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2602.21203 2026-02-25 cs.RO cs.CV cs.LG

Squint: Fast Visual Reinforcement Learning for Sim-to-Real Robotics

Abdulaziz Almuzairee, Henrik I. Christensen

Comments For website and code, see https://aalmuzairee.github.io/squint

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英文摘要

Visual reinforcement learning is appealing for robotics but expensive -- off-policy methods are sample-efficient yet slow; on-policy methods parallelize well but waste samples. Recent work has shown that off-policy methods can train faster than on-policy methods in wall-clock time for state-based control. Extending this to vision remains challenging, where high-dimensional input images complicate training dynamics and introduce substantial storage and encoding overhead. To address these challenges, we introduce Squint, a visual Soft Actor Critic method that achieves faster wall-clock training than prior visual off-policy and on-policy methods. Squint achieves this via parallel simulation, a distributional critic, resolution squinting, layer normalization, a tuned update-to-data ratio, and an optimized implementation. We evaluate on the SO-101 Task Set, a new suite of eight manipulation tasks in ManiSkill3 with heavy domain randomization, and demonstrate sim-to-real transfer to a real SO-101 robot. We train policies for 15 minutes on a single RTX 3090 GPU, with most tasks converging in under 6 minutes.

2602.21196 2026-02-25 cs.LG cs.DC

Untied Ulysses: Memory-Efficient Context Parallelism via Headwise Chunking

Ravi Ghadia, Maksim Abraham, Sergei Vorobyov, Max Ryabinin

Comments 14 pages, 6 figures

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英文摘要

Efficiently processing long sequences with Transformer models usually requires splitting the computations across accelerators via context parallelism. The dominant approaches in this family of methods, such as Ring Attention or DeepSpeed Ulysses, enable scaling over the context dimension but do not focus on memory efficiency, which limits the sequence lengths they can support. More advanced techniques, such as Fully Pipelined Distributed Transformer or activation offloading, can further extend the possible context length at the cost of training throughput. In this paper, we present UPipe, a simple yet effective context parallelism technique that performs fine-grained chunking at the attention head level. This technique significantly reduces the activation memory usage of self-attention, breaking the activation memory barrier and unlocking much longer context lengths. Our approach reduces intermediate tensor memory usage in the attention layer by as much as 87.5$\%$ for 32B Transformers, while matching previous context parallelism techniques in terms of training speed. UPipe can support the context length of 5M tokens when training Llama3-8B on a single 8$\times$H100 node, improving upon prior methods by over 25$\%$.

2602.21195 2026-02-25 cs.CV

Region of Interest Segmentation and Morphological Analysis for Membranes in Cryo-Electron Tomography

Xingyi Cheng, Julien Maufront, Aurélie Di Cicco, Daniël M. Pelt, Manuela Dezi, Daniel Lévy

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英文摘要

Cryo-electron tomography (cryo-ET) enables high resolution, three-dimensional reconstruction of biological structures, including membranes and membrane proteins. Identification of regions of interest (ROIs) is central to scientific imaging, as it enables isolation and quantitative analysis of specific structural features within complex datasets. In practice, however, ROIs are typically derived indirectly through full structure segmentation followed by post hoc analysis. This limitation is especially apparent for continuous and geometrically complex structures such as membranes, which are segmented as single entities. Here, we developed TomoROIS-SurfORA, a two step framework for direct, shape-agnostic ROI segmentation and morphological surface analysis. TomoROIS performs deep learning-based ROI segmentation and can be trained from scratch using small annotated datasets, enabling practical application across diverse imaging data. SurfORA processes segmented structures as point clouds and surface meshes to extract quantitative morphological features, including inter-membrane distances, curvature, and surface roughness. It supports both closed and open surfaces, with specific considerations for open surfaces, which are common in cryo-ET due to the missing wedge effect. We demonstrate both tools using in vitro reconstituted membrane systems containing deformable vesicles with complex geometries, enabling automatic quantitative analysis of membrane contact sites and remodeling events such as invagination. While demonstrated here on cryo-ET membrane data, the combined approach is applicable to ROI detection and surface analysis in broader scientific imaging contexts.

2602.21193 2026-02-25 cs.CL

On Data Engineering for Scaling LLM Terminal Capabilities

Renjie Pi, Grace Lam, Mohammad Shoeybi, Pooya Jannaty, Bryan Catanzaro, Wei Ping

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英文摘要

Despite rapid recent progress in the terminal capabilities of large language models, the training data strategies behind state-of-the-art terminal agents remain largely undisclosed. We address this gap through a systematic study of data engineering practices for terminal agents, making two key contributions: (1) Terminal-Task-Gen, a lightweight synthetic task generation pipeline that supports seed-based and skill-based task construction, and (2) a comprehensive analysis of data and training strategies, including filtering, curriculum learning, long context training, and scaling behavior. Our pipeline yields Terminal-Corpus, a large-scale open-source dataset for terminal tasks. Using this dataset, we train Nemotron-Terminal, a family of models initialized from Qwen3(8B, 14B, 32B) that achieve substantial gains on Terminal-Bench 2.0: Nemotron-Terminal-8B improves from 2.5% to 13.0% Nemotron-Terminal-14B improves from 4.0% to 20.2%, and Nemotron-Terminal-32B improves from 3.4% to 27.4%, matching the performance of significantly larger models. To accelerate research in this domain, we open-source our model checkpoints and most of our synthetic datasets at https://huggingface.co/collections/nvidia/nemotron-terminal.

2602.21191 2026-02-25 cs.LG cs.DS stat.ML

Statistical Query Lower Bounds for Smoothed Agnostic Learning

Ilias Diakonikolas, Daniel M. Kane

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英文摘要

We study the complexity of smoothed agnostic learning, recently introduced by~\cite{CKKMS24}, in which the learner competes with the best classifier in a target class under slight Gaussian perturbations of the inputs. Specifically, we focus on the prototypical task of agnostically learning halfspaces under subgaussian distributions in the smoothed model. The best known upper bound for this problem relies on $L_1$-polynomial regression and has complexity $d^{\tilde{O}(1/σ^2) \log(1/ε)}$, where $σ$ is the smoothing parameter and $ε$ is the excess error. Our main result is a Statistical Query (SQ) lower bound providing formal evidence that this upper bound is close to best possible. In more detail, we show that (even for Gaussian marginals) any SQ algorithm for smoothed agnostic learning of halfspaces requires complexity $d^{Ω(1/σ^{2}+\log(1/ε))}$. This is the first non-trivial lower bound on the complexity of this task and nearly matches the known upper bound. Roughly speaking, we show that applying $L_1$-polynomial regression to a smoothed version of the function is essentially best possible. Our techniques involve finding a moment-matching hard distribution by way of linear programming duality. This dual program corresponds exactly to finding a low-degree approximating polynomial to the smoothed version of the target function (which turns out to be the same condition required for the $L_1$-polynomial regression to work). Our explicit SQ lower bound then comes from proving lower bounds on this approximation degree for the class of halfspaces.

2602.21188 2026-02-25 cs.CV

Human Video Generation from a Single Image with 3D Pose and View Control

Tiantian Wang, Chun-Han Yao, Tao Hu, Mallikarjun Byrasandra Ramalinga Reddy, Ming-Hsuan Yang, Varun Jampani

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英文摘要

Recent diffusion methods have made significant progress in generating videos from single images due to their powerful visual generation capabilities. However, challenges persist in image-to-video synthesis, particularly in human video generation, where inferring view-consistent, motion-dependent clothing wrinkles from a single image remains a formidable problem. In this paper, we present Human Video Generation in 4D (HVG), a latent video diffusion model capable of generating high-quality, multi-view, spatiotemporally coherent human videos from a single image with 3D pose and view control. HVG achieves this through three key designs: (i) Articulated Pose Modulation, which captures the anatomical relationships of 3D joints via a novel dual-dimensional bone map and resolves self-occlusions across views by introducing 3D information; (ii) View and Temporal Alignment, which ensures multi-view consistency and alignment between a reference image and pose sequences for frame-to-frame stability; and (iii) Progressive Spatio-Temporal Sampling with temporal alignment to maintain smooth transitions in long multi-view animations. Extensive experiments on image-to-video tasks demonstrate that HVG outperforms existing methods in generating high-quality 4D human videos from diverse human images and pose inputs.

2602.21186 2026-02-25 cs.CV

Spa3R: Predictive Spatial Field Modeling for 3D Visual Reasoning

Haoyi Jiang, Liu Liu, Xinjie Wang, Yonghao He, Wei Sui, Zhizhong Su, Wenyu Liu, Xinggang Wang

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英文摘要

While Vision-Language Models (VLMs) exhibit exceptional 2D visual understanding, their ability to comprehend and reason about 3D space--a cornerstone of spatial intelligence--remains superficial. Current methodologies attempt to bridge this domain gap either by relying on explicit 3D modalities or by augmenting VLMs with partial, view-conditioned geometric priors. However, such approaches hinder scalability and ultimately burden the language model with the ill-posed task of implicitly reconstructing holistic 3D geometry from sparse cues. In this paper, we argue that spatial intelligence can emerge inherently from 2D vision alone, rather than being imposed via explicit spatial instruction tuning. To this end, we introduce Spa3R, a self-supervised framework that learns a unified, view-invariant spatial representation directly from unposed multi-view images. Spa3R is built upon the proposed Predictive Spatial Field Modeling (PSFM) paradigm, where Spa3R learns to synthesize feature fields for arbitrary unseen views conditioned on a compact latent representation, thereby internalizing a holistic and coherent understanding of the underlying 3D scene. We further integrate the pre-trained Spa3R Encoder into existing VLMs via a lightweight adapter to form Spa3-VLM, effectively grounding language reasoning in a global spatial context. Experiments on the challenging VSI-Bench demonstrate that Spa3-VLM achieves state-of-the-art accuracy of 58.6% on 3D VQA, significantly outperforming prior methods. These results highlight PSFM as a scalable path toward advancing spatial intelligence. Code is available at https://github.com/hustvl/Spa3R.

2602.21183 2026-02-25 cs.SD

823-OLT @ BUET DL Sprint 4.0: Context-Aware Windowing for ASR and Fine-Tuned Speaker Diarization in Bengali Long Form Audio

Ratnajit Dhar, Arpita Mallik

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英文摘要

Bengali, despite being one of the most widely spoken languages globally, remains underrepresented in long form speech technology, particularly in systems addressing transcription and speaker attribution. We present frameworks for long form Bengali speech intelligence that address automatic speech recognition using a Whisper Medium based model and speaker diarization using a finetuned segmentation model. The ASR pipeline incorporates vocal separation, voice activity detection, and a gap aware windowing strategy to construct context preserving segments for stable decoding. For diarization, a pretrained speaker segmentation model is finetuned on the official competition dataset (provided as part of the DL Sprint 4.0 competition organized under BUET CSE Fest), to better capture Bengali conversational patterns. The resulting systems deliver both efficient transcription of long form audio and speaker aware transcription to provide scalable speech technology solutions for low resource languages.

2602.21179 2026-02-25 cs.CV

Mask-HybridGNet: Graph-based segmentation with emergent anatomical correspondence from pixel-level supervision

Nicolás Gaggion, Maria J. Ledesma-Carbayo, Stergios Christodoulidis, Maria Vakalopoulou, Enzo Ferrante

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英文摘要

Graph-based medical image segmentation represents anatomical structures using boundary graphs, providing fixed-topology landmarks and inherent population-level correspondences. However, their clinical adoption has been hindered by a major requirement: training datasets with manually annotated landmarks that maintain point-to-point correspondences across patients rarely exist in practice. We introduce Mask-HybridGNet, a framework that trains graph-based models directly using standard pixel-wise masks, eliminating the need for manual landmark annotations. Our approach aligns variable-length ground truth boundaries with fixed-length landmark predictions by combining Chamfer distance supervision and edge-based regularization to ensure local smoothness and regular landmark distribution, further refined via differentiable rasterization. A significant emergent property of this framework is that predicted landmark positions become consistently associated with specific anatomical locations across patients without explicit correspondence supervision. This implicit atlas learning enables temporal tracking, cross-slice reconstruction, and morphological population analyses. Beyond direct segmentation, Mask-HybridGNet can extract correspondences from existing segmentation masks, allowing it to generate stable anatomical atlases from any high-quality pixel-based model. Experiments across chest radiography, cardiac ultrasound, cardiac MRI, and fetal imaging demonstrate that our model achieves competitive results against state-of-the-art pixel-based methods, while ensuring anatomical plausibility by enforcing boundary connectivity through a fixed graph adjacency matrix. This framework leverages the vast availability of standard segmentation masks to build structured models that maintain topological integrity and provide implicit correspondences.

2602.21178 2026-02-25 cs.CV cs.AI

XMorph: Explainable Brain Tumor Analysis Via LLM-Assisted Hybrid Deep Intelligence

Sepehr Salem Ghahfarokhi, M. Moein Esfahani, Raj Sunderraman, Vince Calhoun, Mohammed Alser

Comments Accepted in ICCABS 2026: The 14th International Conference on Computational Advances in Bio and Medical Sciences

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英文摘要

Deep learning has significantly advanced automated brain tumor diagnosis, yet clinical adoption remains limited by interpretability and computational constraints. Conventional models often act as opaque ''black boxes'' and fail to quantify the complex, irregular tumor boundaries that characterize malignant growth. To address these challenges, we present XMorph, an explainable and computationally efficient framework for fine-grained classification of three prominent brain tumor types: glioma, meningioma, and pituitary tumors. We propose an Information-Weighted Boundary Normalization (IWBN) mechanism that emphasizes diagnostically relevant boundary regions alongside nonlinear chaotic and clinically validated features, enabling a richer morphological representation of tumor growth. A dual-channel explainable AI module combines GradCAM++ visual cues with LLM-generated textual rationales, translating model reasoning into clinically interpretable insights. The proposed framework achieves a classification accuracy of 96.0%, demonstrating that explainability and high performance can co-exist in AI-based medical imaging systems. The source code and materials for XMorph are all publicly available at: https://github.com/ALSER-Lab/XMorph.

2602.21175 2026-02-25 cs.CV

Seeing Through Words: Controlling Visual Retrieval Quality with Language Models

Jianglin Lu, Simon Jenni, Kushal Kafle, Jing Shi, Handong Zhao, Yun Fu

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英文摘要

Text-to-image retrieval is a fundamental task in vision-language learning, yet in real-world scenarios it is often challenged by short and underspecified user queries. Such queries are typically only one or two words long, rendering them semantically ambiguous, prone to collisions across diverse visual interpretations, and lacking explicit control over the quality of retrieved images. To address these issues, we propose a new paradigm of quality-controllable retrieval, which enriches short queries with contextual details while incorporating explicit notions of image quality. Our key idea is to leverage a generative language model as a query completion function, extending underspecified queries into descriptive forms that capture fine-grained visual attributes such as pose, scene, and aesthetics. We introduce a general framework that conditions query completion on discretized quality levels, derived from relevance and aesthetic scoring models, so that query enrichment is not only semantically meaningful but also quality-aware. The resulting system provides three key advantages: 1) flexibility, it is compatible with any pretrained vision-language model (VLMs) without modification; 2) transparency, enriched queries are explicitly interpretable by users; and 3) controllability, enabling retrieval results to be steered toward user-preferred quality levels. Extensive experiments demonstrate that our proposed approach significantly improves retrieval results and provides effective quality control, bridging the gap between the expressive capacity of modern VLMs and the underspecified nature of short user queries. Our code is available at https://github.com/Jianglin954/QCQC.

2602.21174 2026-02-25 cs.RO cs.AI

Efficient Hierarchical Any-Angle Path Planning on Multi-Resolution 3D Grids

Victor Reijgwart, Cesar Cadena, Roland Siegwart, Lionel Ott

Comments 12 pages, 9 figures, 4 tables, accepted to RSS 2025, code is open-source: https://github.com/ethz-asl/wavestar

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Journal ref
Proceedings of Robotics: Science and Systems 2025
英文摘要

Hierarchical, multi-resolution volumetric mapping approaches are widely used to represent large and complex environments as they can efficiently capture their occupancy and connectivity information. Yet widely used path planning methods such as sampling and trajectory optimization do not exploit this explicit connectivity information, and search-based methods such as A* suffer from scalability issues in large-scale high-resolution maps. In many applications, Euclidean shortest paths form the underpinning of the navigation system. For such applications, any-angle planning methods, which find optimal paths by connecting corners of obstacles with straight-line segments, provide a simple and efficient solution. In this paper, we present a method that has the optimality and completeness properties of any-angle planners while overcoming computational tractability issues common to search-based methods by exploiting multi-resolution representations. Extensive experiments on real and synthetic environments demonstrate the proposed approach's solution quality and speed, outperforming even sampling-based methods. The framework is open-sourced to allow the robotics and planning community to build on our research.

2602.21168 2026-02-25 cs.LG

Sequential Counterfactual Inference for Temporal Clinical Data: Addressing the Time Traveler Dilemma

Jingya Cheng, Alaleh Azhir, Jiazi Tian, Hossein Estiri

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英文摘要

Counterfactual inference enables clinicians to ask "what if" questions about patient outcomes, but standard methods assume feature independence and simultaneous modifiability -- assumptions violated by longitudinal clinical data. We introduce the Sequential Counterfactual Framework, which respects temporal dependencies in electronic health records by distinguishing immutable features (chronic diagnoses) from controllable features (lab values) and modeling how interventions propagate through time. Applied to 2,723 COVID-19 patients (383 Long COVID heart failure cases, 2,340 matched controls), we demonstrate that 38-67% of patients with chronic conditions would require biologically impossible counterfactuals under naive methods. We identify a cardiorenal cascade (CKD -> AKI -> HF) with relative risks of 2.27 and 1.19 at each step, illustrating temporal propagation that sequential -- but not naive -- counterfactuals can capture. Our framework transforms counterfactual explanation from "what if this feature were different?" to "what if we had intervened earlier, and how would that propagate forward?" -- yielding clinically actionable insights grounded in biological plausibility.

2602.21165 2026-02-25 cs.CL cs.AI

PVminer: A Domain-Specific Tool to Detect the Patient Voice in Patient Generated Data

Samah Fodeh, Linhai Ma, Yan Wang, Srivani Talakokkul, Ganesh Puthiaraju, Afshan Khan, Ashley Hagaman, Sarah Lowe, Aimee Roundtree

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英文摘要

Patient-generated text such as secure messages, surveys, and interviews contains rich expressions of the patient voice (PV), reflecting communicative behaviors and social determinants of health (SDoH). Traditional qualitative coding frameworks are labor intensive and do not scale to large volumes of patient-authored messages across health systems. Existing machine learning (ML) and natural language processing (NLP) approaches provide partial solutions but often treat patient-centered communication (PCC) and SDoH as separate tasks or rely on models not well suited to patient-facing language. We introduce PVminer, a domain-adapted NLP framework for structuring patient voice in secure patient-provider communication. PVminer formulates PV detection as a multi-label, multi-class prediction task integrating patient-specific BERT encoders (PV-BERT-base and PV-BERT-large), unsupervised topic modeling for thematic augmentation (PV-Topic-BERT), and fine-tuned classifiers for Code, Subcode, and Combo-level labels. Topic representations are incorporated during fine-tuning and inference to enrich semantic inputs. PVminer achieves strong performance across hierarchical tasks and outperforms biomedical and clinical pre-trained baselines, achieving F1 scores of 82.25% (Code), 80.14% (Subcode), and up to 77.87% (Combo). An ablation study further shows that author identity and topic-based augmentation each contribute meaningful gains. Pre-trained models, source code, and documentation will be publicly released, with annotated datasets available upon request for research use.

2602.21161 2026-02-25 cs.RO

ActionReasoning: Robot Action Reasoning in 3D Space with LLM for Robotic Brick Stacking

Guangming Wang, Qizhen Ying, Yixiong Jing, Olaf Wysocki, Brian Sheil

Comments 8 pages, 5 figures, accepted by the 2026 IEEE International Conference on Robotics and Automation

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英文摘要

Classical robotic systems typically rely on custom planners designed for constrained environments. While effective in restricted settings, these systems lack generalization capabilities, limiting the scalability of embodied AI and general-purpose robots. Recent data-driven Vision-Language-Action (VLA) approaches aim to learn policies from large-scale simulation and real-world data. However, the continuous action space of the physical world significantly exceeds the representational capacity of linguistic tokens, making it unclear if scaling data alone can yield general robotic intelligence. To address this gap, we propose ActionReasoning, an LLM-driven framework that performs explicit action reasoning to produce physics-consistent, prior-guided decisions for robotic manipulation. ActionReasoning leverages the physical priors and real-world knowledge already encoded in Large Language Models (LLMs) and structures them within a multi-agent architecture. We instantiate this framework on a tractable case study of brick stacking, where the environment states are assumed to be already accurately measured. The environmental states are then serialized and passed to a multi-agent LLM framework that generates physics-aware action plans. The experiments demonstrate that the proposed multi-agent LLM framework enables stable brick placement while shifting effort from low-level domain-specific coding to high-level tool invocation and prompting, highlighting its potential for broader generalization. This work introduces a promising approach to bridging perception and execution in robotic manipulation by integrating physical reasoning with LLMs.

2602.21154 2026-02-25 cs.AI

CG-DMER: Hybrid Contrastive-Generative Framework for Disentangled Multimodal ECG Representation Learning

Ziwei Niu, Hao Sun, Shujun Bian, Xihong Yang, Lanfen Lin, Yuxin Liu, Yueming Jin

Comments Accepted by ICASSP 2026

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英文摘要

Accurate interpretation of electrocardiogram (ECG) signals is crucial for diagnosing cardiovascular diseases. Recent multimodal approaches that integrate ECGs with accompanying clinical reports show strong potential, but they still face two main concerns from a modality perspective: (1) intra-modality: existing models process ECGs in a lead-agnostic manner, overlooking spatial-temporal dependencies across leads, which restricts their effectiveness in modeling fine-grained diagnostic patterns; (2) inter-modality: existing methods directly align ECG signals with clinical reports, introducing modality-specific biases due to the free-text nature of the reports. In light of these two issues, we propose CG-DMER, a contrastive-generative framework for disentangled multimodal ECG representation learning, powered by two key designs: (1) Spatial-temporal masked modeling is designed to better capture fine-grained temporal dynamics and inter-lead spatial dependencies by applying masking across both spatial and temporal dimensions and reconstructing the missing information. (2) A representation disentanglement and alignment strategy is designed to mitigate unnecessary noise and modality-specific biases by introducing modality-specific and modality-shared encoders, ensuring a clearer separation between modality-invariant and modality-specific representations. Experiments on three public datasets demonstrate that CG-DMER achieves state-of-the-art performance across diverse downstream tasks.

2602.21153 2026-02-25 cs.CV

SPRITETOMESH: Automatic Mesh Generation for 2D Skeletal Animation Using Learned Segmentation and Contour-Aware Vertex Placement

Bastien Gimbert

Comments 11 pages, 17 figures. Code available at https://github.com/BastienGimbert/SpriteToMesh

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英文摘要

We present SPRITETOMESH, a fully automatic pipeline for converting 2D game sprite images into triangle meshes compatible with skeletal animation frameworks such as Spine2D. Creating animation-ready meshes is traditionally a tedious manual process requiring artists to carefully place vertices along visual boundaries, a task that typically takes 15-60 minutes per sprite. Our method addresses this through a hybrid learned-algorithmic approach. A segmentation network (EfficientNet-B0 encoder with U-Net decoder) trained on over 100,000 sprite-mask pairs from 172 games achieves an IoU of 0.87, providing accurate binary masks from arbitrary input images. From these masks, we extract exterior contour vertices using Douglas-Peucker simplification with adaptive arc subdivision, and interior vertices along visual boundaries detected via bilateral-filtered multi-channel Canny edge detection with contour-following placement. Delaunay triangulation with mask-based centroid filtering produces the final mesh. Through controlled experiments, we demonstrate that direct vertex position prediction via neural network heatmap regression is fundamentally not viable for this task: the heatmap decoder consistently fails to converge (loss plateau at 0.061) while the segmentation decoder trains normally under identical conditions. We attribute this to the inherently artistic nature of vertex placement - the same sprite can be meshed validly in many different ways. This negative result validates our hybrid design: learned segmentation where ground truth is unambiguous, algorithmic placement where domain heuristics are appropriate. The complete pipeline processes a sprite in under 3 seconds, representing a speedup of 300x-1200x over manual creation. We release our trained model to the game development community.

2602.21148 2026-02-25 cs.RO cs.MA

A Micro-Macro Model of Encounter-Driven Information Diffusion in Robot Swarms

Davis S. Catherman, Carlo Pinciroli

Comments 10 pages, 5 figures, published at ANTS 2026

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英文摘要

In this paper, we propose the problem of Encounter-Driven Information Diffusion (EDID). In EDID, robots are allowed to exchange information only upon meeting. Crucially, EDID assumes that the robots are not allowed to schedule their meetings. As such, the robots have no means to anticipate when, where, and who they will meet. As a step towards the design of storage and routing algorithms for EDID, in this paper we propose a model of information diffusion that captures the essential dynamics of EDID. The model is derived from first principles and is composed of two levels: a micro model, based on a generalization of the concept of `mean free path'; and a macro model, which captures the global dynamics of information diffusion. We validate the model through extensive robot simulations, in which we consider swarm size, communication range, environment size, and different random motion regimes. We conclude the paper with a discussion of the implications of this model on the algorithms that best support information diffusion according to the parameters of interest.

2602.21143 2026-02-25 cs.AI cs.CL cs.IR cs.LG

A Benchmark for Deep Information Synthesis

Debjit Paul, Daniel Murphy, Milan Gritta, Ronald Cardenas, Victor Prokhorov, Lena Sophia Bolliger, Aysim Toker, Roy Miles, Andreea-Maria Oncescu, Jasivan Alex Sivakumar, Philipp Borchert, Ismail Elezi, Meiru Zhang, Ka Yiu Lee, Guchun Zhang, Jun Wang, Gerasimos Lampouras

Comments Accepted at ICLR 2026

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英文摘要

Large language model (LLM)-based agents are increasingly used to solve complex tasks involving tool use, such as web browsing, code execution, and data analysis. However, current evaluation benchmarks do not adequately assess their ability to solve real-world tasks that require synthesizing information from multiple sources and inferring insights beyond simple fact retrieval. To address this, we introduce DEEPSYNTH, a novel benchmark designed to evaluate agents on realistic, time-consuming problems that combine information gathering, synthesis, and structured reasoning to produce insights. DEEPSYNTH contains 120 tasks collected across 7 domains and data sources covering 67 countries. DEEPSYNTH is constructed using a multi-stage data collection pipeline that requires annotators to collect official data sources, create hypotheses, perform manual analysis, and design tasks with verifiable answers. When evaluated on DEEPSYNTH, 11 state-of-the-art LLMs and deep research agents achieve a maximum F1 score of 8.97 and 17.5 on the LLM-judge metric, underscoring the difficulty of the benchmark. Our analysis reveals that current agents struggle with hallucinations and reasoning over large information spaces, highlighting DEEPSYNTH as a crucial benchmark for guiding future research.

2602.21142 2026-02-25 cs.CV cs.LG

LUMEN: Longitudinal Multi-Modal Radiology Model for Prognosis and Diagnosis

Zhifan Jiang, Dong Yang, Vishwesh Nath, Abhijeet Parida, Nishad P. Kulkarni, Ziyue Xu, Daguang Xu, Syed Muhammad Anwar, Holger R. Roth, Marius George Linguraru

Comments Accepted to IEEE International Symposium on Biomedical Imaging (ISBI) 2026

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英文摘要

Large vision-language models (VLMs) have evolved from general-purpose applications to specialized use cases such as in the clinical domain, demonstrating potential for decision support in radiology. One promising application is assisting radiologists in decision-making by the analysis of radiology imaging data such as chest X-rays (CXR) via a visual and natural language question-answering (VQA) interface. When longitudinal imaging is available, radiologists analyze temporal changes, which are essential for accurate diagnosis and prognosis. The manual longitudinal analysis is a time-consuming process, motivating the development of a training framework that can provide prognostic capabilities. We introduce a novel training framework LUMEN, that is optimized for longitudinal CXR interpretation, leveraging multi-image and multi-task instruction fine-tuning to enhance prognostic and diagnostic performance. We conduct experiments on the publicly available MIMIC-CXR and its associated Medical-Diff-VQA datasets. We further formulate and construct a novel instruction-following dataset incorporating longitudinal studies, enabling the development of a prognostic VQA task. Our method demonstrates significant improvements over baseline models in diagnostic VQA tasks, and more importantly, shows promising potential for prognostic capabilities. These results underscore the value of well-designed, instruction-tuned VLMs in enabling more accurate and clinically meaningful radiological interpretation of longitudinal radiological imaging data.

2602.21137 2026-02-25 cs.CV

UDVideoQA: A Traffic Video Question Answering Dataset for Multi-Object Spatio-Temporal Reasoning in Urban Dynamics

Joseph Raj Vishal, Nagasiri Poluri, Katha Naik, Rutuja Patil, Kashyap Hegde Kota, Krishna Vinod, Prithvi Jai Ramesh, Mohammad Farhadi, Yezhou Yang, Bharatesh Chakravarthi

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英文摘要

Understanding the complex, multi-agent dynamics of urban traffic remains a fundamental challenge for video language models. This paper introduces Urban Dynamics VideoQA, a benchmark dataset that captures the unscripted real-world behavior of dynamic urban scenes. UDVideoQA is curated from 16 hours of traffic footage recorded at multiple city intersections under diverse traffic, weather, and lighting conditions. It employs an event-driven dynamic blur technique to ensure privacy preservation without compromising scene fidelity. Using a unified annotation pipeline, the dataset contains 28K question-answer pairs generated across 8 hours of densely annotated video, averaging one question per second. Its taxonomy follows a hierarchical reasoning level, spanning basic understanding and attribution to event reasoning, reverse reasoning, and counterfactual inference, enabling systematic evaluation of both visual grounding and causal reasoning. Comprehensive experiments benchmark 10 SOTA VideoLMs on UDVideoQA and 8 models on a complementary video question generation benchmark. Results reveal a persistent perception-reasoning gap, showing models that excel in abstract inference often fail with fundamental visual grounding. While models like Gemini Pro achieve the highest zero-shot accuracy, fine-tuning the smaller Qwen2.5-VL 7B model on UDVideoQA bridges this gap, achieving performance comparable to proprietary systems. In VideoQGen, Gemini 2.5 Pro, and Qwen3 Max generate the most relevant and complex questions, though all models exhibit limited linguistic diversity, underscoring the need for human-centric evaluation. The UDVideoQA suite, including the dataset, annotation tools, and benchmarks for both VideoQA and VideoQGen, provides a foundation for advancing robust, privacy-aware, and real-world multimodal reasoning. UDVideoQA is available at https://ud-videoqa.github.io/UD-VideoQA/UD-VideoQA/.

2602.21133 2026-02-25 cs.LG stat.ML

SOM-VQ: Topology-Aware Tokenization for Interactive Generative Models

Alessandro Londei, Denise Lanzieri, Matteo Benati

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英文摘要

Vector-quantized representations enable powerful discrete generative models but lack semantic structure in token space, limiting interpretable human control. We introduce SOM-VQ, a tokenization method that combines vector quantization with Self-Organizing Maps to learn discrete codebooks with explicit low-dimensional topology. Unlike standard VQ-VAE, SOM-VQ uses topology-aware updates that preserve neighborhood structure: nearby tokens on a learned grid correspond to semantically similar states, enabling direct geometric manipulation of the latent space. We demonstrate that SOM-VQ produces more learnable token sequences in the evaluated domains while providing an explicit navigable geometry in code space. Critically, the topological organization enables intuitive human-in-the-loop control: users can steer generation by manipulating distances in token space, achieving semantic alignment without frame-level constraints. We focus on human motion generation - a domain where kinematic structure, smooth temporal continuity, and interactive use cases (choreography, rehabilitation, HCI) make topology-aware control especially natural - demonstrating controlled divergence and convergence from reference sequences through simple grid-based sampling. SOM-VQ provides a general framework for interpretable discrete representations applicable to music, gesture, and other interactive generative domains.

2602.21119 2026-02-25 cs.RO cs.AI

Cooperative-Competitive Team Play of Real-World Craft Robots

Rui Zhao, Xihui Li, Yizheng Zhang, Yuzhen Liu, Zhong Zhang, Yufeng Zhang, Cheng Zhou, Zhengyou Zhang, Lei Han

Comments Accepted by 2026 IEEE International Conference on Robotics and Automation (ICRA 2026), Vienna, Austria

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英文摘要

Multi-agent deep Reinforcement Learning (RL) has made significant progress in developing intelligent game-playing agents in recent years. However, the efficient training of collective robots using multi-agent RL and the transfer of learned policies to real-world applications remain open research questions. In this work, we first develop a comprehensive robotic system, including simulation, distributed learning framework, and physical robot components. We then propose and evaluate reinforcement learning techniques designed for efficient training of cooperative and competitive policies on this platform. To address the challenges of multi-agent sim-to-real transfer, we introduce Out of Distribution State Initialization (OODSI) to mitigate the impact of the sim-to-real gap. In the experiments, OODSI improves the Sim2Real performance by 20%. We demonstrate the effectiveness of our approach through experiments with a multi-robot car competitive game and a cooperative task in real-world settings.

2602.21104 2026-02-25 cs.LG cs.DS

Ski Rental with Distributional Predictions of Unknown Quality

Qiming Cui, Michael Dinitz

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英文摘要

We revisit the central online problem of ski rental in the "algorithms with predictions" framework from the point of view of distributional predictions. Ski rental was one of the first problems to be studied with predictions, where a natural prediction is simply the number of ski days. But it is both more natural and potentially more powerful to think of a prediction as a distribution p-hat over the ski days. If the true number of ski days is drawn from some true (but unknown) distribution p, then we show as our main result that there is an algorithm with expected cost at most OPT + O(min(max({eta}, 1) * sqrt(b), b log b)), where OPT is the expected cost of the optimal policy for the true distribution p, b is the cost of buying, and {eta} is the Earth Mover's (Wasserstein-1) distance between p and p-hat. Note that when {eta} < o(sqrt(b)) this gives additive loss less than b (the trivial bound), and when {eta} is arbitrarily large (corresponding to an extremely inaccurate prediction) we still do not pay more than O(b log b) additive loss. An implication of these bounds is that our algorithm has consistency O(sqrt(b)) (additive loss when the prediction error is 0) and robustness O(b log b) (additive loss when the prediction error is arbitrarily large). Moreover, we do not need to assume that we know (or have any bound on) the prediction error {eta}, in contrast with previous work in robust optimization which assumes that we know this error. We complement this upper bound with a variety of lower bounds showing that it is essentially tight: not only can the consistency/robustness tradeoff not be improved, but our particular loss function cannot be meaningfully improved.

2602.21098 2026-02-25 cs.CV

Optimizing Occupancy Sensor Placement in Smart Environments

Hao Lu, Richard J. Radke

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英文摘要

Understanding the locations of occupants in a commercial built environment is critical for realizing energy savings by delivering lighting, heating, and cooling only where it is needed. The key to achieving this goal is being able to recognize zone occupancy in real time, without impeding occupants' activities or compromising privacy. While low-resolution, privacy-preserving time-of-flight (ToF) sensor networks have demonstrated good performance in zone counting, the performance depends on careful sensor placement. To address this issue, we propose an automatic sensor placement method that determines optimal sensor layouts for a given number of sensors, and can predict the counting accuracy of such a layout. In particular, given the geometric constraints of an office environment, we simulate a large number of occupant trajectories. We then formulate the sensor placement problem as an integer linear programming (ILP) problem and solve it with the branch and bound method. We demonstrate the effectiveness of the proposed method based on simulations of several different office environments.

2602.21092 2026-02-25 cs.LG cs.AI

Probing Graph Neural Network Activation Patterns Through Graph Topology

Floriano Tori, Lorenzo Bini, Marco Sorbi, Stéphane Marchand-Maillet, Vincent Ginis

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英文摘要

Curvature notions on graphs provide a theoretical description of graph topology, highlighting bottlenecks and denser connected regions. Artifacts of the message passing paradigm in Graph Neural Networks, such as oversmoothing and oversquashing, have been attributed to these regions. However, it remains unclear how the topology of a graph interacts with the learned preferences of GNNs. Through Massive Activations, which correspond to extreme edge activation values in Graph Transformers, we probe this correspondence. Our findings on synthetic graphs and molecular benchmarks reveal that MAs do not preferentially concentrate on curvature extremes, despite their theoretical link to information flow. On the Long Range Graph Benchmark, we identify a systemic \textit{curvature shift}: global attention mechanisms exacerbate topological bottlenecks, drastically increasing the prevalence of negative curvature. Our work reframes curvature as a diagnostic probe for understanding when and why graph learning fails.

2602.21082 2026-02-25 cs.CL

Beyond the Star Rating: A Scalable Framework for Aspect-Based Sentiment Analysis Using LLMs and Text Classification

Vishal Patil, Shree Vaishnavi Bacha, Revanth Yamani, Yidan Sun, Mayank Kejriwal

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英文摘要

Customer-provided reviews have become an important source of information for business owners and other customers alike. However, effectively analyzing millions of unstructured reviews remains challenging. While large language models (LLMs) show promise for natural language understanding, their application to large-scale review analysis has been limited by computational costs and scalability concerns. This study proposes a hybrid approach that uses LLMs for aspect identification while employing classic machine-learning methods for sentiment classification at scale. Using ChatGPT to analyze sampled restaurant reviews, we identified key aspects of dining experiences and developed sentiment classifiers using human-labeled reviews, which we subsequently applied to 4.7 million reviews collected over 17 years from a major online platform. Regression analysis reveals that our machine-labeled aspects significantly explain variance in overall restaurant ratings across different aspects of dining experiences, cuisines, and geographical regions. Our findings demonstrate that combining LLMs with traditional machine learning approaches can effectively automate aspect-based sentiment analysis of large-scale customer feedback, suggesting a practical framework for both researchers and practitioners in the hospitality industry and potentially, other service sectors.

2602.21081 2026-02-25 cs.LG eess.SP

Scaling Vision Transformers: Evaluating DeepSpeed for Image-Centric Workloads

Huy Trinh, Rebecca Ma, Zeqi Yu, Tahsin Reza

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英文摘要

Vision Transformers (ViTs) have demonstrated remarkable potential in image processing tasks by utilizing self-attention mechanisms to capture global relationships within data. However, their scalability is hindered by significant computational and memory demands, especially for large-scale models with many parameters. This study aims to leverage DeepSpeed, a highly efficient distributed training framework that is commonly used for language models, to enhance the scalability and performance of ViTs. We evaluate intra- and inter-node training efficiency across multiple GPU configurations on various datasets like CIFAR-10 and CIFAR-100, exploring the impact of distributed data parallelism on training speed, communication overhead, and overall scalability (strong and weak scaling). By systematically varying software parameters, such as batch size and gradient accumulation, we identify key factors influencing performance of distributed training. The experiments in this study provide a foundational basis for applying DeepSpeed to image-related tasks. Future work will extend these investigations to deepen our understanding of DeepSpeed's limitations and explore strategies for optimizing distributed training pipelines for Vision Transformers.

2602.21078 2026-02-25 cs.LG cs.CV

ProxyFL: A Proxy-Guided Framework for Federated Semi-Supervised Learning

Duowen Chen, Yan Wang

Comments CVPR 2026. code: https://github.com/DuowenC/FSSLlib

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英文摘要

Federated Semi-Supervised Learning (FSSL) aims to collaboratively train a global model across clients by leveraging partially-annotated local data in a privacy-preserving manner. In FSSL, data heterogeneity is a challenging issue, which exists both across clients and within clients. External heterogeneity refers to the data distribution discrepancy across different clients, while internal heterogeneity represents the mismatch between labeled and unlabeled data within clients. Most FSSL methods typically design fixed or dynamic parameter aggregation strategies to collect client knowledge on the server (external) and / or filter out low-confidence unlabeled samples to reduce mistakes in local client (internal). But, the former is hard to precisely fit the ideal global distribution via direct weights, and the latter results in fewer data participation into FL training. To this end, we propose a proxy-guided framework called ProxyFL that focuses on simultaneously mitigating external and internal heterogeneity via a unified proxy. I.e., we consider the learnable weights of classifier as proxy to simulate the category distribution both locally and globally. For external, we explicitly optimize global proxy against outliers instead of direct weights; for internal, we re-include the discarded samples into training by a positive-negative proxy pool to mitigate the impact of potentially-incorrect pseudo-labels. Insight experiments & theoretical analysis show our significant performance and convergence in FSSL.

2602.21072 2026-02-25 cs.LG cs.AI cs.RO

Localized Dynamics-Aware Domain Adaption for Off-Dynamics Offline Reinforcement Learning

Zhangjie Xia, Yu Yang, Pan Xu

Comments 33 pages, 9 figures, 11 tables

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英文摘要

Off-dynamics offline reinforcement learning (RL) aims to learn a policy for a target domain using limited target data and abundant source data collected under different transition dynamics. Existing methods typically address dynamics mismatch either globally over the state space or via pointwise data filtering; these approaches can miss localized cross-domain similarities or incur high computational cost. We propose Localized Dynamics-Aware Domain Adaptation (LoDADA), which exploits localized dynamics mismatch to better reuse source data. LoDADA clusters transitions from source and target datasets and estimates cluster-level dynamics discrepancy via domain discrimination. Source transitions from clusters with small discrepancy are retained, while those from clusters with large discrepancy are filtered out. This yields a fine-grained and scalable data selection strategy that avoids overly coarse global assumptions and expensive per-sample filtering. We provide theoretical insights and extensive experiments across environments with diverse global and local dynamics shifts. Results show that LoDADA consistently outperforms state-of-the-art off-dynamics offline RL methods by better leveraging localized distribution mismatch.