-frequency priors to separate forensic evidence from semantic content under large-ratio compression. Experiments on deepfake and AIGC benchmarks show that at 10\% token retention, ForensicZip achieves $2.97\times$ speedup and over 90\% FLOPs reduction while maintaining state-of-the-art detection performance.

2603.12205 2026-03-13 math.NA cs.CE cs.NA

Parameter unbounded Uzawa and penalty-splitted accelerated algorithms for frictionless contact problems

Daria Koliesnikova, Isabelle Ramière

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英文摘要

We propose a unified iterative framework for the solution of frictionless mechanical contact problems, which relies exclusively on the solution of standard stiffness systems. The framework is built upon a two-step fixed-point algorithm: first, the displacement is computed for given contact forces; second, the contact forces are updated based on the displacement solution. The choice of the dual update scheme depends on the numerical contact formulation under consideration. Specifically, the Uzawa iterative scheme is obtained for the Lagrange multiplier formulation, while a penalty-based operator-splitting strategy is proposed for the penalty contact formulation. The main interest of such displacement-force splitting strategy is to involve only standard rigidity matrices in the solving step: no saddle-point or penalized ill-conditionned coefficient matrices have to be handled. Moreover only the right-hand side of the system is updated throughout the iterations, which enables matrix factorization reuse or efficient iterative solvers initialization. The main limitation of such splitting iterative strategies lies in the inherently slow convergence of the underlying fixed-point iterations. Moreover, convergence is guaranteed only within a narrow range of numerical parameter values (i.e., the augmentation or penalty parameter). This work addresses both issues by applying the Crossed-Secant fixed-point acceleration strategy, which substantially improves the convergence rate and renders the iterative schemes effectively parameter-unconstrained. To the best of our knowledge, this contribution provides the first computational demonstration of efficient, parameter-unbounded convergence for such contact formulations. The substantial practical benefits of the proposed approach are illustrated through representative three-dimensional academic and industrial frictionless contact problems.