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2505.05589 2026-03-06 cs.CV cs.AI cs.LG

ReactDance: Hierarchical Representation for High-Fidelity and Coherent Long-Form Reactive Dance Generation

Jingzhong Lin, Xinru Li, Yuanyuan Qi, Bohao Zhang, Wenxiang Liu, Kecheng Tang, Wenxuan Huang, Xiangfeng Xu, Bangyan Li, Changbo Wang, Gaoqi He

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英文摘要

Reactive dance generation (RDG), the task of generating a dance conditioned on a lead dancer's motion, holds significant promise for enhancing human-robot interaction and immersive digital entertainment. Despite progress in duet synchronization and motion-music alignment, two key challenges remain: generating fine-grained spatial interactions and ensuring long-term temporal coherence. In this work, we introduce \textbf{ReactDance}, a diffusion framework that operates on a novel hierarchical latent space to address these spatiotemporal challenges in RDG. First, for high-fidelity spatial expression and fine-grained control, we propose Hierarchical Finite Scalar Quantization (\textbf{HFSQ}). This multi-scale motion representation effectively disentangles coarse body posture from subtle limb dynamics, enabling independent and detailed control over both aspects through a layered guidance mechanism. Second, to efficiently generate long sequences with high temporal coherence, we propose Blockwise Local Context (\textbf{BLC}), a non-autoregressive sampling strategy. Departing from slow, frame-by-frame generation, BLC partitions the sequence into blocks and synthesizes them in parallel via periodic causal masking and positional encodings. Coherence across these blocks is ensured by a dense sliding-window training approach that enriches the representation with local temporal context. Extensive experiments show that ReactDance substantially outperforms state-of-the-art methods in motion quality, long-term coherence, and sampling efficiency. Project page: https://ripemangobox.github.io/ReactDance.

2505.04997 2026-03-06 cs.AI cs.MA

Foam-Agent: Towards Automated Intelligent CFD Workflows

Ling Yue, Nithin Somasekharan, Tingwen Zhang, Yadi Cao, Zhangze Chen, Shimin Di, Shaowu Pan

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英文摘要

Computational fluid dynamics (CFD) has been the main workhorse of computational physics. Yet its steep learning curve and fragmented, multi-stage workflow create significant barriers. To address these challenges, we present Foam-Agent, a multi-agent framework leveraging large language models (LLMs) to automate the end-to-end CFD workflow from a single natural language prompt. Foam-Agent orchestrates the comprehensive simulation workflow from mesh generation and high-performance computing job scripting to post-processing visualization. The system integrates retrieval-augmented generation with dependency-aware scheduling to synthesize high-fidelity simulation configurations. Furthermore, Foam-Agent adopts the Model Context Protocol to expose its core functions as discrete, callable tools. This allows for flexible integration and use by any other agentic systems. Evaluated on 110 simulation tasks, Foam-Agent achieved a state-of-the-art execution success rate of 88.2% without expert intervention. These results demonstrate how specialized multi-agent systems can effectively reduce expertise barriers and streamline complex fluid simulations.

2505.03621 2026-03-06 cs.CV

PhysLLM: Harnessing Large Language Models for Cross-Modal Remote Physiological Sensing

Yiping Xie, Bo Zhao, Mingtong Dai, Jian-Ping Zhou, Yue Sun, Tao Tan, Weicheng Xie, Linlin Shen, Zitong Yu

Comments Accepted by International Conference on Learning Representations (ICLR) 2026

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英文摘要

Remote photoplethysmography (rPPG) enables non-contact physiological measurement but remains highly susceptible to illumination changes, motion artifacts, and limited temporal modeling. Large Language Models (LLMs) excel at capturing long-range dependencies, offering a potential solution but struggle with the continuous, noise-sensitive nature of rPPG signals due to their text-centric design. To bridge this gap, we introduce the PhysLLM, a collaborative optimization framework that synergizes LLMs with domain-specific rPPG components. Specifically, the Text Prototype Guidance (TPG) strategy is proposed to establish cross-modal alignment by projecting hemodynamic features into LLM-interpretable semantic space, effectively bridging the representational gap between physiological signals and linguistic tokens. Besides, a novel Dual-Domain Stationary (DDS) Algorithm is proposed for resolving signal instability through adaptive time-frequency domain feature re-weighting. Finally, rPPG task-specific cues systematically inject physiological priors through physiological statistics, environmental contextual answering, and task description, leveraging cross-modal learning to integrate both visual and textual information, enabling dynamic adaptation to challenging scenarios like variable illumination and subject movements. Evaluation on four benchmark datasets, PhysLLM achieves state-of-the-art accuracy and robustness, demonstrating superior generalization across lighting variations and motion scenarios. The source code is available at https://github.com/Alex036225/PhysLLM.

2504.13596 2026-03-06 cs.CV cs.RO

Collaborative Learning of Local 3D Occupancy Prediction and Versatile Global Occupancy Mapping

Shanshuai Yuan, Julong Wei, Muer Tie, Xiangyun Ren, Zhongxue Gan, Wenchao Ding

Comments Accepted by ICRA 2026

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Vision-based 3D semantic occupancy prediction is vital for autonomous driving, enabling unified modeling of static infrastructure and dynamic agents. Global occupancy maps serve as long-term memory priors, providing valuable historical context that enhances local perception. This is particularly important in challenging scenarios such as occlusion or poor illumination, where current and nearby observations may be unreliable or incomplete. Priors aggregated from previous traversals under better conditions help fill gaps and enhance the robustness of local 3D occupancy prediction. In this paper, we propose Long-term Memory Prior Occupancy (LMPOcc), a plug-and-play framework that incorporates global occupancy priors to boost local prediction and simultaneously updates global maps with new observations. To realize the information gain from global priors, we design an efficient and lightweight Current-Prior Fusion module that adaptively integrates prior and current features. Meanwhile, we introduce a model-agnostic prior format to enable continual updating of global occupancy and ensure compatibility across diverse prediction baselines. LMPOcc achieves state-of-the-art local occupancy prediction performance validated on the Occ3D-nuScenes benchmark, especially on static semantic categories. Furthermore, we verify LMPOcc's capability to build large-scale global occupancy maps through multi-vehicle crowdsourcing, and utilize occupancy-derived dense depth to support the construction of 3D open-vocabulary maps. Our method opens up a new paradigm for continuous global information updating and storage, paving the way towards more comprehensive and scalable scene understanding in large outdoor environments.

2504.11190 2026-03-06 cs.AI cs.CL

Enhancing multimodal analogical reasoning with Logic Augmented Generation

Anna Sofia Lippolis, Andrea Giovanni Nuzzolese, Aldo Gangemi

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Recent advances in Large Language Models have demonstrated their capabilities across a variety of tasks. However, automatically extracting implicit knowledge from natural language remains a significant challenge, as machines lack active experience with the physical world. Given this scenario, semantic knowledge graphs can serve as conceptual spaces that guide the automated text generation reasoning process to achieve more efficient and explainable results. In this paper, we apply a logic-augmented generation (LAG) framework that leverages the explicit representation of a text through a semantic knowledge graph and applies it in combination with prompt heuristics to elicit implicit analogical connections. This method generates extended knowledge graph triples representing implicit meaning, enabling systems to reason on unlabeled multimodal data regardless of the domain. We validate our work through three metaphor detection and understanding tasks across four datasets, as they require deep analogical reasoning capabilities. The results show that this integrated approach surpasses current baselines, performs better than humans in understanding visual metaphors, and enables more explainable reasoning processes, though still has inherent limitations in metaphor understanding, especially for domain-specific metaphors. Furthermore, we propose a thorough error analysis, discussing issues with metaphorical annotations and current evaluation methods.

2504.10288 2026-03-06 cs.CV cs.LG physics.data-an

Noise2Ghost: Self-supervised deep convolutional reconstruction for ghost imaging

Mathieu Manni, Dmitry Karpov, K. Joost Batenburg, Sharon Shwartz, Nicola Viganò

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英文摘要

We present a new self-supervised deep-learning-based Ghost Imaging (GI) reconstruction method, which provides unparalleled reconstruction quality for noisy acquisitions among unsupervised methods. We present the supporting mathematical framework and results from theoretical and real data use cases. Self-supervision removes the need for clean reference data while offering strong noise reduction. This provides the necessary tools for addressing signal-to-noise ratio concerns for GI acquisitions in emerging and cutting-edge low-light GI scenarios. Notable examples include micro- and nano-scale x-ray emission imaging, e.g., x-ray fluorescence imaging of dose-sensitive samples. Their applications include in-vivo and in-operando case studies for biological samples and batteries.

2504.07654 2026-03-06 cs.LG cs.AI

ms-Mamba: Multi-scale Mamba for Time-Series Forecasting

Yusuf Meric Karadag, Ismail Talaz, Ipek Gursel Dino, Sinan Kalkan

Comments 14 pages. Accepted for publication in Neurocomputing

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英文摘要

The problem of Time-series Forecasting is generally addressed by recurrent, Transformer-based and the recently proposed Mamba-based architectures. However, existing architectures generally process their input at a single temporal scale, which may be sub-optimal for many tasks where information changes over multiple time scales. In this paper, we introduce a novel architecture called Multi-scale Mamba (ms-Mamba) to address this gap. ms-Mamba incorporates multiple temporal scales by using multiple Mamba blocks with different sampling rates ($Δ$s). Our experiments on many benchmarks demonstrate that ms-Mamba outperforms state-of-the-art approaches, including the recently proposed Transformer-based and Mamba-based models. For example, on the Solar-Energy dataset, ms-Mamba outperforms its closest competitor S-Mamba (0.229 vs. 0.240 in terms of mean-squared error) while using fewer parameters (3.53M vs. 4.77M), less memory (13.46MB vs. 18.18MB), and less operations (14.93G vs. 20.53G MACs), averaged across four forecast lengths. Codes and models will be made available.

2503.15664 2026-03-06 cs.CL

Enhancing Pancreatic Cancer Staging with Large Language Models: The Role of Retrieval-Augmented Generation

Hisashi Johno, Yuki Johno, Akitomo Amakawa, Junichi Sato, Ryota Tozuka, Atsushi Komaba, Hiroaki Watanabe, Hiroki Watanabe, Chihiro Goto, Hiroyuki Morisaka, Hiroshi Onishi, Kazunori Nakamoto

Comments 11 pages, 6 figures, 2 tables, 6 supplementary files

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Purpose: Retrieval-augmented generation (RAG) is a technology to enhance the functionality and reliability of large language models (LLMs) by retrieving relevant information from reliable external knowledge (REK). RAG has gained interest in radiology, and we previously reported the utility of NotebookLM, an LLM with RAG (RAG-LLM), for lung cancer staging. However, since the comparator LLM differed from NotebookLM's internal model, it remained unclear whether its advantage stemmed from RAG or inherent model differences. To better isolate RAG's impact and assess its utility across different cancers, we compared NotebookLM with its internal LLM, Gemini 2.0 Flash, in a pancreatic cancer staging experiment. Materials and Methods: A summary of Japan's pancreatic cancer staging guidelines was used as REK. We compared three groups - REK+/RAG+ (NotebookLM with REK), REK+/RAG- (Gemini 2.0 Flash with REK), and REK-/RAG- (Gemini 2.0 Flash without REK) - in staging 100 fictional pancreatic cancer cases based on CT findings. Staging criteria included TNM classification, local invasion factors, and resectability classification. In REK+/RAG+, retrieval accuracy was quantified based on the sufficiency of retrieved REK excerpts. Results: REK+/RAG+ achieved a staging accuracy of 70%, outperforming REK+/RAG- (38%) and REK-/RAG- (35%). For TNM classification, REK+/RAG+ attained 80% accuracy, exceeding REK+/RAG- (55%) and REK-/RAG- (50%). Additionally, REK+/RAG+ explicitly presented retrieved REK excerpts, achieving a retrieval accuracy of 92%. Conclusion: NotebookLM, a RAG-LLM, outperformed its internal LLM, Gemini 2.0 Flash, in a pancreatic cancer staging experiment, suggesting that RAG may improve LLM's staging accuracy. Furthermore, its ability to retrieve and present REK excerpts provides transparency for physicians, highlighting its applicability for clinical diagnosis and classification.

2503.11730 2026-03-06 cs.LG cs.AI

BACE-RUL: A Bi-directional Adversarial Network with Covariate Encoding for Machine Remaining Useful Life Prediction

Zekai Zhang, Dan Li, Shunyu Wu, Junya Cai, Bo Zhang, See Kiong Ng, Zibin Zheng

Comments This paper has been received as a research paper at CollaborateCom 2024

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Prognostic and Health Management (PHM) are crucial ways to avoid unnecessary maintenance for Cyber-Physical Systems (CPS) and improve system reliability. Predicting the Remaining Useful Life (RUL) is one of the most challenging tasks for PHM. Existing methods require prior knowledge about the system, contrived assumptions, or temporal mining to model the life cycles of machine equipment/devices, resulting in diminished accuracy and limited applicability in real-world scenarios. This paper proposes a Bi-directional Adversarial network with Covariate Encoding for machine Remaining Useful Life (BACE-RUL) prediction, which only adopts sensor measurements from the current life cycle to predict RUL rather than relying on previous consecutive cycle recordings. The current sensor measurements of mechanical devices are encoded to a conditional space to better understand the implicit inner mechanical status. The predictor is trained as a conditional generative network with the encoded sensor measurements as its conditions. Various experiments on several real-world datasets, including the turbofan aircraft engine dataset and the dataset collected from degradation experiments of Li-Ion battery cells, show that the proposed model is a general framework and outperforms state-of-the-art methods.

2503.07928 2026-03-06 cs.AI cs.HC

The StudyChat Dataset: Analyzing Student Dialogues With ChatGPT in an Artificial Intelligence Course

Hunter McNichols, Fareya Ikram, Andrew Lan

Comments LAK '26

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The widespread availability of large language models (LLMs), such as ChatGPT, has significantly impacted education, raising both opportunities and challenges. Students can frequently interact with LLM-powered, interactive learning tools, but their usage patterns need to be observed and understood. We introduce StudyChat, a publicly available dataset capturing real-world student interactions with an LLM-powered tutoring chatbot in a semester-long, university-level artificial intelligence (AI) course. We deploy a web application that replicates ChatGPT's core functionalities, and use it to log student interactions with the LLM while working on programming assignments. We collect 16,851 interactions, which we annotate using a dialogue act labeling schema inspired by observed interaction patterns and prior research. We analyze these interactions, highlight usage trends, and analyze how specific student behavior correlates with their course outcome. We find that students who prompt LLMs for conceptual understanding and coding help tend to perform better on assignments and exams. Moreover, students who use LLMs to write reports and circumvent assignment learning objectives have lower outcomes on exams than others. StudyChat serves as a shared resource to facilitate further research on the evolving role of LLMs in education.

2502.17100 2026-03-06 cs.LG cs.AI

Generative Models in Decision Making: A Survey

Xinyu Shao, Jianping Zhang, Haozhi Wang, Leo Maxime Brunswic, Kaiwen Zhou, Jiqian Dong, Kaiyang Guo, Zhitang Chen, Jun Wang, Jianye Hao, Xiu Li, Yinchuan Li

Comments Project page:https://github.com/xyshao23/Awesome-Generative-Models-for-Decision-Making-Taxonomy

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Generative models have fundamentally reshaped the landscape of decision-making, reframing the problem from pure scalar reward maximization to high-fidelity trajectory generation and distribution matching. This paradigm shift addresses intrinsic limitations in classical Reinforcement Learning (RL), particularly the limited expressivity of standard unimodal policy distributions in capturing complex, multi-modal behaviors embedded in diverse datasets. However, current literature often treats these models as isolated algorithmic improvements, rarely synthesizing them into a single comprehensive framework. This survey proposes a principled taxonomy grounding generative decision-making within the probabilistic framework of Control as Inference. By performing a variational factorization of the trajectory posterior, we conceptualize four distinct functional roles: Controllers for amortized policy inference, Modelers for dynamics priors, Optimizers for iterative trajectory refinement, and Evaluators for trajectory guidance and value assessment. Unlike existing architecture-centric reviews, this function-centric framework allows us to critically analyze representative generative families across distinct dimensions. Furthermore, we examine deployment in high-stakes domains, specifically Embodied AI, Autonomous Driving, and AI for Science, highlighting systemic risks such as dynamics hallucination in world models and proxy exploitation. Finally, we chart the path toward Generalist Physical Intelligence, identifying pivotal challenges in inference efficiency, trustworthiness, and the emergence of Physical Foundation Models.

2502.11682 2026-03-06 cs.LG math.OC stat.ML

Double Momentum and Error Feedback for Clipping with Fast Rates and Differential Privacy

Rustem Islamov, Samuel Horvath, Aurelien Lucchi, Peter Richtarik, Eduard Gorbunov

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Strong Differential Privacy (DP) and Optimization guarantees are two desirable properties for a method in Federated Learning (FL). However, existing algorithms do not achieve both properties at once: they either have optimal DP guarantees but rely on restrictive assumptions such as bounded gradients/bounded data heterogeneity, or they ensure strong optimization performance but lack DP guarantees. To address this gap in the literature, we propose and analyze a new method called Clip21-SGD2M based on a novel combination of clipping, heavy-ball momentum, and Error Feedback. In particular, for non-convex smooth distributed problems with clients having arbitrarily heterogeneous data, we prove that Clip21-SGD2M has optimal convergence rate and also near optimal (local-)DP neighborhood. Our numerical experiments on non-convex logistic regression and training of neural networks highlight the superiority of Clip21-SGD2M over baselines in terms of the optimization performance for a given DP-budget.

2502.05360 2026-03-06 cs.LG math.OC stat.ML

Curse of Dimensionality in Neural Network Optimization

Sanghoon Na, Haizhao Yang

Comments Accepted for publication in Information and Inference: A Journal of the IMA. 32 pages, 1 figure

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This paper demonstrates that when a shallow neural network with a Lipschitz continuous activation function is trained using either empirical or population risk to approximate a target function that is $r$ times continuously differentiable on $[0,1]^d$, the population risk may not decay at a rate faster than $t^{-\frac{4r}{d-2r}}$, where $t$ denotes the time parameter of the gradient flow dynamics. This result highlights the presence of the curse of dimensionality in the optimization computation required to achieve a desired accuracy. Instead of analyzing parameter evolution directly, the training dynamics are examined through the evolution of the parameter distribution under the 2-Wasserstein gradient flow. Furthermore, it is established that the curse of dimensionality persists when a locally Lipschitz continuous activation function is employed, where the Lipschitz constant in $[-x,x]$ is bounded by $O(x^δ)$ for any $x \in \mathbb{R}$. In this scenario, the population risk is shown to decay at a rate no faster than $t^{-\frac{(4+2δ)r}{d-2r}}$. Understanding how function smoothness influences the curse of dimensionality in neural network optimization theory is an important and underexplored direction that this work aims to address.

2501.18864 2026-03-06 cs.CV

Flatness Guided Test-Time Adaptation for Vision-Language Models

Aodi Li, Liansheng Zhuang, Xiao Long, Houqiang Li, Shafei Wang

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Test-time adaptation (TTA) of Vision-Language Models (VLMs) has emerged as a technique for tackling distribution shifts during the test time. Recent research indicates that the test-time adaptation is intrinsically linked to the model's training history. However, existing TTA methods, such as Test-time Prompt Tuning, often design adaptation strategies in isolation from the models' training characteristics, which degrade their performance. This paper argues that the flatness acquired via sharpness-aware training is an efficient clue for the test-time adaptation of VLMs. Built on this insight, this paper proposes a novel Flatness-Guided Adaptation framework (FGA) for VLMs to cohesively unify training and test-time procedures. Its core idea is to leverage the alignment between the training minimum and test loss flat regions to guide the adaptation process. Specifically, our FGA consists of a prompt-tuning stage and a test-time adaptation stage. In the tuning stage, a Sharpness-Aware Prompt Tuning method is utilized to identify the training flat minimum, offering a geometric clue of flatness for subsequent adaptation. In the test stage, a Sharpness-based Test Sample Selection approach is proposed to ensure the alignment of flat minima between the training and each augmented test sample's loss landscape. In comparison to existing TTA methods, our FGA avoids the expensive prompt parameter updates during test time, and substantially reduces the computation overhead. Extensive experiments on both domain generalization and cross-dataset benchmarks demonstrate that our FGA achieves superior performance over prevalent TTA methods. Notably, when employing a ViT-B/16 image encoder, FGA even outperforms TPT+CoOp by an average of 4.88% across all four ImageNet out-of-domain variants.

2412.02852 2026-03-06 cs.CV

Learnable Sparsity for Vision Generative Models

Yang Zhang, Er Jin, Wenzhong Liang, Yanfei Dong, Ashkan Khakzar, Philip Torr, Johannes Stegmaier, Kenji Kawaguchi

Comments Project page: https://yangzhang-v5.github.io/EcoDiff

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Diffusion models have achieved impressive advancements in various vision tasks. However, these gains often rely on increasing model size, which escalates computational complexity and memory demands, complicating deployment, raising inference costs, and causing environmental impact. While some studies have explored pruning techniques to improve the memory efficiency of diffusion models, most existing methods require extensive retraining to retain the model performance. Retraining a modern large diffusion model is extremely costly and resource-intensive, which limits the practicality of these methods. In this work, we achieve low-cost diffusion pruning without retraining by proposing a model-agnostic structural pruning framework for diffusion models that learns a differentiable mask to sparsify the model. To ensure effective pruning that preserves the quality of the final denoised latent, we design a novel end-to-end pruning objective that spans the entire diffusion process. As end-to-end pruning is memory-intensive, we further propose time step gradient checkpointing, a technique that significantly reduces memory usage during optimization, enabling end-to-end pruning within a limited memory budget. Results on state-of-the-art U-Net diffusion models SDXL and diffusion transformers (FLUX) demonstrate that our method can effectively prune up to 20% parameters with minimal perceptible performance degradation, and notably, without the need for model retraining. We also showcase that our method can still prune on top of time step distilled diffusion models.

2412.01639 2026-03-06 cs.RO

Vision-based Tactile Image Generation via Contact Condition-guided Diffusion Model

Xi Lin, Weiliang Xu, Yixian Mao, Jing Wang, Meixuan Lv, Lu Liu, Xihui Luo, Xinming Li

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Vision-based tactile sensors, through high-resolution optical measurements, can effectively perceive the geometric shape of objects and the force information during the contact process, thus helping robots acquire higher-dimensional tactile data. Vision-based tactile sensor simulation supports the acquisition and understanding of tactile information without physical sensors by accurately capturing and analyzing contact behavior and physical properties. However, the complexity of contact dynamics and lighting modeling limits the accurate reproduction of real sensor responses in simulations, making it difficult to meet the needs of different sensor setups and affecting the reliability and effectiveness of strategy transfer to practical applications. In this letter, we propose a contact-condition guided diffusion model that maps RGB images of objects and contact force data to high-fidelity, detail-rich vision-based tactile sensor images. Evaluations show that the three-channel tactile images generated by this method achieve a 60.58% reduction in mean squared error and a 38.1% reduction in marker displacement error compared to existing approaches based on lighting model and mechanical model, validating the effectiveness of our approach. The method is successfully applied to various types of tactile vision sensors and can effectively generate corresponding tactile images under complex loads. Additionally, it demonstrates outstanding reconstruction of fine texture features of objects in a Montessori tactile board texture generation task.

2412.00711 2026-03-06 cs.RO

GenTact Toolbox: A Computational Design Pipeline to Procedurally Generate Context-Driven 3D Printed Whole-Body Artificial Skins

Carson Kohlbrenner, Caleb Escobedo, S. Sandra Bae, Alexander Dickhans, Alessandro Roncone

Comments Camera ready accepted at the IEEE International Conference on Robotics and Automation (ICRA) 2025

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Developing whole-body tactile skins for robots remains a challenging task, as existing solutions often prioritize modular, one-size-fits-all designs, which, while versatile, fail to account for the robot's specific shape and the unique demands of its operational context. In this work, we introduce GenTact Toolbox, a computational pipeline for creating versatile whole-body tactile skins tailored to both robot shape and application domain. Our method includes procedural mesh generation for conforming to a robot's topology, task-driven simulation to refine sensor distribution, and multi-material 3D printing for shape-agnostic fabrication. We validate our approach by creating and deploying six capacitive sensing skins on a Franka Research 3 robot arm in a human-robot interaction scenario. This work represents a shift from "one-size-fits-all" tactile sensors toward context-driven, highly adaptable designs that can be customized for a wide range of robotic systems and applications. The project website is available at https://hiro-group.ronc.one/gentacttoolbox

2411.16758 2026-03-06 cs.CV

Motion-Aware Animatable Gaussian Avatars Deblurring

Muyao Niu, Yifan Zhan, Qingtian Zhu, Zhuoxiao Li, Wei Wang, Zhihang Zhong, Xiao Sun, Yinqiang Zheng

Comments Accepted at CVPR 2026, Codes: https://github.com/MyNiuuu/MAD-Avatar

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英文摘要

The creation of 3D human avatars from multi-view videos is a significant yet challenging task in computer vision. However, existing techniques rely on high-quality, sharp images as input, which are often impractical to obtain in real-world scenarios due to variations in human motion speed and intensity. This paper introduces a novel method for directly reconstructing sharp 3D human Gaussian avatars from blurry videos. The proposed approach incorporates a 3D-aware, physics-based model of blur formation caused by human motion, together with a 3D human motion model designed to resolve ambiguities in motion-induced blur. This framework enables the joint optimization of the avatar representation and motion parameters from a coarse initialization. Comprehensive benchmarks are established using both a synthetic dataset and a real-world dataset captured with a 360-degree synchronous hybrid-exposure camera system. Extensive evaluations demonstrate the effectiveness of the model across diverse conditions. Codes Available: https://github.com/MyNiuuu/MAD-Avatar

2411.09847 2026-03-06 cs.LG stat.ML

Towards a Fairer Non-negative Matrix Factorization

Lara Kassab, Erin George, Deanna Needell, Haowen Geng, Nika Jafar Nia, Aoxi Li

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There has been a recent critical need to study fairness and bias in machine learning (ML) algorithms. Since there is clearly no one-size-fits-all solution to fairness, ML methods should be developed alongside bias mitigation strategies that are practical and approachable to the practitioner. Motivated by recent work on ``fair" PCA, here we consider the more challenging method of non-negative matrix factorization (NMF) as both a showcasing example and a method that is important in its own right for both topic modeling tasks and feature extraction for other ML tasks. We demonstrate that a modification of the objective function, by using a min-max formulation, may \textit{sometimes} be able to offer an improvement in fairness for groups in the population. We derive two methods for the objective minimization, a multiplicative update rule as well as an alternating minimization scheme, and discuss implementation practicalities. We include a suite of synthetic and real experiments that show how the method may improve fairness while also highlighting the important fact that this may sometime increase error for some individuals and fairness is not a rigid definition and method choice should strongly depend on the application at hand.

2409.14545 2026-03-06 cs.AI

Why Is Anything Conscious?

Michael Timothy Bennett, Sean Welsh, Anna Ciaunica

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We tackle the problem of consciousness by taking the naturally selected, embodied organism as our starting point. We provide a formalism describing how biological systems such as human bodies self-organize to hierarchically interpret unlabelled sensory information according to valence. The system is attracted and repelled at different spatial and temporal scales. This is a qualitative interpretation of an unlabelled physical state. We show how such interpretations imply behavioural policies which are differentiated from each other only by this qualitative aspect of information processing. Natural selection favours systems that actively intervene in the world to achieve homeostatic and reproductive goals. Put provocatively, death grounds meaning. This means that in living systems information processing is necessarily subjective, that is, it has quality embedded into its very core. Qualitative information processing involves interoceptive and exteroceptive classifiers, and determines priorities for self-survival. We formulate The Psychophysical Principle of Causality as a theorem, and prove generalisation optimal learning forces this valence first ontology. Qualitative good or bad processing necessarily comes \textit{before} quality neutral representations of properties (i.e. ``red'' is constructed from valence). Under selection pressures like sophisticated predation this produces a hierarchy of selves, of which reafference and reflective self awareness are a consequence. We discuss this in light of the seminal distinction between phenomenal and access consciousness. We claim that phenomenal consciousness without access is likely common, but the reverse is implausible. Our proposal lays the foundation of a formal science of consciousness, closer to human fact than zombie fiction.

2407.15738 2026-03-06 cs.LG cs.AI cs.DC

Parallel Split Learning with Global Sampling

Mohammad Kohankhaki, Ahmad Ayad, Mahdi Barhoush, Anke Schmeink

Comments Accepted at the 2025 IEEE 3rd International Conference on Foundation and Large Language Models (FLLM). This version corresponds to the accepted manuscript

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Parallel split learning (PSL) suffers from two intertwined issues: the effective batch size grows with the number of clients, and data that is not identically and independently distributed (non-IID) skews global batches. We present parallel split learning with global sampling (GPSL), a server-driven scheme that fixes the global batch size while computing per-client batch-size schedules using pooled-level proportions. The actual samples are drawn locally without replacement by each selected client. This eliminates per-class rounding, decouples the effective batch from the client count, and makes each global batch distributionally equivalent to centralized uniform sampling without replacement. Consequently, we obtain finite-population deviation guarantees via Serfling's inequality, yielding a zero rounding bias compared to local sampling schemes. GPSL is a drop-in replacement for PSL with negligible overhead and scales to large client populations. In extensive experiments on CIFAR-10/100 and ResNet-18/34 under non-IID splits, GPSL stabilizes optimization and achieves centralized-like accuracy, while fixed local batching trails by up to 60%. Furthermore, GPSL shortens training time by avoiding inflation of training steps induced by data-depletion. These findings suggest GPSL is a promising and scalable approach for learning in resource-constrained environments.

2406.14777 2026-03-06 cs.LG math.OC

Learning to Cover: Online Learning and Optimization with Irreversible Decisions

Alexandre Jacquillat, Michael Lingzhi Li

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We define an online learning and optimization problem with discrete and irreversible decisions contributing toward a coverage target. In each period, a decision-maker selects facilities to open, receives information on the success of each one, and updates a classification model to guide future decisions. The goal is to minimize facility openings under a chance constraint reflecting the coverage target, in an asymptotic regime characterized by a large target number of facilities $m\to\infty$ but a finite horizon $T \in \mathcal{Z}_+$. We prove that, under statistical conditions, the online classifier converges to the Bayes-optimal classifier at a rate of at best $\mathcal{O}(1/\sqrt n)$. Thus, we formulate our online learning and optimization problem, with a generalized learning rate $r>0$ and a residual error $1-p$. We derive an asymptotically optimal algorithm and an asymptotically tight lower bound. The regret grows in $Θ\left(m^{\frac{1-r}{1-r^T}}\right)$ if $p=1$ (perfect learning) or in $Θ\left(\max\left\{m^{\frac{1-r}{1-r^T}},\sqrt{m}\right\}\right)$ otherwise; in particular, the regret rate is sub-linear and converges exponentially fast to its infinite-horizon limit. We extend this result to a more complicated facility location setting in a bipartite facility-customer graph with a target on customer coverage. Throughout, constructive proofs identify a policy featuring limited exploration initially and fast exploitation later on once uncertainty gets mitigated. These results uncover the benefits of limited online learning and optimization through pilot programs prior to full-fledged expansion.

2405.18991 2026-03-06 cs.CV cs.CL cs.MM

EasyAnimate: High-Performance Video Generation Framework with Hybrid Windows Attention and Reward Backpropagation

Jiaqi Xu, Kunzhe Huang, Xinyi Zou, Yunkuo Chen, Bo Liu, MengLi Cheng, Jun Huang, Xing Shi

Comments 10 pages, 8 figures, ACM MM 2025

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英文摘要

This paper introduces EasyAnimate, an efficient and high quality video generation framework that leverages diffusion transformers to achieve high-quality video production, encompassing data processing, model training, and end-to-end inference. Despite substantial advancements achieved by video diffusion models, existing video generation models still struggles with slow generation speeds and less-than-ideal video quality. To improve training and inference efficiency without compromising performance, we propose Hybrid Window Attention. We design the multidirectional sliding window attention in Hybrid Window Attention, which provides stronger receptive capabilities in 3D dimensions compared to naive one, while reducing the model's computational complexity as the video sequence length increases. To enhance video generation quality, we optimize EasyAnimate using reward backpropagation to better align with human preferences. As a post-training method, it greatly enhances the model's performance while ensuring efficiency. In addition to the aforementioned improvements, EasyAnimate integrates a series of further refinements that significantly improve both computational efficiency and model performance. We introduce a new training strategy called Training with Token Length to resolve uneven GPU utilization in training videos of varying resolutions and lengths, thereby enhancing efficiency. Additionally, we use a multimodal large language model as the text encoder to improve text comprehension of the model. Experiments demonstrate significant enhancements resulting from the above improvements. The EasyAnimate achieves state-of-the-art performance on both the VBench leaderboard and human evaluation. Code and pre-trained models are available at https://github.com/aigc-apps/EasyAnimate.

2404.16721 2026-03-06 cs.AI cs.LG

Distilling Privileged Information for Dubins Traveling Salesman Problems with Neighborhoods

Min Kyu Shin, Su-Jeong Park, Seung-Keol Ryu, Heeyeon Kim, Han-Lim Choi

Comments Results have severe errors

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英文摘要

This paper presents a novel learning approach for Dubins Traveling Salesman Problems(DTSP) with Neighborhood (DTSPN) to quickly produce a tour of a non-holonomic vehicle passing through neighborhoods of given task points. The method involves two learning phases: initially, a model-free reinforcement learning approach leverages privileged information to distill knowledge from expert trajectories generated by the LinKernighan heuristic (LKH) algorithm. Subsequently, a supervised learning phase trains an adaptation network to solve problems independently of privileged information. Before the first learning phase, a parameter initialization technique using the demonstration data was also devised to enhance training efficiency. The proposed learning method produces a solution about 50 times faster than LKH and substantially outperforms other imitation learning and RL with demonstration schemes, most of which fail to sense all the task points.

2404.09982 2026-03-06 cs.CL

INMS: Memory Sharing for Large Language Model based Agents

Hang Gao, Yongfeng Zhang

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英文摘要

While Large Language Model (LLM) based agents excel at complex tasks, their performance in open-ended scenarios is often constrained by isolated operation and reliance on static databases, missing the dynamic knowledge exchange of human dialogue. To bridge this gap, we propose the INteractive Memory Sharing (INMS) framework, an asynchronous interaction paradigm for multi-agent systems. By integrating real-time memory filtering, storage, and retrieval, INMS establishes a shared conversational memory pool. This enables continuous, dialogue-like memory sharing among agents, promoting collective self-enhancement and dynamically refining the retrieval mediator based on interaction history. Extensive experiments across three datasets demonstrate that INMS significantly improves agent performance by effectively modeling multi-agent interaction and collective knowledge sharing.

2404.04037 2026-03-06 cs.CV cs.MM

InstructHumans: Editing Animated 3D Human Textures with Instructions

Jiayin Zhu, Linlin Yang, Angela Yao

Comments Accepted for publication in IEEE Transactions on Multimedia (TMM), 2025

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英文摘要

We present InstructHumans, a novel framework for instruction-driven {animatable} 3D human texture editing. Existing text-based 3D editing methods often directly apply Score Distillation Sampling (SDS). SDS, designed for generation tasks, cannot account for the defining requirement of editing -- maintaining consistency with the source avatar. This work shows that naively using SDS harms editing, as it may destroy consistency. We propose a modified SDS for Editing (SDS-E) that selectively incorporates subterms of SDS across diffusion timesteps. We further enhance SDS-E with spatial smoothness regularization and gradient-based viewpoint sampling for edits with sharp and high-fidelity detailing. Incorporating SDS-E into a 3D human texture editing framework allows us to outperform existing 3D editing methods. Our avatars faithfully reflect the textual edits while remaining consistent with the original avatars. Project page: https://jyzhu.top/instruct-humans/.

2404.03759 2026-03-06 cs.LG eess.SP math.OC

Localized Distributional Robustness in Submodular Multi-Task Subset Selection

Ege C. Kaya, Abolfazl Hashemi

Comments 29 pages, 7 figures. This work was presented in part at the 2023 Annual Conference on Communication, Control, and Computing (Allerton). The full work was published in IEEE Transactions on Signal Processing, 2024

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Journal ref
in IEEE Transactions on Signal Processing, vol. 72, pp. 5338-5352, 2024
英文摘要

In this work, we treat the problem of multi-task submodular optimization from the perspective of local distributional robustness within the neighborhood of a reference distribution which assigns an importance score to each task. We initially propose to introduce a relative-entropy regularization term to the standard multi-task objective. We then demonstrate through duality that this novel formulation itself is equivalent to the maximization of a monotone increasing function composed with a submodular function, which may be efficiently carried out through standard greedy selection methods. This approach bridges the existing gap in the optimization of performance-robustness trade-offs in multi-task subset selection. To numerically validate our theoretical results, we test the proposed method in two different settings, one on the selection of satellites in low Earth orbit constellations in the context of a sensor selection problem involving weak-submodular functions, and the other on an image summarization task using neural networks involving submodular functions. Our method is compared with two other algorithms focused on optimizing the performance of the worst-case task, and on directly optimizing the performance on the reference distribution itself. We conclude that our novel formulation produces a solution that is locally distributional robust, and computationally inexpensive.

2403.14000 2026-03-06 cs.RO

Visual Imitation Learning of Task-Oriented Object Grasping and Rearrangement

Yichen Cai, Jianfeng Gao, Christoph Pohl, Tamim Asfour

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Journal ref
2024 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS)
英文摘要

Task-oriented object grasping and rearrangement are critical skills for robots to accomplish different real-world manipulation tasks. However, they remain challenging due to partial observations of the objects and shape variations in categorical objects. In this paper, we propose the Multi-feature Implicit Model (MIMO), a novel object representation that encodes multiple spatial features between a point and an object in an implicit neural field. Training such a model on multiple features ensures that it embeds the object shapes consistently in different aspects, thus improving its performance in object shape reconstruction from partial observation, shape similarity measure, and modeling spatial relations between objects. Based on MIMO, we propose a framework to learn task-oriented object grasping and rearrangement from single or multiple human demonstration videos. The evaluations in simulation show that our approach outperforms the state-of-the-art methods for multi- and single-view observations. Real-world experiments demonstrate the efficacy of our approach in one- and few-shot imitation learning of manipulation tasks.

2403.08211 2026-03-06 cs.CL cs.AI

Large Language Models are Contrastive Reasoners

Liang Yao

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Journal ref
Expert Systems With Applications 301 (2026) 130407
英文摘要

Prompting methods play a crucial role in enhancing the capabilities of pre-trained large language models (LLMs). We explore how contrastive prompting (CP) significantly improves the ability of large language models to perform complex reasoning. We demonstrate that LLMs are decent contrastive reasoners by simply adding "Let's give a correct and a wrong answer." before LLMs provide answers. Experiments on various large language models show that zero-shot contrastive prompting improves the performance of standard zero-shot prompting on a range of arithmetic, commonsense, and symbolic reasoning tasks without any hand-crafted few-shot examples, such as increasing the accuracy on GSM8K from 35.9% to 88.8% and AQUA-RAT from 41.3% to 62.2% with the state-of-the-art GPT-4 model. Our method not only surpasses zero-shot CoT and few-shot CoT in most arithmetic and commonsense reasoning tasks but also can seamlessly integrate with existing prompting methods, resulting in improved or comparable results when compared to state-of-the-art methods. Our code is available at https://github.com/yao8839836/cp

2403.01977 2026-03-06 cs.RO cs.AI cs.CV

Seeing Through Uncertainty: A Free-Energy Approach for Real-Time Perceptual Adaptation in Robust Visual Navigation

Maytus Piriyajitakonkij, Rishabh Dev Yadav, Mingfei Sun, Mengmi Zhang, Wei Pan

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英文摘要

Navigation in the natural world is a feat of adaptive inference, where biological organisms maintain goal-directed behaviour despite noisy and incomplete sensory streams. Central to this ability is the Free Energy Principle (FEP), which posits that perception is a generative process where the brain minimises Variational Free Energy (VFE) to maintain accurate internal models of the world. While Deep Neural Networks (DNNs) have served as powerful analogues for biological brains, they typically lack the real-time plasticity required to handle abrupt sensory shifts. We introduce FEP-Nav, a biologically-inspired framework that implements real-time perceptual adaptation for robust visual navigation. By decomposing VFE into its constituent components--prediction error and Bayesian surprise--we propose a dual-mechanism architecture: a Top-down Decoder that provides an internal expectation of uncorrupted sensory input, and Adaptive Normalisation that dynamically aligns shifted feature distributions with prior beliefs. Theoretically, we demonstrate that this integration of reconstruction and normalisation provides a formal mechanism for minimising VFE during inference without the need for gradient-based updates. Evaluations across a diverse suite of simulated and real-world visual corruptions demonstrate that FEP-Nav facilitates a substantial recovery of navigation performance, consistently exceeding the capabilities of both non-adaptive baselines and strong adaptive methods. We show that bridging machine learning with the brain's variational principles offers a robust strategy for autonomous behaviour, enabling robots to remain functional under sensory conditions that typically degrade the performance of standard adaptive models.